QTfrontend/hwform.cpp
changeset 492 78e80f899b59
parent 486 7ea71cd3acd5
child 493 0c0ed17ad675
equal deleted inserted replaced
491:eadeccaf52ab 492:78e80f899b59
    63 	connect(ui.pageEditTeam->BtnTeamSave,	SIGNAL(clicked()),	this, SLOT(TeamSave()));
    63 	connect(ui.pageEditTeam->BtnTeamSave,	SIGNAL(clicked()),	this, SLOT(TeamSave()));
    64 	connect(ui.pageEditTeam->BtnTeamDiscard,	SIGNAL(clicked()),	this, SLOT(TeamDiscard()));
    64 	connect(ui.pageEditTeam->BtnTeamDiscard,	SIGNAL(clicked()),	this, SLOT(TeamDiscard()));
    65 
    65 
    66 	connect(ui.pageMultiplayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    66 	connect(ui.pageMultiplayer->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    67 	connect(ui.pageMultiplayer->BtnStartMPGame,	SIGNAL(clicked()),	this, SLOT(StartMPGame()));
    67 	connect(ui.pageMultiplayer->BtnStartMPGame,	SIGNAL(clicked()),	this, SLOT(StartMPGame()));
       
    68 	connect(ui.pageMultiplayer->teamsSelect, SIGNAL(setEnabledGameStart(bool)), 
       
    69 		ui.pageMultiplayer->BtnStartMPGame, SLOT(setEnabled(bool)));
    68 
    70 
    69 	connect(ui.pagePlayDemo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    71 	connect(ui.pagePlayDemo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    70 	connect(ui.pagePlayDemo->BtnPlayDemo,	SIGNAL(clicked()),	this, SLOT(PlayDemo()));
    72 	connect(ui.pagePlayDemo->BtnPlayDemo,	SIGNAL(clicked()),	this, SLOT(PlayDemo()));
    71 	connect(ui.pagePlayDemo->DemosList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(PlayDemo()));
    73 	connect(ui.pagePlayDemo->DemosList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(PlayDemo()));
    72 
    74 
    83 	connect(ui.pageNet->pUpdateUdpButt, SIGNAL(clicked()), ui.pageNet->pUdpClient, SLOT(updateList()));
    85 	connect(ui.pageNet->pUpdateUdpButt, SIGNAL(clicked()), ui.pageNet->pUdpClient, SLOT(updateList()));
    84 	connect(ui.pageNet->pUdpClient->serversList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(NetConnectServer()));
    86 	connect(ui.pageNet->pUdpClient->serversList,	SIGNAL(doubleClicked (const QModelIndex &)),	this, SLOT(NetConnectServer()));
    85 
    87 
    86 	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    88 	connect(ui.pageNetGame->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    87 	connect(ui.pageNetGame->BtnGo,	SIGNAL(clicked()),	this, SLOT(NetStartGame()));
    89 	connect(ui.pageNetGame->BtnGo,	SIGNAL(clicked()),	this, SLOT(NetStartGame()));
       
    90 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(setEnabledGameStart(bool)), 
       
    91 		ui.pageNetGame->BtnGo, SLOT(setEnabled(bool)));
    88 
    92 
    89 	connect(ui.pageInfo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    93 	connect(ui.pageInfo->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    90 
    94 
    91 	connect(ui.pageGameStats->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    95 	connect(ui.pageGameStats->BtnBack,	SIGNAL(clicked()),	this, SLOT(GoBack()));
    92 
    96