615 << QVariant(100) // get away time 41 |
616 << QVariant(100) // get away time 41 |
616 << QVariant(0) // world edge 42 |
617 << QVariant(0) // world edge 42 |
617 << QVariant() // scriptparam 43 |
618 << QVariant() // scriptparam 43 |
618 ; |
619 ; |
619 |
620 |
|
621 QList<QVariant> spaceinvasion; |
|
622 spaceinvasion |
|
623 << predefSchemesNames[11] // name 0 |
|
624 << QVariant(false) // fortsmode 1 |
|
625 << QVariant(false) // team divide 2 |
|
626 << QVariant(false) // solid land 3 |
|
627 << QVariant(false) // border 4 |
|
628 << QVariant(false) // low gravity 5 |
|
629 << QVariant(false) // laser sight 6 |
|
630 << QVariant(false) // invulnerable 7 |
|
631 << QVariant(false) // reset health 8 |
|
632 << QVariant(false) // vampiric 9 |
|
633 << QVariant(false) // karma 10 |
|
634 << QVariant(false) // artillery 11 |
|
635 << QVariant(true) // random order 12 |
|
636 << QVariant(false) // king 13 |
|
637 << QVariant(false) // place hog 14 |
|
638 << QVariant(false) // shared ammo 15 |
|
639 << QVariant(true) // disable girders 16 |
|
640 << QVariant(false) // disable land objects 17 |
|
641 << QVariant(false) // AI survival 18 |
|
642 << QVariant(false) // inf. attack 19 |
|
643 << QVariant(false) // reset weps 20 |
|
644 << QVariant(false) // per hog ammo 21 |
|
645 << QVariant(false) // no wind 22 |
|
646 << QVariant(false) // more wind 23 |
|
647 << QVariant(false) // tag team 24 |
|
648 << QVariant(false) // bottom border 25 |
|
649 << QVariant(100) // damage modfier 26 |
|
650 << QVariant(45) // turn time 27 |
|
651 << QVariant(100) // init health 28 |
|
652 << QVariant(50) // sudden death 29 |
|
653 << QVariant(0) // case prob 30 |
|
654 << QVariant(3) // mines time 31 |
|
655 << QVariant(0) // mines number 32 |
|
656 << QVariant(0) // mine dud pct 33 |
|
657 << QVariant(0) // explosives 34 |
|
658 << QVariant(0) // air mines 35 |
|
659 << QVariant(0) // health case pct 36 |
|
660 << QVariant(25) // health case amt 37 |
|
661 << QVariant(0) // water rise amt 38 |
|
662 << QVariant(0) // health dec amt 39 |
|
663 << QVariant(100) // rope modfier 40 |
|
664 << QVariant(100) // get away time 41 |
|
665 << QVariant(0) // world edge 42 |
|
666 << QVariant() // scriptparam 43 |
|
667 ; |
|
668 |
620 QList<QVariant> hedgeeditor; |
669 QList<QVariant> hedgeeditor; |
621 hedgeeditor |
670 hedgeeditor |
622 << predefSchemesNames[11] // name 0 |
671 << predefSchemesNames[12] // name 0 |
623 << QVariant(false) // fortsmode 1 |
672 << QVariant(false) // fortsmode 1 |
624 << QVariant(false) // team divide 2 |
673 << QVariant(false) // team divide 2 |
625 << QVariant(false) // solid land 3 |
674 << QVariant(false) // solid land 3 |
626 << QVariant(false) // border 4 |
675 << QVariant(false) // border 4 |
627 << QVariant(false) // low gravity 5 |
676 << QVariant(false) // low gravity 5 |
676 schemes.append(tunnelhogs); |
725 schemes.append(tunnelhogs); |
677 schemes.append(timeless); |
726 schemes.append(timeless); |
678 schemes.append(thinkingportals); |
727 schemes.append(thinkingportals); |
679 schemes.append(kingmode); |
728 schemes.append(kingmode); |
680 schemes.append(construction); |
729 schemes.append(construction); |
|
730 schemes.append(spaceinvasion); |
681 schemes.append(hedgeeditor); |
731 schemes.append(hedgeeditor); |
682 |
732 |
683 if (!QDir(cfgdir->absolutePath() + "/Schemes").exists()) QDir().mkdir(cfgdir->absolutePath() + "/Schemes"); |
733 if (!QDir(cfgdir->absolutePath() + "/Schemes").exists()) QDir().mkdir(cfgdir->absolutePath() + "/Schemes"); |
684 if (!QDir(directory).exists()) { |
734 if (!QDir(directory).exists()) { |
685 QDir().mkdir(directory); |
735 QDir().mkdir(directory); |