author | unC0Rr |
Wed, 20 Nov 2024 21:37:47 +0100 | |
branch | transitional_engine |
changeset 16067 | d903f8d2395a |
parent 15901 | 4c58b320056c |
permissions | -rw-r--r-- |
733 | 1 |
+ features |
2 |
* bugfixes |
|
15901
4c58b320056c
Change the next major release version number to 1.1.0
S.D.
parents:
15796
diff
changeset
|
3 |
==================== 1.1.0-dev ===================== |
15651 | 4 |
Gameplay: |
5 |
+ Minigun push is now much stronger |
|
6 |
+ Easier to push hogs around with blowtorch |
|
7 |
+ Backjumps are now a bit easier |
|
15627
22d0a3d6e2be
Teach AI how to use MineStrike (0 secs only)
Wuzzy <Wuzzy2@mail.ru>
parents:
15626
diff
changeset
|
8 |
+ Teach computer players how to ... |
15723 | 9 |
+ - use drill strike, piano strike, air mine, cleaver, seduction, mudball |
15713 | 10 |
+ - use resurrector, laser sight, low gravity |
15627
22d0a3d6e2be
Teach AI how to use MineStrike (0 secs only)
Wuzzy <Wuzzy2@mail.ru>
parents:
15626
diff
changeset
|
11 |
+ - use mine strike (0 seconds only) |
15636 | 12 |
+ - use RC plane (very basic) |
15639 | 13 |
+ - drop mines from a cliff |
15637
250c778463f3
"Teach" AI hogs to be inaccurate with guns (and kamikaze)
Wuzzy <Wuzzy2@mail.ru>
parents:
15636
diff
changeset
|
14 |
+ Low level computer players are more inaccurate with guns |
15656
21dece8f55fe
Teach AI how to deal with gfMoreWind
Wuzzy <Wuzzy2@mail.ru>
parents:
15654
diff
changeset
|
15 |
+ Computer player now takes Strong Wind game modifier into account |
15641 | 16 |
+ Various small computer player improvements |
15651 | 17 |
+ New taunt chat commands: /bubble, /happy |
15720
f681c3f2eeba
Remove Vamp/Resurrect ammos in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru>
parents:
15716
diff
changeset
|
18 |
+ Remove Vamprism and Resurrector ammos when playing in "Invulnerable" game modifier |
15651 | 19 |
* Fix many projectiles not being affected by Heavy Wind after turn end |
20 |
* Fix hog getting stuck when opening parachute right after a shoryuken digging through land |
|
15654
25132742a948
Fix AI thread erroring out when there are no targets
Wuzzy <Wuzzy2@mail.ru>
parents:
15651
diff
changeset
|
21 |
* Fix game hanging if computer hog has nothing to attack |
15716
2a69c6693fbb
Fix hog sometimes not falling after using resurrector
Wuzzy <Wuzzy2@mail.ru>
parents:
15713
diff
changeset
|
22 |
* Fix hog sometimes not falling after resurrection |
15763
8997e212be4c
Fix hog not returning from TimeBox when all land was destroyed
Wuzzy <Wuzzy2@mail.ru>
parents:
15723
diff
changeset
|
23 |
* Fix hog not returning from TimeBox when all land was destroyed |
15764
0b5aea8e5eab
Fix hammer not digging when hitting hog with 0 health
Wuzzy <Wuzzy2@mail.ru>
parents:
15763
diff
changeset
|
24 |
* Fix hammer not digging when hitting hog with 0 health |
15651 | 25 |
|
26 |
Campaigns: |
|
27 |
+ A Space Adventure: Spacetrip: Meteorite appears blown-up after victory |
|
15568
6b9655be1e7f
ACF1: Fix PastMole area being too large
Wuzzy <Wuzzy2@mail.ru>
parents:
15567
diff
changeset
|
28 |
* A Classic Fairytale: Mission 1: Fix possibility of getting stuck in “Leap of Faith” section |
15529 | 29 |
* A Space Adventure: The First Stop: Fix broken victory condition when eliminating minions |
30 |
* A Space Adventure: Killing the Specialists: Don't award player health if enemy hurts itself |
|
15651 | 31 |
|
32 |
Styles: |
|
33 |
+ Racer: Allow to set turn time in game scheme |
|
34 |
+ Racer: Reset mines, air mines and sticky mines every turn |
|
35 |
* Racer: Resize waypoints in custom-sized drawn maps |
|
36 |
* Mutant: Fix impossible to become mutant after mutant is gone |
|
37 |
||
38 |
Content: |
|
39 |
+ New flags: serbia, montenegro |
|
15796
9588bd852202
Add alfadur to credits for Mushroom/Teapot graves
Wuzzy <Wuzzy2@mail.ru>
parents:
15795
diff
changeset
|
40 |
+ New graves: Mushroom, Teapot |
15651 | 41 |
+ New hat: zoo_panda |
42 |
||
15690
9455b9e56aee
Chat scale: Move setting to Video tab
Wuzzy <Wuzzy2@mail.ru>
parents:
15687
diff
changeset
|
43 |
Graphics / user interface: |
15651 | 44 |
+ Add dynamite fuse and impact sounds |
45 |
+ Themes: Add fade-in and fade-out effects for background flakes |
|
46 |
+ Themes: Make Sudden Death jellyfish in Underwater theme rise |
|
15690
9455b9e56aee
Chat scale: Move setting to Video tab
Wuzzy <Wuzzy2@mail.ru>
parents:
15687
diff
changeset
|
47 |
+ In-Game chat size can now be adjusted. Hold Ctrl and press -, + or = while in chat input. Hold Shift for finer control |
9455b9e56aee
Chat scale: Move setting to Video tab
Wuzzy <Wuzzy2@mail.ru>
parents:
15687
diff
changeset
|
48 |
+ The intial in-game chat size can be configured in the Frontend's “Video” settings tab |
15651 | 49 |
+ Various small HUD tweaks |
50 |
||
51 |
Frontend: |
|
15660 | 52 |
+ Sort ammos in weapon scheme editor |
15564
3b0b6ce76303
Fix weapon schemes sometimes not being saved properly
Wuzzy <Wuzzy2@mail.ru>
parents:
15559
diff
changeset
|
53 |
* Fix weapon schemes sometimes not being saved properly |
15651 | 54 |
* Fix world edge not being changable under macOS |
15529 | 55 |
|
56 |
Lua: |
|
57 |
+ Add RopeKnocking library |
|
15795
da1bb21e6fbf
Teach vgtSmallDamageTag to use dX, dY and screen coords (Frame<>0)
Wuzzy <Wuzzy2@mail.ru>
parents:
15794
diff
changeset
|
58 |
+ vgtSmallDamageTag: Can change dX, dY; add screen coordinates (Frame~=0) |
15794
95db10dcad71
Fix crash when spawning vgtSmallDamageTag in Lua
Wuzzy <Wuzzy2@mail.ru>
parents:
15764
diff
changeset
|
59 |
* Fix crash when spawning a vgtSmallDamageTag |
15529 | 60 |
|
15469 | 61 |
====================== 1.0.0 ======================= |
15025 | 62 |
Highlights: |
63 |
+ Campaigns now respect your team identity instead of overwriting it |
|
64 |
+ Single missions now support team selection and track your progress |
|
65 |
+ Challenges track the team's highscores |
|
66 |
+ Hand-drawn maps can now be scaled with slider |
|
67 |
+ Quick games are more random |
|
15215 | 68 |
+ Homing bee can be used as secondary ammo |
15025 | 69 |
+ Can change hedgehog order in The Specialists |
70 |
+ Turn transition is less hectic |
|
71 |
+ Various small HUD improvements |
|
72 |
* Fix wrong key names being displayed in key selection |
|
73 |
||
14556 | 74 |
Gameplay: |
15215 | 75 |
+ Quick games are more random: More map types, random team size and difficulty |
14467 | 76 |
+ Hand-drawn maps can now be scaled with slider |
14556 | 77 |
+ Slightly longer delays between turns to make it easier to follow the game |
14496
2113296b7a29
Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14493
diff
changeset
|
78 |
+ Track high scores in singleplayer challenges |
14556 | 79 |
+ Show check mark for completed scenarios, challenges and trainings |
14558
ce40351e0690
Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru>
parents:
14556
diff
changeset
|
80 |
+ Training/challenge/scenario menu now supports team selection |
14614
c3bbe56156e5
Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru>
parents:
14605
diff
changeset
|
81 |
+ Most target practices now highlight position of next target (must be unlocked first) |
15115
42a8656afcac
Homing bee can now be used as secondary ammo
Wuzzy <Wuzzy2@mail.ru>
parents:
15106
diff
changeset
|
82 |
+ Homing bee can now be used as secondary ammo |
15215 | 83 |
+ If bee target was placed in the dark area in a wrap world edge map, bee will first fly across border |
84 |
+ Teach computer players how to use extra time |
|
14556 | 85 |
* Fix hedgehogs being pushed around (and other collision bugs) when they overlap |
86 |
* Fix homing bee flying weird if passing wrap world edge or target was placed beyond it |
|
14769
2ad6f0555e61
Fix air mine not colliding with crates initially (bug 679)
Wuzzy <Wuzzy2@mail.ru>
parents:
14758
diff
changeset
|
87 |
* Fix air mine not colliding with crates initially |
15243
deaa316af414
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
Wuzzy <Wuzzy2@mail.ru>
parents:
15241
diff
changeset
|
88 |
* Fix buggy behaviour of time box if hog took damage or died before it arrived |
14556 | 89 |
* Fix poison damage not working in first round |
90 |
* Use player-chosen team identity in campaigns and singleplayer missions |
|
14558
ce40351e0690
Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru>
parents:
14556
diff
changeset
|
91 |
* Fix player-chosen teams ignoring custom team controls in campaigns |
14587
85921db6f7c3
Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
14581
diff
changeset
|
92 |
* Fix broken behaviour of airborne attacks when placed near bounce world edge |
15064
35932896ce84
Prevent crates from being collected twice
Wuzzy <Wuzzy2@mail.ru>
parents:
15059
diff
changeset
|
93 |
* Fix crate sometimes collected twice when switching to hedgehog that touches it |
14587
85921db6f7c3
Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
14581
diff
changeset
|
94 |
* Deny placement of piano beyond bounce world edge |
14940
e28ff0f1aca2
Fix laser sight not working when it starts out of map bounds (bug 432)
Wuzzy <Wuzzy2@mail.ru>
parents:
14933
diff
changeset
|
95 |
* Fix laser sight not working properly when it starts out of map bounds |
14957
d6a8ef85cf53
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (bug 742)
Wuzzy <Wuzzy2@mail.ru>
parents:
14953
diff
changeset
|
96 |
* Fix parachute making hog stuck or fast when bumping into wall while looking other way |
14949
4c5fb1ee75b7
Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents:
14941
diff
changeset
|
97 |
* Add missing winner animation in single missions |
15155
0e0b5fc1674e
Fix floating hog when switching to moving hog
Wuzzy <Wuzzy2@mail.ru>
parents:
15154
diff
changeset
|
98 |
* Fix hog floating when switching to moving hog |
15156
7a8cc8bc963e
Clear jump and walk msgs after placement
Wuzzy <Wuzzy2@mail.ru>
parents:
15155
diff
changeset
|
99 |
* Fix jump key not being ignored after placing girder or target |
15217
a0bb57d3d272
Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru>
parents:
15216
diff
changeset
|
100 |
* Fix buggy hog when hog took damage during "idle" phase in kamikaze attack |
15317
b5171e6c94a4
Fix movement stopping when activating saucer after longjump
Wuzzy <Wuzzy2@mail.ru>
parents:
15301
diff
changeset
|
101 |
* Fix movement stopping when activating flying saucer after long jump |
15324
b761efebe3c4
Restrict girder placement in other land objects, too
Wuzzy <Wuzzy2@mail.ru>
parents:
15320
diff
changeset
|
102 |
* Girder/rubber can no longer be placed inside moving hogs and land objects |
14556 | 103 |
|
104 |
Styles and schemes: |
|
14542
8a11548cb1d2
TS: Improve configurability by game scheme
Wuzzy <Wuzzy2@mail.ru>
parents:
14540
diff
changeset
|
105 |
+ The Specialists: Unlock game scheme |
14540
213a636f57fe
TS: Add script param to set specialists for all teams at once
Wuzzy <Wuzzy2@mail.ru>
parents:
14535
diff
changeset
|
106 |
+ The Specialists: Add script parameter support to set custom specialists order |
15025 | 107 |
+ Control, CTF_Blizzard: Display scores in stats screen |
108 |
+ CTF_Blizzard: Various minor graphical and text improvements |
|
15154
73d8cc72239e
Frenzy: Change ammo slots to be closer to original slots
Wuzzy <Wuzzy2@mail.ru>
parents:
15153
diff
changeset
|
109 |
+ Frenzy: Change ammo slots |
15174
276bdf531ae0
Continental supplies: Show continent in team bars
Wuzzy <Wuzzy2@mail.ru>
parents:
15158
diff
changeset
|
110 |
+ Continental supplies: Show continent in team bars |
15385
114b036522a6
King Mode: Automatically select teleport in king placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
15348
diff
changeset
|
111 |
+ King Mode: Automatically select teleport in king placement phase |
15426 | 112 |
+ Racer: Invulnerability can now be disabled in game scheme |
14556 | 113 |
* Balanced Random Weapon: Fix Lua errors after using Time Box |
14569
c572eb57dd2d
Fix Racer ghost not resetting properly after a skip (bug 565)
Wuzzy <Wuzzy2@mail.ru>
parents:
14565
diff
changeset
|
114 |
* Racer: Fix racer ghost not getting reset after a skip |
15426 | 115 |
* Racer, TechRacer: Improve compability with game scheme |
14845
f16868b40f2d
Space Invasion: Fix possibility to go over shield limit with param
Wuzzy <Wuzzy2@mail.ru>
parents:
14843
diff
changeset
|
116 |
* Space Invasion: No longer allow to set start shield above shield limit |
14793
f5dcf47dff2c
WxW: Don't register wall touch if not gstHHDriven
Wuzzy <Wuzzy2@mail.ru>
parents:
14789
diff
changeset
|
117 |
* Battalion, WxW: Crates drop between turns, when appropriate |
15215 | 118 |
* Battalion: Sudden Death effects are now like in the base game |
15473
6e4ca1c46370
Fix 2 entries in changelog being incorrectly versioned
Wuzzy <Wuzzy2@mail.ru>
parents:
15469
diff
changeset
|
119 |
* Battalion: Fix incorrect health boost in Highland mode |
6e4ca1c46370
Fix 2 entries in changelog being incorrectly versioned
Wuzzy <Wuzzy2@mail.ru>
parents:
15469
diff
changeset
|
120 |
* Battalion: Fix points display not updating properly |
14419
87562a68c41f
Fix some King Mode bugs causing minions not always being properly killed
Wuzzy <Wuzzy2@mail.ru>
parents:
14418
diff
changeset
|
121 |
* King Mode: Fix team sometimes not being killed properly if king drowned |
87562a68c41f
Fix some King Mode bugs causing minions not always being properly killed
Wuzzy <Wuzzy2@mail.ru>
parents:
14418
diff
changeset
|
122 |
* King Mode: Kill resurrected minions if king is not alive |
15241
ceb289e8a582
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
Wuzzy <Wuzzy2@mail.ru>
parents:
15229
diff
changeset
|
123 |
* King Mode: Fix whole clan being killed if a king died |
ceb289e8a582
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
Wuzzy <Wuzzy2@mail.ru>
parents:
15229
diff
changeset
|
124 |
* King Mode: Fix king placement phase not working correctly with multiple teams in a clan |
14679
93a7b78259fb
HedgeEditor: More efficient gear info tag handling
Wuzzy <Wuzzy2@mail.ru>
parents:
14677
diff
changeset
|
125 |
* HedgeEditor: Fix major FPS drop when there are a lot of objects |
15025 | 126 |
* Control: Fix score failure after using extra time |
15153
378efa87f558
Frenzy: Fix incorrect ammo slot numbers in ammo menu
Wuzzy <Wuzzy2@mail.ru>
parents:
15152
diff
changeset
|
127 |
* Frenzy: Fix incorrect ammo slot numbers in ammo menu |
15158
651c1737be2a
WxW, Racer: Make bots skip/auto-confirm setup phase
Wuzzy <Wuzzy2@mail.ru>
parents:
15156
diff
changeset
|
128 |
* Continental supplies: Computer teams now select random continent |
651c1737be2a
WxW, Racer: Make bots skip/auto-confirm setup phase
Wuzzy <Wuzzy2@mail.ru>
parents:
15156
diff
changeset
|
129 |
* WxW, Racer: Computer teams no longer block setup phase |
15290
96fbf9bb960a
Mutant: Remove excess teams if a clan has more than one team
Wuzzy <Wuzzy2@mail.ru>
parents:
15273
diff
changeset
|
130 |
* Mutant: Delete excess teams when a clan has more than one team |
14556 | 131 |
|
14604
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
132 |
A Classic Fairytale: |
14642 | 133 |
+ Backstab: Disable utilities before traitor has been dealt with |
14660
3e15412536c8
ACF5: Register is as "spare traitor" if player walks too far away
Wuzzy <Wuzzy2@mail.ru>
parents:
14646
diff
changeset
|
134 |
* Backstab: Prevent attacking the cannibals before making the choice |
15077
c88201afcc7c
ACF5: Add appear animation for 3rd wave
Wuzzy <Wuzzy2@mail.ru>
parents:
15074
diff
changeset
|
135 |
* Backstab: Fix/tweak behaviour in 3rd enemy wave |
14604
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
136 |
* First blood: Fix Lua error when hitting Attack after failing the rope challenge |
15055
981f16edea02
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Wuzzy <Wuzzy2@mail.ru>
parents:
15041
diff
changeset
|
137 |
* First blood: Fix a cut scene being played twice in row |
15041
fa597f6e301d
ACF2: Fix Lua error when hog dies during cyborg choice phase
Wuzzy <Wuzzy2@mail.ru>
parents:
15040
diff
changeset
|
138 |
* The Shadow Falls: Fix Lua error when hog dies during choice phase |
15055
981f16edea02
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Wuzzy <Wuzzy2@mail.ru>
parents:
15041
diff
changeset
|
139 |
* The Shadow Falls: Fix mission getting stuck when hog dies after accepting offer, but before returning |
981f16edea02
ACF2: Fix breakage when Dense Cloud dies after accepting offer, but before returning to Leaks A Lot
Wuzzy <Wuzzy2@mail.ru>
parents:
15041
diff
changeset
|
140 |
* The Shadow Falls: Fix many other Lua errors when hogs die in certain situations |
14897
543729d313f5
ACF5, ACF9: Clear mines around cyborg when it appears
Wuzzy <Wuzzy2@mail.ru>
parents:
14869
diff
changeset
|
141 |
* General: Clear hazards around cyborg when it appears in cut scenes |
15040
51fbc0034c6f
Disable Sudden Death for all A Classic Fairytale missions
Wuzzy <Wuzzy2@mail.ru>
parents:
15032
diff
changeset
|
142 |
* General: Disable Sudden Death for all missions |
14642 | 143 |
* Various minor tweaks and bugfixes |
14604
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
144 |
|
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
145 |
A Space Adventure: |
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
146 |
+ Show your current records at mission start when re-playing one of the challenges |
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
147 |
+ Spacetrip: Move flowers of desert planet above cactus |
14642 | 148 |
+ Searching in the dust: Enable skip in entire mission |
15106
84bab72a0b7f
ASA fruit01: Save campaign variable about whether hero joined battle
Wuzzy <Wuzzy2@mail.ru>
parents:
15102
diff
changeset
|
149 |
+ Getting to the device: Different ending when hero chose to battle in "Bad timing" mission |
14604
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
150 |
* Searching in the dust: Fix mission ending when all smugglers are dead |
14642 | 151 |
* Searching in the dust: Fix a lot of broken/stupid smuggler behaviours |
14604
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
152 |
* Chasing the blue hog: Fix player not losing the race when timing out while still having the rope |
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
153 |
* Chasing the blue hog: Fix player winning if Crazy Runner died |
15098
a2d09a597fbb
ASA fruit01: Recognize victory if killing all enemy hogs in "flee" variant
Wuzzy <Wuzzy2@mail.ru>
parents:
15088
diff
changeset
|
154 |
* Bad timing: Win mission in "flee" variant if all enemy hogs are dead |
14664
30d3e1d6aedf
ASA fruit02: Change Captain Lime clan color when he turns evil
Wuzzy <Wuzzy2@mail.ru>
parents:
14663
diff
changeset
|
155 |
* Getting to the device: Fix clan colors |
15102
3a561db2a71c
ASA: Check if hero is still alive before claiming victory
Wuzzy <Wuzzy2@mail.ru>
parents:
15100
diff
changeset
|
156 |
* Fix errors when hero and enemies die in same turn |
14604
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
157 |
* Various minor tweaks and bugfixes |
914f04315f21
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru>
parents:
14599
diff
changeset
|
158 |
|
14556 | 159 |
Controls: |
160 |
+ Add control to unselect current weapon (no key chosen by default) |
|
14866
6c51f74d80a8
Add support for 4th and 5th mouse button
Wuzzy <Wuzzy2@mail.ru>
parents:
14860
diff
changeset
|
161 |
+ Add support for 4th and 5th mouse buttons |
14556 | 162 |
+ Allow to leave a control unused |
14700
4eaeba349179
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru>
parents:
14698
diff
changeset
|
163 |
+ Reset zoom resets zoom to zoom level set in options |
14783 | 164 |
+ Add control to display mines time and health crate health (default: O) |
14700
4eaeba349179
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru>
parents:
14698
diff
changeset
|
165 |
+ Precise + Reset zoom resets zoom to 100% (instead of zoom in options) |
4eaeba349179
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru>
parents:
14698
diff
changeset
|
166 |
+ Precise + zoom in/out changes zoom in smaller steps |
4eaeba349179
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru>
parents:
14698
diff
changeset
|
167 |
+ Precise + volume up/down changes volume in smaller steps |
14917
63357ed39886
Precise + camera movement keys = move camera at slower
Wuzzy <Wuzzy2@mail.ru>
parents:
14915
diff
changeset
|
168 |
+ Precise + cursor move keys move camera slower |
14556 | 169 |
+ New chat command: “/help room” (shows room chat commands within the game) |
14932
938e67bc08ac
Change default demo speedup key from S to F
Wuzzy <Wuzzy2@mail.ru>
parents:
14924
diff
changeset
|
170 |
+ Default demo fast-forward key changed from “S” to “F” |
14915
5a6da39c5f2a
hwengine: Add missing default binds for camera movement and team chat
Wuzzy <Wuzzy2@mail.ru>
parents:
14908
diff
changeset
|
171 |
* Fix broken default keyboard controls for team chat and camera movement |
14556 | 172 |
|
173 |
Graphics: |
|
15059 | 174 |
+ Animate drill rockets |
15215 | 175 |
+ New idle shoryuken animation |
176 |
+ Scatter molotov cocktail pieces |
|
15258
5c91c5191085
Give snorkel to air plane pilot in weSea
Wuzzy <Wuzzy2@mail.ru>
parents:
15251
diff
changeset
|
177 |
+ Improve air plane effects when used with wrap or ocean world edge |
14605
ab79cd4a7382
Reverse order of visual gears linked list
Wuzzy <Wuzzy2@mail.ru>
parents:
14604
diff
changeset
|
178 |
* Fix speech bubbles overlapping in the wrong order |
