author | unc0rr |
Sun, 30 Sep 2007 13:36:32 +0000 | |
changeset 615 | b646b3c43369 |
parent 556 | 49675457d76e |
child 743 | 6b314e907f6d |
permissions | -rw-r--r-- |
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(* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2005-2007 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
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unit uAIAmmoTests; |
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interface |
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uses SDLh, uGears, uConsts, uFloat; |
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const amtest_OnTurn = $00000001; |
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type TAttackParams = record |
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Time: Longword; |
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Angle, Power: LongInt; |
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ExplX, ExplY, ExplR: LongInt; |
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AttackPutX, AttackPutY: LongInt; |
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end; |
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function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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function TestAirAttack(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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type TAmmoTestProc = function (Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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TAmmoTest = record |
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proc: TAmmoTestProc; |
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flags: Longword; |
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end; |
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const AmmoTests: array[TAmmoType] of TAmmoTest = |
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( |
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(proc: @TestGrenade; flags: 0), // amGrenade |
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(proc: nil; flags: 0), // amClusterBomb |
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(proc: @TestBazooka; flags: 0), // amBazooka |
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(proc: nil; flags: 0), // amUFO |
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(proc: @TestShotgun; flags: 0), // amShotgun |
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(proc: nil; flags: 0), // amPickHammer |
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(proc: nil; flags: 0), // amSkip |
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(proc: nil; flags: 0), // amRope |
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(proc: nil; flags: 0), // amMine |
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(proc: @TestDesertEagle; flags: 0), // amDEagle |
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(proc: nil; flags: 0), // amDynamite |
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(proc: @TestFirePunch; flags: 0), // amFirePunch |
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(proc: @TestBaseballBat; flags: 0), // amBaseballBat |
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(proc: nil; flags: 0), // amParachute |
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(proc: @TestAirAttack; flags: amtest_OnTurn), // amAirAttack |
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(proc: nil; flags: 0), // amMineStrike |
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(proc: nil; flags: 0), // amBlowTorch |
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(proc: nil; flags: 0), // amGirder |
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(proc: nil; flags: amtest_OnTurn), // amTeleport |
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(proc: nil; flags: 0) // amSwitch |
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); |
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const BadTurn = Low(LongInt) div 4; |
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implementation |
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uses uMisc, uAIMisc, uLand; |
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function Metric(x1, y1, x2, y2: LongInt): LongInt; |
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begin |
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Metric:= abs(x1 - x2) + abs(y1 - y2) |
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end; |
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function TestBazooka(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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var Vx, Vy, r: hwFloat; |
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rTime: LongInt; |
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Score, EX, EY: LongInt; |
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Result: LongInt; |
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function CheckTrace: LongInt; |
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var x, y, dX, dY: hwFloat; |
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t: LongInt; |
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Result: LongInt; |
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begin |
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x:= Me^.X; |
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y:= Me^.Y; |
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dX:= Vx; |
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dY:= -Vy; |
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t:= rTime; |
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repeat |
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x:= x + dX; |
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y:= y + dY; |
