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1 /* |
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2 * Hedgewars, a free turn based strategy game |
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3 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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4 * |
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5 * This program is free software; you can redistribute it and/or |
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6 * modify it under the terms of the GNU General Public License |
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7 * as published by the Free Software Foundation; either version 2 |
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8 * of the License, or (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program; if not, write to the Free Software |
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17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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18 */ |
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19 |
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20 #include "scheme.h" |
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21 |
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22 #include "../util/inihelper.h" |
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23 #include "../util/logging.h" |
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24 #include "../util/util.h" |
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25 |
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26 #include <stdio.h> |
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27 #include <stdlib.h> |
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28 #include <limits.h> |
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29 #include <string.h> |
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30 |
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31 flib_scheme *flib_scheme_create(const char *schemeName) { |
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32 flib_scheme *result = flib_calloc(1, sizeof(flib_scheme)); |
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33 if(log_badargs_if(schemeName==NULL) || result==NULL) { |
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34 return NULL; |
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35 } |
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36 |
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37 result->name = flib_strdupnull(schemeName); |
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38 result->mods = flib_calloc(flib_meta.modCount, sizeof(*result->mods)); |
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39 result->settings = flib_calloc(flib_meta.settingCount, sizeof(*result->settings)); |
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40 |
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41 if(!result->mods || !result->settings || !result->name) { |
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42 flib_scheme_destroy(result); |
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43 return NULL; |
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44 } |
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45 |
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46 for(int i=0; i<flib_meta.settingCount; i++) { |
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47 result->settings[i] = flib_meta.settings[i].def; |
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48 } |
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49 return result; |
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50 } |
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51 |
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52 flib_scheme *flib_scheme_copy(const flib_scheme *scheme) { |
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53 flib_scheme *result = NULL; |
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54 if(scheme) { |
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55 result = flib_scheme_create(scheme->name); |
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56 if(result) { |
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57 memcpy(result->mods, scheme->mods, flib_meta.modCount * sizeof(*scheme->mods)); |
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58 memcpy(result->settings, scheme->settings, flib_meta.settingCount * sizeof(*scheme->settings)); |
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59 } |
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60 } |
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61 return result; |
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62 } |
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63 |
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64 void flib_scheme_destroy(flib_scheme* scheme) { |
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65 if(scheme) { |
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66 free(scheme->mods); |
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67 free(scheme->settings); |
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68 free(scheme->name); |
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69 free(scheme); |
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70 } |
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71 } |
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72 |
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73 bool flib_scheme_get_mod(const flib_scheme *scheme, const char *name) { |
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74 if(!log_badargs_if2(scheme==NULL, name==NULL)) { |
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75 for(int i=0; i<flib_meta.modCount; i++) { |
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76 if(!strcmp(flib_meta.mods[i].name, name)) { |
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77 return scheme->mods[i]; |
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78 } |
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79 } |
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80 flib_log_e("Unable to find game mod %s", name); |
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81 } |
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82 return false; |
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83 } |
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84 |
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85 int flib_scheme_get_setting(const flib_scheme *scheme, const char *name, int def) { |
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86 if(!log_badargs_if2(scheme==NULL, name==NULL)) { |
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87 for(int i=0; i<flib_meta.settingCount; i++) { |
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88 if(!strcmp(flib_meta.settings[i].name, name)) { |
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89 return scheme->settings[i]; |
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90 } |
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91 } |
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92 flib_log_e("Unable to find game setting %s", name); |
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93 } |
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94 return def; |
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95 } |