14581
45c6c12c12e2
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Wuzzy <Wuzzy2@mail.ru>
parents:
14573
diff
changeset
|
179 |
* Fix wrong ice beam angle if it goes diagonally up out of map through world wrap |
14556 | 180 |
* Fix double water splash when flying saucer drowns |
14784
4deba377799e
Fix floating pixels if wielding and rotating cleaver
Wuzzy <Wuzzy2@mail.ru>
parents:
14783
diff
changeset
|
181 |
* Fix odd floating pixels when wielding and rotating cleaver |
15129
7a54df47b852
Fix parachute being drawn behind tags and objects
Wuzzy <Wuzzy2@mail.ru>
parents:
15115
diff
changeset
|
182 |
* Fix parachute and birdy sometimes being drawn behind hedgehogs and objects |
14556 | 183 |
|
184 |
Game HUD: |
|
15025 | 185 |
+ Display current hog health (and related status icons) at top right corner |
186 |
+ Display laser sight icon above wind bar when laser sight utility is active |
|
187 |
+ Display selected weapon above hedgehog for some weapons/tools |
|
188 |
+ Change cursor of piano strike |
|
15346 | 189 |
+ New style for switching arrows |
14556 | 190 |
+ Colorize switching arrows, pointing arrow and target cross in clan color |
191 |
+ Skip ammo menu animation when playing with turn time of 10s or less |
|
192 |
+ Don't show crate spawn message for initial crates in missions |
|
14787
cbdfc5b1d5b8
Don't show hog health in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru>
parents:
14784
diff
changeset
|
193 |
+ Don't show hedgehog health if “invulnerable” game modifier is active |
14556 | 194 |
+ Display player name of own teams in online games |
15221
0879fba70510
Render contour of air mines when in highly opaque water
Wuzzy <Wuzzy2@mail.ru>
parents:
15219
diff
changeset
|
195 |
+ Show contour of flying saucer and air mines when in highly opaque water |
15025 | 196 |
+ Remove visual clutter in cut scenes |
197 |
+ Add setting to set default/initial zoom |
|
15461 | 198 |
+ Render arrow pointing to hog only one if playing with wrapped map |
14783 | 199 |
* Black clan color can now be used without visual problems |
14556 | 200 |
* Fix last 2 characters in demo chat being missing |
14418
f9a3cfdec1df
Hide most HUD elements in cinematic mode
Wuzzy <Wuzzy2@mail.ru>
parents:
14416
diff
changeset
|
201 |
* Hide most HUD elements in cinematic mode |
14432
71359339a493
Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Wuzzy <Wuzzy2@mail.ru>
parents:
14430
diff
changeset
|
202 |
* Don't show "F1", "F2", etc. in ammo menu if these aren't the actual slot keys |
14565
3105881d5840
Fix wind bar animation not looping properly
Wuzzy <Wuzzy2@mail.ru>
parents:
14558
diff
changeset
|
203 |
* Fix wind bar animation not looping properly |
14590
0149d5ed5dc5
Fix airplane line being drawn in front of many HUD elements
Wuzzy <Wuzzy2@mail.ru>
parents:
14587
diff
changeset
|
204 |
* Fix airplane line being drawn above many HUD elements |
14556 | 205 |
* Suppress “<team> is gone.” message at end of game |
14620
b86e6e4f3c58
Make game engine load the user's locale correctly (bug 688)
Wuzzy <Wuzzy2@mail.ru>
parents:
14614
diff
changeset
|
206 |
* Fix game engine ignoring appropriate number formatting of user language |
14799
bbec6b28d072
Fix bugs when entering speech bubble commands during hog placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
14793
diff
changeset
|
207 |
* Fix buggy behaviour when entering speech bubble command in hog placement phase |
15348
2196aa902d2d
Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Wuzzy <Wuzzy2@mail.ru>
parents:
15346
diff
changeset
|
208 |
* Fix switching arrows overlapping hedgehog tags of own hedgehog |
14556 | 209 |
|
14839 | 210 |
Translations: |
15229
13e3e643b4f5
Mark Polish translation as complete for next release
Wuzzy <Wuzzy2@mail.ru>
parents:
15221
diff
changeset
|
211 |
+ Complete: German, Polish |
15397
5d26d664680d
Major update to Hungarian translation
Timothy Vichra <vichratimot@euromail.hu>
parents:
15385
diff
changeset
|
212 |
+ Major updates: Chinese, Scottish Gaelic, Hungarian |
14839 | 213 |
+ Credits page is now translatable |
214 |
* Remove Arabic translation from release |
|
215 |
||
14556 | 216 |
Frontend: |
14825
d7b40d61729f
Add extra button in main menu for opening credits page
Wuzzy <Wuzzy2@mail.ru>
parents:
14799
diff
changeset
|
217 |
+ Add button in main menu at top left corner to open credits page |
14839 | 218 |
+ Restructure credits page |
14622
1d3f8cf48831
Campaign: Select next unfinished mission after completing one
Wuzzy <Wuzzy2@mail.ru>
parents:
14620
diff
changeset
|
219 |
+ More intelligent automatic mission selection in campaign screen |
14908
a414d37278df
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru>
parents:
14907
diff
changeset
|
220 |
+ New data directory for video thumbnails: Data/VideoThumbnails |
14920
4d5df8d35a95
Display a warning when the same key is used multiple times
Wuzzy <Wuzzy2@mail.ru>
parents:
14919
diff
changeset
|
221 |
+ Display a warning when the same key is used multiple times |
14972
c173fae0a223
Hide player ranks in training missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14961
diff
changeset
|
222 |
+ Stats screen now hides empty sections |
15025 | 223 |
+ Visual notification when someone joins the room online |
15032
bea068dd9356
Calculate max. recommended hog count for perlin maps
Wuzzy <Wuzzy2@mail.ru>
parents:
15025
diff
changeset
|
224 |
+ Display recommended max. hedgehog count for Perlin maps |
15025 | 225 |
+ Various minor style tweaks |
15320
3bf780084c86
Remember maximized state of game window
Wuzzy <Wuzzy2@mail.ru>
parents:
15317
diff
changeset
|
226 |
+ Remember maximized state of frontend/game window |
14924
5119203470f3
Teach frontend how to deal with official server replays (/watch)
Wuzzy <Wuzzy2@mail.ru>
parents:
14920
diff
changeset
|
227 |
* Fix broken handling of /watch chat command on official server |
14908
a414d37278df
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru>
parents:
14907
diff
changeset
|
228 |
* Fix renaming a video leading to loss of thumbnail after restart |
14869
bb412d8e435f
Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
Wuzzy <Wuzzy2@mail.ru>
parents:
14866
diff
changeset
|
229 |
* Fix controls list failing to display correct key names with regards to keyboard layout |
14534
5230c063214a
Fix force-locked schemes getting unlocked when changing map types (bug 378)
Wuzzy <Wuzzy2@mail.ru>
parents:
14509
diff
changeset
|
230 |
* Fix force-locked schemes getting unlocked when changing map types |
14849
8ed0c3761640
Change theme to Nature if changing from background-only or hidden theme to a generated map type
Wuzzy <Wuzzy2@mail.ru>
parents:
14845
diff
changeset
|
231 |
* Fix possible to select background-only or hidden themes indirectly by changing map type |
14860
e239378a9400
Prevent entering “/”, “\” and “:” in team and scheme names.
Wuzzy <Wuzzy2@mail.ru>
parents:
14849
diff
changeset
|
232 |
* Disallow slash, backslash and colon characters in team and scheme names |
15462
e7c059ac6e54
Frontend: Increase user name length to 40 to keep it consistent with server
Wuzzy <Wuzzy2@mail.ru>
parents:
15461
diff
changeset
|
233 |
* Increase user name length from 20 to 40 |
14399
4edc73fc722c
Add chat command "/help room" to show room help in game
Wuzzy <Wuzzy2@mail.ru>
parents:
14370
diff
changeset
|
234 |
|
14843 | 235 |
Sounds and voicepacks: |
236 |
+ sndYoohoo has been split to sndYoohoo and sndKiss |
|
237 |
+ Voice files sndPoisonCough and sndPoisonMoan are now optional (fall back to Default voicepack) |
|
14961
8b848c2939da
Add taunt sndFlyAway when hog flies off the map
Wuzzy <Wuzzy2@mail.ru>
parents:
14957
diff
changeset
|
238 |
+ Add taunt: sndFlyAway / Flyaway.ogg: When hedgehog flies off the map |
15251
4576e41c0692
Add air plane underwater sound and add water splashes
Wuzzy <Wuzzy2@mail.ru>
parents:
15245
diff
changeset
|
239 |
+ Add underwater sound for airplane |
14907
3054b85963ef
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
Wuzzy <Wuzzy2@mail.ru>
parents:
14897
diff
changeset
|
240 |
+ Tweak some taunts: sndFirstBlood, sndLeaveMeAlone, sndCutItOut |
14952
ba5fd934f49b
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
Wuzzy <Wuzzy2@mail.ru>
parents:
14949
diff
changeset
|
241 |
* Fix English voicepack selection of team being overwritten when playing in non-English locale |
15341 | 242 |
* Remove Coward.ogg in Default_es voicepack, it contained an insult |
14843 | 243 |
|
15025 | 244 |
Theme customization |
15215 | 245 |
+ Default fallback Sudden Death music of themes (fallback-sd-music) is now sdmusic.ogg |
15025 | 246 |
+ Make rope stylable by theme: Support for RopeNode.png and rope-step in theme.cfg |
247 |
||
15341 | 248 |
Other game media: |
249 |
+ New hat: zoo_crocodile |
|
250 |
||
14414
c2cd3f64b9f7
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wuzzy <Wuzzy2@mail.ru>
parents:
14399
diff
changeset
|
251 |
Lua API: |
14484
bd1db668b7c0
Add Lua functions to save/get mission variables
Wuzzy <Wuzzy2@mail.ru>
parents:
14469
diff
changeset
|
252 |
+ New call: SaveMissionVar(varname, value): Save value to mission variable (variable for non-campaign mission) |
bd1db668b7c0
Add Lua functions to save/get mission variables
Wuzzy <Wuzzy2@mail.ru>
parents:
14469
diff
changeset
|
253 |
+ New call: GetMissionVar(varname): Get value of mission variable |
14415
d670e4efe1ed
Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru>
parents:
14414
diff
changeset
|
254 |
+ New call: SetTurnTimePaused(isPaused): Call with true to pause turn time, false to unpause |
d670e4efe1ed
Lua API: SetTurnTimePaused/GetTurnTimePaused
Wuzzy <Wuzzy2@mail.ru>
parents:
14414
diff
changeset
|
255 |
+ New call: GetTurnTimePaused(): Returns true if turn time is paused due to Lua |
15215 | 256 |
+ New call: AddMissionTeam(color): Add mission team, i.e. the team selected by player in campaign/mission page. Returns <team name>, <team index> |
14498
4b678aad50e9
Lua API: Add functions to add team selected in campaign/mission page
Wuzzy <Wuzzy2@mail.ru>
parents:
14496
diff
changeset
|
257 |
+ New call: AddMissionHog(health): Add a hedgehog for the mission team |
14632
3cf7799e04b5
Add SetTeamPassive. Passive teams are treated like frozen teams
Wuzzy <Wuzzy2@mail.ru>
parents:
14622
diff
changeset
|
258 |
+ New call: SetTeamPassive(teamname, isPassive): Mark a team as passive. Passive teams do not play and are treated like frozen teams. |
15100 | 259 |
+ New call: IsHogAlive(gear): Returns true if gear is a hegehog which is alive, not about to die and not hidden |
15152 | 260 |
+ New call: SetAmmoSlot(ammoType, slot): Overwrite ammo slot of ammo type (use with care!) |
15215 | 261 |
+ New return value: AddTeam returns <real team name>, <team index> |
14663
bc4296649bbf
SetClanColor: Accept negative color argument to select user color
Wuzzy <Wuzzy2@mail.ru>
parents:
14662
diff
changeset
|
262 |
+ SetClanColor: Now accepts negative color argument for user clan color, like in AddTeam |
14953
ff4003a90ff8
Enable automatic voicepack language selection for all missions
Wuzzy <Wuzzy2@mail.ru>
parents:
14952
diff
changeset
|
263 |
+ AddTeam: Append “_qau” to voicepack name to enable automatic selection of voicepack language |
15088
d59da429d22c
Add 2 mission panel icons: hedgehog and flags
Wuzzy <Wuzzy2@mail.ru>
parents:
15086
diff
changeset
|
264 |
+ ShowMission: Add new icons: hedgehog (10), flags (11) |
14832
d65e25e211d4
Add integerSqrt and integerHypotenuse to Utils lib
Wuzzy <Wuzzy2@mail.ru>
parents:
14825
diff
changeset
|
265 |
+ Utils library: New calls: getReadableChallengeRecord, updateChallengeRecord, integerSqrt, integerHypotenuse |
14486 | 266 |
+ New callback: onGameResult(winningClan): Called when the game ends normally. winningClan = index of winning clan or -1 on draw |
14789
185f07ec4d12
New callback: onCaseDrop (called when engine MIGHT drop a crate)
Wuzzy <Wuzzy2@mail.ru>
parents:
14787
diff
changeset
|
267 |
+ New callback: onCaseDrop(gear): Called at the point where a crate MIGHT be dropped between turns. Gear is the crate gear or nil |
15215 | 268 |
+ New callback: onHogSwitch(oldHog): Called when hog was switched with the “switch hedgehog” utility |
269 |
+ SendStat extension: Option to use predefined modes with siPointType: statMessage = "!POINTS", "!TIME", "!TIME0" to "!TIME3", "!CRATES", or "!EMPTY" |
|
14504
310b167141cc
Use player's team identity for SimpleMission-based mission
Wuzzy <Wuzzy2@mail.ru>
parents:
14501
diff
changeset
|
270 |
+ SimpleMission: Add isMissionTeam attribute for teams |
14501
208359558642
Use player-chosen team identity for training and a few challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14500
diff
changeset
|
271 |
+ SpeedShoppa/TargetPractice libraries: Remove custom hog and team info settings |
14669
be8af70adf2c
Tweak hog spawn height and facing direction in challenges
Wuzzy <Wuzzy2@mail.ru>
parents:
14664
diff
changeset
|
272 |
+ TargetPractice library: Add faceLeft parameter |
14414
c2cd3f64b9f7
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wuzzy <Wuzzy2@mail.ru>
parents:
14399
diff
changeset
|
273 |
+ Params explode, poison in the SpawnFake*Crate functions now optional and default to false |
14543
d0441c7e9000
Lua: Add InitHealth, read-only variable containing the initial hog health setting
Wuzzy <Wuzzy2@mail.ru>
parents:
14542
diff
changeset
|
274 |
+ New global: InitHealth: Initial hog health value from game scheme (read-only) |
14646
835072bcbfb6
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Wuzzy <Wuzzy2@mail.ru>
parents:
14642
diff
changeset
|
275 |
+ Animate library: AnimOutOfNowhere: destX and destY are now optional (default: current position) |
14662
7de65fa1f686
Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru>
parents:
14660
diff
changeset
|
276 |
* Fix SetClanColor causing crashes and severe rendering bugs |
14640
03033213e800
Lua: Fix SetAmmoDelay not working properly when called after initialization
Wuzzy <Wuzzy2@mail.ru>
parents:
14632
diff
changeset
|
277 |
* Fix SetAmmoDelay not working properly when called after onGameStart |
14642 | 278 |
* Fix DismissTeam not clearing team properly |
14833
16d5951d4044
SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru>
parents:
14832
diff
changeset
|
279 |
* SimpleMission: Fix Lua error spam when a custom goal fails |
14949
4c5fb1ee75b7
Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru>
parents:
14941
diff
changeset
|
280 |
* gstWinner state is preserved after the game ended |
15215 | 281 |
* If there's a mission team, IsHogLocal now only returns true for hogs in the same clan as the mission team |
14414
c2cd3f64b9f7
Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wuzzy <Wuzzy2@mail.ru>
parents:
14399
diff
changeset
|
282 |
|
13365
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
283 |
====================== 0.9.25 ====================== |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
284 |
HIGHLIGHTS: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
285 |
+ Complete overhaul of Continental supplies |
14279 | 286 |
+ Can adjust weapon start and crate probabilities in Balanced Random Weapon |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
287 |
+ Remove rubber duck |
14347 | 288 |
+ New air mine features |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
289 |
+ Rework team rankings |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
290 |
+ Tied teams now rank equally |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
291 |
+ Help button in main menu |
14063
006f97a6f6a7
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents:
14062
diff
changeset
|
292 |
+ 19 new hedgehog taunts |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
293 |
+ Many new Lua API features |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
294 |
* Functionality of controllers restored |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
295 |
* Fix at least 2 crashes |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
296 |
* Fixed some awkward network bugs which caused games to come to a standstill |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
297 |
* Many bugs related to the wrap world edge fixed (but not all) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
298 |
* Sudden Death always came exactly 1 turn later than planned |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
299 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
300 |
Game, gameplay: |
13510 | 301 |
+ Increase hedgehog limit to 64 |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
302 |
+ Remove rubber duck |
14347 | 303 |
+ Shotgun, Desert Eagle, Sniper Rifle, Firepunch, Kamikaze, Whip and Baseball Bat can now hit air mines (and some other projectiles) |
304 |
+ Freezer can freeze air mines when they don't move too fast |
|
14279 | 305 |
+ Air mines get stunned by getting shoved |
14023 | 306 |
+ Shotgun shots can now pass through portals |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
307 |
* Fix hog being unable to walk after using sniper rifle without firing both shots |
13832 | 308 |
* Fix sine gun dealing damage to attacker if shooting up |
13977
2568fa516733
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Wuzzy <Wuzzy2@mail.ru>
parents:
13954
diff
changeset
|
309 |
* Hedgehog was able to drop more than 2 sticky mines if dropping first one from utility, then stop using utility |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
310 |
* Fix Sudden Death starting in the second turn of a round rather than the first |
13567
8f9b84d6991d
Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13564
diff
changeset
|
311 |
* Fix hammer and pickhammer not digging correctly at wrap world edge |
13624
6a06904c7bb8
Fix drill rocket exploding when digging at bounce/wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13620
diff
changeset
|
312 |
* Fix drill rocket exploding when digging at bounce/wrap world edge |
13572
a71e6856ffab
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Wuzzy <Wuzzy2@mail.ru>
parents:
13568
diff
changeset
|
313 |
* Fix freezer ray not working through wrap world edge |
a71e6856ffab
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
Wuzzy <Wuzzy2@mail.ru>
parents:
13568
diff
changeset
|
314 |
* Fix freezer ray going through bounce world edge |
13995
4d0c80f7aa32
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
Wuzzy <Wuzzy2@mail.ru>
parents:
13977
diff
changeset
|
315 |
* Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key |
13607
212036414957
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
Wuzzy <Wuzzy2@mail.ru>
parents:
13604
diff
changeset
|
316 |
* Fix cake walking through bounce world edge |
13614
c9642782778b
Fix cake walking through land when reaching wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13610
diff
changeset
|
317 |
* Fix cake walking through land when reaching wrap world edge |
13573
e896ff1b1d96
Make laser sight work properly through wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13572
diff
changeset
|
318 |
* Laser sight now works properly through wrap world edge |
13624
6a06904c7bb8
Fix drill rocket exploding when digging at bounce/wrap world edge
Wuzzy <Wuzzy2@mail.ru>
parents:
13620
diff
changeset
|
319 |
* Fix projectiles behaving incorrectly with land just behind the wrap world edge |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
320 |
* Fix bee weapon becoming unusable when hitting attack key in mid-air |
13996
350adfa0e896
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru>
parents:
13995
diff
changeset
|
321 |
* Fix hog sometimes getting stuck in land if roping very fast |
14015
996ef4c5d064
Fix seduction not stopping if hog took damage before attack was complete
Wuzzy <Wuzzy2@mail.ru>
parents:
14006
diff
changeset
|
322 |
* Fix seduction not stopping if hog took damage before attack was complete |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
323 |
* Limit hedgehog health to 268435455 to prevent some bugs |
14370
d35e0fdb70f6
Don't reduce InitialHealth below 1
Wuzzy <Wuzzy2@mail.ru>
parents:
14360
diff
changeset
|
324 |
* Fix rare possibility that hog is resurrected and starts with 0 or negative health |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
325 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
326 |
Game, controls and commands: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
327 |
+ Add new key to show mission panel (default: M) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
328 |
+ Add new key to cycle through timer values (default: N) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
329 |
+ Add default controls for controller (see README.md) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
330 |
+ Add chat command “/help”, displays help for chat commands |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
331 |
+ Rename chat command “/team” to “/clan” (but “/team” still works) |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
332 |
* Functionality of controllers restored |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
333 |
* Fix crash when 2 or more controllers were connected |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
334 |
* Fix cursor teleporting to center after leaving game with a video recording |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
335 |
