equal
deleted
inserted
replaced
647 << QVariant(false) // bottom border 25 |
647 << QVariant(false) // bottom border 25 |
648 << QVariant(100) // damage modfier 26 |
648 << QVariant(100) // damage modfier 26 |
649 << QVariant(9999) // turn time 27 |
649 << QVariant(9999) // turn time 27 |
650 << QVariant(100) // init health 28 |
650 << QVariant(100) // init health 28 |
651 << QVariant(50) // sudden death 29 |
651 << QVariant(50) // sudden death 29 |
652 << QVariant(5) // case prob 30 |
652 << QVariant(0) // case prob 30 |
653 << QVariant(3) // mines time 31 |
653 << QVariant(3) // mines time 31 |
654 << QVariant(0) // mines number 32 |
654 << QVariant(0) // mines number 32 |
655 << QVariant(0) // mine dud pct 33 |
655 << QVariant(0) // mine dud pct 33 |
656 << QVariant(0) // explosives 34 |
656 << QVariant(0) // explosives 34 |
657 << QVariant(0) // air mines 35 |
657 << QVariant(0) // air mines 35 |