author | Wuzzy <Wuzzy2@mail.ru> |
Wed, 21 Feb 2018 03:08:19 +0100 | |
changeset 13046 | eb9f9608158b |
parent 13045 | 25a9260244f3 |
child 13068 | 6369d148cfff |
permissions | -rw-r--r-- |
4 | 1 |
(* |
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* Hedgewars, a free turn based strategy game |
11046 | 3 |
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
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* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*) |
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||
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{$INCLUDE "options.inc"} |
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||
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unit uInputHandler; |
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interface |
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uses SDLh, uTypes; |
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procedure initModule; |
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procedure freeModule; |
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function KeyNameToCode(name: shortstring): LongInt; inline; |
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function KeyNameToCode(name: shortstring; Modifier: shortstring): LongInt; |
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function KeyBindToCode(bind: shortstring): LongInt; |
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function KeyBindToName(bind: shortstring): ansistring; |
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//procedure MaskModifier(var code: LongInt; modifier: LongWord); |
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procedure MaskModifier(Modifier: shortstring; var code: LongInt); |
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procedure ProcessMouse(event: TSDL_MouseButtonEvent; ButtonDown: boolean); |
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//procedure ProcessMouseWheel(x, y: LongInt); |
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procedure ProcessMouseWheel(y: LongInt); |
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procedure ProcessKey(event: TSDL_KeyboardEvent); inline; |
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procedure ProcessKey(code: LongInt; KeyDown: boolean); |
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||
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procedure ResetKbd; |
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procedure ResetMouseWheel; |
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procedure FreezeEnterKey; |
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procedure InitKbdKeyTable; |
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procedure SetBinds(var binds: TBinds); |
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procedure SetDefaultBinds; |
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procedure chDefaultBind(var id: shortstring); |
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procedure loadBinds(cmd, s: shortstring); |
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procedure addBind(var binds: TBinds; var id: shortstring); |
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procedure ControllerInit; |
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procedure ControllerAxisEvent(joy, axis: Byte; value: Integer); |
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procedure ControllerHatEvent(joy, hat, value: Byte); |
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procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean); |
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implementation |
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uses uConsole, uCommands, uVariables, uConsts, uUtils, uDebug, uPhysFSLayer; |
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const |
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LSHIFT = $0200; |
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RSHIFT = $0400; |
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LALT = $0800; |
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RALT = $1000; |
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LCTRL = $2000; |
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RCTRL = $4000; |
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var tkbd: array[0..cKbdMaxIndex] of boolean; |
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KeyNames: array [0..cKeyMaxIndex] of string[15]; |
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CurrentBinds: TBinds; |
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ControllerNumControllers: Integer; |
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ControllerEnabled: Integer; |
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ControllerNumAxes: array[0..5] of Integer; |
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//ControllerNumBalls: array[0..5] of Integer; |
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ControllerNumHats: array[0..5] of Integer; |
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ControllerNumButtons: array[0..5] of Integer; |