* Fix /hta, /hsa and /hya commands not writing message in chat |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
336 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
337 |
Game, audiovisuals: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
338 |
+ Campaigns and missions now use the user's chosen custom clan colors |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
339 |
+ New default brown clan color for better contrast |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
340 |
+ Allow to change volume during pause |
14021 | 341 |
+ Add sounds: flamethrower, landspray, idle freezer, shorykuen hit |
14056
ecfd13128100
Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents:
14055
diff
changeset
|
342 |
+ Add taunts: Amazing, Brilliant, Bugger, Cutitout, Drat, Excellent, Fire, Gonnagetyou, Grenade, |
14063
006f97a6f6a7
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents:
14062
diff
changeset
|
343 |
Hmm, Leavemealone, Ohdear, Ouch, Revenge, Runaway, Solong, Thisoneismine, Whatthe, |
006f97a6f6a7
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents:
14062
diff
changeset
|
344 |
Watchthis |
006f97a6f6a7
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents:
14062
diff
changeset
|
345 |
* Enemy/AI hogs now say “Hmm” on turn start instead of vowing for revenge (at least in most voice packs) |
13365
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
346 |
* Fix extreme amounts of droplets when shooting with minigun into ocean world edge |
13633
35d93b1e7fef
Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Wuzzy <Wuzzy2@mail.ru>
parents:
13630
diff
changeset
|
347 |
* Fix some flakes disappearing in world wrap worlds while moving camera |
13637
28e4a9db4690
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wuzzy <Wuzzy2@mail.ru>
parents:
13633
diff
changeset
|
348 |
* Fix invisible projectile timer, attack bar, target on other side of wrap world edge |
28e4a9db4690
Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wuzzy <Wuzzy2@mail.ru>
parents:
13633
diff
changeset
|
349 |
* Fix attack bar drawn over GUI elements |
13496
c7df0d96da81
Fix video recorder not working if sound disabled (fixes bug 200)
Wuzzy <Wuzzy2@mail.ru>
parents:
13481
diff
changeset
|
350 |
* Fix video recorder not working when game audio was disabled |
13455
8f746b6a477c
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Wuzzy <Wuzzy2@mail.ru>
parents:
13454
diff
changeset
|
351 |
* Fix teleport tooltip claiming it doesn't end turn in hog placing phase with inf. attack |
13737
8092b54ba19d
Check for victory before stTurnReact. Fixes 382
Wuzzy <Wuzzy2@mail.ru>
parents:
13736
diff
changeset
|
352 |
* Prevent voices from being spoken directly before a victory voice |
13739
bbea77a8dff9
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
Wuzzy <Wuzzy2@mail.ru>
parents:
13738
diff
changeset
|
353 |
* Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme) |
13749
52959f686082
Don't start retreat time if hog has lost control in the meantime
Wuzzy <Wuzzy2@mail.ru>
parents:
13743
diff
changeset
|
354 |
* Fix retreat timer appearing after using baseball bat or whip and immediately taking damage |
13999
3ae88a9f9dca
If u play Piano, you can now hear the notes if sound effects OR music is enabled
Wuzzy <Wuzzy2@mail.ru>
parents:
13997
diff
changeset
|
355 |
* Fix musical effects of RC plane and piano not playing if music is enabled but sounds effects are disabled |
13365
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
356 |
|
13522
31d0b0911cba
Make frontend detect controllers again
Wuzzy <Wuzzy2@mail.ru>
parents:
13510
diff
changeset
|
357 |
Frontend: |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
358 |
+ Add help button in main menu (link to Hedgewars Wiki) |
13628
d5e029b84e16
Add setting to disable audio dampening if losing window focus
Wuzzy <Wuzzy2@mail.ru>
parents:
13627
diff
changeset
|
359 |
+ Add setting to disable audio dampening when losing window focus |
13759
f0cb47f0bfaf
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents:
13754
diff
changeset
|
360 |
+ Rework player rankings: Losing clans are now ranked in the reverse order they died |
f0cb47f0bfaf
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents:
13754
diff
changeset
|
361 |
* Fix player rankings on round draw: Clans that died in the same turn now have the same rank |
13644
1b536e268519
Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
Wuzzy <Wuzzy2@mail.ru>
parents:
13642
diff
changeset
|
362 |
* Fix rare crash when aborting video encoding in progress |
13689
27e5e311c7a3
Fix critical failure to cleanup teams list after rejoining game after a force-quit. Fixes bug 597
Wuzzy <Wuzzy2@mail.ru>
parents:
13684
diff
changeset
|
363 |
* Fix critical failure to cleanup teams list after rejoining game under certain conditions |
13840
419de2dea82b
Fix frontend displayed value of Sudden Death timeout being off-by-one
Wuzzy <Wuzzy2@mail.ru>
parents:
13838
diff
changeset
|
364 |
* Fix displayed Sudden Death timeout being off by one |
13522
31d0b0911cba
Make frontend detect controllers again
Wuzzy <Wuzzy2@mail.ru>
parents:
13510
diff
changeset
|
365 |
* Controllers are detected again |
13659
1889e4e95794
Close hwengine properly when you got kicked by room host
Wuzzy <Wuzzy2@mail.ru>
parents:
13656
diff
changeset
|
366 |
* Fix failure to shutdown game window properly after player got kicked |
13555
43b72629d453
Prevent saving weapon scheme if name was already taken
Wuzzy <Wuzzy2@mail.ru>
parents:
13533
diff
changeset
|
367 |
* No longer allow having schemes with equal names (case-insensitive) |
13874
46e1c1069ac2
Don't load game scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents:
13872
diff
changeset
|
368 |
* Refuse to load schemes which match the name of a default scheme |
46e1c1069ac2
Don't load game scheme from file if name collides with default scheme
Wuzzy <Wuzzy2@mail.ru>
parents:
13872
diff
changeset
|
369 |
* No longer save default weapon schemes into file |
13656
edbe5d80ffbc
Don't make pseudo player names like [server] clickable in chat
Wuzzy <Wuzzy2@mail.ru>
parents:
13652
diff
changeset
|
370 |
* Pseudo player names in chat (like “[server]”) are no longer clickable |
13625
10e256704181
Lobby/room: Prevent opening context menu if no player selected (fixes bug 661)
Wuzzy <Wuzzy2@mail.ru>
parents:
13624
diff
changeset
|
371 |
* Lobby/room: No longer allow opening context menu if no player selected |
14084
b8df809c62bf
Fix game window width/height setting being broken when using Arabic locale
Wuzzy <Wuzzy2@mail.ru>
parents:
14065
diff
changeset
|
372 |
* Fix game window width/height setting being broken when using Arabic locale |
13522
31d0b0911cba
Make frontend detect controllers again
Wuzzy <Wuzzy2@mail.ru>
parents:
13510
diff
changeset
|
373 |
|
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
374 |
Server: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
375 |
+ Add “/help” chat command for command help |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
376 |
+ Can now clear room greeting by using chat command “/greeting” without arguments |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
377 |
+ Many new error and status messages for improved usability |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
378 |
* Fix many server messages being not translated |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
379 |
|
13458
7a0a56c52fd2
Highlander: Fix all hogs getting teleport after hog placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13456
diff
changeset
|
380 |
Highlander: |
13587
818134c33f54
Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru>
parents:
13586
diff
changeset
|
381 |
* Fix all hogs receiving a free teleport after hog placement phase |
14317
0855344f54a7
Highlander: Fix hogs receiving air strikes in maps with border
Wuzzy <Wuzzy2@mail.ru>
parents:
14290
diff
changeset
|
382 |
* Fix hogs receiving air strikes in maps with border |
13458
7a0a56c52fd2
Highlander: Fix all hogs getting teleport after hog placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13456
diff
changeset
|
383 |
|
13768
2fceeea62b10
Add tie handling for Racer and TechRacer
Wuzzy <Wuzzy2@mail.ru>
parents:
13759
diff
changeset
|
384 |
Racer/TechRacer: |
2fceeea62b10
Add tie handling for Racer and TechRacer
Wuzzy <Wuzzy2@mail.ru>
parents:
13759
diff
changeset
|
385 |
* Fix rare bug in TechRacer causing crates and other objects to not appear on start of turn |
2fceeea62b10
Add tie handling for Racer and TechRacer
Wuzzy <Wuzzy2@mail.ru>
parents:
13759
diff
changeset
|
386 |
* Fix ranking of teams if teams are tied |
13558
af92481415ef
TechRacer: Fix gears not spawning on turn start when player pressed control right at start
Wuzzy <Wuzzy2@mail.ru>
parents:
13555
diff
changeset
|
387 |
|
13718
6d57f5f61c09
BRW now allows weapon scheme customization
Wuzzy <Wuzzy2@mail.ru>
parents:
13711
diff
changeset
|
388 |
Balanced Random Weapon: |
14279 | 389 |
+ Can adjust weapon start and crate probabilities by using ammo scheme |
13718
6d57f5f61c09
BRW now allows weapon scheme customization
Wuzzy <Wuzzy2@mail.ru>
parents:
13711
diff
changeset
|
390 |
|
13722
8e3d2f7d8737
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru>
parents:
13718
diff
changeset
|
391 |
Random Weapon: |
8e3d2f7d8737
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru>
parents:
13718
diff
changeset
|
392 |
* Fix breakage when enabling per-hog ammo |
8e3d2f7d8737
Force-disable gfPerHogAmmo and gfSharedAmmo for RW and BRW
Wuzzy <Wuzzy2@mail.ru>
parents:
13718
diff
changeset
|
393 |
|
14290
47af42f7ca8b
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wuzzy <Wuzzy2@mail.ru>
parents:
14279
diff
changeset
|
394 |
Mutant: |
14347 | 395 |
+ Do not reduce mutant's health in Ready phase |
396 |
+ Play poison hurt sound when mutant is low on health |
|
14290
47af42f7ca8b
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wuzzy <Wuzzy2@mail.ru>
parents:
14279
diff
changeset
|
397 |
+ Unlock game scheme |
47af42f7ca8b
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wuzzy <Wuzzy2@mail.ru>
parents:
14279
diff
changeset
|
398 |
|
14360
efd2e8e217c9
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Wuzzy <Wuzzy2@mail.ru>
parents:
14347
diff
changeset
|
399 |
Construction Mode: |
efd2e8e217c9
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Wuzzy <Wuzzy2@mail.ru>
parents:
14347
diff
changeset
|
400 |
* Fix girder/rubber cost not being updated correctly after selection |
efd2e8e217c9
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Wuzzy <Wuzzy2@mail.ru>
parents:
14347
diff
changeset
|
401 |
|
13365
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
402 |
Continental supplies: |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
403 |
+ Continents are now selected before the game starts |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
404 |
+ Continents give hog different start health |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
405 |
+ Add Antarctica special: Upside-Down World (teleport to top of map) |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
406 |
+ Major rewrite of ALL texts for better usability |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
407 |
+ Add custom weapon tooltips |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
408 |
+ Improve audiovisual effects |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
409 |
+ Show message when hog receives new continent ammo |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
410 |
+ Sabotaged hedgehogs also emit smoke when it's not their turn |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
411 |
+ Can switch continent in reverse order with [Precise]+[Switch] |
14347 | 412 |
* Sabotage deals no damage in ready phase, while attacking or retreating |
13365
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
413 |
* Invulnerability now protects from sabotage damage |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
414 |
* Sabotage kills hog instantly when health reaches 0 |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
415 |
* Reliably prevent using of Lonely Cries and baseball bat specials when usage not allowed |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
416 |
* Don't explode Anno 1302, Medicine and Bouncy Boomerang if drowning |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
417 |
* Don't play “Missed” and “Laugh” taunt when those don't make sense |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
418 |
* Fix retreat timer not turning red for some weapons |
4112abbf76df
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
13345
diff
changeset
|
419 |
|
13473
1515e643cd91
ACF3: Move princess to her own team, fix clan color
Wuzzy <Wuzzy2@mail.ru>
parents:
13472
diff
changeset
|
420 |
Space Invasion: |
13451
57de4f050891
Space Invasion: Improve how round score is displayed
Wuzzy <Wuzzy2@mail.ru>
parents:
13448
diff
changeset
|
421 |
+ Display round score in a separate row |
57de4f050891
Space Invasion: Improve how round score is displayed
Wuzzy <Wuzzy2@mail.ru>
parents:
13448
diff
changeset
|
422 |
+ Keep round score displayed after round ends, remove round score announcer message |
13711
0da36902e5b6
Space Invasion: Continue playing rounds in case the teams are tied at the end
Wuzzy <Wuzzy2@mail.ru>
parents:
13704
diff
changeset
|
423 |
+ If team scores are tied at the end, continue playing rounds with the tied teams until there's a winner |
13448
93ba1826b8c2
Fix rare Lua error message spam in Space Invasion
Wuzzy <Wuzzy2@mail.ru>
parents:
13378
diff
changeset
|
424 |
* Fix rare Lua error message spam at end of game |
13451
57de4f050891
Space Invasion: Improve how round score is displayed
Wuzzy <Wuzzy2@mail.ru>
parents:
13448
diff
changeset
|
425 |
* Fix round score and other info numbers messing up after screen resize |
13581 | 426 |
* Fix kamikaze bonus not being shown |
13448
93ba1826b8c2
Fix rare Lua error message spam in Space Invasion
Wuzzy <Wuzzy2@mail.ru>
parents:
13378
diff
changeset
|
427 |
|
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
428 |
Missions and styles: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
429 |
* Basic Movement Training: Back jumps are now easier |
13587
818134c33f54
Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru>
parents:
13586
diff
changeset
|
430 |
* The Great Escape: Infinite attack mode did not work |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
431 |
* Shotgun/Sniper Rifle Target Practice: Suppress “X remaining” message |
13630
fe7d2bbf5f3f
Fix resurrection animation appearing at wrong position for some missions and styles
Wuzzy <Wuzzy2@mail.ru>
parents:
13629
diff
changeset
|
432 |
* Fix resurrection animation appearing at wrong position for some missions and styles |
14065
e9e2d85532ce
Fix critical Lua syntax errors in lt.lua
Wuzzy <Wuzzy2@mail.ru>
parents:
14063
diff
changeset
|
433 |
* Fix Lua error when playing any mission or style in Lithuanian language |
13473
1515e643cd91
ACF3: Move princess to her own team, fix clan color
Wuzzy <Wuzzy2@mail.ru>
parents:
13472
diff
changeset
|
434 |
|
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
435 |
A Classic Fairytale: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
436 |
* Fix clan membership of princess in some missions |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
437 |
* Mission 5: Tribe was not in same clan as Natives, screwing up stats a bit |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
438 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
439 |
A Space Adventure: |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
440 |
+ The big bang: Terrain types are easier to distinguish |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
441 |
+ Hard Flying: Display current flying time next to team bar |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
442 |
* Hard Flying: Fix incorrect recorded time, was 6 seconds more than reality |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
443 |
* Searching in the Dust: Fix display error when destroying device crate |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
444 |
* Searching in the Dust: Don't take away control right above the pit near Sandy |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
445 |
* The big bang: Don't say "Missed" or "Yes, Sir!" when inappropriate |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
446 |
* The last Encounter: Fix clan membership of PAotH |
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
447 |
|
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
448 |
Themes: |
13472
172ad57e2e0f
Add subtle dust flakes for Cheese and CrazyMission themes
Wuzzy <Wuzzy2@mail.ru>
parents:
13471
diff
changeset
|
449 |
+ New Sudden Death water texture for CrazyMission theme |
172ad57e2e0f
Add subtle dust flakes for Cheese and CrazyMission themes
Wuzzy <Wuzzy2@mail.ru>
parents:
13471
diff
changeset
|
450 |
+ Add dust flakes for Cheese and CrazyMission themes |
14023 | 451 |
+ New land objects for Beach theme |
13660
9b1ba92083f1
Fix repeating sun in Hoggywood theme
Wuzzy <Wuzzy2@mail.ru>
parents:
13659
diff
changeset
|
452 |
* Fix repeating sun in Hoggywood theme |
13471
58dcb3803d30
New SD water texture for CrazyMission theme
Wuzzy <Wuzzy2@mail.ru>
parents:
13469
diff
changeset
|
453 |
|
14347 | 454 |
Content creation: |
455 |
+ HWPs can be nested inside HWPs (1 layer deep only) |
|
456 |
+ Add-ons now support preview images for campaign missions |
|
457 |
||
14250 | 458 |
Translations: |
459 |
+ Translations kept up-to-date: German, Polish |
|
15458
4ed8b0301e1e
Italian: Add to changelog, credit latest translator
Wuzzy <Wuzzy2@mail.ru>
parents:
15426
diff
changeset
|
460 |
+ Major translation updates: Russian, Japanese, Scottish Gaelic, Ukrainian, Italian |
14250 | 461 |
|
13340
85644a45e988
New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru>
parents:
13335
diff
changeset
|
462 |
Lua API: |
13743
e8f26bc793d9
Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Wuzzy <Wuzzy2@mail.ru>
parents:
13741
diff
changeset
|
463 |
* Deprecation: Setting TurnTimeLeft/ReadyTimeLeft directly is deprecated and will become useless in future. Use the setter functions below |
13872
f01798038c2e
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Wuzzy <Wuzzy2@mail.ru>
parents:
13869
diff
changeset
|
464 |
* Deprecation: Symbols amDuck/gtDuck are deprecated, will be removed later. For now, they alias to amCreeper/gtCreeper |
14279 | 465 |
* Changed global: lfCurrentHog becomes lfCurHogCrate |
13812
e2d902745fd5
Fix some syntax errors in internal Lua syntax documentation
Wuzzy <Wuzzy2@mail.ru>
parents:
13800
diff
changeset
|
466 |
+ New call: SetTurnTimeLeft(newTurnTimeLeft): Set remaining turn time |
e2d902745fd5
Fix some syntax errors in internal Lua syntax documentation
Wuzzy <Wuzzy2@mail.ru>
parents:
13800
diff
changeset
|
467 |
+ New call: SetReadyTimeLeft(newReadyTimeLeft): Set remaining ready time |
13340
85644a45e988
New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru>
parents:
13335
diff
changeset
|
468 |
+ New call: Retreat(time [, respectGetAwayTimeFactor): Force current turn into retreating mode |
13373
0a93948e8ec7
Fix GetAmmoTimer implementation, swap arguments
Wuzzy <Wuzzy2@mail.ru>
parents:
13371
diff
changeset
|
469 |
+ New call: GetAmmoTimer(gearUid, ammoType): Returns current set timer for given ammoType and hog gear in ms. Returns nil for non-timerable ammo |
13378
c53530142442
Lua API: Add EnableSwitchHog to manually enable hog switching
Wuzzy <Wuzzy2@mail.ru>
parents:
13375
diff
changeset
|
470 |
+ New call: EnableSwitchHog(): Enable hog switching |
13456
794dcf69a5aa
New Lua API function: GetAmmo, to get ammo config
Wuzzy <Wuzzy2@mail.ru>
parents:
13455
diff
changeset
|
471 |
+ New call: GetAmmo(ammoType): Returns ammo configuration (corresponds to SetAmmo) |
13576
e5761b37e99c
Lua: Add GetVampiric, GetLaserSight
Wuzzy <Wuzzy2@mail.ru>
parents:
13574
diff
changeset
|
472 |
+ New call: GetVampiric(): Returns true if vampirism is currently active |
e5761b37e99c
Lua: Add GetVampiric, GetLaserSight
Wuzzy <Wuzzy2@mail.ru>
parents:
13574
diff
changeset
|
473 |
+ New call: GetLaserSight(): Returns true if laser sight (as utility) is currenctly active (ignoring sniper rifle) |
13577 | 474 |
+ New call: IsHogHidden(gear): Returns true if hog is hidden |
13997
2828ec67c47c
Add PlayMusicSound/StopMusicSound to Lua API
Wuzzy <Wuzzy2@mail.ru>
parents:
13996
diff
changeset
|
475 |
+ New call: PlayMusicSound(soundId): Play a sound as replacement for the main background music |
2828ec67c47c
Add PlayMusicSound/StopMusicSound to Lua API
Wuzzy <Wuzzy2@mail.ru>
parents:
13996
diff
changeset
|
476 |
+ New call: StopMusicSound(soundId): Stop a “music sound” and resume the regular music |
13587
818134c33f54
Fix SimpleMission failure to init GameFlags correctly
Wuzzy <Wuzzy2@mail.ru>
parents:
13586
diff
changeset
|
477 |
+ Changed call: AddTeam: 2nd param. color: Accepts negative value to use a default clan color from player settings |
13728
247d1bcf3c5e
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Wuzzy <Wuzzy2@mail.ru>
parents:
13727
diff
changeset
|
478 |
+ Changed call: HedgewarsScriptLoad: 2nd param. mustExist. If false, it's allowed for the script to not exist |
247d1bcf3c5e
Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Wuzzy <Wuzzy2@mail.ru>
