QTfrontend/hwform.cpp
changeset 493 0c0ed17ad675
parent 492 78e80f899b59
child 496 00465a8ef129
equal deleted inserted replaced
492:78e80f899b59 493:0c0ed17ad675
    63 	connect(ui.pageEditTeam->BtnTeamSave,	SIGNAL(clicked()),	this, SLOT(TeamSave()));
    63 	connect(ui.pageEditTeam->BtnTeamSave,	SIGNAL(clicked()),	this, SLOT(TeamSave()));
    64 	connect(ui.pageEditTeam->BtnTeamDiscard,	SIGNAL(clicked()),	this, SLOT(TeamDiscard()));
    64 	connect(ui.pageEditTeam->BtnTeamDiscard,	SIGNAL(clicked()),	this, SLOT(TeamDiscard()));
    65 
    65 
    66 	connect(ui.pageMultiplayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    66 	connect(ui.pageMultiplayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    67 	connect(ui.pageMultiplayer->BtnStartMPGame,	SIGNAL(clicked()),	this, SLOT(StartMPGame()));
    67 	connect(ui.pageMultiplayer->BtnStartMPGame,	SIGNAL(clicked()),	this, SLOT(StartMPGame()));
    68 	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(setEnabledGameStart(bool)), 
    68 	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(setEnabledGameStart(bool)),
    69 		ui.pageMultiplayer->BtnStartMPGame, SLOT(setEnabled(bool)));
    69 		ui.pageMultiplayer->BtnStartMPGame, SLOT(setEnabled(bool)));
    70 
    70 
    71 	connect(ui.pagePlayDemo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    71 	connect(ui.pagePlayDemo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    72 	connect(ui.pagePlayDemo->BtnPlayDemo,	SIGNAL(clicked()),	this, SLOT(PlayDemo()));
    72 	connect(ui.pagePlayDemo->BtnPlayDemo,	SIGNAL(clicked()),	this, SLOT(PlayDemo()));
    73 	connect(ui.pagePlayDemo->DemosList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(PlayDemo()));
    73 	connect(ui.pagePlayDemo->DemosList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(PlayDemo()));
    85 	connect(ui.pageNet->pUpdateUdpButt, SIGNAL(clicked()), ui.pageNet->pUdpClient, SLOT(updateList()));
    85 	connect(ui.pageNet->pUpdateUdpButt, SIGNAL(clicked()), ui.pageNet->pUdpClient, SLOT(updateList()));
    86 	connect(ui.pageNet->pUdpClient->serversList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(NetConnectServer()));
    86 	connect(ui.pageNet->pUdpClient->serversList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(NetConnectServer()));
    87 
    87 
    88 	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    88 	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    89 	connect(ui.pageNetGame->BtnGo,	SIGNAL(clicked()),	this, SLOT(NetStartGame()));
    89 	connect(ui.pageNetGame->BtnGo,	SIGNAL(clicked()),	this, SLOT(NetStartGame()));
    90 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)), 
    90 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)),
    91 		ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
    91 		ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
       
    92 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(NewTeam()), this, SLOT(NewTeam()));
    92 
    93 
    93 	connect(ui.pageInfo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    94 	connect(ui.pageInfo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    94 
    95 
    95 	connect(ui.pageGameStats->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    96 	connect(ui.pageGameStats->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    96 
    97