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//ControllerAxes: array[0..5] of array[0..19] of Integer; |
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//ControllerBalls: array[0..5] of array[0..19] of array[0..1] of Integer; |
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//ControllerHats: array[0..5] of array[0..19] of Byte; |
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//ControllerButtons: array[0..5] of array[0..19] of Byte; |
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function KeyNameToCode(name: shortstring): LongInt; inline; |
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begin |
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KeyNameToCode:= KeyNameToCode(name, ''); |
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end; |
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function KeyNameToCode(name: shortstring; Modifier: shortstring): LongInt; |
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var code: LongInt; |
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begin |
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name:= LowerCase(name); |
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code:= 0; |
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while (code <= cKeyMaxIndex) and (KeyNames[code] <> name) do inc(code); |
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MaskModifier(Modifier, code); |
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KeyNameToCode:= code; |
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end; |
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// Takes a control name (e.g. 'quit') and returns the corresponding key code, |
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// if it has been bound. |
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// Returns -1 if the control has not been bound. |
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function KeyBindToCode(bind: shortstring): LongInt; |
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var code: LongInt; |
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begin |
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code:= 0; |
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while (code <= cKeyMaxIndex) and (CurrentBinds[code] <> bind) do inc(code); |
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if code > cKeyMaxIndex then |
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// Return error |
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KeyBindToCode:= -1 |
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else |
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KeyBindToCode:= code; |
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end; |
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// Takes a control name (e.g. 'quit') and returns the corresponding |
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// human-readable key name from SDL. |
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// FIXME: Does not work 100% for all keys yet, but at least it no |
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// longer hardcodes any key name. |
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// TODO: Localize |
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function KeyBindToName(bind: shortstring): ansistring; |
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var code: LongInt; |
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name: ansistring; |
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begin |
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code:= KeyBindToCode(bind); |
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if code = -1 then |
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KeyBindToName:= trmsg[sidUnknownKey] |
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else |
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begin |
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name:= SDL_GetKeyName(SDL_GetKeyFromScancode(code)); |
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if (name = 'Escape') then |
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129 |
// Let's shorten the name “Escape” for the quit menu |
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KeyBindToName:= 'Esc' |
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else if (name <> '') then |
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KeyBindToName:= name |
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else |
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begin |
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135 |
WriteLnToConsole('Error: KeyBindToName('+bind+') failed to find SDL key name!'); |
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KeyBindToName:= trmsg[sidUnknownKey]; |
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end; |
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end; |
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end; |
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(* |
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procedure MaskModifier(var code: LongInt; Modifier: LongWord); |