parents:
13727
diff
changeset
|
479 |
+ Changed call: HedgewarsScriptLoad: Return true on success and false on failure |
13629
c9a49d06f1a2
Report spawning visual gear in onGearResurrect
Wuzzy <Wuzzy2@mail.ru>
parents:
13628
diff
changeset
|
480 |
+ Change callback: onGearResurrect: 2nd parameter for visual gear spawned at resurrect position (might be nil) |
13370
e202d58236b1
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru>
parents:
13365
diff
changeset
|
481 |
+ New parameter: SetAmmoTexts: 5th param. showExtra: Set to false to hide texts like “Not yet available” |
13467
854caa3c9212
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Wuzzy <Wuzzy2@mail.ru>
parents:
13465
diff
changeset
|
482 |
+ New parameter: ShowMission: 6th param. forceDisplay: Set to true to prevent this particular mission panel to be hidden manually by player |
13759
f0cb47f0bfaf
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents:
13754
diff
changeset
|
483 |
+ Can set custom team rank: Call SendStat with 1st param siTeamRank and 2nd param to the desired rank, as string. Must be called before siPlayerKills of the team for which this applies |
13869
16ca23f8f623
Restructure 0.9.25 changelog, add highlights section
Wuzzy <Wuzzy2@mail.ru>
parents:
13862
diff
changeset
|
484 |
+ New Lua library: Achievements (currently only for internal use) |
13665
5664650befcd
Move common sprite tint values into Utils Lua library
Wuzzy <Wuzzy2@mail.ru>
parents:
13663
diff
changeset
|
485 |
+ Add sprite tint globals in Utilts library: U_LAND_TINT_NORMAL, U_LAND_TINT_ICE, U_LAND_TINT_INDESTRUCTIBLE and U_LAND_TINT_BOUNCY |
13752
110d6c1e817f
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru>
parents:
13749
diff
changeset
|
486 |
+ New globals: Infinite fly time for jetpack/Birdy by setting health to JETPACK_FUEL_INFINITE or BIRDY_ENERGY_INFINITE, respectively |
13627
605767bbd022
Move max. number of crate spawns into variable
Wuzzy <Wuzzy2@mail.ru>
parents:
13625
diff
changeset
|
487 |
+ New global game variable: MaxCaseDrops. Max. number of crats which can be in game by crate drops |
13752
110d6c1e817f
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru>
parents:
13749
diff
changeset
|
488 |
+ New global: NO_CURSOR. Value of CursorX and CursorY if cursor is inactive |
13595
0adc82afb784
Add Lua globals: AMMO_INFINITE and NoPointX
Wuzzy <Wuzzy2@mail.ru>
parents:
13593
diff
changeset
|
489 |
+ New global: AMMO_INFINITE. Value for infinite ammo count for AddAmmo and other functions |
13752
110d6c1e817f
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru>
parents:
13749
diff
changeset
|
490 |
+ New global: MAX_HOG_HEALTH. Maximum possible hedgehog health |
110d6c1e817f
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Wuzzy <Wuzzy2@mail.ru>
parents:
13749
diff
changeset
|
491 |
+ New global: MAX_TURN_TIME. Maximum possible turn time |
13604
73b096e1d895
Fix hammer/pickhammer not digging land with gfSolidLand on
Wuzzy <Wuzzy2@mail.ru>
parents:
13603
diff
changeset
|
492 |
+ New global: EXPLForceDraw. Flag for Explode function, forces land removal even with gfSolidLand on |
14318
a6c5ce147530
Lua API: Change PLATFORM to INTERFACE
Wuzzy <Wuzzy2@mail.ru>
parents:
14317
diff
changeset
|
493 |
+ New global: INTERFACE. Type of the game interface: "desktop" for desktop, "touch" for touchscreen |
13642
3d14950641a4
Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents:
13637
diff
changeset
|
494 |
+ New globals: capcolDefault, capcolSetting: Default caption colors |
13684
739fd039daaa
Animate: Remove follow arg from AnimVisualGear
Wuzzy <Wuzzy2@mail.ru>
parents:
13665
diff
changeset
|
495 |
* Animate library: Remove defunct follow argument for AnimVisualGear |
13454
2d787d122083
Fix TotalRounds still being -1 in first real turn after hog placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13451
diff
changeset
|
496 |
* Fixed variable: TotalRounds was -1 (instead of 0) in first real round after hog placement phase |
13754
f1c66a34f2fe
Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Wuzzy <Wuzzy2@mail.ru>
parents:
13752
diff
changeset
|
497 |
* Fixed variables: LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT were broken if onVisualGearAdd was defined |
13478
d3209e0caf12
Fix aihDoesntMatter still being attacked with air attack
Wuzzy <Wuzzy2@mail.ru>
parents:
13473
diff
changeset
|
498 |
* AI sometimes intentionally shot hedgehogs with aihDoesntMatter set |
13340
85644a45e988
New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru>
parents:
13335
diff
changeset
|
499 |
|
13335 | 500 |
====================== 0.9.24.1 ==================== |
13328
2489c36c61b7
Fix crash when firing portal gun at low quality graphics
Wuzzy <Wuzzy2@mail.ru>
parents:
13319
diff
changeset
|
501 |
* Fix crash when portable portal device is fired at reduced graphics quality |
13335 | 502 |
* Fix possible crash when starting Hedgewars frontend in fullscreen mode |
13328
2489c36c61b7
Fix crash when firing portal gun at low quality graphics
Wuzzy <Wuzzy2@mail.ru>
parents:
13319
diff
changeset
|
503 |
|
12907 | 504 |
====================== 0.9.24 ====================== |
505 |
Game: |
|
506 |
+ New weapon: Minigun |
|
13272
5984e8c6cbeb
Add new game flag gfSwitchHog, enable hog switching at turn start
Wuzzy <Wuzzy2@mail.ru>
parents:
13270
diff
changeset
|
507 |
+ New game modifier: Enable switch hedgehog at start of turn |
12911
20f389ae90b5
Change weapon icons of mudball and air mine
Wuzzy <Wuzzy2@mail.ru>
parents:
12910
diff
changeset
|
508 |
+ Change weapon icons: Mudball, air mine |
12940
39b7b3ed619e
Add healing visual effect + heal msg in scripts
Wuzzy <Wuzzy2@mail.ru>
parents:
12939
diff
changeset
|
509 |
+ Add healing visual effect in Paramedics mode and a few scripts |
12989
c08c53624c0f
Show remaining ammo when using Birdy egg or RC Plane bomb
Wuzzy <Wuzzy2@mail.ru>
parents:
12987
diff
changeset
|
510 |
+ Show remaining ammo when using Birdy egg or RC Plane bomb |
12990
8dd95c095882
Make team chat its own control and use [U] key by default
Wuzzy <Wuzzy2@mail.ru>
parents:
12989
diff
changeset
|
511 |
+ Add separate control for team chat (default: U) |
12997
f06660523198
Add separate control for changing hedgehog tags
Wuzzy <Wuzzy2@mail.ru>
parents:
12991
diff
changeset
|
512 |
+ Add separate control for changing hedgehog tags (default: Home) |
13000
c5529aabdda9
Flip Switch/Precise key combintions with change hog tags
Wuzzy <Wuzzy2@mail.ru>
parents:
12999
diff
changeset
|
513 |
+ Toggle all hedgehog tags at once with [Precise] + [Change hedgehog tags] |
c5529aabdda9
Flip Switch/Precise key combintions with change hog tags
Wuzzy <Wuzzy2@mail.ru>
parents:
12999
diff
changeset
|
514 |
+ Hedgehog tag translucency is now changed with [Switch] + [Change hedgehog tags] |
13308 | 515 |
+ When using flying saucer shortly after a jump, stay in-mid air |
516 |
+ No longer cut off team/hedgehog names when not playing online |
|
13319
78f097923bcb
Don't let hedgehogs moan if they take 0 Sudden Death damage
Wuzzy <Wuzzy2@mail.ru>
parents:
13317
diff
changeset
|
517 |
* Fix possible network desynchronization and crash when players rejoin an active game |
12920
21827fc9ca98
Fix timebox being usable in SD w/ damage=0
Wuzzy <Wuzzy2@mail.ru>
parents:
12919
diff
changeset
|
518 |
* Fix time box being usable in Sudden Death with 0 health decrease |
12907 | 519 |
* Fix chat input key being sometimes registered twice |
13039
aed4b25ff242
Fix volume caption not being shown when hitting mute key
Wuzzy <Wuzzy2@mail.ru>
parents:
13034
diff
changeset
|
520 |
* Fix not displaying current volume status after pressing mute key |
13040
a87d3119c962
VideoRec: Fix many effects not being recorded
Wuzzy <Wuzzy2@mail.ru>
parents:
13039
diff
changeset
|
521 |
* Fix many effects not being correctly recorded by the video recorder |
13044
1df5b407f368
Fix quit menu showing incorrect key when using non-default bindings
Wuzzy <Wuzzy2@mail.ru>
parents:
13040
diff
changeset
|
522 |
* Fix quit menu showing incorrect keys if using non-default key bindings |
13089
c9cdbf630447
Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
Wuzzy <Wuzzy2@mail.ru>
parents:
13086
diff
changeset
|
523 |
* Fix script translations not being loaded for Portuguese and Chinese |
13150
2f7c25bf4201
When using seduction, only show “CENSORED” text in English locale
Wuzzy <Wuzzy2@mail.ru>
parents:
13146
diff
changeset
|
524 |
* When using seduction, only show “CENSORED” text in English locale |
12907 | 525 |
|
12925
7a54bda7b6d1
Add missing beginWriteArray in scheme model code
Wuzzy <Wuzzy2@mail.ru>
parents:
12921
diff
changeset
|
526 |
Frontend: |
13212
e9e4cc867b6e
Add default directory DrawnMaps to put hand-drawn maps into
Wuzzy <Wuzzy2@mail.ru>
parents:
13200
diff
changeset
|
527 |
+ Migrate to Qt 5 |
12925
7a54bda7b6d1
Add missing beginWriteArray in scheme model code
Wuzzy <Wuzzy2@mail.ru>
parents:
12921
diff
changeset
|
528 |
+ Schemes are now stored in separate files under Schemes |
13212
e9e4cc867b6e
Add default directory DrawnMaps to put hand-drawn maps into
Wuzzy <Wuzzy2@mail.ru>
parents:
13200
diff
changeset
|
529 |
+ Add default directory DrawnMaps for hand-drawn maps |
13086
8d569c7b36a2
Frontend: Lead first-time player to training page on start
Wuzzy <Wuzzy2@mail.ru>
parents:
13082
diff
changeset
|
530 |
+ Lead player to training missions when starting Hedgewars the first time |
13263
0f7623f722dc
Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru>
parents:
13232
diff
changeset
|
531 |
* Fix map preview, map name, style name not being displayed if host selects map or style you don't have |
13232
2a3c52c49e8e
Remove “Upload to YouTube” functionality which has been broken for years
Wuzzy <Wuzzy2@mail.ru>
parents:
13220
diff
changeset
|
532 |
* Remove “Upload to YouTube” functionality (it was broken for years) |
12926
502d18361c7e
Fix broken preview of team hats in frontend
Wuzzy <Wuzzy2@mail.ru>
parents:
12925
diff
changeset
|
533 |
* Fix broken preview of team hats (e.g. cap_team) |
13218
d0647647a697
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
Wuzzy <Wuzzy2@mail.ru>
parents:
13216
diff
changeset
|
534 |
* Fix chart in stats screen not supporting negative numbers |
12925
7a54bda7b6d1
Add missing beginWriteArray in scheme model code
Wuzzy <Wuzzy2@mail.ru>
parents:
12921
diff
changeset
|
535 |
|
12917
8cc24173cd71
Add the flag of Scotland (uk_scotland)
Wuzzy <Wuzzy2@mail.ru>
parents:
12916
diff
changeset
|
536 |
Content: |
13050
09edbd8a311d
2 new scenarios: Bazooka Battlefield, Tentacle Terror
Wuzzy <Wuzzy2@mail.ru>
parents:
13049
diff
changeset
|
537 |
+ New scenarios: Bazooka Battlefield, Tentacle Terror |
13073
bd629a70b4a1
Complete redo of Basic Bazooka Training
Wuzzy <Wuzzy2@mail.ru>
parents:
13070
diff
changeset
|
538 |
+ New basic training mission: Movement |
13082
aa9e871f9685
Complete overhaul of Basic Rope Training
Wuzzy <Wuzzy2@mail.ru>
parents:
13075
diff
changeset
|
539 |
+ Completely redo basic training missions: Bazooka, Grenade, Rope |
12991
3ada9fea0d3b
Redo SD water and SD clouds of most themes and apply sd-tint
Wuzzy <Wuzzy2@mail.ru>
parents:
12990
diff
changeset
|
540 |
+ Major overhaul of Sudden Death visuals in most themes |
12917
8cc24173cd71
Add the flag of Scotland (uk_scotland)
Wuzzy <Wuzzy2@mail.ru>
parents:
12916
diff
changeset
|
541 |
+ New flag: uk_scotland |
12921
684621f7eab3
Add Polish voicepack (Default_pl) by mtg90pl
mtg90pl <mtg90pl@gmail.com>
parents:
12920
diff
changeset
|
542 |
+ New voice: Default_pl (Polish) |
13200
a0ce9573bfe8
Add voicepack: Russian_pl (by mtg90pl)
Wuzzy <Wuzzy2@mail.ru>
parents:
13173
diff
changeset
|
543 |
+ New voice: Russian_pl (Polish with a Russian accent) |
13267
48b23e6f26d9
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru>
parents:
13263
diff
changeset
|
544 |
+ Add theme icons for: Blox, CrazyMission, Deepspace, Eyes, Planes |
12917
8cc24173cd71
Add the flag of Scotland (uk_scotland)
Wuzzy <Wuzzy2@mail.ru>
parents:
12916
diff
changeset
|
545 |
|
12942
ca23981ec219
Add a few key shortcuts in Costruction Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12940
diff
changeset
|
546 |
Styles and game modes: |
13027
625d5a45f267
Racer/TechRacer: Show best times next to team bars
Wuzzy <Wuzzy2@mail.ru>
parents:
13025
diff
changeset
|
547 |
+ Various styles: Add current score/time next to team bars (where applicable) |
13173
4d1cf0d76eb7
Remove rubber duck from BRW, RW and most weapon schemes for now
Wuzzy <Wuzzy2@mail.ru>
parents:
13171
diff
changeset
|
548 |
+ Remove rubber duck from most weapon schemes and Random Weapon and Balanced Random Weapon |
12942
ca23981ec219
Add a few key shortcuts in Costruction Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12940
diff
changeset
|
549 |
+ Construction Mode: Add a few shortcuts |
12973
9e4fc0b8ed1c
Construction Mode: Show selected object at cursor and crate preview
Wuzzy <Wuzzy2@mail.ru>
parents:
12970
diff
changeset
|
550 |
+ Construction Mode: Show selected object at cursor and a crate preview icon |
12946
1a1a514aef2e
Construction Mode: Each team remembers its selections now
Wuzzy <Wuzzy2@mail.ru>
parents:
12942
diff
changeset
|
551 |
+ Construction Mode: Remember all selections |
12953
7ea62261c481
Construction Mode: Change message color
Wuzzy <Wuzzy2@mail.ru>
parents:
12947
diff
changeset
|
552 |
+ Construction Mode: Add subtle glow to healing station |
12955
4fbe2d18df9c
Construction Mode: Now amSwitch amount can be changed in weapon scheme
Wuzzy <Wuzzy2@mail.ru>
parents:
12954
diff
changeset
|
553 |
+ Construction Mode: Allow to change "Switch Hedgehog" in weapon scheme |
12974
f92e9b1df096
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Wuzzy <Wuzzy2@mail.ru>
parents:
12973
diff
changeset
|
554 |
+ Construction Mode: Hide selected sub-modes from crate/object placer from enemies over the net |
13275
7ed4ab32f351
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Wuzzy <Wuzzy2@mail.ru>
parents:
13273
diff
changeset
|
555 |
+ Highlander: Replace undocumented script param “mode=orig” to “multiuse=true” |
7ed4ab32f351
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Wuzzy <Wuzzy2@mail.ru>
parents:
13273
diff
changeset
|
556 |
+ Highlander: Display the meaning of “multiuse=true” (or lack thereof) in mission panel |
12977
ac93cd8435b4
Add custom weapon icons for Continental supplies
Wuzzy <Wuzzy2@mail.ru>
parents:
12976
diff
changeset
|
557 |
+ Continental supplies: Custom weapon icons for the special weapons |
13129
9a328734e469
Racer: Draw waypoint outline around cursor while in placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13126
diff
changeset
|
558 |
+ Racer, Tech Racer: Before starting a round, make first waypoint flash and center camera to it |
9a328734e469
Racer: Draw waypoint outline around cursor while in placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13126
diff
changeset
|
559 |
+ Racer, Tech Racer: Various other waypoint appearance improvements |
12967
e32fff07b8d7
Racer: Make waypoints dark in bright themes like Bath
Wuzzy <Wuzzy2@mail.ru>
parents:
12955
diff
changeset
|
560 |
+ Racer: Use dark waypoints in bright themes like Bath |
13129
9a328734e469
Racer: Draw waypoint outline around cursor while in placement phase
Wuzzy <Wuzzy2@mail.ru>
parents:
13126
diff
changeset
|
561 |
+ Racer, HedgeEditor: Show waypoint outline around cursor when placing waypoints |
12986
1c38d4370943
Battalion (mode=king): Kill the team when the king died instea of dismissing
Wuzzy <Wuzzy2@mail.ru>
parents:
12977
diff
changeset
|
562 |
+ Battalion: Minor message and visual improvements |
12987
ba99ecc53cf0
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12986
diff
changeset
|
563 |
+ Battalion: Mutate hog hats by default, but not the names |
ba99ecc53cf0
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12986
diff
changeset
|
564 |
+ Battalion: Script parameter “mutatenames=true” to also change the hog names (default: false) |
ba99ecc53cf0
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12986
diff
changeset
|
565 |
+ Battalion (King Mode): Kings always wear crowns and non-kings don't, regardless of settings |
12986
1c38d4370943
Battalion (mode=king): Kill the team when the king died instea of dismissing
Wuzzy <Wuzzy2@mail.ru>
parents:
12977
diff
changeset
|
566 |
+ Battalion (King Mode): If the king dies, the hogs die normally instead of disappearing |
13025
261b8fd14235
Add Space Invasion game scheme with sane default configuration
Wuzzy <Wuzzy2@mail.ru>
parents:
13024
diff
changeset
|
567 |
+ Space Invasion: Add a default Space Invasion game scheme |
13111
10c914738f22
CTF: Allow to be played with more than 2 clans
Wuzzy <Wuzzy2@mail.ru>
parents:
13110
diff
changeset
|
568 |
+ Capture the Flag: Can now be played with more than 2 clans |
13114
c3fc9157f740
CTF: Say "clan" instead of "team" in mission panel
Wuzzy <Wuzzy2@mail.ru>
parents:
13113
diff
changeset
|
569 |
+ Capture the Flag: Show team scores and score graph in stats screen |
13034
fe9c12209f15
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
Wuzzy <Wuzzy2@mail.ru>
parents:
13032
diff
changeset
|
570 |
+ HedgeEditor: Show cursor coordinates in top left corner |
13104
e0ec37c8104d
CTF: Fix Lua errors when using kamikaze or tardis
Wuzzy <Wuzzy2@mail.ru>
parents:
13103
diff
changeset
|
571 |
+ Control: Always remove TimeBox and Resurrector |
13155
25de976a7b9a
ClimeHome: Show messages when cake is nearby and when reaching home
Wuzzy <Wuzzy2@mail.ru>
parents:
13150
diff
changeset
|
572 |
+ Climb Home: Show messages when a fire cake is nearby and when you're inside home |
13279
9ac674499985
ShoppaMap: Can change map complexity with slider, remove script param “pad”
Wuzzy <Wuzzy2@mail.ru>
parents:
13275
diff
changeset
|
573 |
+ ShoppaMap: Map complexity can now be changed with the slider |
9ac674499985
ShoppaMap: Can change map complexity with slider, remove script param “pad”
Wuzzy <Wuzzy2@mail.ru>
parents:
13275
diff
changeset
|
574 |
+ ShoppaMap: Remove script parameter “pad” |
13273
8f579173b161
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
Wuzzy <Wuzzy2@mail.ru>
parents:
13272
diff
changeset
|
575 |
* The Specialists: Less buggy hog switching at turn start |
13220
1c390781f72f
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
Wuzzy <Wuzzy2@mail.ru>
parents:
13218
diff
changeset
|
576 |
* Mutant: When game ends due to all land being gone, declare the highest-scoring team the winner |
12986
1c38d4370943
Battalion (mode=king): Kill the team when the king died instea of dismissing
Wuzzy <Wuzzy2@mail.ru>
parents:
12977
diff
changeset
|
577 |
* Battalion: Some texts in the mission panel were wrong and misleading |
12973
9e4fc0b8ed1c
Construction Mode: Show selected object at cursor and crate preview
Wuzzy <Wuzzy2@mail.ru>
parents:
12970
diff
changeset
|
578 |
* Construction Mode: Remove drill strike if added by weapon scheme (it's broken) |
13126
b1de2f84e130
HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
Wuzzy <Wuzzy2@mail.ru>
parents:
13124
diff
changeset
|
579 |
* Construction Mode, Racer, HedgeEditor: No longer play Incoming voice for building stuff, fix other sound problems |
13110
efcdf31684ca
CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents:
13104
diff
changeset
|
580 |
* Capture the Flag: Fix many bugs caused by playing with >2 teams |
efcdf31684ca
CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents:
13104
diff
changeset
|
581 |
* Capture the Flag: Properly place flag when first hog uses kamikaze or TimeBox |
efcdf31684ca
CTF: Drop flag when carrier uses piano strike
Wuzzy <Wuzzy2@mail.ru>
parents:
13104
diff
changeset
|
582 |
* Capture the Flag: Fix flag not being dropped when carrier uses piano strike |
15273
515a4a317e52
CTF: Fix clan not winning if enemy hog was time-travelling
Wuzzy <Wuzzy2@mail.ru>
parents:
15258
diff
changeset
|
583 |
* Capture the Flag: Fix clan not winning if enemy was in time travel |
13117
cd1561b0337f
CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
Wuzzy <Wuzzy2@mail.ru>
parents:
13114
diff
changeset
|
584 |
* CTF_Blizzard: Don't allow more than 2 clans. Excess hogs will be removed |
12942
ca23981ec219
Add a few key shortcuts in Costruction Mode
Wuzzy <Wuzzy2@mail.ru>
parents:
12940
diff
changeset
|
585 |
|
12907 | 586 |
A Space Adventure: |
587 |
+ Precise Shooting: Display collected ammo |
|
12909
b5d3b79c90cf
ASA, Hard Flying: Show personal best at mission start
Wuzzy <Wuzzy2@mail.ru>
parents:
12907
diff
changeset
|
588 |
+ Hard Flying: Display personal best at mission start |
12935
ff42888333bc
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Wuzzy <Wuzzy2@mail.ru>
parents:
12932
diff
changeset
|
589 |
+ Killing the Specialists: Add event messages and graphical effects |
ff42888333bc
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
Wuzzy <Wuzzy2@mail.ru>
parents:
12932
diff
changeset
|
590 |
* Killing the Specialists: Fix very misleading hints in mission panel |
12970
dc35a79c6ef9
Fix Killing the Specialists recording the turn count way too low
Wuzzy <Wuzzy2@mail.ru>
parents:
12967
diff
changeset
|
591 |
* Killing the Specialists: Fix number of rounds measured being way too low |
12907 | 592 |
|
593 |
A Classic Fairytale: |
|
594 |
+ Mission 3: Display number of turns left at timed parcours |
|
13118
1ddb8aac5e30
ACF: Reduce computer hog levels in missions 2 and 6.