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dX:= dX + cWindSpeed; |
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dY:= dY + cGravity; |
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dec(t) |
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until TestColl(hwRound(x), hwRound(y), 5) or (t <= 0); |
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EX:= hwRound(x); |
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EY:= hwRound(y); |
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Result:= RateExplosion(Me, EX, EY, 101); |
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if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, EX, EY) div 64; |
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CheckTrace:= Result |
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end; |
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begin |
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ap.Time:= 0; |
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rTime:= 350; |
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ap.ExplR:= 0; |
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Result:= BadTurn; |
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repeat |
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rTime:= rTime + 300 + Level * 50 + random(300); |
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Vx:= - cWindSpeed * rTime * _0_5 + (int2hwFloat(Targ.X + AIrndSign(2)) - Me^.X) / int2hwFloat(rTime); |
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Vy:= cGravity * rTime * _0_5 - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(rTime); |
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r:= Distance(Vx, Vy); |
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if not (r > _1) then |
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begin |
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Score:= CheckTrace; |
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if Result <= Score then |
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begin |
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ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random((Level - 1) * 9)); |
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ap.Power:= hwRound(r * cMaxPower) - random((Level - 1) * 17 + 1); |
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ap.ExplR:= 100; |
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ap.ExplX:= EX; |
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ap.ExplY:= EY; |
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Result:= Score |
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end; |
4 | 131 |
end |
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until (rTime > 4250); |
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TestBazooka:= Result |
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end; |
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function TestGrenade(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
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const tDelta = 24; |
351 | 138 |
var Vx, Vy, r: hwFloat; |
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Score, EX, EY, Result: LongInt; |
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TestTime: Longword; |
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function CheckTrace: LongInt; |
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var x, y, dY: hwFloat; |
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t: LongInt; |
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begin |
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x:= Me^.X; |
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y:= Me^.Y; |
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dY:= -Vy; |
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t:= TestTime; |
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repeat |
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x:= x + Vx; |
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y:= y + dY; |
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dY:= dY + cGravity; |
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154 |
dec(t) |
374 | 155 |
until TestColl(hwRound(x), hwRound(y), 5) or (t = 0); |
156 |
EX:= hwRound(x); |
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157 |
EY:= hwRound(y); |
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158 |
if t < 50 then CheckTrace:= RateExplosion(Me, EX, EY, 101) |
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159 |
else CheckTrace:= Low(LongInt) |
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end; |
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begin |
70 | 163 |
Result:= BadTurn; |
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TestTime:= 0; |
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ap.ExplR:= 0; |
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166 |
repeat |
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167 |
inc(TestTime, 1000); |
498 | 168 |
Vx:= (int2hwFloat(Targ.X) - Me^.X) / int2hwFloat(TestTime + tDelta); |
169 |
Vy:= cGravity * ((TestTime + tDelta) div 2) - (int2hwFloat(Targ.Y) - Me^.Y) / int2hwFloat(TestTime + tDelta); |
|
374 | 170 |
r:= Distance(Vx, Vy); |
498 | 171 |
if not (r > _1) then |
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begin |
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Score:= CheckTrace; |
70 | 174 |
if Result < Score then |
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begin |
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ap.Angle:= DxDy2AttackAngle(Vx, Vy) + AIrndSign(random(Level)); |
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ap.Power:= hwRound(r * cMaxPower) + AIrndSign(random(Level) * 15); |
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ap.Time:= TestTime; |