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143 |
begin |
8330 | 144 |
if(Modifier and KMOD_LSHIFT) <> 0 then code:= code or LSHIFT; |
145 |
if(Modifier and KMOD_RSHIFT) <> 0 then code:= code or LSHIFT; |
|
146 |
if(Modifier and KMOD_LALT) <> 0 then code:= code or LALT; |
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147 |
if(Modifier and KMOD_RALT) <> 0 then code:= code or LALT; |
|
148 |
if(Modifier and KMOD_LCTRL) <> 0 then code:= code or LCTRL; |
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149 |
if(Modifier and KMOD_RCTRL) <> 0 then code:= code or LCTRL; |
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150 |
end; |
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*) |
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152 |
procedure MaskModifier(Modifier: shortstring; var code: LongInt); |
10015 | 153 |
var mod_ : shortstring = ''; |
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154 |
ModifierCount, i: LongInt; |
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155 |
begin |
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156 |
if Modifier = '' then exit; |
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157 |
ModifierCount:= 0; |
7202 | 158 |
|
159 |
for i:= 1 to Length(Modifier) do |
|
160 |
if(Modifier[i] = ':') then inc(ModifierCount); |
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SplitByChar(Modifier, mod_, ':');//remove the first mod: part |
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163 |
Modifier:= mod_; |
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164 |
for i:= 0 to ModifierCount do |
8330 | 165 |
begin |
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166 |
mod_:= ''; |
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167 |
SplitByChar(Modifier, mod_, ':'); |
7193 | 168 |
if (Modifier = 'lshift') then code:= code or LSHIFT; |
169 |
if (Modifier = 'rshift') then code:= code or RSHIFT; |
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170 |
if (Modifier = 'lalt') then code:= code or LALT; |
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171 |
if (Modifier = 'ralt') then code:= code or RALT; |
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172 |
if (Modifier = 'lctrl') or (mod_ = 'lmeta') then code:= code or LCTRL; |
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173 |
if (Modifier = 'rctrl') or (mod_ = 'rmeta') then code:= code or RCTRL; |
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Modifier:= mod_; |
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175 |
end; |
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176 |
end; |
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177 |
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procedure ProcessKey(code: LongInt; KeyDown: boolean); |
179 |
var |
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180 |
Trusted: boolean; |
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181 |
s : string; |
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182 |
begin |
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diff
changeset
|
183 |
if not(tkbd[code] xor KeyDown) then exit; |
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
184 |
tkbd[code]:= KeyDown; |
7140
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Don't allow for multiple key up(or down) events, it will ignore the excess events
Xeli
parents:
7118
diff
changeset
|
185 |
|
6917 | 186 |
Trusted:= (CurrentTeam <> nil) |
187 |
and (not CurrentTeam^.ExtDriven) |
|
188 |
and (CurrentHedgehog^.BotLevel = 0); |
|
9714 | 189 |
// REVIEW OR FIXME |
190 |
// ctrl/cmd + q to close engine and frontend - this seems like a bad idea, since we let people set arbitrary binds, and don't warn them of this. |
|
191 |
// There's no confirmation at all |
|
6942 | 192 |
// ctrl/cmd + q to close engine and frontend |
8746
55539c550c33
use SDL keycode for shortcuts (doesn't fix layout issues)
koda
parents:
8370
diff
changeset
|
193 |
if(KeyDown and (code = SDLK_q)) then |
6942 | 194 |
begin |
195 |
{$IFDEF DARWIN} |
|
7141
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
196 |
if tkbd[KeyNameToCode('left_meta')] or tkbd[KeyNameToCode('right_meta')] then |
6942 | 197 |
{$ELSE} |
7141
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change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
198 |
if tkbd[KeyNameToCode('left_ctrl')] or tkbd[KeyNameToCode('right_ctrl')] then |
6942 | 199 |
{$ENDIF} |
7869
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
200 |
ParseCommand('halt', true); |
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
201 |
end; |
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
202 |
|
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
203 |
// ctrl/cmd + w to close engine |
8746
55539c550c33
use SDL keycode for shortcuts (doesn't fix layout issues)
koda
parents:
8370
diff
changeset
|
204 |
if(KeyDown and (code = SDLK_w)) then |
7869
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
205 |
begin |
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
206 |
{$IFDEF DARWIN} |
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
207 |
// on OS X it this is expected behaviour |