Wuzzy <Wuzzy2@mail.ru>
parents:
13117
diff
changeset
|
595 |
+ Mission 2, Mission 5: Reduce computer hog levels |
13143
2c867c7d939f
ACF6: Change mines, remove mines placed at unfair positions
Wuzzy <Wuzzy2@mail.ru>
parents:
13142
diff
changeset
|
596 |
+ Mission 6: Change mines |
13169
6869d27a2f3f
ACF7: Add one pick hammer in crate
Wuzzy <Wuzzy2@mail.ru>
parents:
13155
diff
changeset
|
597 |
+ Mission 7: Add one additional pick hammer in a crate |
12907 | 598 |
* Fix incorrect storytelling in mission descriptions |
13145
5083fb0a2992
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Wuzzy <Wuzzy2@mail.ru>
parents:
13144
diff
changeset
|
599 |
* Missions now work even with corrupted team file, by using a default behaviour |
13032
91f23558c936
Lua library Animate: StoppedGear now returns true if gear does not exist
Wuzzy <Wuzzy2@mail.ru>
parents:
13027
diff
changeset
|
600 |
* Mission 1: Fix error message spam when Leaks a Lot drowns |
13142
39aa98d01e80
ACF3: Fix cannibals sometimes doing nothing for a full turn
Wuzzy <Wuzzy2@mail.ru>
parents:
13129
diff
changeset
|
601 |
* Mission 3: Fix cannibals sometimes doing nothing for a full turn |
13097
03d065fc60dc
ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
Wuzzy <Wuzzy2@mail.ru>
parents:
13096
diff
changeset
|
602 |
* Mission 6: Fix cyborgs sometimes doing nothing for a full turn |
13146
9655072d0286
ACF8: Fix invisible cyborg sometimes blocking the way
Wuzzy <Wuzzy2@mail.ru>
parents:
13145
diff
changeset
|
603 |
* Mission 8: Fix invisible cyborg sometimes blocking the way |
13144
9a0b1288315e
ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Wuzzy <Wuzzy2@mail.ru>
parents:
13143
diff
changeset
|
604 |
* Mission 9: Fix cannibal talking to himself in cut scene if mission starts with 3 natives |
733 | 605 |
|
13098
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13097
diff
changeset
|
606 |
Missions: |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13097
diff
changeset
|
607 |
+ Target Practice: Re-center camera to hog when projectile is destroyed or drowns |
d3e9f3423ef3
Target Practice: Re-center camera to hog after projectiles get destroyed or drown
Wuzzy <Wuzzy2@mail.ru>
parents:
13097
diff
changeset
|
608 |
|
12915 | 609 |
Theme customization: |
13267
48b23e6f26d9
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru>
parents:
13263
diff
changeset
|
610 |
+ Add fallback music with new keys “fallback-music” and “fallback-sd-music” |
48b23e6f26d9
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru>
parents:
13263
diff
changeset
|
611 |
+ Allow to hide themes explicitly with new key “hidden”. Using this key it's possible for hidden themes to have icons |
48b23e6f26d9
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru>
parents:
13263
diff
changeset
|
612 |
* Fix green color channel on themes with key “sd-tint” |
12915 | 613 |
|
12910 | 614 |
Lua API: |
13049
f18cefc4309d
Add SimpleMission lua library for easier mission creation
Wuzzy <Wuzzy2@mail.ru>
parents:
13044
diff
changeset
|
615 |
+ New library: SimpleMission: Allows to create missions more easily |
12910 | 616 |
+ New call: WriteLnToChat(string): Add a line in the chat |
12929
1d7d7d21914a
Lua API: Add SetVampiric and SetLaserSight
Wuzzy <Wuzzy2@mail.ru>
parents:
12928
diff
changeset
|
617 |
+ New call: SetVampiric(bool): Toggle vampirism |
1d7d7d21914a
Lua API: Add SetVampiric and SetLaserSight
Wuzzy <Wuzzy2@mail.ru>
parents:
12928
diff
changeset
|
618 |
+ New call: SetLaserSight(bool): Toggle laser sight |
12930
330b6c353093
Lua API: Add GetWind function to get current wind
Wuzzy <Wuzzy2@mail.ru>
parents:
12929
diff
changeset
|
619 |
+ New call: GetWind(): Returns current wind (approximation) from -100 to 100 |
12931 | 620 |
+ New call: GetTeamName(teamIdx): Returns name of team with given index (starts at 0) |
13020
d1e7f2420f00
Lua API: Add functons: GetTeamIndex and GetTeamClan
Wuzzy <Wuzzy2@mail.ru>
parents:
13018
diff
changeset
|
621 |
+ New call: GetTeamIndex(teamname): Returns index of team with given name |
d1e7f2420f00
Lua API: Add functons: GetTeamIndex and GetTeamClan
Wuzzy <Wuzzy2@mail.ru>
parents:
13018
diff
changeset
|
622 |
+ New call: GetTeamClan(teamname): Returns clan of team with given name |
12932 | 623 |
+ New call: SpawnSupplyCrate(x, y, content, [, amount]): Spawn ammo or utility crate, depending on content |
12939
0112ef349ddc
Lua API: Add HealHog to heal hog with visual effects + message
Wuzzy <Wuzzy2@mail.ru>
parents:
12938
diff
changeset
|
624 |
+ New call: HealHog(gearUid, healthBoost[, showMessage[, tint]]): Heal hedgehog with graphical effects and message |
13018
0248cf0da834
Add SetTeamLabel to Lua API, can set arbitrary string as team label
Wuzzy <Wuzzy2@mail.ru>
parents:
13000
diff
changeset
|
625 |
+ New call: SetTeamLabel(teamname[, label]): Set an arbitrary label for a team, will be displayed next to the team bar |
13121
de07c8423beb
Lua API: Add SetSoundMask to disable playing certain sounds
Wuzzy <Wuzzy2@mail.ru>
parents:
13118
diff
changeset
|
626 |
+ New call: SetSoundMask(soundId, isMasked): Allows to disable playing a sound effect from engine |
13170
98a0edb4bb5a
Lua API: Add SkipTurn() to replace ParseCommand("skip")
Wuzzy <Wuzzy2@mail.ru>
parents:
13169
diff
changeset
|
627 |
+ New call: SkipTurn(): Force current hedgehog to skip turn |
13270 | 628 |
+ New call: Explode(x, y, radius[, options]): Cause an explosion |
13122
d52d79f35558
Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
Wuzzy <Wuzzy2@mail.ru>
parents:
13121
diff
changeset
|
629 |
+ New param: PlaySound accepts 3rd parameter for voices: instaVoice: If true, sound plays instantly instead of being queued |
12928 | 630 |
+ New callback: onEndTurn(): Called at the end of a turn (when gears have settled) |
13171
9f80c08cdae9
Lua API: Add onSkipTurn callback, called when hog skips
Wuzzy <Wuzzy2@mail.ru>
parents:
13170
diff
changeset
|
631 |
+ New callback: onSkipTurn(): Called when a hog skips turn |
13096
d78e65c66573
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
Wuzzy <Wuzzy2@mail.ru>
parents:
13089
diff
changeset
|
632 |
+ New hedgehog effect: heArtillery: Per-hedgehog artillery mode (can't walk). Values: 1 = permanently active. 2 = temporarily active (sniper rifle). 0 = not active |
12947
c8b7bc04eb4c
Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
Wuzzy <Wuzzy2@mail.ru>
parents:
12946
diff
changeset
|
633 |
* AddAmmo now automatically unselects weapon if it would remove current ammo from current hedgehog |
12912
a840fd55caa6
Calling SetWeapon with amNothing now unselects weapon
Wuzzy <Wuzzy2@mail.ru>
parents:
12911
diff
changeset
|
634 |
* Fix call: SetWeapon(amNothing) now unselects weapon |
13062
bcb87269867e
Lua API: Fix SetWind not updating flake direction
Wuzzy <Wuzzy2@mail.ru>
parents:
13051
diff
changeset
|
635 |
* Fix call: SetWind did not update flake flying direction |
12919
0f02dd1ff4c9
Fix TotalRounds counting rounds a couple of turns too late
Wuzzy <Wuzzy2@mail.ru>
parents:
12917
diff
changeset
|
636 |
* Fix global: TotalRounds was stuck at -1 for several turns |
13216
95311e220eb6
Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
Wuzzy <Wuzzy2@mail.ru>
parents:
13212
diff
changeset
|
637 |
* Fix CursorX, CursorY often not being updated when moving cursor at screen border |
12910 | 638 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
639 |
====================== 0.9.23 ====================== |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
640 |
HIGHLIGHTS: |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
641 |
+ Battalion style |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
642 |
+ Fort mode is now a map type instead of a scheme setting |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
643 |
+ Fort mode now works with more than 2 teams |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
644 |
+ New weapon: rubber duck |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
645 |
+ New theme, map, 3 forts, 3 missions, some hats and graves |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
646 |
+ WxW style allows you to select one of many wall sets |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
647 |
+ Complete HedgeEditor overhaul |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
648 |
+ Greatly improved script parameter support for many styles |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
649 |
+ Improves stats screen of most styles and missions |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
650 |
+ Various improvements for almost all styles |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
651 |
+ AI hedgehogs can now use Bee, Vamprism, and Time Box |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
652 |
+ Campaign page now shows your progress |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
653 |
+ Improved turn timer |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
654 |
+ Improved randomization options in team and multiplayer pages |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
655 |
+ Improved theme customization support |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
656 |
+ Various Lua API additions |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
657 |
* Fix cursor often jumping around after clicking |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
658 |
* A huge amount of bugfixes for both campaigns, the missions and styles |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
659 |
* Video recording functionality is restored |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
660 |
|
11783 | 661 |
Content: |
12412 | 662 |
+ New game-style/mode: Battalion (see https://hedgewars.org/wiki/Battalion ) |
12152
f4a05d550b0d
Mention addition of Beach theme in changelog
Wuzzy <almikes@aol.com>
parents:
12092
diff
changeset
|
663 |
+ New theme: Beach |
12769 | 664 |
+ New theme music for Jungle and Fruit themes |
12773
f1b3e33b0a0a
Change SD music for Halloween and Hoggywood themes (old tracks)
Wuzzy <Wuzzy2@mail.ru>
parents:
12769
diff
changeset
|
665 |
+ Change SD theme music for Halloween and Hoggywood (old tracks) |
12075 | 666 |
+ Completely new Cheese map; replaces the old one |
12323 | 667 |
+ New forts: Lonely_Island, Octopus, Olympic, Snail |
12637
317eb3210f7c
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Wuzzy <almikes@aol.com>
parents:
12634
diff
changeset
|
668 |
+ Many new random hedgehog and team names |
317eb3210f7c
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Wuzzy <almikes@aol.com>
parents:
12634
diff
changeset
|
669 |
+ Add hats: barrelhider, bishop, jester, leprechaun, pirate_eyepatch, tf_scout, zoo_octopus |
317eb3210f7c
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Wuzzy <almikes@aol.com>
parents:
12634
diff
changeset
|
670 |
+ Add hair-less variants of old hats: beefeaterhat, lambdahat, nursehat, pirate_bandana, pirate_hat, poke_ash_hat, RamboClean, sf_vega_hat, sf_guile_hat, simple_red, simple_yellow, simple_green, thugclean |
317eb3210f7c
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Wuzzy <almikes@aol.com>
parents:
12634
diff
changeset
|
671 |
* Remove hat: tf_scount (this was a duplicate of tf_demoman) |
12741 | 672 |
* Add graves: Clover, Old_Apple, pi, Simple_reversed, TV, Whisky, Ying_and_Yang |
12507
0ed3fda9b61d
Remove white stripes in flags of armenia, ireland, turkey
Wuzzy <almikes@aol.com>
parents:
12505
diff
changeset
|
673 |
* Redo flags: cm_pentagram, cm_soviet, armenia, ireland, nepal, suisse, sweden, turkey |
11783 | 674 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
675 |
Game engine (weapons): |
12907 | 676 |
+ New weapon: Rubber duck |
12300
6486a012987e
Make sticky mines fall off the map when frozen
Wuzzy <almikes@aol.com>
parents:
12299
diff
changeset
|
677 |
+ Freezer can now freeze sticky mines (they get disabled and fall into the water) |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
678 |
+ Keep rope / parachute / flying saucer selected when destroyed and secondary ammo selected |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
679 |
* Gameplay fix: Hammer damage is now rounded down. This means it will cause NO DAMAGE to a hedgehog with less than 3 hp. |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
680 |
* Fixed air strikes drops being off-center |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
681 |
* Fixed hedgehogs getting hurt while firing deagle / sniper rifle bullet in certain situations |
12809
ba2f3d375f80
Update changelog regarding wrap world edge bugs
Wuzzy <Wuzzy2@mail.ru>
parents:
12800
diff
changeset
|
682 |
* Fixed mine, sticky mine, seduction, resurrector not working correctly across wrap world edge |
12789
28782e03b8f0
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
Wuzzy <Wuzzy2@mail.ru>
parents:
12783
diff
changeset
|
683 |
* Fixed teleportation being able to teleport in land if you clicked across the wrap or bounce world edge |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
684 |
* Fixed turn not ending when sticky mine was trapped on rubberband |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
685 |
* Rope is now destroyed when attempting to shoot it through wrap or bouncy world edge |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
686 |
* Fixed possible to move rope angle below 0° while having secondary weapon selected |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
687 |
* Fixed molotov cocktails bouncing vertically off rubber |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
688 |
* Fixed sniper rifle disabling laser sight utility after using |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
689 |
* Fixed RC planes being able to collect frozen crates |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
690 |
* Fixed cake taking over 200 seconds to explode when its stuck and can't move |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
691 |
* Fixed Birdy descending into water when hog took damage or died before it got picked up |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
692 |
* Fixed player being able to switch to dying hog |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
693 |
* Various other fixes |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
694 |
|
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
695 |
Game engine (gameplay): |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
696 |
+ Fort Mode will now work with more than 2 teams |
11700
ea1097d7bd27
"divided teams" modifier will now work with more than 2 teams!
sheepluva
parents:
11530
diff
changeset
|
697 |
+ Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games) |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
698 |
+ Frozen hedgehogs can no longer be poisoned |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
699 |
+ AI hedgehogs can now use Bee, Vampirism and Time Box |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
700 |
+ Improved hedgehog spawns on maps that lack land mass or free space |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
701 |
+ Hogs no longer spawn on icy terrain |
12748 | 702 |
+ Temporarily suspend Heavy Wind mode while turn timer is not running |
703 |
+ Engine supports now really gigantic maps |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
704 |
* Fixed cursor often jumping back to screen center when putting target location while moving cursor |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
705 |
* Fixed team getting infinite ammo when stockpiling >= 100 ammo (max. finite ammo is now limited to 99) |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
706 |
* Fixed failure to collect crate across wrap world edge |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
707 |
* Remove buggy “/finish” chat command |
12790
abc9a99418cc
Fix ammo menu, placement and camera movement keys not working in ammo menu
Wuzzy <Wuzzy2@mail.ru>
parents:
12789
diff
changeset
|
708 |
* Fix key controls not working in ammo menu: ammo menu, placement, camera/cursor movement keys |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
709 |
* Various other fixes |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
710 |
|
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
711 |
Game engine (graphics, sounds and texts): |
11887
083c12795632
Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com>
parents:
11885
diff
changeset
|
712 |
+ Show indicator symbols at bottom right while extra damage or low gravity are active |
11920
d7d7f3a07db9
Add changelog entries for the timer color-coding and countdown sounds
Wuzzy <almikes@aol.com>
parents:
11909
diff
changeset
|
713 |
+ Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused |
d7d7f3a07db9
Add changelog entries for the timer color-coding and countdown sounds
Wuzzy <almikes@aol.com>
parents:
11909
diff
changeset
|
714 |
+ Play countdown sounds at 1-4 seconds turn time |
11783 | 715 |
+ Several new sound effects for weapons and utilities |
12169
869cf5f34700
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
Wuzzy <almikes@aol.com>
parents:
12168
diff
changeset
|
716 |
+ More ticker messages: Hog gets sick, king died, hog was resurrected, hog time travels (and returns), timeout, kamikaze |
12748 | 717 |
+ Small visual effects enhancements: Baseball bat, dynamite and more |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
718 |
+ Render graves behind everything else, so that they can't hide mines etc. |
11505 | 719 |
* Video recording functionality is restored |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
720 |
* Fixed screenshots being too bright if taken in quick succession |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
721 |
* Fixed hedgehog voices missing a response type (Justyouwait/"You're gonna pay for that") on some platforms (e.g. GNU/Linux) |
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
722 |
* Fixed SD flakes of themes not working if regular flakes were disabled |
11783 | 723 |
* Fixed Seduction's "Yoohoo!" sound not playing |
12165 | 724 |
* Fixed hedgehogs saying “Missed” when drowning enemy without dealing damage |
12176
29f1ea94488b
Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents:
12175
diff
changeset
|
725 |
* Fixed enemy saying "Missed” when giving poison without direct damage |
12292
93434ab299a0
Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents:
12286
diff
changeset
|
726 |
* Fixed hedgehogs not saying “Stupid” and not displaying announcer message for inflicting self-harm |
12175
9237bfb198c7
Fix time box tooltip saying it is not *yet* available in SD
Wuzzy <almikes@aol.com>
parents:
12169
diff
changeset
|
727 |
* Fixed incorrect time box tooltip when in Sudden Death |
12672
c98179b00740
Fix short sound breakdown shortly after using time box
Wuzzy <almikes@aol.com>
parents:
12671
diff
changeset
|
728 |
* Fixed short sound effect breakdown right after using a time box |
12676
2e6dcd97f085
No longer jiggle sticky mines if using portable portal device
Wuzzy <almikes@aol.com>
parents:
12672
diff
changeset
|
729 |
* Fixed sticky mine sound sometimes playing when shooting portable portal device when a sticky mine is placed on terrain |
12681
4e5e725f2c56
Fix hog holding nothing in hand when choosing napalm or piano strike
Wuzzy <almikes@aol.com>
parents:
12679
diff
changeset
|
730 |
* Fixed hedgehog holding nothing in hand when napalm or piano strike got selected |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
731 |
* Fixed excessive water splashes sometimes caused by mines |
11530 | 732 |
|
12074
b940c933830a
Update changelog for Highlander changes
Wuzzy <almikes@aol.com>
parents:
12066
diff
changeset
|
733 |
Highlander: |
b940c933830a
Update changelog for Highlander changes
Wuzzy <almikes@aol.com>
parents:
12066
diff
changeset
|
734 |
+ Show collected weapons after kill and play sound |
b940c933830a
Update changelog for Highlander changes
Wuzzy <almikes@aol.com>
parents:
12066
diff
changeset
|
735 |
+ Mission panel now shows all game modifiers (e.g. mines time, vampirism, etc.) |
12703
6726d5edfdfb
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Wuzzy <almikes@aol.com>
parents:
12692
diff
changeset
|
736 |
+ Loyal Highlander (optional): With “loyal=true” in script param, you only get weapons for enemy kills (clan kills don't count) |
12414
d43ded9a0c34
Remove IceGun from default Highlander weaponset
sheepluva
parents:
12412
diff
changeset
|
737 |
* Removed "Freezer"/IceGun from the default Highlander weaponset |
12074
b940c933830a
Update changelog for Highlander changes
Wuzzy <almikes@aol.com>
parents:
12066
diff
changeset
|
738 |
|
11783 | 739 |
Construction Mode: |
740 |
+ Added script parameter support: |
|
741 |
+ initialenergy: Amount of energy at start |
|
742 |
+ energyperround: New energy per round |
|
12092
9fe7eb1f7df2
Construction Mode: Turn crate limit into a script parameter
Wuzzy <almikes@aol.com>
parents:
12091
diff
changeset
|
743 |
+ maxenergy: Maximum allowed energy |
9fe7eb1f7df2
Construction Mode: Turn crate limit into a script parameter
Wuzzy <almikes@aol.com>
parents:
12091
diff
changeset
|
744 |
+ cratesperround: Maximum placable crates per round |
11943
a50cf6f5e3cd
Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents:
11938
diff
changeset
|
745 |
+ Completely reworked all in-game texts and descriptions |
12091
db5e12d623cc
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Wuzzy <almikes@aol.com>
parents:
12090
diff
changeset
|
746 |
* Fix rubber being placable inside land |
db5e12d623cc
Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
Wuzzy <almikes@aol.com>
parents:
12090
diff
changeset
|
747 |
* Fix invalid girder placement costing energy |
11943
a50cf6f5e3cd
Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents:
11938
diff
changeset
|
748 |
* Special tools like structure placer now have their own proper descriptions (instead of Air Attack description, etc.) |
11783 | 749 |
* Costs for weapon and utility crates were all equal |
12330
fc6bb8471882
Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com>
parents:
12327
diff
changeset
|
750 |
* Remove airplane cursor |
12682
b7fd7ab8ddf9
Construction Mode: Fix Lua error spam when using time box with filters on map
Wuzzy <almikes@aol.com>
parents:
12681
diff
changeset
|
751 |
* Fix Lua errors when hog goes to time travel while any filter is in map |
11783 | 752 |
* Many other fixes and tweaks |
753 |
||
11987
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
754 |
Racer and TechRacer: |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
755 |
+ Allow to only place 2 waypoints in Racer |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
756 |
+ Allow to remove Racer waypoints with precise key |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
757 |
+ New script parameters for Racer: |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
758 |
+ rounds: Number of rounds to play |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
759 |
+ waypointradius: Size of waypoints |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
760 |
+ maxwaypoints: Maximum allowed number of waypoints |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
761 |
+ Show correct ranking and times in stats screen of Racer and TechRacer |
12330
fc6bb8471882
Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com>
parents:
12327
diff
changeset
|
762 |
* Fix description and icon of waypoint placement tool in Racer |
fc6bb8471882
Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com>
parents:
12327
diff
changeset
|
763 |
* Remove airplane cursor in Racer |
11987
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
764 |
* Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
765 |
* Fixed TechRacer not recording finish if time was >= 100s |
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
766 |
|
12066 | 767 |
WxW: |
768 |
+ Support for multiple sets of walls per map |
|
769 |
+ Add optional “Crate Before Attack” rule |
|
770 |
+ Add optional “All But Last” rule |
|
771 |
+ Add optional “Kill The Leader” rule |
|
772 |
+ Script parameter support (see Lua file comment for documentation) |
|
773 |
+ Possible to set max. number of weapons in game (script parameter only) |
|
774 |
+ Menu can be disabled (with script parameter “menu=false”) for insant game start |
|
775 |
+ Possible to set number of crates per turn |
|
776 |
+ Ropes, ShoppaKing, ShoppaHell and ShoppaNeon can now be played with the classic left and right walls |
|
777 |
+ Allows almost all game modifiers to be changed, the only exception is crate probabilities |
|
778 |
+ New wall sets for Ropes, ShoppaNeon, ShoppaDesert, ShoppaWild, ShoppaKing and ShoppaHell. |
|
779 |
+ Basic support for a bunch of Shoppa maps |
|
780 |
+ Fully functional even without a map border |
|
781 |
+ More sound effects |
|
782 |
+ More helpful mission display after configuration has been accepted |
|
783 |
+ Hide “Surf Before Crate” setting if surfing is disabled for this map, or the bottom is active and water never rises |
|
784 |
+ Hide walls setting if script does not provide walls for map yet |
|
785 |
+ Freeze crates at turn start if Walls Before Crate or Surf Before Crate is enabled (they unfreeze if you met requirements) |
|
786 |
+ Allow toggling the radar with Switch Hog key while roping or rope selected |
|
787 |
* No smoke when hog is near near a WxW wall but walls need not to be touched |
|
788 |
* Fix other player being able to change the menu config in the short period before the first turn |
|
789 |
||
12051
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
790 |
Tumbler: |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
791 |
+ Script parameter support: |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
792 |
+ spawnbarrels: New barrels per turn |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
793 |
+ spawnmines: New mines per turn |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
794 |
+ ammoflamer: Initial Flamer fuel |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
795 |
+ ammobarrel: Initial Barrel Launcher ammo |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
796 |
+ ammomine: Initial Mine Deployer ammo |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
797 |
+ minetimerplaced: Mine timer (ms) of mines dropped from Mine Deployer |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
798 |
+ bonustime: Bonus time (s) in utility crates |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
799 |
+ bonusflames: Bonus Flamer fuel in ammo crates |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
800 |
+ chanceammo: Per-turn % chance of an ammo crate drop |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
801 |
+ chancetime: Per-turn % chance of an utility crate (extra time) drop |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
802 |
+ Alternative weapon selection with slot keys (F1, F2, F3) |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
803 |
+ Add mine/barrel launch sounds |
12053 | 804 |
+ Add countdown sounds |
12051
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
805 |
+ Rewrote mission description and captions |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
806 |
+ Sound and message when trying to fire empty weapon |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
807 |
* Permanently disable some game modifiers which won't work together with this |
05a968518a56
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
Wuzzy <almikes@aol.com>
parents:
12050
diff
changeset
|
808 |
|
12060
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
809 |
Space Invasion: |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
810 |
+ Show actual scores in stats screen, and a proper graph |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
811 |
+ Show a couple of “awards” (snarky comments) in stats screen |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
812 |
+ Remove bonuses “Boom!”, “BOOM!” and “BOOM!! BOOM!! BOOM!!” for balancing reasons |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
813 |
+ Script parameter support: |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
814 |
+ rounds: Number of rounds |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
815 |
+ shield: Initial shield |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
816 |
+ barrels: Initial barrel ammo |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
817 |
+ pings: Available radar pings |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
818 |
+ timebonus: Time bonus for red drones |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
819 |
+ barrelbonus: Ammo bonus for green invaders |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
820 |
+ shieldbonus: Shield bonus for purple invaders |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
821 |
+ forcetheme: Set to “true” to use the selected theme instead of EarthRise |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
822 |
+ Complete rewrite of almost all messages and the mission panel |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
823 |
+ More event messages |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
824 |
+ Show current score in HUD (white number) |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
825 |
+ Stop overwriting most game scheme’s parameters |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
826 |
+ Disable weapon scheme |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
827 |
+ More sounds: Empty ammo, countdown, throw, kamikaze, radar ping, explosion |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
828 |
* Fix explosion being drawn twice when colliding with invader |
3ffb261af4e8
Update changelog for Space Invasion
Wuzzy <almikes@aol.com>
parents:
12053
diff
changeset
|
829 |
|
12039
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
830 |
HedgeEditor: |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
831 |
+ Dud mine placement mode |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
832 |
+ Allow to select frames in sprite placement mode |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
833 |
+ New placable sprite: sprTargetBee |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
834 |
+ Complete rewrite of all help texts |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
835 |
+ Allow to add and subtract health |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
836 |
+ Add more convenient start values (e.g. for health) |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
837 |
+ Allow to set timer of sticky mines |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
838 |
+ Health crates can now have 0 health |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
839 |
+ Hog and team names (from identity modes) are now translatable |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
840 |
+ Show health/timer above health crates, barrels, mines, sticky mines and air mines |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
841 |
+ Allow to toggle health/timer display with Precise+3 |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
842 |
+ Allow to toggle main help at any time with Precise+1 |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
843 |
* Add proper description and name for the gear placement tool (no more fake air attack) |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
844 |
