502 function SetupHogDeadAnim(gear) |
502 function SetupHogDeadAnim(gear) |
503 hogDeadAnim = {} |
503 hogDeadAnim = {} |
504 if nativesNum == 0 then |
504 if nativesNum == 0 then |
505 return |
505 return |
506 end |
506 end |
507 local hogDeadStrings = {loc("They killed " .. gear .."! You bastards!"), |
507 local hogDeadStrings = {loc("They killed ") .. gear .. loc("! You bastards!"), |
508 loc(gear .. "! Why?!"), |
508 gear .. loc("! Why?!"), |
509 loc("That was just mean!"), |
509 loc("That was just mean!"), |
510 loc("Oh no, not " .. gear .. "!"), |
510 loc("Oh no, not ") .. gear .. "!", |
511 loc("Why " .. gear .. "? Why?"), |
511 loc("Why ") .. gear .. loc("? Why?"), |
512 loc("What has " .. gear .. " ever done to you?!")} |
512 loc("What has ") .. gear .. loc(" ever done to you?!")} |
513 table.insert(hogDeadAnim, {func = AnimSay, args = {CurrentHedgehog, hogDeadStrings[7 - nativesNum], SAY_SHOUT, 4000}}) |
513 table.insert(hogDeadAnim, {func = AnimSay, args = {CurrentHedgehog, hogDeadStrings[7 - nativesNum], SAY_SHOUT, 4000}}) |
514 end |
514 end |
515 |
515 |
516 function AfterHogDeadAnim() |
516 function AfterHogDeadAnim() |
517 freshDead = nil |
517 freshDead = nil |