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
208 |
if tkbd[KeyNameToCode('left_meta')] or tkbd[KeyNameToCode('right_meta')] then |
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
209 |
{$ELSE} |
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
210 |
// on other systems use this shortcut only if the keys are not bound to any command |
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
211 |
if tkbd[KeyNameToCode('left_ctrl')] or tkbd[KeyNameToCode('right_ctrl')] then |
7871 | 212 |
if ((CurrentBinds[KeyNameToCode('left_ctrl')] = '') or |
213 |
(CurrentBinds[KeyNameToCode('right_ctrl')] = '')) and |
|
8746
55539c550c33
use SDL keycode for shortcuts (doesn't fix layout issues)
koda
parents:
8370
diff
changeset
|
214 |
(CurrentBinds[SDLK_w] = '') then |
7869
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
215 |
{$ENDIF} |
5dd2c047c96f
close engine shortcut, from the discussion in issue 317
koda
parents:
7848
diff
changeset
|
216 |
ParseCommand('forcequit', true); |
6942 | 217 |
end; |
218 |
||
6917 | 219 |
if CurrentBinds[code][0] <> #0 then |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
220 |
begin |
9694 | 221 |
if (code < cKeyMaxIndex - 2) // means not mouse buttons |
222 |
and KeyDown |
|
12790
abc9a99418cc
Fix ammo menu, placement and camera movement keys not working in ammo menu
Wuzzy <Wuzzy2@mail.ru>
parents:
12621
diff
changeset
|
223 |
and (not ((CurrentBinds[code] = 'put') or (CurrentBinds[code] = 'ammomenu') or (CurrentBinds[code] = '+cur_u') or (CurrentBinds[code] = '+cur_d') or (CurrentBinds[code] = '+cur_l') or (CurrentBinds[code] = '+cur_r'))) |
9694 | 224 |
and (CurrentTeam <> nil) |
225 |
and (not CurrentTeam^.ExtDriven) |
|
226 |
then bShowAmmoMenu:= false; |
|
7118 | 227 |
|
7140
29948153fda2
Don't allow for multiple key up(or down) events, it will ignore the excess events
Xeli
parents:
7118
diff
changeset
|
228 |
if KeyDown then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
229 |
begin |
10392 | 230 |
Trusted:= Trusted and (not isPaused); //releasing keys during pause should be allowed on the other hand |
10510 | 231 |
|
9693 | 232 |
if CurrentBinds[code] = 'switch' then |
9714 | 233 |
LocalMessage:= LocalMessage or gmSwitch |
234 |
else if CurrentBinds[code] = '+precise' then |
|
235 |
LocalMessage:= LocalMessage or gmPrecise; |
|
10015 | 236 |
|
6917 | 237 |
ParseCommand(CurrentBinds[code], Trusted); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
238 |
if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
239 |
ParseCommand('gencmd R', true) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
240 |
end |
7140
29948153fda2
Don't allow for multiple key up(or down) events, it will ignore the excess events
Xeli
parents:
7118
diff
changeset
|
241 |
else if (CurrentBinds[code][1] = '+') then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
242 |
begin |
9714 | 243 |
if CurrentBinds[code] = '+precise' then |
9954 | 244 |
LocalMessage:= LocalMessage and (not gmPrecise); |
6917 | 245 |
s:= CurrentBinds[code]; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
246 |
s[1]:= '-'; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
247 |
ParseCommand(s, Trusted); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
248 |
if (CurrentTeam <> nil) and (not CurrentTeam^.ExtDriven) and (ReadyTimeLeft > 1) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
249 |
ParseCommand('gencmd R', true) |
9693 | 250 |
end |
251 |
else |
|
252 |
begin |
|
253 |
if CurrentBinds[code] = 'switch' then |
|
9954 | 254 |
LocalMessage:= LocalMessage and (not gmSwitch) |
9693 | 255 |
end |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
256 |
end |
6917 | 257 |
end; |
258 |
||
9691 | 259 |
procedure ProcessKey(event: TSDL_KeyboardEvent); inline; |
260 |
var code: LongInt; |
|
261 |
begin |
|
11365 | 262 |
// TODO |
263 |
code:= LongInt(event.keysym.scancode); |
|
9694 | 264 |
//writelntoconsole('[KEY] '+inttostr(code)+ ' -> ''' +KeyNames[code] + ''', type = '+inttostr(event.type_)); |
9691 | 265 |
ProcessKey(code, event.type_ = SDL_KEYDOWN); |
266 |
end; |
|
6917 | 267 |
|
268 |
procedure ProcessMouse(event: TSDL_MouseButtonEvent; ButtonDown: boolean); |
|
269 |
begin |
|
9694 | 270 |
//writelntoconsole('[MOUSE] '+inttostr(event.button)); |
271 |
case event.button of |
|
272 |
SDL_BUTTON_LEFT: |
|
273 |
ProcessKey(KeyNameToCode('mousel'), ButtonDown); |
|
274 |
SDL_BUTTON_MIDDLE: |
|
275 |
ProcessKey(KeyNameToCode('mousem'), ButtonDown); |
|
276 |
SDL_BUTTON_RIGHT: |
|
277 |
ProcessKey(KeyNameToCode('mouser'), ButtonDown); |
|
278 |
end; |
|
279 |
end; |
|
280 |
||
11486 | 281 |
var mwheelupCode, mwheeldownCode: Integer; |
282 |
||
12621 | 283 |
//procedure ProcessMouseWheel(x, y: LongInt); |
284 |
procedure ProcessMouseWheel(y: LongInt); |
|
9694 | 285 |
begin |
12621 | 286 |
// we don't use |
9694 | 287 |
//writelntoconsole('[MOUSEWHEEL] '+inttostr(x)+', '+inttostr(y)); |
288 |
if y > 0 then |
|
11486 | 289 |
begin |
290 |
// reset other direction |
|
291 |
if tkbd[mwheeldownCode] then |
|
292 |
ProcessKey(mwheeldownCode, false); |
|
293 |
// trigger "button down" event |
|
294 |
if (not tkbd[mwheelupCode]) then |
|
295 |