* Fix many issues with exported files |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
845 |
* Fix placement mode being changable when gear placement tool is not selected |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
846 |
* Make land gun spawn in utility crates instead of weapon crates |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
847 |
* Stop aggressively showing the mission panel after any button press |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
848 |
* Fix placement modes sometimes showing “nil” in caption |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
849 |
* Fix girder sprite being displayed at top left for no reason |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
850 |
* Ammo names are not hardcoded anymore (no more double work for translators) |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
851 |
* Fix many missing or poor-quality texts for translation |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
852 |
* Fix error when trying to set ShoppaBalance rank without anything selected |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
853 |
* Don't show misleading circle when placing girder/rubber |
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
854 |
* Disable timer keys 2-4 in rubber placement mode |
12327
8ab7572e074b
Clean up HedgeEditor HWP mess, fix broken/outdated graphics
Wuzzy <almikes@aol.com>
parents:
12323
diff
changeset
|
855 |
* Fix incorrect weapon crate preview of air attack, drill strike and napalm |
12039
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
856 |
|
12748 | 857 |
Other styles and schemes: |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
858 |
+ The Specialists: Saints get low gravity |
12748 | 859 |
+ Capture The Flag: Setting number of captures with script parameter “captures=<number>” |
860 |
+ Mutant: Show appropriate ranking and graph in stats screen |
|
861 |
+ Shoppa: Don't place air mines |
|
862 |
* Capture the Flag: Fix flag of first team spawning at second hog instead of first |
|
863 |
* Gravity: Using the low gravity *utility* had no effect. Now it halves the base gravity of the style |
|
12079
8f222872d432
Disable SD for a couple of scripts and mission maps
Wuzzy <almikes@aol.com>
parents:
12076
diff
changeset
|
864 |
* Disable Sudden Death for good in Shoppa game scheme, some game styles and mission maps |
11987
279b3ba8d3bd
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com>
parents:
11983
diff
changeset
|
865 |
|
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
866 |
A Classic Fairytale: |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
867 |
+ Mission 4: Add infinite skip |
12610
dd0fb5b15567
ACF5: Spare traitor's life with skip instead of precise
Wuzzy <almikes@aol.com>
parents:
12609
diff
changeset
|
868 |
+ Mission 5: Spare traitor's life with Skip instead of Precise |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
869 |
+ Mission 6: Add alternate dialogues when killing cyborgs before collecting the crates |
12798
fdb3730aa0e2
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
Wuzzy <Wuzzy2@mail.ru>
parents:
12793
diff
changeset
|
870 |
+ Mission 6: Give hero only a portal gun at the final portal seqment, remove the large amount of crate drops |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
871 |
+ All missions: Clarify mine timers |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
872 |
* Mission 1: Leap of faith: Hog was able to walk to the right and get stuck |
12545
9c3ff4ffd4f3
ACF1: Fix various problems with the parachute section
Wuzzy <almikes@aol.com>
parents:
12543
diff
changeset
|
873 |
* Mission 1: Leap of faith: Teleport player back to mole when failing |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
874 |
* Mission 2: Fix crash when trying to open ammo menu in opening sequence |
12553
a401aec4df64
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
Wuzzy <almikes@aol.com>
parents:
12550
diff
changeset
|
875 |
* Mission 2: Fix game sometimes getting stuck after walking back to Leaks A Lot |
12774
eed03e531823
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
Wuzzy <Wuzzy2@mail.ru>
parents:
12773
diff
changeset
|
876 |
* Mission 2: Fix breakages when heroes died before a new sequence, or together with enemies |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
877 |
* Mission 2: Remove restart option when cooperating with cyborg; it messed up things too much |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
878 |
* Mission 3: Fix various Lua errors when playing with 2 hogs and one of them dies |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
879 |
* Mission 3: Fix broken end sequence after killing cyborg or princess |
12543
9fda510f0bc4
ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
Wuzzy <almikes@aol.com>
parents:
12542
diff
changeset
|
880 |
* Mission 3: Fix broken sequence of princess being caged |
12542
9d069efefe52
ACF, mission 3: Put in 3 girders per girder crate
Wuzzy <almikes@aol.com>
parents:
12536
diff
changeset
|
881 |
* Mission 3: All girder crates now have 3 girders each |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
882 |
* Mission 5: Fix crash when skipping animation while the cyborg talks before the 3rd wave of cannibals starts |
12750
6cec6b881a1c
ACF mission 5: Take away switch and always play with deployed hog in final mission stage
Wuzzy <Wuzzy2@mail.ru>
parents:
12749
diff
changeset
|
883 |
* Mission 5: Make sure the player can only play with one hog after the cyborg imprisoned the other natives |
12779
1f8a62d1609d
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
Wuzzy <Wuzzy2@mail.ru>
parents:
12778
diff
changeset
|
884 |
* Mission 5: Fix final animation being stuck if cyborg's way to the left is blocked |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
885 |
* Mission 6: Block off left cave entrance to stop player to just rope all the way around |
12511
15e9ef8be44f
ACF mission 6: Fix incorrect crate types (weapon vs utility)
Wuzzy <almikes@aol.com>
parents:
12507
diff
changeset
|
886 |
* Mission 6: Fix mines not being able to get triggered in first turn |
12783
7849398ec0fa
Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
Wuzzy <Wuzzy2@mail.ru>
parents:
12782
diff
changeset
|
887 |
* Mission 8: Fix Lua error message at the very beginning and error spam in intro sequence |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
888 |
* Mission 10: Fix mission becoming unplayable when all hogs except the traitor died |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
889 |
* All missions: Add missing texts for translation |
12511
15e9ef8be44f
ACF mission 6: Fix incorrect crate types (weapon vs utility)
Wuzzy <almikes@aol.com>
parents:
12507
diff
changeset
|
890 |
* All missions: Fix incorrect crate types |
12545
9c3ff4ffd4f3
ACF1: Fix various problems with the parachute section
Wuzzy <almikes@aol.com>
parents:
12543
diff
changeset
|
891 |
* All missions: Rewrite mission texts to state missions more clearly |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
892 |
* Fix swapped mission preview images of missions 2 and 3 |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
893 |
|
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
894 |
A Space Adventure: |
12573
a778c1bb032e
ASA: Explain team abbreviations + update changelog
Wuzzy <almikes@aol.com>
parents:
12567
diff
changeset
|
895 |
+ Side missions save and show your personal best successes (e.g. fastest finish in Hard Flying) |
12575
0c5ce463949b
ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents:
12573
diff
changeset
|
896 |
+ Spacetrip: Show 2 flowers over fully completed planets (with side missions) |
12573
a778c1bb032e
ASA: Explain team abbreviations + update changelog
Wuzzy <almikes@aol.com>
parents:
12567
diff
changeset
|
897 |
+ All missions: Add skip where it doesn't hurt |
a778c1bb032e
ASA: Explain team abbreviations + update changelog
Wuzzy <almikes@aol.com>
parents:
12567
diff
changeset
|
898 |
+ All missions: Clarify mine timers |
12575
0c5ce463949b
ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents:
12573
diff
changeset
|
899 |
+ All missions: Improve displaying behaviour of mission panel |
0c5ce463949b
ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents:
12573
diff
changeset
|
900 |
+ All missions: Change team colors |
12577
e2b5c6e805e8
A Space Adventure: Remove or shorten intro sequences of side missions
Wuzzy <almikes@aol.com>
parents:
12576
diff
changeset
|
901 |
+ Side missions: Remove or shorten intro sequences |
e2b5c6e805e8
A Space Adventure: Remove or shorten intro sequences of side missions
Wuzzy <almikes@aol.com>
parents:
12576
diff
changeset
|
902 |
+ Side missions: Generous ready time to give more time to read the mission panel |
12583
da2bdc34bb1c
ASA, fruit02: Fail mission if player let wrong hog collect device part
Wuzzy <almikes@aol.com>
parents:
12579
diff
changeset
|
903 |
+ Getting to the device: Put device part in a real crate, improve some dialogues |
12594
d8adae379d3c
A Space Adventure: Add outro sequence / epilogue in the final mission
Wuzzy <almikes@aol.com>
parents:
12583
diff
changeset
|
904 |
+ Final mission: Add outro sequence instead of instantly quitting |
12609 | 905 |
+ Bad timing: Improve messaging and choice dialog |
12560
2f7274e5e090
Update ChangeLog for ASA, increase spacetrip turn time to 20s
Wuzzy <almikes@aol.com>
parents:
12553
diff
changeset
|
906 |
* Spacetrip: Fix various bugs and logic flaws in the initial mission |
12532
3e6e7b258a33
ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
Wuzzy <almikes@aol.com>
parents:
12528
diff
changeset
|
907 |
* A frozen adventure: Fix bazooka and excess freezers (>6) not retained over checkpoints |
3e6e7b258a33
ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
Wuzzy <almikes@aol.com>
parents:
12528
diff
changeset
|
908 |
* A frozen adventure: Fix and improve poorly written messages |
12528
7b32e83aaf48
ASA, Getting to the device: Add fake crate for the device part with proper collect message
Wuzzy <almikes@aol.com>
parents:
12526
diff
changeset
|
909 |
* Getting to the device: Add real crate and correct message for collecting device part |
7b32e83aaf48
ASA, Getting to the device: Add fake crate for the device part with proper collect message
Wuzzy <almikes@aol.com>
parents:
12526
diff
changeset
|
910 |
* Getting to the device: Remove checkpoints. There was a good chance for these missions to become unwinnable |
7b32e83aaf48
ASA, Getting to the device: Add fake crate for the device part with proper collect message
Wuzzy <almikes@aol.com>
parents:
12526
diff
changeset
|
911 |
* Searching in the dust: Remove checkpoints. See above. |
12526
6115bf1156ec
ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
Wuzzy <almikes@aol.com>
parents:
12521
diff
changeset
|
912 |
* Searching in the dust: Fix Hog Solo dropping straight down when roping near smuggler |
6115bf1156ec
ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
Wuzzy <almikes@aol.com>
parents:
12521
diff
changeset
|
913 |
* Searching in the dust: Fix incorrect messages after collecting device part |
12564
6a8c90a53249
ASA,desert03: Fix no victory after destroying all targets
Wuzzy <almikes@aol.com>
parents:
12560
diff
changeset
|
914 |
* Precise flying: Fix victory not being recognized, also wait for flames to settle before losing |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
915 |
* Hard Flying: Fix ending in a Lua error |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
916 |
* The First Stop: Fix stats screen showing teams twice |
12567
459543ef9b1b
ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents:
12564
diff
changeset
|
917 |
* Fruit planet: Fix “Precise shooting” disappearing directly after completing “Bad timing” |
459543ef9b1b
ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents:
12564
diff
changeset
|
918 |
* Fruit planet: Fix “Getting to the device” not visible when landing on fruit planet with first main mission completed only |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
919 |
* Killing The Specialists: Fix killing hog with Deagle gave you chance to use another weapon in same turn |
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
920 |
* Fix weird behaviour when walking right before the first animation in most missions |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
921 |
* Fix a couple of texts being untranslatable |
12534
34a91e2b927e
ASA, death01: Slightly change professor's response if he got killed on the moon
Wuzzy <almikes@aol.com>
parents:
12532
diff
changeset
|
922 |
* Fix a variety of minor logic flaws in the story |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
923 |
* Fix typos |
12511
15e9ef8be44f
ACF mission 6: Fix incorrect crate types (weapon vs utility)
Wuzzy <almikes@aol.com>
parents:
12507
diff
changeset
|
924 |
* All missions: Fix incorrect crate types |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
925 |
|
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
926 |
Missions: |
12228 | 927 |
+ New scenario: Teamwork 2 |
12230 | 928 |
+ New scenario: Big Armory |
12228 | 929 |
+ New training: Basic Flying Saucer Training |
11783 | 930 |
+ Rope-Knocking Challenge was improved (now awards score based on kills and time; taunts for knocking out hedgehogs) |
12050
daf63e2a21d2
Rewrite some help texts in the basic rope training mission
Wuzzy <almikes@aol.com>
parents:
12046
diff
changeset
|
931 |
+ Rewrote some help texts in basic rope training |
12084
ccab0d396a7f
Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
Wuzzy <almikes@aol.com>
parents:
12079
diff
changeset
|
932 |
+ Graphical effect (black bars) while in cut scenes |
12330
fc6bb8471882
Update more HWPs: Knockball, Racer, Construction Mode
Wuzzy <almikes@aol.com>
parents:
12327
diff
changeset
|
933 |
+ Change description and icon for baseball bat in Knockball mission map |
12729
4e0e59255856
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
Wuzzy <Wuzzy2@mail.ru>
parents:
12728
diff
changeset
|
934 |
+ Sniper rifle target practice: Dynamite blows up quicker, can also skip with precise key |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
935 |
* Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
12622
07fdda8c13a2
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Wuzzy <almikes@aol.com>
parents:
12610
diff
changeset
|
936 |
* TrophyRace: Fix hedgehogs not being eliminated anymore after one hog skipped or ran out of time |
11783 | 937 |
* Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
11784 | 938 |
* Fixed Target Practice missions getting stuck when a target dropped into water |
12653
1215fd246e08
Climb Home: Fix game getting stuck when player reaches home
Wuzzy <almikes@aol.com>
parents:
12651
diff
changeset
|
939 |
* Climb Home: Fix game getting stuck when a player reached home in multiplayer |
1215fd246e08
Climb Home: Fix game getting stuck when player reaches home
Wuzzy <almikes@aol.com>
parents:
12651
diff
changeset
|
940 |
* Climb Home: Fix Lua error messages and broken stats screen |
12727
23fb2179945f
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
Wuzzy <Wuzzy2@mail.ru>
parents:
12710
diff
changeset
|
941 |
* Sniper rifle target practice: Fix targets spawning twice in dynamite scenes |
12728
745d5c9a3abc
Sniper rifle training: Fix general camera weirdness
Wuzzy <Wuzzy2@mail.ru>
parents:
12727
diff
changeset
|
942 |
* Sniper rifle target practice: Fix auto-camera generally behaving weird |
11783 | 943 |
|
944 |
Frontend: |
|
11960
c933f2257020
Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com>
parents:
11945
diff
changeset
|
945 |
+ Campaign screen shows which campaigns and missions you've completed so far |
11972
4aeec1597621
Update changelog about mission tabs
Wuzzy <almikes@aol.com>
parents:
11966
diff
changeset
|
946 |
+ Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task) |
12076
543bc82e1e28
Move some changelog entries to the correct categories
Wuzzy <almikes@aol.com>
parents:
12075
diff
changeset
|
947 |
+ Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts. |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
948 |
+ Menu screens got few new icons and many other tweaks, e.g. larger dropdown lists for easier access |
11856 | 949 |
+ Additional button for just randomizing theme that will not change your selected map |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
950 |
+ Randomizing map/theme in online mode will not include DLC content |
12243
8a6a40f2e3dc
Update changelog regarding team updates
Wuzzy <almikes@aol.com>
parents:
12233
diff
changeset
|
951 |
+ New teams start with a random grave and fort |
12634
91e55ce06ffc
Reduce number of initial teams: 4 human, 2 AI teams
Wuzzy <almikes@aol.com>
parents:
12633
diff
changeset
|
952 |
+ Hedgewars creates 4 human teams and 2 computer teams on its first launch |
12248
07f67ee424dc
Add buttons to randomize hats and hog names only
Wuzzy <almikes@aol.com>
parents:
12245
diff
changeset
|
953 |
+ Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately |
12505
82c75a317d48
Randomized teams now can have any random hats (not just from types.ini)
Wuzzy <almikes@aol.com>
parents:
12495
diff
changeset
|
954 |
+ “Random team” button is now able to randomly select from all available hats |
12666
1d25f5555c38
Names of new or copied game schemes are now unique
Wuzzy <almikes@aol.com>
parents:
12665
diff
changeset
|
955 |
+ Creating new game/weapon schemes guarantees unique names |
12686 | 956 |
+ Custom maps and styles are now marked with an icon instead of an asterisk |
12685
ad1fd7ae479d
Mark custom maps/forts/scripts with circle icon instead of icon
Wuzzy <almikes@aol.com>
parents:
12684
diff
changeset
|
957 |
+ Mark custom forts in team editor |
12741 | 958 |
+ Room host can delegate room control to other player by rightclick |
12748 | 959 |
+ Switch from HTTP to HTTPS where possible |
12579
0411e04cf12a
Fix stats screen caption showing only one winner if multiple teams have won
Wuzzy <almikes@aol.com>
parents:
12577
diff
changeset
|
960 |
* Fix flag being selectable for computer players although it had no effect |
11960
c933f2257020
Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com>
parents:
11945
diff
changeset
|
961 |
* Campaign screen does no longer show AI-controlled teams |
c933f2257020
Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com>
parents:
11945
diff
changeset
|
962 |
* Campaign names and campaign mission names can now be translated |
11903 | 963 |
* Creating randomized teams now randomizes (almost) every aspect |
964 |
* Fixed mostly broken descriptions for multiplayer mission maps |
|
11856 | 965 |
* Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default |
12165 | 966 |
* Fix language names in language list being always in English |
12217
a6cd48b8ef61
Prevent frontend from starting game w/ >48 hogs
Wuzzy <almikes@aol.com>
parents:
12191
diff
changeset
|
967 |
* Prevent starting game with >48 hogs (because engine doesn't support it yet) |
12491
24cd4840d3e2
Fix the key for toggling team bars being incorrectly described in the settings page
Wuzzy <almikes@aol.com>
parents:
12489
diff
changeset
|
968 |
* Fix the key for toggling team bars being incorrectly described |
12579
0411e04cf12a
Fix stats screen caption showing only one winner if multiple teams have won
Wuzzy <almikes@aol.com>
parents:
12577
diff
changeset
|
969 |
* Fix caption of stats screen showing only one winner if multiple teams have won |
12639
2473b03629c8
Remove broken “Play again” button in stats page after an online game
Wuzzy <almikes@aol.com>
parents:
12637
diff
changeset
|
970 |
* Remove broken “Play again” button appearing in stats page after an online game |
12665
5664ec82aed7
Rework weapon scheme handling in frontend and fix a couple of bugs
Wuzzy <almikes@aol.com>
parents:
12664
diff
changeset
|
971 |
* Weapons scheme editor: When leaving, it no longer flickers and the selection is not reset to Default |
12669
bc34fc75670e
Fix old team name not being removed after renaming team in frontend
Wuzzy <almikes@aol.com>
parents:
12666
diff
changeset
|
972 |
* Team editor: Fix old team being retained when renaming a team |
12670
967990d958bc
Fix possibility to accidentally destroy team by entering an already existing team name
Wuzzy <almikes@aol.com>
parents:
12669
diff
changeset
|
973 |
* Team editor: Automatically rename team when leaving team editor page with an already used team name |
12799
e6af1eb9e8ce
Fix broken cancel button on the login window (bug 373)
Wuzzy <Wuzzy2@mail.ru>
parents:
12798
diff
changeset
|
974 |
* Fix broken cancel button in the login window |
11783 | 975 |
|
11872 | 976 |
Content Creation: |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
977 |
+ Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and a comma) before the first rect |
12168
666e18b1ca32
Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents:
12165
diff
changeset
|
978 |
+ Theme objects can now be placed on water (by setting first in-land rectangle to 0,0,0,0) |
11872 | 979 |
+ Themes can now use flakes with negative falling speed (rising flakes) |
11875 | 980 |
+ Themes can now contain custom sound files: splash.ogg Droplet1.ogg Droplet2.ogg Droplet3.ogg skip.ogg |
12165 | 981 |
+ Themes can now have mirrored clouds and flakes: CloudsL.png, SDCloudsL.png, FlakeL.png, SDFlakeL.png |
12191
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12176
diff
changeset
|
982 |
+ Water in themes supports custom animation and flow speed with water-animation and sd-water-animation in theme.cfg |
11903 | 983 |
+ Simplified hat format for unanimated hats; a single 32×32 image is enough. For clan hats, use size 64×32, with the color overlay at the right |
12382
95fc84a9837e
Update ChangeLog.txt, mostly for campaign bugfixes
Wuzzy <almikes@aol.com>
parents:
12371
diff
changeset
|
984 |
+ Ammos.png and Ammos_bw.png in HWPs are now overlayed over the base images; use transparent icons to keep them unchanged from the original |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
985 |
+ Custom Sudden Death background tint for themes with sd-tint |
12163
9b5748fa7974
Set default theme water color to blue
Wuzzy <almikes@aol.com>
parents:
12152
diff
changeset
|
986 |
* Default water color was black instead of blue |
11872 | 987 |
|
12191
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12176
diff
changeset
|
988 |
Translations: |
12833
8cc3b6373351
Update translations mentioned in changelog
Wuzzy <Wuzzy2@mail.ru>
parents:
12831
diff
changeset
|
989 |
+ Complete translations: German, Polish |
15398
cd8a918bd0df
For Hungarian update: Update changelog, credits and German translation
Wuzzy <Wuzzy2@mail.ru>
parents:
15397
diff
changeset
|
990 |
+ Major translation updates: Scottish Gaelic, Italian, Hungarian |
12191
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12176
diff
changeset
|
991 |
+ Loading screen can now be translated |
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12176
diff
changeset
|
992 |
+ A few window titles can be translated |
12266
d50523b2eae8
Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com>
parents:
12264
diff
changeset
|
993 |
+ Campaign names and campaign mission names can be translated |
d50523b2eae8
Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com>
parents:
12264
diff
changeset
|
994 |
+ A Classic Fairytale, missions 8 and 10 can now be translated |
12191
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12176
diff
changeset
|
995 |
* Built-in texts from Qt (e.g. “cut”, “paste”, “copy”) in frontend weren't translated |
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12176
diff
changeset
|
996 |
* Remove text from mission images to make them language-neutral |
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12176
diff
changeset
|
997 |
* Fix English-only language/country names in language selection |
12266
d50523b2eae8
Update changelog regarding translations and rubber duck
Wuzzy <almikes@aol.com>
parents:
12264
diff
changeset
|
998 |
* Fix very, very broken mission map descriptions |
12191
5c6e7fd5af29
Update changelog: Water anim., translations
Wuzzy <almikes@aol.com>
parents:
12176
diff
changeset
|
999 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1000 |
Lua API: |
11520 | 1001 |
+ New call: SetCinematicMode(enable) -- e.g. for cutscenes etc. |
11945
1e58845fa3c1
Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com>
parents:
11943
diff
changeset
|
1002 |
+ New call: GetAmmoName(ammoType [, ignoreOverwrite]) -- returns the localized name for the specified ammoType |
11880
2eac7a96b342
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents:
11879
diff
changeset
|
1003 |
+ New call: GetVisualGearType(vgUid) -- returns the visual gear type |
11943
a50cf6f5e3cd
Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents:
11938
diff
changeset
|
1004 |
+ New call: SetAmmoTexts(ammoType, name, caption, description) -- Overwrite displayed name and description of an ammo type |
a50cf6f5e3cd
Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com>
parents:
11938
diff
changeset
|
1005 |
+ New call: SetAmmoDescriptionAppendix(ammoType, descAppend) -- Append a custom text to the description of an ammo type without overwriting it |
12046 | 1006 |
+ New call: GetHogFort(gearUid) -- Returns the name of the fort of the hog's team |
12090 | 1007 |
+ New call: PlaceRubber(x, y, frameIdx) -- Places a rubber |
12332
657a8d63c99d
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents:
12330
diff
changeset
|
1008 |
+ New call: SendGameResultOff() -- Disable the game automatically setting a game result in the stats screen |
657a8d63c99d
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents:
12330
diff
changeset
|
1009 |
+ New call: SendRankingStatsOff() -- Disable the game automatically filling the team rankings in the stats screen |
657a8d63c99d
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents:
12330
diff
changeset
|
1010 |
+ New call: SendAchievementsStatsOff() -- Disable the game automatically populating the bullet point list in the “Details” section on the stats screen |
12536
e54039ea3934
New Lua API function: GetTeamStats, to get team stats
Wuzzy <almikes@aol.com>
parents:
12534
diff
changeset
|
1011 |
+ New call: GetTeamStats(teamname) -- Returns a table of team stats |
12286
b4dde7035fe2
New Lua call: EndTurn to end turn
Wuzzy <almikes@aol.com>
parents:
12278
diff
changeset
|
1012 |
+ New call: EndTurn([noTaunts]) -- Ends the current turn |
11880
2eac7a96b342
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents:
11879
diff
changeset
|
1013 |
+ New hook: onVisualGearAdd(vgUid) -- called when a visual gear is added |
2eac7a96b342
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com>
parents:
11879
diff
changeset
|
1014 |
+ New hook: onVisualGearDelete(vgUid) -- called when a visual gear is deleted |
12165 | 1015 |
+ New hook: onUsedAmmo(ammoType) -- called when ammo has been finished using (e.g. after both shotgun shots) |
11963
0c1420aaa59e
Expose number of air mines in Lua variable AirMinesNum
Wuzzy <almikes@aol.com>
parents:
11960
diff
changeset
|
1016 |
+ New variable: AirMinesNum -- Number of air mines being placed on a medium-sized map |
11879
c6eafb6f2735
Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com>
parents:
11875
diff
changeset
|
1017 |
+ New variable: WorldEdge -- World edge type (weNone, weWrap, weBounce, weSea) |
12301
46e1e25fec5e
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
Wuzzy <almikes@aol.com>
parents:
12300
diff
changeset
|
1018 |
+ New variable: AmmoTypeMax -- Maximum ammo type ID (useful to iterate through all ammo types, starting by 0) |
12576
1fb961480b3c
Lua API: Add ReadyTimeLeft variable
Wuzzy <almikes@aol.com>
parents:
12575
diff
changeset
|
1019 |
+ New variable: ReadyTimeLeft -- Remaining ready time, 0 if turn in progress. Can be set in onNewTurn |
12039
4524df2f7231
Update changelog for the recent HedgeEditor updates
Wuzzy <almikes@aol.com>
parents:
11987
diff
changeset
|
1020 |
+ Locale library: loc_noop -- Mark string for translation but don't translate it |
12088
1da37e2ba6fd
Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
Wuzzy <almikes@aol.com>
parents:
12084
diff
changeset
|
1021 |
+ Animate library: AnimInit([startAnimating]) -- New parameter startAnimating: if true, will start game in cinematic mode with most controls disabled. Must play an animation after that |
12594
d8adae379d3c
A Space Adventure: Add outro sequence / epilogue in the final mission
Wuzzy <almikes@aol.com>
parents:
12583
diff
changeset
|
1022 |
+ Animate library: AnimSetInputMask(extraInputMask) -- Set input mask in a manner comptible with the Animate library |
12778
cb29ec085767
Animate library: Add new parameter maxMoveTime to AnimMove
Wuzzy <Wuzzy2@mail.ru>
parents:
12774
diff
changeset
|
1023 |
+ Animate library: AnimMove(gear, dir, posx, posy, [maxMoveTime]) -- new optional parameter maxMoveTime. If hog did not reach its destination within maxMoveTime milliseconds, animation stops and hog is just teleported there |
12748 | 1024 |
+ Gear values: “Boom” -- used to modify explosion size and/or damage for most gears |
1025 |
+ 8 overridable custom sprites/sounds: sprCustom1-sprCustom8, sndCustom1-sndCustom8 |
|
12360
a775a61e02ab
Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
Wuzzy <almikes@aol.com>
parents:
12332
diff
changeset
|
1026 |
* Fixed call: HideHog(gear) -- Fix crash when gear is invalid. Returns true on success or false otherwise |
12371
2b1dd699b371
Lua: Fix SwitchHog breaking the ammo menu of the new hog
Wuzzy <almikes@aol.com>
parents:
12360
diff
changeset
|
1027 |
* Fixed call: SwitchHog(gear) -- Fix new hog being unable to open ammo menu |
12165 | 1028 |
* Removed call: SetAmmoStore -- Old undocumented function of questional use, has never been used |
12749
1df909b46c05
Lua API: Fix Goals text being cut off at ca. 255 characters
Wuzzy <Wuzzy2@mail.ru>
parents:
12748
diff
changeset
|
1029 |
* Fixed variable: Goals -- Fix Goals text being cut off at ca. 255 characters |
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1030 |
* Fix huge numbers having sign errors on 64-bit architectures |
11277
d63ef6afabe3
make hammer non-lethal again (as requested by unC0Rr)
sheepluva
parents:
11243
diff
changeset
|
1031 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1032 |
====================== 0.9.22 ====================== |
11243 | 1033 |
+ New Weapon / Map object: AirMine (floating mine that will follow nearby hedgehogs) |
11034
a9bafac12634
Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com>
parents:
11005
diff
changeset
|
1034 |
+ Extensive changes to TechRacer: Variable terrain types, enhanced parameters, hwmap interpreter, fuel limiter, etc. |
12658 | 1035 |
+ HedgeEditor - create missions/etc. in-game! see https://hedgewars.org/HedgeEditor |
10962 | 1036 |
+ Map previews can now take script parameters into account and preview waypoints in TechRacer |
10960 | 1037 |
+ Added a couple new flags |
11243 | 1038 |
+ Various tweaks to the interface and in-game chat |
11280 | 1039 |
+ Divided teams options will now just be ignored when more/less than 2 teams/clans, instead of displaying a fatal error |
11034
a9bafac12634
Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com>
parents:
11005
diff
changeset
|
1040 |
+ Added 6 TechRacer maps to TechMaps |
a9bafac12634
Add Wuzzy's SpeedShoppa challenges.