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ap.ExplR:= 100; |
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ap.ExplX:= EX; |
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ap.ExplY:= EY; |
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Result:= Score |
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end; |
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184 |
end |
439 | 185 |
until (TestTime = 4000); |
374 | 186 |
TestGrenade:= Result |
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187 |
end; |
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189 |
function TestShotgun(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
351 | 190 |
var Vx, Vy, x, y: hwFloat; |
375 | 191 |
rx, ry, Result: LongInt; |
192 |
begin |
|
543
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193 |
ap.ExplR:= 0; |
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194 |
ap.Time:= 0; |
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195 |
ap.Power:= 1; |
439 | 196 |
if Metric(hwRound(Me^.X), hwRound(Me^.Y), Targ.X, Targ.Y) < 80 then |
197 |
exit(BadTurn); |
|
498 | 198 |
Vx:= (int2hwFloat(Targ.X) - Me^.X) * _1div1024; |
199 |
Vy:= (int2hwFloat(Targ.Y) - Me^.Y) * _1div1024; |
|
375 | 200 |
x:= Me^.X; |
201 |
y:= Me^.Y; |
|
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202 |
ap.Angle:= DxDy2AttackAngle(Vx, -Vy); |
70 | 203 |
repeat |
204 |
x:= x + vX; |
|
205 |
y:= y + vY; |
|
375 | 206 |
rx:= hwRound(x); |
207 |
ry:= hwRound(y); |
|
208 |
if TestColl(rx, ry, 2) then |
|
70 | 209 |
begin |
509 | 210 |
x:= x + vX * 8; |
211 |
y:= y + vY * 8; |
|
212 |
Result:= RateShotgun(Me, rx, ry) * 2; |
|
375 | 213 |
if Result = 0 then Result:= - Metric(Targ.X, Targ.Y, rx, ry) div 64 |
143 | 214 |
else dec(Result, Level * 4000); |
375 | 215 |
exit(Result) |
70 | 216 |
end |
498 | 217 |
until (Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 4) or (x < _0) or (y < _0) or (x > _2048) or (y > _1024); |
375 | 218 |
TestShotgun:= BadTurn |
70 | 219 |
end; |
438 | 220 |
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221 |
function TestDesertEagle(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
351 | 222 |
var Vx, Vy, x, y, t: hwFloat; |
75 | 223 |
d: Longword; |
438 | 224 |
Result: LongInt; |
75 | 225 |
begin |
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226 |
ap.ExplR:= 0; |
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227 |
ap.Time:= 0; |
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228 |
ap.Power:= 1; |
498 | 229 |
if Abs(hwRound(Me^.X) - Targ.X) + Abs(hwRound(Me^.Y) - Targ.Y) < 80 then |
439 | 230 |
exit(BadTurn); |
498 | 231 |
t:= _0_5 / Distance(int2hwFloat(Targ.X) - Me^.X, int2hwFloat(Targ.Y) - Me^.Y); |
232 |
Vx:= (int2hwFloat(Targ.X) - Me^.X) * t; |
|
233 |
Vy:= (int2hwFloat(Targ.Y) - Me^.Y) * t; |
|
438 | 234 |
x:= Me^.X; |
235 |
y:= Me^.Y; |
|
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236 |
ap.Angle:= DxDy2AttackAngle(Vx, -Vy); |
75 | 237 |
d:= 0; |
238 |
repeat |
|
239 |
x:= x + vX; |
|
240 |
y:= y + vY; |
|
438 | 241 |
if ((hwRound(x) and $FFFFF800) = 0)and((hwRound(y) and $FFFFFC00) = 0) |
242 |
and (Land[hwRound(y), hwRound(x)] <> 0) then inc(d); |
|
498 | 243 |
until (Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 4) or (x < _0) or (y < _0) or (x > _2048) or (y > _1024) or (d > 200); |
244 |
if Abs(Targ.X - hwRound(x)) + Abs(Targ.Y - hwRound(y)) < 3 then Result:= max(0, (4 - d div 50) * 7 * 1024) |
|
543
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|
245 |
else Result:= BadTurn; |
438 | 246 |
TestDesertEagle:= Result |
75 | 247 |
end; |
438 | 248 |
|
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|
249 |
function TestBaseballBat(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
433 | 250 |
var Result: LongInt; |
79 | 251 |
begin |
543
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252 |
ap.ExplR:= 0; |
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|
253 |
if (Level > 2) or (Abs(hwRound(Me^.X) - Targ.X) + Abs(hwRound(Me^.Y) - Targ.Y) > 25) then |
433 | 254 |
exit(BadTurn); |
255 |
||
543
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256 |
ap.Time:= 0; |
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257 |
ap.Power:= 1; |
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|
258 |
if (Targ.X) - hwRound(Me^.X) >= 0 then ap.Angle:= cMaxAngle div 4 |
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|
259 |
else ap.Angle:= - cMaxAngle div 4; |
498 | 260 |
Result:= RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X), hwRound(Me^.Y), 15, 30); |
433 | 261 |
if Result <= 0 then Result:= BadTurn else inc(Result); |
262 |
TestBaseballBat:= Result |
|
79 | 263 |
end; |
264 |
||
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|
265 |
function TestFirePunch(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
433 | 266 |
var i, Result: LongInt; |
82 | 267 |
begin |
543
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|
268 |
ap.ExplR:= 0; |
465e2ec8f05f
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|
269 |
ap.Time:= 0; |
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|
270 |
ap.Power:= 1; |
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|
271 |
ap.Angle:= 0; |
498 | 272 |
if (Abs(hwRound(Me^.X) - Targ.X) > 25) or (Abs(hwRound(Me^.Y) - 50 - Targ.Y) > 50) then |
433 | 273 |
exit(BadTurn); |
274 |
||
82 | 275 |
Result:= 0; |
276 |
for i:= 0 to 4 do |
|
498 | 277 |
Result:= Result + RateShove(Me, hwRound(Me^.X) + 10 * hwSign(int2hwFloat(Targ.X) - Me^.X), |
278 |
hwRound(Me^.Y) - 20 * i - 5, 10, 30); |
|
434 | 279 |
if Result <= 0 then Result:= BadTurn else inc(Result); |
433 | 280 |
TestFirePunch:= Result |
82 | 281 |
end; |
433 | 282 |
|
543
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|
283 |
function TestAirAttack(Me: PGear; Targ: TPoint; Level: LongInt; var ap: TAttackParams): LongInt; |