ProcessKey(mwheelupCode, true); |
|
296 |
end |
|
9694 | 297 |
else if y < 0 then |
11486 | 298 |
begin |
299 |
// reset other direction |
|
300 |
if tkbd[mwheelupCode] then |
|
301 |
ProcessKey(mwheelupCode, false); |
|
302 |
// trigger "button down" event |
|
303 |
if (not tkbd[mwheeldownCode]) then |
|
304 |
ProcessKey(mwheeldownCode, true); |
|
305 |
end; |
|
306 |
end; |
|
307 |
||
308 |
procedure ResetMouseWheel(); |
|
309 |
begin |
|
310 |
if tkbd[mwheelupCode] then |
|
311 |
ProcessKey(mwheelupCode, false); |
|
312 |
if tkbd[mwheeldownCode] then |
|
313 |
ProcessKey(mwheeldownCode, false); |
|
4 | 314 |
end; |
315 |
||
316 |
procedure ResetKbd; |
|
7117
7df6386f7090
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
Xeli
parents:
7106
diff
changeset
|
317 |
var t: LongInt; |
4 | 318 |
begin |
7191
9419294e5f33
first attempt at implementing support for keys with modifiers
Xeli
parents:
7184
diff
changeset
|
319 |
for t:= 0 to cKbdMaxIndex do |
7141
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
320 |
if tkbd[t] then |
7117
7df6386f7090
reimplemented ResetKbd and calling it when exiting gsChat status, this restores behavior from.17: You can now walk -> press t/chat -> type some stuff while still walking -> exit gsChat and stop walking at that moment
Xeli
parents:
7106
diff
changeset
|
321 |
ProcessKey(t, False); |
4 | 322 |
end; |
323 |
||
9691 | 324 |
|
325 |
procedure InitDefaultBinds; |
|
326 |
var i: Longword; |
|
327 |
begin |
|
328 |
DefaultBinds[KeyNameToCode('escape')]:= 'quit'; |
|
329 |
DefaultBinds[KeyNameToCode(_S'`')]:= 'history'; |
|
330 |
DefaultBinds[KeyNameToCode('delete')]:= 'rotmask'; |
|
12997
f06660523198
Add separate control for changing hedgehog tags
Wuzzy <Wuzzy2@mail.ru>
parents:
12790
diff
changeset
|
331 |
DefaultBinds[KeyNameToCode('home')]:= 'rottags'; |
9691 | 332 |
|
333 |
//numpad |
|
334 |
//DefaultBinds[265]:= '+volup'; |
|
335 |
//DefaultBinds[256]:= '+voldown'; |
|
336 |
||
337 |
DefaultBinds[KeyNameToCode(_S'0')]:= '+volup'; |
|
338 |
DefaultBinds[KeyNameToCode(_S'9')]:= '+voldown'; |
|
339 |
DefaultBinds[KeyNameToCode(_S'8')]:= 'mute'; |
|
340 |
DefaultBinds[KeyNameToCode(_S'c')]:= 'capture'; |
|
341 |
DefaultBinds[KeyNameToCode(_S'r')]:= 'record'; |
|
342 |
DefaultBinds[KeyNameToCode(_S'h')]:= 'findhh'; |
|
343 |
DefaultBinds[KeyNameToCode(_S'p')]:= 'pause'; |
|
344 |
DefaultBinds[KeyNameToCode(_S's')]:= '+speedup'; |
|
345 |
DefaultBinds[KeyNameToCode(_S't')]:= 'chat'; |
|
346 |
DefaultBinds[KeyNameToCode(_S'y')]:= 'confirm'; |
|
347 |
||
348 |
DefaultBinds[KeyNameToCode('mousem')]:= 'zoomreset'; |
|
349 |
DefaultBinds[KeyNameToCode('wheelup')]:= 'zoomin'; |
|
350 |
DefaultBinds[KeyNameToCode('wheeldown')]:= 'zoomout'; |
|
351 |
||
352 |
DefaultBinds[KeyNameToCode('f12')]:= 'fullscr'; |
|
353 |
||
354 |
||
355 |
DefaultBinds[KeyNameToCode('mousel')]:= '/put'; |
|
356 |
DefaultBinds[KeyNameToCode('mouser')]:= 'ammomenu'; |
|
357 |
DefaultBinds[KeyNameToCode('backspace')]:= 'hjump'; |
|
358 |
DefaultBinds[KeyNameToCode('tab')]:= 'switch'; |
|
359 |
DefaultBinds[KeyNameToCode('return')]:= 'ljump'; |
|
360 |
DefaultBinds[KeyNameToCode('space')]:= '+attack'; |
|
361 |
DefaultBinds[KeyNameToCode('up')]:= '+up'; |
|
362 |
DefaultBinds[KeyNameToCode('down')]:= '+down'; |
|
363 |
DefaultBinds[KeyNameToCode('left')]:= '+left'; |
|
364 |
DefaultBinds[KeyNameToCode('right')]:= '+right'; |
|
365 |
DefaultBinds[KeyNameToCode('left_shift')]:= '+precise'; |
|
366 |
||
367 |
||
368 |
DefaultBinds[KeyNameToCode('j0a0u')]:= '+left'; |
|
369 |
DefaultBinds[KeyNameToCode('j0a0d')]:= '+right'; |
|
370 |
DefaultBinds[KeyNameToCode('j0a1u')]:= '+up'; |
|
371 |
DefaultBinds[KeyNameToCode('j0a1d')]:= '+down'; |
|
11664
64465e0eb852
fix default binding for F10 / slot 10 not working
sheepluva
parents:
11486
diff
changeset
|
372 |
for i:= 1 to 10 do DefaultBinds[KeyNameToCode('f'+IntToStr(i))]:= 'slot '+char(48+i); |
9691 | 373 |
for i:= 1 to 5 do DefaultBinds[KeyNameToCode(IntToStr(i))]:= 'timer '+IntToStr(i); |
374 |
||
12106
9bc19f722169
Bug #108 - Phyfs/Pathz: Fix binds not being loaded
sheepluva
parents:
11664
diff
changeset
|
375 |
loadBinds('dbind', cPathz[ptConfig] + '/settings.ini'); |
9691 | 376 |
end; |
377 |
||
378 |
||
379 |
procedure InitKbdKeyTable; |
|
380 |
var i, j, k, t: LongInt; |
|
381 |
s: string[15]; |
|
382 |
begin |
|
383 |
KeyNames[cKeyMaxIndex ]:= 'mousel'; |
|
384 |
KeyNames[cKeyMaxIndex - 1]:= 'mousem'; |
|
385 |
KeyNames[cKeyMaxIndex - 2]:= 'mouser'; |
|
11486 | 386 |
mwheelupCode:= cKeyMaxIndex - 3; |
387 |
KeyNames[mwheelupCode]:= 'wheelup'; |
|
388 |
mwheeldownCode:= cKeyMaxIndex - 4; |
|
389 |
KeyNames[mwheeldownCode]:= 'wheeldown'; |
|
9691 | 390 |
|
391 |
for i:= 0 to cKeyMaxIndex - 5 do |
|
392 |
begin |
|
11365 | 393 |
s:= shortstring(SDL_GetScancodeName(TSDL_Scancode(i))); |
9691 | 394 |
|
395 |
for t:= 1 to Length(s) do |
|
396 |
if s[t] = ' ' then |
|
397 |
s[t]:= '_'; |
|
398 |
KeyNames[i]:= LowerCase(s) |
|
399 |
end; |
|
400 |
||
401 |
||
402 |
// get the size of keyboard array |
|
11368
c481d087f653
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
sheepluva
parents:
11365
diff
changeset
|
403 |