mikade <redgrinner@gmail.com>
parents:
11005
diff
changeset
|
1041 |
+ Added 3 SpeedShoppa Challenges: Shoppa Love, Ropes and Crates, The Customer is King |
11039
cd4b0851b060
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
sheepluva
parents:
11035
diff
changeset
|
1042 |
+ Hammer damage is now rounded up. This means it can be used to execute hedgehogs with only 1 hp. |
11035
8c665914da2a
May He Improve Our Graphics Forevermore
mikade <redgrinner@gmail.com>
parents:
11034
diff
changeset
|
1043 |
+ Improved "Art" theme. |
10960 | 1044 |
* Generated bridges/girders are now connected better to the land mass |
1045 |
* Fixed rubberband sprite |
|
11243 | 1046 |
* Fixed Wind-Indicator being wrong in certain situations |
1047 |
* Melon Bomb Pieces now bounce on Rubberband |
|
1048 |
* Reduced menu music volume |
|
11003 | 1049 |
* The game will now fallback to default voicepack if a team's voicepack is not locally installed. (Instead of rendering team voiceless) |
11039
cd4b0851b060
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
sheepluva
parents:
11035
diff
changeset
|
1050 |
* Hammer now does more damage when the Extra-Damage utility is used |
10960 | 1051 |
* Many other bug fixes |
1052 |
||
11243 | 1053 |
Lua-API: |
1054 |
+ New map parameter: MapFeatureSize -- numeric representation of detail slider below map preview; use within onGameInit()/onPreviewInit() |
|
11412 | 1055 |
+ New functions: SetMaxBuildDistance([ distInPx ]) -- specify how many pixels away a hedgehog can still place girders/etc. set to 0 for no limit; call with no param to reset to default, |
11243 | 1056 |
+ New hook: onSuddenDeath() -- called by engine when sudden death begins |
11412 | 1057 |
+ Parameters are now optional for the generic gear setters. i.e. - SetVisualGearValues(gear, x, y). nil values are skipped and not set. |
1058 |
+ PlaceSprite can now set land type (bouncy, indestructible, ice etc), colour the sprite, flip the sprite, and place the sprite behind existing land. |
|
1059 |
+ EraseSprite. Can flip and selectively erase based on land flags. |
|
1060 |
+ More of the gear structure values are now accessible in the generic gear getter/setter. |
|
11243 | 1061 |
* Previously missing gear states are now available (gstSubmersible, gstFrozen and gstNoGravity) |
1062 |
* Fixed OnHogAttack giving the incorrect AmmoType (amNothing) under certain conditions |
|
1063 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1064 |
====================== 0.9.21 ====================== |
10516 | 1065 |
+ New type of randomly generated maps: Perlin Maps. |
1066 |
+ Old Random generated maps are more diverse now. |
|
1067 |
+ Slider for adjusting land generation detail. |
|
1068 |
+ Highlander gamemode can now be used with custom weapon schemes (1-8=How probable to get this weapon. 9=All hogs get it) |
|
10988 | 1069 |
+ New playable themes: "Hoggywood" and "Cake" |
10554
48e9b1099ff4
Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com>
parents:
10528
diff
changeset
|
1070 |
+ New gameplay mode "Construction Mode" |
48e9b1099ff4
Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com>
parents:
10528
diff
changeset
|
1071 |
+ New gameplay mode "TechRacer" |
10710 | 1072 |
+ New game play mode "DiagonalMaze" (generates a simple diagonal maze) |
1073 |
+ Add 7 target practice missions, now with simple scoring |
|
1074 |
+ Update RC Plane Challenge: Stats screen reworked and shows now several facts, simple ranking system based on used planes, some taunts in the game |
|
10516 | 1075 |
+ New training/multiplayer mission: "Climb Home" |
1076 |
+ Game scheme screen has a "Script parameter" field now. This allows to make more customizable scripts/modes. |
|
1077 |
+ Network game rejoining. Note: Your team(s) will vanish after 3 turns. |
|
10710 | 1078 |
+ Visual and gameplay changes to "sea" - world edge, visual change to wrap world edge to allow seeing through the wrap, visual change to bounce worldedge |
10631
3d164350cc48
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
sheepluva
parents:
10613
diff
changeset
|
1079 |
+ The map of the Basketball Mission can be selected for regular games again ("BasketballField") |
10516 | 1080 |
+ New engine command: /togglechat will disable/enable chat display (does not affect chat history display) |
1081 |
+ Change to Racer: first weapon/utility available will be automatically selected on start |
|
1082 |
+ Added some visual feedback to failed girder placement. |
|
1083 |
+ Various performance tweaks, especially for very large maps. |
|
1084 |
+ Allow switching through hogs in reverse order with PRECISE+HOGSWITCH (left shift + tab, by default) |
|
10520 | 1085 |
+ Added support for custom Sudden Death music to theme.cfg (e.g. sd-music=hell.ogg ). |
10554
48e9b1099ff4
Added TechRacer (still needs a lot of love), updated changelog
mikade <redgrinner@gmail.com>
parents:
10528
diff
changeset
|
1086 |
+ New Hats: policegirl, fr_tomato, cratehider |
10516 | 1087 |
* Fixed drill rockets sometimes exploding on impact. |
1088 |
* Fixed trainings broken due to indestructable targets/crates. |
|
1089 |
* Fixes and tweaks for low qualily rendering. |
|
1090 |
* Sinegun won't shoot through -solid- land anymore |
|
1091 |
* Many bug fixes and tweaks. |
|
1092 |
||
1093 |
Frontend / Netgame: |
|
1094 |
+ High resolution previews! |
|
1095 |
+ Preview for dynamic maps generated by game style scripts (e.g. "ShoppaMap))! |
|
10520 | 1096 |
+ Moved room status filter to top left of rooms list. |
10516 | 1097 |
|
1098 |
Lua API: |
|
10710 | 1099 |
+ New library: Params, makes parsing of script parameters easier |
1100 |
+ New library: TargetPractice, used to generate target practice missions (the newly added missions use it) |
|
10516 | 1101 |
+ More helpful syntax error messages. |
10685 | 1102 |
+ New hooks: |
1103 |
onParameters(paramString) -- called when script parameters are configured. the parameter contains the parameter(s) as text string |
|
1104 |
onPreviewInit() -- called during map preview initialization |
|
1105 |
onGearWaterSkip(gearUid) -- called when a gear skims the water without drowning (when hitting it with high speed at low angle). By checking gearUid you can figure out which gear that was. |
|
10516 | 1106 |
+ New functions: |
10710 | 1107 |
DismissTeam(teamname) -- removes a team from the game (note: if you used loc() on teamnames, don't forget to the translated teamname here too) |
10516 | 1108 |
GetGameFlag(gameflag) -- returns true/false |
1109 |
PlaceSprite(x, y, sprite, frameIdx [, landFlag, ... ]) -- sprite refers to an id from the TSprite list |
|
1110 |
SetWaterLine(waterline) -- moves water level to the specified y. the current value is in read-only global waterline |
|
1111 |
SetNextWeapon() -- make current hedgehog switch to next weapon. e.g. use in trainings to preselect weapon |
|
1112 |
SetWeapon(ammoType) -- decide which weapon the current hedgehog should equip |
|
10613 | 1113 |
+ Map Drawing: |
1114 |
-- to be used in onGameInit() -- first set MapGen to mgDrawn and then use the commands below |
|
1115 |
AddPoint(x, y [, width [, erase] ]) -- takes x,y location, a width (means start of a new line) and erase (if line should erase, not draw) |
|
1116 |
FlushPoints() -- makes sure that all the points/lines specified using the command above are actually applied to the map |
|
10516 | 1117 |
+ New global enumerations: |
1118 |
Mapgens: mgRandom, mgMaze, mgPerlin, mgDrawn |
|
1119 |
TSprite values |
|
1120 |
LandFlags: lfIndestructible, lfIce, lfBouncy |
|
1121 |
+ Changed functions: |
|
1122 |
HogSay(gearUid, text, manner [, vgState]) -- now also allows you to make NON-Hedgehog gears speak, e.g. barrels... wait what?! |
|
10685 | 1123 |
+ Changed hooks: |
1124 |
onHogAttack() can now be hooked with new parameter: onHogAttack(ammoType) - to conveniently find out which ammo/weapon is being used |
|
1125 |
* Fixes: |
|
1126 |
gfResetHealth is now a available like the other GameFlags |
|
11783 | 1127 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1128 |
====================== 0.9.20 ====================== |
9840
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1129 |
+ New campaign, A Space Adventure! |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1130 |
+ Password protected rooms |
9842 | 1131 |
+ Shapes on drawn maps (ellipses, rectangles) - constrain dimensions with ctrl, as with straight line tool. |
9840
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1132 |
+ New rubber utility, lfBouncy mask (green) for maps. lfBouncy is also anti-portal. |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1133 |
+ Lazy loading of many aspects of frontend to improve startup time under Windows |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1134 |
+ Set hog/team/health label defaults in config, toggle team health display using delete (left shift + delete for labels now) |
9848 | 1135 |
+ Usernames next to teams when playing online. |
9840
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1136 |
+ Can now filter rooms by game style (such as Highlander). Filtering simplified since it is mostly unused. |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1137 |
+ AFK mode. Press p when not your turn online to trigger autoskip of your turn. |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1138 |
+ Russian localisation of Default voice. |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1139 |
+ Map edges can wrap or bounce. Also a silly "connect to the sea" mode |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1140 |
+ Sticky fire kicks you a bit less, fire interacts with frozen land/ice |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1141 |
+ Generated map stays same if the template is the same between groups (all/large for example) |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1142 |
+ Visual enhancements for whip and crosshair |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1143 |
+ Option to draw maps with a "shoppa" border - used by ShoppaMap lua at present |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1144 |
+ New hats |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1145 |
+ Translation updates |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1146 |
+ New lua script to control gravity. May have unpredictable effects. Try zero g shoppa. Changes to allow lua to spawn poison clouds without interrupting turn. |
9842 | 1147 |
+ Speech bubbles are now echoed to chat for logging purposes with the hog's name. |
1148 |
* You should now thaw on your turn, not enemy's. AI frozen/unfrozen crate movement fix. Blowtorch can thaw frozen hogs. |
|
9840
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1149 |
* Prevent target crosshair moving around unpredictably when doing multiple airstrikes |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1150 |
* Rope should kick along surfaces more reliably, fix rope aim speed if you miss a shot, firing rope does not freeze timer, fix aiming on last rope |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1151 |
* Remember bounce/timer in reset wep modes like Highlander |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1152 |
* Increase precision in damage calcs; extra damage affects fire properly now |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1153 |
* Fixed video recording resolution |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1154 |
* Fixed context menu/cursor in text areas |
ff0d7954aabc
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
nemo
parents:
9723
diff
changeset
|
1155 |
* Many bugfixes. Keypad enter in chat, hog sliding freezing game, team name flaws in Windows, localisation of tips, crasher in slots with no weapons, frontend holiday css. |
9149 | 1156 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1157 |
====================== 0.9.19 ====================== |
9052 | 1158 |
+ New Freezer weapon - freezes terrain, water, hedgehogs, mines, cases, explosives |
8994 | 1159 |
+ Saucer can aim weapons and fire underwater |
1160 |
+ Main graphical user interface overhaul |
|
9075 | 1161 |
+ Splashscreen on Windows *_* |
8994 | 1162 |
+ Up and down keys navigate in chat history |
1163 |
+ Several commands from chat available |
|
1164 |
+ Support hwplay:// scheme syntax |
|
1165 |
+ Supply full revision and hash information in version tag |
|
1166 |
+ Better set of options for driving engine |
|
1167 |
+ Downloadable content can now be stored in packages for easy uninstall |
|
1168 |
+ Lua scripts can load a sidecar overlay package of game resources |
|
1169 |
+ Math improvements for better performance/reliability |
|
9052 | 1170 |
+ Smarter AI - now uses drill rocket accurately and is aware of barrels and dud mines. More aggressive in infinite attack, lua can tell to target specific hogs, such as in Mutant |
8995 | 1171 |
+ New fort, Steel Tower |
1172 |
+ New theme, Fruit |
|
1173 |
+ New hats - some national ones, Portal, harlequin, more animals... |
|
9052 | 1174 |
+ New maps based on StarBound. SB_Bones, SB_Crystal, SB_Grassy, SB_Grove, SB_Haunty, SB_Oaks, SB_Shrooms, SB_Tentacles |
8995 | 1175 |
+ Translation updates - Turkish, French, German, Japanese, Portuguese, Italian, Russian - Campaign french should work correctly now |
1176 |
+ Theme object masks |
|
8997 | 1177 |
+ Easier weapon selection in shoppa. F1 will select from F5 if there are no weps in F1-F4 |
1178 |
+ Cleaver radius shrunk to improve usability on horizontal throws |
|
9052 | 1179 |
+ Map hog limit is now just a suggestion, not enforced |
9054 | 1180 |
+ Static map theme is now just the default, can be changed |
1181 |
+ Themeable static maps (provide a mask.png without a map.png) |
|
9075 | 1182 |
+ Split seed with '|' to keep the land shape but change the hog placement |
8997 | 1183 |
* You can now move out of the way when throwing a sticky mine or cleaver straight up |
8995 | 1184 |
* Rope sliding should behave more like pre-0.9.18 again |
1185 |
* Forbid kicking on 1v1 matches |
|
1186 |
* Desync fixes |
|
1187 |
* Fixed fort mode |
|
9108
83cc372c05d9
those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn
sheepluva
parents:
9075
diff
changeset
|
1188 |
* Making very large maps now works properly with targeted weapons |
8997 | 1189 |
* ParseCommand should be safe to use in Lua now, at any time |
9053 | 1190 |
* Fixes to many weapons. Mudball, blowtorch, explosives, cluster bomb spread, portal. |
8779 | 1191 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1192 |
====================== 0.9.18 ====================== |
7782 | 1193 |
|
1194 |
+ 'A Classic Fairytale' Campaign |
|
8779 | 1195 |
+ Video recorder (requires ffmpeg/libav) |
7782 | 1196 |
+ Cleaver weapon |
1197 |
+ AI is now aware of drowning and fall damage |
|
1198 |
+ AI learned how to use Sniper Rifle and Cake |
|
1199 |
+ Variable pen width and eraser for drawn maps |
|
1200 |
+ Several trainings and missions |
|
1201 |
+ Allow setting custom local palette of teams colors |
|
1202 |
+ Hide eliminated teams from teams healths widget |
|
1203 |
+ Server doesn't delete room till last player quits it |
|
1204 |
+ PNG screenshots |
|
1205 |
+ Show bot level on CPU flag |
|
1206 |
+ Objects now have density value assigned which impacts their behavior on explosions, throwing from rope and drowning |
|
1207 |
+ Improve AI skills at Desert Eagel, Whip, Firepunch, Baseball Bat, Hammer, Cluster Bomb, Watermelon and walking |
|
1208 |
+ Individual hedgehogs healths in team health bar |
|
1209 |
+ Drill rocket wouldn't explode in your face if you stand close to wall |
|
1210 |
+ Ability to rope into a portal, allow RC plane to go through portals |
|
1211 |
+ Many small frontend improvements: get rid of "save" buttons, descriptions, allow to use network proxy, etc |
|
1212 |
+ Reduce amount of memory needed for engine to store land data |
|
1213 |
+ Countless other small fixes and improvements |
|
1214 |
+ Detect desyncs early |
|
9147
0ab57cdf9346
add note about mudball causing no direct damage to changelog
sheepluva
parents:
9108
diff
changeset
|
1215 |
+ Mudball will not cause any direct damage anymore |
7782 | 1216 |
* Fix cake getting stuck in barrels, crates and hedgehogs |
1217 |
* Fix all knowns bugs which caused network game hang when players close engine or quit |
|
1218 |
* Fix drill strike bug when drill's timer gets ridiculously high value instead of explosion |
|
1219 |
* Fix some crashes, freezes and memory leaks in frontend and engine |
|
8442 | 1220 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1221 |
====================== 0.9.17 ====================== |
6325
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1222 |
+ New theme, Cave |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1223 |
+ New voicepack, Hillbilly |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1224 |
+ More attractive mission screen with previews |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1225 |
+ Chat timestamping, links, input history, tab completion |
6398 | 1226 |
+ AI smarter, now uses switch. Also tweaks to mine/crate/barrel rules |
6325
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1227 |
+ Customisable chat by dragging a .css file, see file generated by the /saveStyleSheet command |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1228 |
+ Errors/warnings in chat instead of popup boxes |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1229 |
+ Mousewheel to change hog/weapon counts in game creation |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1230 |
+ Refresh DLC page on access, display notice if DLC page is not accessible |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1231 |
+ Team colours changed, again |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1232 |
+ Land texture on maps using mask of black |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1233 |
+ Spread clouds/flakes over near/far layers for more 3D |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1234 |
+ Team coloured RC/airstrike |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1235 |
+ Icy girders/bridges on Snow/Christmas themes, support for ice land type (blue in mask) |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1236 |
+ Sticky mines, mines activate 1s after use in infinite attack mode |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1237 |
+ Grenades/bazooka/melon pieces/ballgun now kicked by explosions |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1238 |
+ Minor theme optimisation, Optional SkyR |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1239 |
+ Camera follows melon, clusterbomb, gas cloud |
6398 | 1240 |
* More fixes to fullscreen/window resize on non-Linux systems |
6325
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1241 |
* Vertical movement should be restricted for small displays, camera will try less hard to keep hog in centre |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1242 |
* Keep mouse from jumping around when ammo menu is active |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1243 |
* Hogs can now move after trapping another hog in a portal loop |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1244 |
* ctrl-w no longer closes engine window |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1245 |
* Fix bugs in blowtorch angle/direction |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1246 |
* Fix playing notes on the piano |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1247 |
* Fix some colours in greyscale 3D |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1248 |
* Fix Lua overrides of map config |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1249 |
* Girders no longer make windows in tunnels |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1250 |
* Prevent some more escaping through border, firepunch, pickhammer |
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1251 |
* Many frontend bugfixes, code cleanup. Crash in game abort, flake clipping, invalid state on room close |
6398 | 1252 |
* Many other engine bugfixes. SDL event crasher, timebox crasher, birdy hang, desync on quits, crash in birdy eggshell, hammer + vamp + invuln, clouds on Deep Space theme, etc |
6325
cdd3d8c723ec
Update changelog, comment on possibly redundant lines in GSHandlers
nemo
parents:
5981
diff
changeset
|
1253 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1254 |
====================== 0.9.16 ====================== |
5981 | 1255 |
+ In-game chat now supports backspace-repeat and Escape to close the text input area |
1256 |
+ Team status bars shrunk/made translucent if they take up a significant portion of the screen |
|
1257 |
+ Background music change on sudden death mode |
|
5918 | 1258 |
+ Stereoscopic rendering |
5432 | 1259 |
+ Installing content (anything under Data/ - maps, sounds, and any such stuff) to user profile allows custom adding/overriding of any Data/ content |
5918 | 1260 |
+ Screen for downloadable content |
1261 |
+ Allow up to 8 teams in a game |
|
5947 | 1262 |
+ New gameplay modes/styles: Racer, The Specialists, Tumbler, Space Invasion, Balanced Random Weapon |
5948 | 1263 |
+ New single player missions: Bamboo Thicket, That Sinking Feeling, Newton and the Tree |
5432 | 1264 |
+ New Weapon/Utility: Land Spray Gun |
5859
285b3fd862e7
added some changes I remembered/saw in the logs to the changelog
sheepluva
parents:
5815
diff
changeset
|
1265 |
+ New Utility: Time Box |