556
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|
284 |
const cShift = 4; |
543
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|
285 |
var X, Y, dY: hwFloat; |
465e2ec8f05f
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|
286 |
b: array[0..9] of boolean; |
465e2ec8f05f
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|
287 |
dmg: array[0..9] of LongInt; |
465e2ec8f05f
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|
288 |
fexit: boolean; |
465e2ec8f05f
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|
289 |
i, t, Result: LongInt; |
465e2ec8f05f
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|
290 |
begin |
465e2ec8f05f
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|
291 |
ap.ExplR:= 0; |
465e2ec8f05f
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|
292 |
ap.Time:= 0; |
554 | 293 |
if (Level > 3) then exit(BadTurn); |
294 |
||
543
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|
295 |
ap.AttackPutX:= Targ.X; |
465e2ec8f05f
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|
296 |
ap.AttackPutY:= Targ.Y; |
465e2ec8f05f
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diff
changeset
|
297 |
|
556
49675457d76e
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|
298 |
X:= int2hwFloat(Targ.X - 135 - cShift); // hh center - cShift |
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
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diff
changeset
|
299 |
X:= X - cBombsSpeed * hwSqrt(int2hwFloat((Targ.Y + 128) * 2) / cGravity); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
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diff
changeset
|
300 |
Y:= -_128; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
301 |
dY:= _0; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
302 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
303 |
for i:= 0 to 9 do |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
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diff
changeset
|
304 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
305 |
b[i]:= true; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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534
diff
changeset
|
306 |
dmg[i]:= 0 |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
307 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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534
diff
changeset
|
308 |
Result:= 0; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
309 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
310 |
repeat |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
311 |
X:= X + cBombsSpeed; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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diff
changeset
|
312 |
Y:= Y + dY; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
313 |
dY:= dY + cGravity; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
314 |
fexit:= true; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
315 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
316 |
for i:= 0 to 9 do |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
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diff
changeset
|
317 |
if b[i] then |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
318 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
319 |
fexit:= false; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
320 |
if TestColl(hwRound(X) + i * 30, hwRound(Y), 4) then |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
321 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
322 |
b[i]:= false; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
323 |
dmg[i]:= RateExplosion(Me, hwRound(X) + i * 30, hwRound(Y), 58) |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
324 |
// 58 (instead of 60) for better prediction (hh moves after explosion of one of the rockets) |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
325 |
end |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
326 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
327 |
until fexit or (Y > _1024); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
328 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
329 |
for i:= 0 to 5 do inc(Result, dmg[i]); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
330 |
t:= Result; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
331 |
ap.AttackPutX:= Targ.X - 60; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
332 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
333 |
for i:= 0 to 3 do |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
334 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
335 |
dec(t, dmg[i]); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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parents:
534
diff
changeset
|
336 |
inc(t, dmg[i + 6]); |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
337 |
if t > Result then |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
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534
diff
changeset
|
338 |
begin |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
339 |
Result:= t; |
556
49675457d76e
Bots aims not directly at the center of enemy hedgehog
unc0rr
parents:
554
diff
changeset
|
340 |
ap.AttackPutX:= Targ.X - 30 - cShift + i * 30 |
543
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
341 |
end |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
342 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
343 |
|
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
344 |
if Result <= 0 then Result:= BadTurn; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
345 |
TestAirAttack:= Result |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
346 |
end; |
465e2ec8f05f
- Better randomness of placing hedgehogs on the land
unc0rr
parents:
534
diff
changeset
|
347 |
|
4 | 348 |
end. |