SDL_GetKeyboardState(@k); |
9691 | 404 |
|
405 |
// Controller(s) |
|
406 |
for j:= 0 to Pred(ControllerNumControllers) do |
|
407 |
begin |
|
408 |
for i:= 0 to Pred(ControllerNumAxes[j]) do |
|
409 |
begin |
|
410 |
KeyNames[k + 0]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'u'; |
|
411 |
KeyNames[k + 1]:= 'j' + IntToStr(j) + 'a' + IntToStr(i) + 'd'; |
|
412 |
inc(k, 2); |
|
413 |
end; |
|
414 |
for i:= 0 to Pred(ControllerNumHats[j]) do |
|
415 |
begin |
|
416 |
KeyNames[k + 0]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'u'; |
|
417 |
KeyNames[k + 1]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'r'; |
|
418 |
KeyNames[k + 2]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'd'; |
|
419 |
KeyNames[k + 3]:= 'j' + IntToStr(j) + 'h' + IntToStr(i) + 'l'; |
|
420 |
inc(k, 4); |
|
421 |
end; |
|
422 |
for i:= 0 to Pred(ControllerNumButtons[j]) do |
|
423 |
begin |
|
424 |
KeyNames[k]:= 'j' + IntToStr(j) + 'b' + IntToStr(i); |
|
425 |
inc(k, 1); |
|
426 |
end; |
|
427 |
end; |
|
428 |
||
429 |
InitDefaultBinds |
|
430 |
end; |
|
2606
ed687a8d081f
updated build files for macosx and optimization system
koda
parents:
2599
diff
changeset
|
431 |
|
1051
dfdd5dfe97d4
Enable fullscreen switching back, now it's bound on F12
unc0rr
parents:
1022
diff
changeset
|
432 |
|
2786 | 433 |
|
9691 | 434 |
{$IFNDEF MOBILE} |
167 | 435 |
procedure SetBinds(var binds: TBinds); |
7184
211ab9e2cb15
only reset those keys which actually change their bindings
Xeli
parents:
7151
diff
changeset
|
436 |
var |
211ab9e2cb15
only reset those keys which actually change their bindings
Xeli
parents:
7151
diff
changeset
|
437 |
t: LongInt; |
167 | 438 |
begin |
8346 | 439 |
for t:= 0 to cKbdMaxIndex do |
440 |
if (CurrentBinds[t] <> binds[t]) and tkbd[t] then |
|
441 |
ProcessKey(t, False); |
|
7184
211ab9e2cb15
only reset those keys which actually change their bindings
Xeli
parents:
7151
diff
changeset
|
442 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
443 |
CurrentBinds:= binds; |
9691 | 444 |
end; |
445 |
{$ELSE} |
|
446 |
procedure SetBinds(var binds: TBinds); |
|
447 |
begin |
|
448 |
binds:= binds; // avoid hint |
|
449 |
CurrentBinds:= DefaultBinds; |
|
450 |
end; |
|
3663
8c28abf427f5
reduce the number of keywords used and switch to BMP format for screenshots
koda
parents:
3651
diff
changeset
|
451 |
{$ENDIF} |
167 | 452 |
|
453 |
procedure SetDefaultBinds; |
|
454 |
begin |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
455 |
CurrentBinds:= DefaultBinds; |
167 | 456 |
end; |
457 |
||
948 | 458 |
procedure FreezeEnterKey; |
459 |
begin |
|
7141
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
460 |
tkbd[3]:= True; |
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
461 |
tkbd[13]:= True; |
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
462 |
tkbd[27]:= True; |
ea6ad9a97fca
change the array which represents the keyboard state to be a boolean array rather than byte array
Xeli
parents:
7140
diff
changeset
|
463 |
tkbd[271]:= True; |
948 | 464 |
end; |
167 | 465 |
|
2591
c6597b65caea
other controls implementation + sdlh revisited (once again)
koda
parents:
2590
diff
changeset
|
466 |
var Controller: array [0..5] of PSDL_Joystick; |
3697 | 467 |
|
2428 | 468 |
procedure ControllerInit; |
8370 | 469 |
var j: Integer; |
2428 | 470 |
begin |
3663
8c28abf427f5
reduce the number of keywords used and switch to BMP format for screenshots
koda
parents:
3651
diff
changeset
|
471 |
ControllerEnabled:= 0; |
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
472 |
{$IFDEF IPHONE} |
3663
8c28abf427f5
reduce the number of keywords used and switch to BMP format for screenshots
koda
parents:
3651
diff
changeset
|
473 |
exit; // joystick subsystem disabled on iPhone |
3513
f589230fa21b
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents:
3493
diff
changeset
|
474 |
{$ENDIF} |
2674
2fce032f2f95
lupdate + Palewolf's updated spanish translation + other patches of mine
koda
parents:
2671
diff
changeset
|
475 |
|
3663
8c28abf427f5
reduce the number of keywords used and switch to BMP format for screenshots
koda
parents:
3651
diff
changeset
|
476 |
SDL_InitSubSystem(SDL_INIT_JOYSTICK); |
2674
2fce032f2f95
lupdate + Palewolf's updated spanish translation + other patches of mine
koda
parents:
2671
diff
changeset
|
477 |
ControllerNumControllers:= SDL_NumJoysticks(); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
478 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
479 |
if ControllerNumControllers > 6 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
480 |
ControllerNumControllers:= 6; |
2428 | 481 |
|
4374 | 482 |
WriteLnToConsole('Number of game controllers: ' + IntToStr(ControllerNumControllers)); |
2428 | 483 |
|
484 |
if ControllerNumControllers > 0 then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
485 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
486 |
for j:= 0 to pred(ControllerNumControllers) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
487 |
begin |
7151 | 488 |
WriteLnToConsole('Using game controller: ' + shortstring(SDL_JoystickName(j))); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
489 |