5432 | 1266 |
+ New Game mode: Tag team |
5859
285b3fd862e7
added some changes I remembered/saw in the logs to the changelog
sheepluva
parents:
5815
diff
changeset
|
1267 |
+ New Game option for map bottom border |
5860 | 1268 |
+ New Theme: Golf |
5859
285b3fd862e7
added some changes I remembered/saw in the logs to the changelog
sheepluva
parents:
5815
diff
changeset
|
1269 |
+ Many new hats |
5918 | 1270 |
+ Sudden Death art |
5726 | 1271 |
+ Get away time modifier (in %) |
5432 | 1272 |
+ Shoppa scheme by default resets ammo |
1273 |
+ Shots are on a tenth of a second delay instead of a 1 and a quarter second delay (fast deagle/portal fire) |
|
1274 |
+ Defective mines explode if they take enough damage |
|
1275 |
+ Rope head can attach to hogs/crates/barrels again (rope still passes through them) |
|
1276 |
+ Control of grenade bounce |
|
1277 |
+ Drill Strike bombs don't explode when leaving ground, but after a (customizable!) timer |
|
5918 | 1278 |
+ Hammer impacts mines/barrels |
1279 |
+ Seduction is an Area-of-Effect attack now |
|
5947 | 1280 |
+ Significantly altered flame behavior and damage. |
1281 |
+ 'Throwing' weapons into hogs (e.g. grenade) no longer does max damage. |
|
5432 | 1282 |
+ Ukranian localization of Default voice. support for localized voices |
1283 |
+ Theme cleanup, including the new theme config file change |
|
1284 |
+ Improvements in scoring and tracking damage |
|
1285 |
+ Camera tracking now toggleable |
|
1286 |
+ Mudball does not end turn |
|
1287 |
+ Indicator for height of plane when using napalm |
|
1288 |
+ Land smoothing (looks less pixelated on generation and damage) |
|
5918 | 1289 |
+ Improved lua script support (e.g. set per-hog ammo, place girders, spawn fake crates, switch hogs, change hats) |
5815
d9b50fef5164
* ShoppaKing/TrophyRace maps updated by wolfmarc
sheepluva
parents:
5726
diff
changeset
|
1290 |
+ The names of the ShoppaKingTournament winners are now written on the Trophies in the ShoppaKing and TrophyRace maps! |
5918 | 1291 |
+ Allow window resizes during game |
1292 |
+ Improved fullscreen capabilities |
|
1293 |
+ Additional/new sounds (mine impact, sine gun, etc) |
|
1294 |
+ Victory/flawless victory sounds |
|
1295 |
* Voices don't overlap (was needed more due to faster game actions due to shortened delays) |
|
5432 | 1296 |
* Prevent portaling to impossible locations better |
1297 |
* Snow accumulates more smoothly |
|
1298 |
* Rope should be less sticky now |
|
5859
285b3fd862e7
added some changes I remembered/saw in the logs to the changelog
sheepluva
parents:
5815
diff
changeset
|
1299 |
* Rope shouldn't be able to get Hogs stuck on walls anymore |
5432 | 1300 |
* Fix for last portal shot always being yellow |
1301 |
* More accurate napalm strike drop location |
|
5918 | 1302 |
* AI fixes (heh, yeah right) |
5432 | 1303 |
* Fixed locales, such as korean |
1304 |
* Code refactoring |
|
1305 |
* Various bug/leak fixes |
|
1306 |
||
1307 |
Frontend/Menu and Netgame: |
|
5952 | 1308 |
+ Drawing straight lines in drawn map mode (hold down the control key when clicking, then move mouse to end point and release). |
1309 |
+ Undo clear in drawn map mode |
|
5432 | 1310 |
+ Autokick ignored players joining your room |
1311 |
+ Improved nick sorting in lobby and rooms. (not case-sensitive, letters first, friend @ top, ignored @ bottom) |
|
1312 |
+ Display player count in lobby |
|
1313 |
+ Lobby: Player names of online players can be clicked in chat directly so that you don't have to find them in the player list |
|
5918 | 1314 |
+ Room names can be changed by the room admin without recreating the room |
5432 | 1315 |
* Fix invisible icons in popup menus |
1316 |
* Various fixes and adjustments |
|
1317 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1318 |
====================== 0.9.15 ====================== |
4683 | 1319 |
+ Ability to create, save and load hand drawn maps |
1320 |
+ New maps: Capture the Flag (Blizzard) Map |
|
1321 |
+ New themes: Christmas |
|
1322 |
+ Snowflakes on Christmas/Snow themes accumulates on the ground |
|
1323 |
+ New game modifiers: No wind, More wind |
|
1324 |
+ New missions: Dangerous ducklings, Diver, Spooky tree, Teamwork |
|
1325 |
+ New weapons: Mudball, Drill strike |
|
1326 |
+ Many more Lua hooks |
|
1327 |
+ Readytimer |
|
1328 |
+ Ability to edit seed |
|
1329 |
+ Ability to select gameplay scripts |
|
1330 |
+ New gameplay scripts: Capture the Flag, No jumping, Random weapon |
|
1331 |
+ New Lua unified translation framework |
|
1332 |
+ Code refactoring |
|
1333 |
+ Max teams upped to 8 |
|
1334 |
+ Cosmetic enhancements to Napalm strike |
|
4685 | 1335 |
+ Selecting a game scheme selects the corresponding weapon set |
4683 | 1336 |
+ Dust when drills dig |
1337 |
+ New hats: beaver, porkey, sheep |
|
1338 |
+ Add density property to Gears |
|
4685 | 1339 |
+ Reworked management of schemes and weapon sets |
4723 | 1340 |
+ Will ask before deleting teams, schemes and weapon sets |
4683 | 1341 |
+ Explosions detach rope from land |
4755
7df529b4335c
Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
nemo
parents:
4723
diff
changeset
|
1342 |
+ Variable rope length in scheme |
4683 | 1343 |
+ Allow hog speech when not your turn |
4681 | 1344 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1345 |
====================== 0.9.14 ====================== |
4116 | 1346 |
+ New audio tracks |
1347 |
+ New forts: EvilChicken, Tank |
|
1348 |
+ New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks |
|
1349 |
+ New grave: ring |
|
1350 |
+ Over 30 new hats |
|
1351 |
+ New themes: Art, Brick, Jungle, Stage |
|
1352 |
+ New maps: ShoppaKing, Sticks, TrophyRace (Mission) |
|
1353 |
+ New utilities: Portal Gun, Resurrector |
|
1354 |
+ New weapons: Flamethrower, Hammer, Old Limburger, Piano Strike, Sticky Mines |
|
4321 | 1355 |
+ Weapons' projectiles will now be launched from their barrels instead of the hog's center |
4223 | 1356 |
+ Flying Saucers may be used for moving below the water surface |
4231 | 1357 |
+ New default game schemes: Clean Slate, Fort Mode, Timeless, Thinking with Portals, King Mode |
1358 |
+ New default weapon set: Clean Slate, Thinking with Portals |
|
4116 | 1359 |
+ Bomb clusters/Melon parts inherit some of the original bomb's speed |
1360 |
+ Extended game statistics |
|
1361 |
+ Improved health bar updating |
|
4323 | 1362 |
+ Hogs that blow themselves up will use triggers in their team color |
4116 | 1363 |
+ Settings allow better control over the level of details/effects |
1364 |
+ Improved Lua support |
|
1365 |
+ On empty ammo switch to no weapon rather than the first available one (to avoid shooting by accident) |
|
1366 |
+ Display of hints in the frontend |
|
1367 |
+ Some improvements of existing Themes of Maps |
|
4223 | 1368 |
+ Land destruction effects added |
4116 | 1369 |
+ Improved fire effects |
4223 | 1370 |
+ Improved Melon explosion effects |
4116 | 1371 |
+ Online game lobby now features game filters |
1372 |
+ Other Frontend enhancements |
|
1373 |
+ Additional sounds |
|
1374 |
+ Show special game rules in Esc screen |
|
1375 |
+ Updated translation |
|
1376 |
+ Speed optimizations |
|
1377 |
+ Hedgewars will now use a sub directory of "My Documents" like other games instead of "%userprofile%/.hedgewars" under Windows |
|
4223 | 1378 |
+ Added support for graphics cards/drivers that have a 512x512 pixel textures limit |
1379 |
+ Team colors are more distinguishable from each other now |
|
4116 | 1380 |
* Fixed bug that allowed charging a weapon while on rope, leading to frozen timer |
1381 |
* Various bug fixes |
|
1382 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1383 |
====================== 0.9.13 ====================== |
3213 | 1384 |
+ Speed optimizations |
1385 |
+ New weapon: Birdy (carries your hog and lets you throw poisonous eggs at your foes) |
|
1386 |
+ Hats are visible while using rope and blowtorch |
|
1387 |
+ Explosive barrels |
|
1388 |
+ AI is able to handle artillery mode as well as new weapons |
|
1389 |
+ Weapon schemes now include crate probability as well as delays |
|
1390 |
+ Optional semi transparent labels for hogs to avoid hidden gaps |
|
1391 |
+ New voicepack: British |
|
1392 |
+ New frontend sounds |
|
1393 |
+ Frontend now allows you to add player names to either your friends or ignore list and join their current rooms (follow) |
|
1394 |
+ Optional tooltips explaining weapons in weapons menu |
|
1395 |
+ 3D effect for waves |
|
1396 |
+ Game now fades in/out at the start and end of a round |
|
1397 |
+ Flashlight effect when taking screenshots |
|
1398 |
+ Holding 'precise' key now allows hogs to change direction without moving |
|
1399 |
+ New game modes: place hedgehogs, king mode, randomized starting order, shared ammo, no girders |
|
1400 |
+ Improved CJK text handling and detection |
|
1401 |
+ Dud mines |
|
1402 |
+ Reserved hats for donators (reservation time is limited; they'll be useable by everyone some months later) |
|
1403 |
+ Added team flags (pick your country or your favorite 'fun' flag) |
|
1404 |
+ Active team's name blinking on round start |
|
3214 | 1405 |
+ Team chat for spectators |
1406 |
+ New explosion graphics with screen shakes for huge explosions |
|
3213 | 1407 |
+ Hogs might react to thrown grenades or explosives and panic |
1408 |
+ Popup effects visualizing collected weapons |
|
1409 |
+ New visual effects (dust, smoke, gun shells) |
|
1410 |
+ Replaced the UFO with the Homing Bee |
|
1411 |
+ View ammo menu even while other player's turn |
|
1412 |
+ Preview alternate weapon while using another one (e.g. parachute, rope and flying saucer) |
|
1413 |
+ Splashes and droplets once objects fall into water |
|
1414 |
+ 45 degree bounce for grenades |
|
1415 |
+ New bounce sounds for most objects |
|
1416 |
+ Several new sounds for hedgehogs including walking animation and some emotes |
|
1417 |
+ Show special game rules at round's start |
|
1418 |
+ Support for Lua scripts (used for tutorials as well as 'mission' maps) |
|
1419 |
+ Changed Basketball map to be a mission including scoreboards |
|
1420 |
+ Added Knockball mission |
|
1421 |
+ New crazy map template |
|
1422 |
+ New random map generator supporting maze type maps |
|
1423 |
+ New game schemes: Barrel Mayhem, Tunnel Hogs |
|
1424 |
+ New weapon scheme: Tunnel Hogs |
|
1425 |
+ New themes: Olympics, Desert |
|
1426 |
+ Lots of other updates to other themes |
|
1427 |
+ Background textures for destroyed land simulating depth (on random maps only) |
|
3214 | 1428 |
+ New target cursors |
3213 | 1429 |
+ Many new hats |
1430 |
+ Additional effects |
|
1431 |
+ Icon for hwengine under windows |
|
1432 |
+ Delete old teams using the frontend |
|
1433 |
+ Support for long localized strings (longer than 255 bytes) |
|
3214 | 1434 |
+ Xfire support (shows nickname, server and room name in player info) |
3213 | 1435 |
* Fixed showing two cursors in some situations |
3215 | 1436 |
* Drill rocket's sound will now stop even after drilling right into water |
3213 | 1437 |
* Properly unload SDL_mixer's support libraries on engine shutdown |
1438 |
* Fixed several memory leaks |
|
1439 |
+ Lots of other bug fixes and additions we already forgot during this huge release |
|
1440 |
+ Updated translation |
|
3221 | 1441 |
+ PowerPC architecture supported |
1442 |
* Reduced memory footprint and leakage |
|
3210 | 1443 |
|
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1444 |
====================== 0.9.12 ====================== |
2548 | 1445 |
+ Zoom |
1446 |
+ New weapons: flying saucer, molotov cocktail |
|
1447 |
+ More sounds |
|
1448 |
+ New visual effects |
|
1449 |
+ Updated graphics |
|
1450 |
+ Chat within team only |
|
1451 |
+ Remember net password |
|
1452 |
+ More trainings |
|
1453 |
+ Implement room control delegation when host's connection fails |
|
1454 |
+ Colorize chat events in engine |
|
2552 | 1455 |
+ [mac only] Add Sparkle framework to automatically update the program when a new version comes out |
1456 |
+ [mac only] Add M3InstallController for easy installation |
|
2548 | 1457 |
* Fix crash in replay caused by speechbubbles |
1458 |
* Fix some desync causes |
|
1459 |
* Fix rope bugs |
|
1460 |
* Fix bugs in weapon selection code |
|
1461 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1462 |
====================== 0.9.11 ====================== |
2088 | 1463 |
+ Speech bubbles |
1464 |
+ Many new hats, new graves |
|
1465 |
+ New taunts |
|
2110 | 1466 |
+ New voice pack, new default voice |
2088 | 1467 |
+ Animated stars in frontend's background |
1468 |
+ New music |
|
1469 |
+ Vampirism weapon and game mode, karma mode |
|
1470 |
+ Artillery mode |
|
1471 |
+ Sniper rifle |
|
1472 |
+ Options for mine delay/quantity |
|
1473 |
* Fix disconnection from server not been performed correctly |
|
1474 |
* Don't crash engine after round in reduced quality mode |
|
1475 |
* Fix game desync when oneof players quits |
|
1476 |
* Hedgehogs don't take hat off when jumping |
|
1477 |
* Fix initial room map config desync |
|
1478 |
* Fix team name in training |
|
1479 |
* Fix crash in parachute/rope if drowning with active girder/teleport |
|
1480 |
* Fix rope disappearing bug |
|
1481 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1482 |
====================== 0.9.10 ====================== |
1982 | 1483 |
+ Many new hats, maps, themes, updates on existing ones |
1484 |
+ Remove small pixels left by fire |
|
1485 |
+ Double possible land dimensions, allow up to 48 hedgehogs in game |
|
1486 |
+ Brand new net server |
|
1487 |
+ Cave mode |
|
1488 |
+ Initial sound volume option |
|
1489 |
+ Increase rendering speed and overall graphics performance |
|
1490 |
+ New game options |
|
1491 |
+ Game schemes |
|
1492 |
+ New voicepack |
|
1493 |
+ Reduced quality mode for better performance on old computers |
|
1494 |
+ Random teams generator |
|
1495 |
+ Many utilities |
|
1496 |
+ Templates filter |
|
1497 |
+ Water bouncing |
|
1498 |
* Fix underwater theme soundtrack |
|
1499 |
* Fix blowtorch delete condition |
|
1500 |
* Fix crash when attackbar wasn't deleted, but hedgehog gear was |
|
1501 |
* Fix spectating when one of players left the game |
|
1502 |
* Fix accidental rope removing from ammo in some cases |
|
1503 |
* Prevent engine crash when not enough place for all hedgehogs |
|
1504 |
* Fix bug with not working toggles 'rectrict joins' and 'restrict team adding' |
|
1505 |
+ Fix engine slowdown when trying to switch ammo while firing bazooka |
|
1506 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1507 |
====================== 0.9.9 ====================== |
1695 | 1508 |
+ Voicepacks |
1509 |
+ Teams health graphic on statistics page |
|
1510 |
+ Colorize join/quit messages in chat |
|
1511 |
+ Precise aiming |
|
1512 |
+ RC Plane weapon |
|
1513 |
* Fix ballgun breaking net game on 64bit systems |
|
1514 |
* Fix bug when hedgehog was unable to drop some weapons from rope in certain conditions |
|
1515 |
* Fix page switching issues when disconnected |
|
1516 |
* Fix rope bug which allowed hedgehog to go into land |
|
1517 |
* Fix cake stucking up in air on some maps |
|
1518 |
* Fix three cursor bugs |
|
1519 |
* Fix autogenerated demos/saves filenames problems |
|
1520 |
* Fix engine freeze when switching hedgehog in certain conditions |
|
1521 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1522 |
====================== 0.9.8 ====================== |
1605 | 1523 |
+ Many net server fixes |
1524 |
+ Lobby on net server |
|
1525 |
+ Napalm weapon |
|
1526 |
+ Drill rocket and Ballgun weapons |
|
1527 |
+ Show quit reason message |
|
1528 |
+ Solid Land option |
|
1529 |
+ New maps |
|
1530 |
+ Many new forts |
|
1531 |
+ Improve Hellish hand grenade |
|
1532 |
+ Spectating for those who joined after game start |
|
1603 | 1533 |
* Fix silent crash when cannot place all hedgehogs |
1534 |
* Fix small damage tag issues |
|
1535 |
* Fix a bug leading to engine silent crash when using whip, bat or firepunch (and probably flame) |
|
1536 |
* Limit chat history to 250 entries to avoid DoS attack with its use |
|
1537 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1538 |
====================== 0.9.7 ====================== |
1486 | 1539 |
+ Completely redesign the frontend, no longer looks like an ugly program launcher |
1540 |
+ New art |
|
1541 |
+ Add fullscreen mode to frontend |
|
1542 |
+ New Castle map |
|
1543 |
+ All map rendering now 32bit / theme objects have alpha channels |
|
1544 |
+ Bath, Freeway, Hell, Sheep, Underwater themes |
|
1545 |
+ PirateFlag, Sheep maps |
|
1546 |
+ Seduction weapon |
|
1547 |
+ Dedicated server |
|
1548 |
+ Increase possible length of team and Hedgehog names |
|
1549 |
+ New music |
|
1550 |
+ Ability to customize your hedgehogs with a variety of hats |
|
1551 |
+ Ability to customize water colour in themes |
|
1552 |
+ Watermelon Bomb Weapon |
|
1553 |
+ Hellish Hand Grenade Weapon |
|
1554 |
+ /me now works in chat |
|
1555 |
+ Ability to divide teams on any map |
|
1556 |
* Fix rope getting stuck bug |
|
1557 |
* Make soundtrack loop better |
|
1558 |
* Fixed small glitch with placing girders |
|
1559 |
* Fixed grenade sound |
|
1560 |
* AI uses the mortar better |
|
1561 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1562 |
====================== 0.9.6 ====================== |
1114 | 1563 |
+ New Cake weapon |
1564 |
+ New maps: EarthRise, Bamboo, Bath, BambooPlinko |
|
1138 | 1565 |
+ New theme EarthRise |
1114 | 1566 |
+ Add soundtracks for each theme |
1567 |
+ Show picked up ammo name when playing demo |
|
1568 |
+ Make engine fonts bold |
|
1569 |
+ Small sound improvements |
|
1570 |
* Fix clouds shaking up |
|
1571 |
* Repair screenshots capturing |
|
1572 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1573 |
====================== 0.9.5 ====================== |
1071 | 1574 |
+ Taunts |
1575 |
+ Exit confirmation dialog |
|
1576 |
+ Sudden death |
|
1577 |
+ Maps added: Hydrant, Lonely Island |
|
1578 |
+ Updated mushroom map |
|
1579 |
+ Translations added: German, Slovak, Bulgarian, French |
|
1580 |
+ More impressive exposions |
|
1581 |
* Fix bad sprite when you jump and get hit |
|
1582 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1583 |
====================== 0.9.4 ====================== |
1018 | 1584 |
+ In game chat is now implemented, chat (and taunt!) your buddies during network play |
1585 |
+ Mortar, whip and Kamikaze weapon additions |
|
1586 |
+ Two new themes, desert island and city |
|
1587 |
+ New maps |
|
1588 |
+ New animations, including an idle animation! |
|
1589 |
+ Rope reworked, much greater momentum, ability to aim the rope between swings |
|
1590 |
+ AI updates |
|
1591 |
+ Teams now work in fort mode, i.e. 2v2 |
|
1592 |
+ Ability to attack whilst jumping/rope swinging |
|
8442 | 1593 |
+ Some weapons can only be used after a certain number of turns |
1018 | 1594 |
+ Lots of new graphics |
1595 |
* Many network/gameplay bug fixes |
|
1596 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1597 |
====================== 0.9.3 ====================== |
881 | 1598 |
+ Switch to OpenGL rendering |
1599 |
+ Massive graphics update |
|
1600 |
+ New animations, weapon sprites |
|
1601 |
+ New themes 'Snow' and 'Nature' |
|
1602 |
+ Many new sounds |
|
4095 | 1603 |
+ Hedgehog backjump |
881 | 1604 |
+ Automated parachute |
1605 |
+ Hedgehog can jump even when someone is on its head |
|
1606 |
* Improve and bugfix statistics |
|
1607 |
* Fix bug allowing to make stack of hedgehogs using teleport |
|
1608 |
* Fix fall without damage trick, which could be performed with not attached rope |
|
1609 |
* Don't show enemy's picked weapon name |
|
1610 |
* Fix hedgehog moving direction after been shot by shotgun |
|
1611 |
* Fix bug with handling keys while it is enemy's turn |
|
1612 |
||
12747
d3dad8de4aca
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
Wuzzy <Wuzzy2@mail.ru>
parents:
12743
diff
changeset
|
1613 |
====================== 0.9.2 ====================== |
733 | 1614 |
|
1615 |
+ Add registration of net game in web |
|
1616 |
+ Introduce weapons sets support |
|
1617 |
+ Add teleportation tool |
|
752 | 1618 |
+ Add hedgehogs switching tool |
733 | 1619 |
+ Add tags with current damage (alt damage option on options page) |
1620 |
+ A couple of new land templates |
|
1621 |
+ Decrease network bandwidth usage |
|
752 | 1622 |
+ Add clans support (teams with identical colors are allies) |
733 | 1623 |
+ 's' key speeds up demo playing |
1624 |
+ Easter egg |
|
1625 |
+ Full saves support, 'Saved games' page |
|
1626 |
+ Add ability to choose which info is shown above hedgehogs |
|
1627 |
+ AI can use Air Attack weapon |
|
1628 |
+ Get possible screen resolutions from SDL library |
|
1629 |
+ Add Desert Eagle and UFO sounds |
|
1630 |
+ Add parachute sprite |
|
735 | 1631 |
+ Add training mode |
733 | 1632 |
+ New theme and map 'Volcano' |
1633 |
+ Moving hedgehog could make another hedgehog moving kicking him |
|
1634 |
+ Save and restore window size on application restart |
|
1635 |
* Fix using parachute while staying on the ground |
|
1636 |
* Fix old rope regression (attaching didn't work properly, when hedgehog is jumping) |
|
1637 |
* Fix AI jumping to wrong direction on the turn start |
|
736 | 1638 |
* Fix rare conditions causing network game to randomly fail |
735 | 1639 |
* Make missiles collide with attacking hedgehog |