Controller[j]:= SDL_JoystickOpen(j); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
490 |
if Controller[j] = nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
491 |
WriteLnToConsole('* Failed to open game controller!') |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
492 |
else |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
493 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
494 |
ControllerNumAxes[j]:= SDL_JoystickNumAxes(Controller[j]); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
495 |
//ControllerNumBalls[j]:= SDL_JoystickNumBalls(Controller[j]); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
496 |
ControllerNumHats[j]:= SDL_JoystickNumHats(Controller[j]); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
497 |
ControllerNumButtons[j]:= SDL_JoystickNumButtons(Controller[j]); |
4374 | 498 |
WriteLnToConsole('* Number of axes: ' + IntToStr(ControllerNumAxes[j])); |
499 |
//WriteLnToConsole('* Number of balls: ' + IntToStr(ControllerNumBalls[j])); |
|
500 |
WriteLnToConsole('* Number of hats: ' + IntToStr(ControllerNumHats[j])); |
|
501 |
WriteLnToConsole('* Number of buttons: ' + IntToStr(ControllerNumButtons[j])); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
502 |
ControllerEnabled:= 1; |
3697 | 503 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
504 |
if ControllerNumAxes[j] > 20 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
505 |
ControllerNumAxes[j]:= 20; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
506 |
//if ControllerNumBalls[j] > 20 then ControllerNumBalls[j]:= 20; |
8330 | 507 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
508 |
if ControllerNumHats[j] > 20 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
509 |
ControllerNumHats[j]:= 20; |
8330 | 510 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
511 |
if ControllerNumButtons[j] > 20 then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6497
diff
changeset
|
512 |
ControllerNumButtons[j]:= 20; |
3697 | 513 |
|
8370 | 514 |
(*// reset all buttons/axes |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
515 |
for i:= 0 to pred(ControllerNumAxes[j]) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
516 |
ControllerAxes[j][i]:= 0; |
8370 | 517 |
for i:= 0 to pred(ControllerNumBalls[j]) do |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
518 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
519 |
ControllerBalls[j][i][0]:= 0; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
520 |
ControllerBalls[j][i][1]:= 0; |
8370 | 521 |
end; |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
522 |
for i:= 0 to pred(ControllerNumHats[j]) do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
523 |
ControllerHats[j][i]:= SDL_HAT_CENTERED; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
524 |
for i:= 0 to pred(ControllerNumButtons[j]) do |
8370 | 525 |
ControllerButtons[j][i]:= 0;*) |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
526 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
527 |
end; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
528 |
// enable event generation/controller updating |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
529 |
SDL_JoystickEventState(1); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
530 |
end |
3697 | 531 |
else |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
532 |
WriteLnToConsole('Not using any game controller'); |
2428 | 533 |
end; |
534 |
||
535 |
procedure ControllerAxisEvent(joy, axis: Byte; value: Integer); |
|
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
536 |
var |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
537 |
k: LongInt; |
2428 | 538 |
begin |
11368
c481d087f653
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
sheepluva
parents:
11365
diff
changeset
|
539 |
SDL_GetKeyboardState(@k); |
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
540 |
k:= k + joy * (ControllerNumAxes[joy]*2 + ControllerNumHats[joy]*4 + ControllerNumButtons[joy]*2); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
541 |
ProcessKey(k + axis*2, value > 20000); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
542 |
ProcessKey(k + (axis*2)+1, value < -20000); |
2428 | 543 |
end; |
544 |
||
545 |
procedure ControllerHatEvent(joy, hat, value: Byte); |
|
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
546 |
var |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
547 |
k: LongInt; |
2428 | 548 |
begin |
11368
c481d087f653
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
sheepluva
parents:
11365
diff
changeset
|
549 |
SDL_GetKeyboardState(@k); |
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
550 |
k:= k + joy * (ControllerNumAxes[joy]*2 + ControllerNumHats[joy]*4 + ControllerNumButtons[joy]*2); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
551 |
ProcessKey(k + ControllerNumAxes[joy]*2 + hat*4 + 0, (value and SDL_HAT_UP) <> 0); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
552 |
ProcessKey(k + ControllerNumAxes[joy]*2 + hat*4 + 1, (value and SDL_HAT_RIGHT)<> 0); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
553 |
ProcessKey(k + ControllerNumAxes[joy]*2 + hat*4 + 2, (value and SDL_HAT_DOWN) <> 0); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
554 |
ProcessKey(k + ControllerNumAxes[joy]*2 + hat*4 + 3, (value and SDL_HAT_LEFT) <> 0); |
2428 | 555 |
end; |
556 |
||
557 |
procedure ControllerButtonEvent(joy, button: Byte; pressed: Boolean); |
|
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
558 |
var |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
559 |
k: LongInt; |
2428 | 560 |
begin |
11368
c481d087f653
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
sheepluva
parents:
11365
diff
changeset
|
561 |
SDL_GetKeyboardState(@k); |
7088
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
562 |
k:= k + joy * (ControllerNumAxes[joy]*2 + ControllerNumHats[joy]*4 + ControllerNumButtons[joy]*2); |
dbec9bae4de1
first attempt at fixing controller/gamepad, it works with the android controller but it doesnt have hats/buttons, needs testing
Xeli
parents:
7071
diff
changeset
|
563 |
ProcessKey(k + ControllerNumAxes[joy]*2 + ControllerNumHats[joy]*4 + button, pressed); |
2428 | 564 |
end; |
565 |
||
9466 | 566 |
procedure loadBinds(cmd, s: shortstring); |
567 |
var i: LongInt; |
|
568 |
f: PFSFile; |
|
569 |
p, l: shortstring; |
|
570 |
b: byte; |
|
571 |
begin |
|
10139 | 572 |
if cOnlyStats then exit; |
10510 | 573 |
|
9466 | 574 |
AddFileLog('[BINDS] Loading binds from: ' + s); |
575 |
||
576 |
l:= ''; |
|
577 |
if pfsExists(s) then |
|
578 |
begin |
|
579 |
f:= pfsOpenRead(s); |
|
580 |
while (not pfsEOF(f)) and (l <> '[Binds]') do |
|
581 |
pfsReadLn(f, l); |
|
582 |
||
583 |
while (not pfsEOF(f)) and (l <> '') do |
|
584 |
begin |
|
585 |
pfsReadLn(f, l); |
|
586 |
||
587 |
p:= ''; |
|
588 |
i:= 1; |
|
589 |
while (i <= length(l)) and (l[i] <> '=') do |
|
590 |
begin |
|
9981 | 591 |
if l[i] = '%' then |
9466 | 592 |
begin |
593 |
l[i]:= '$'; |
|
594 |
val(copy(l, i, 3), b); |
|
595 |
p:= p + char(b); |
|
596 |
inc(i, 3) |
|
10015 | 597 |
end |
9981 | 598 |
else |
599 |
begin |
|
600 |
p:= p + l[i]; |
|
601 |
inc(i) |
|
9466 | 602 |
end; |
603 |
end; |
|
604 |
||
605 |
if i < length(l) then |
|
606 |
begin |
|
607 |
l:= copy(l, i + 1, length(l) - i); |
|
608 |
if l <> 'default' then |
|
609 |
begin |
|
10015 | 610 |
if (length(l) = 2) and (l[1] = '\') then |
10080 | 611 |
l:= l[1] + '' |
9981 | 612 |
else if (l[1] = '"') and (l[length(l)] = '"') then |
613 |
l:= copy(l, 2, length(l) - 2); |
|
614 |
||
9466 | 615 |
p:= cmd + ' ' + l + ' ' + p; |
616 |
ParseCommand(p, true) |
|
617 |
end |
|
618 |
end |
|
619 |
end; |
|
620 |
||
621 |
pfsClose(f) |
|
10015 | 622 |
end |
9466 | 623 |
else |
624 |
AddFileLog('[BINDS] file not found'); |
|
625 |
end; |
|
626 |
||
627 |
||
628 |
procedure addBind(var binds: TBinds; var id: shortstring); |
|
8346 | 629 |
var KeyName, Modifier, tmp: shortstring; |
9466 | 630 |
i, b: LongInt; |
8346 | 631 |
begin |
632 |
KeyName:= ''; |
|
633 |
Modifier:= ''; |
|
634 |
||
9466 | 635 |
if(Pos('mod:', id) <> 0)then |
8346 | 636 |
begin |
637 |
tmp:= ''; |
|
638 |
SplitBySpace(id, tmp); |
|
639 |
Modifier:= id; |
|
640 |
id:= tmp; |
|
641 |
end; |
|
642 |
||
643 |
SplitBySpace(id, KeyName); |
|
644 |
if KeyName[1]='"' then |
|
645 |
Delete(KeyName, 1, 1); |
|
646 |
if KeyName[byte(KeyName[0])]='"' then |
|
647 |
Delete(KeyName, byte(KeyName[0]), 1); |
|
648 |
b:= KeyNameToCode(id, Modifier); |
|
649 |
if b = 0 then |
|
650 |
OutError(errmsgUnknownVariable + ' "' + id + '"', false) |
|
651 |
else |
|
10015 | 652 |
begin |
9466 | 653 |
// add bind: first check if this cmd is already bound, and remove old bind |
654 |
i:= cKbdMaxIndex; |
|
655 |
repeat |
|
656 |
dec(i) |
|
657 |
until (i < 0) or (binds[i] = KeyName); |
|
658 |
if (i >= 0) then |
|
659 |
binds[i]:= ''; |
|
660 |
||
661 |
binds[b]:= KeyName; |
|
662 |
end |
|
663 |
end; |
|
664 |
||
665 |
// Bind that isn't a team bind, but overrides defaultbinds. |
|
666 |
procedure chDefaultBind(var id: shortstring); |
|
667 |
begin |
|
668 |
addBind(DefaultBinds, id) |
|
8346 | 669 |
end; |
670 |
||
3038 | 671 |
procedure initModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
672 |
begin |
11486 | 673 |
// assign 0 until InitKbdKeyTable is called |
674 |
mwheelupCode:= 0; |
|
675 |
mwheeldownCode:= 0; |
|
676 |
||
8346 | 677 |
RegisterVariable('dbind', @chDefaultBind, true ); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
678 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
679 |
|
3038 | 680 |
procedure freeModule; |
7026
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
681 |
var j: LongInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
682 |
begin |
7026
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
683 |
// close gamepad controllers |
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
684 |
if ControllerEnabled > 0 then |
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
685 |
for j:= 0 to pred(ControllerNumControllers) do |
8d1724e1337e
split OnDestroy across the appropriate modules (this doen't cause leaks on mobile, right?)
koda
parents:
6994
diff
changeset
|
686 |
SDL_JoystickClose(Controller[j]); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2714
diff
changeset
|
687 |
end; |
4 | 688 |
|
689 |
end. |