276 AnimInsertStepNext({func = AnimSay, args = {natives[girlNum], loc("We made sure noone followed us!"), SAY_SAY, 4000}}) |
276 AnimInsertStepNext({func = AnimSay, args = {natives[girlNum], loc("We made sure noone followed us!"), SAY_SAY, 4000}}) |
277 AnimInsertStepNext({func = AnimSay, args = {natives[leaksNum], loc("What? Here? How did they find us?!"), SAY_SAY, 5000}}) |
277 AnimInsertStepNext({func = AnimSay, args = {natives[leaksNum], loc("What? Here? How did they find us?!"), SAY_SAY, 5000}}) |
278 end |
278 end |
279 |
279 |
280 function AnimationSetup() |
280 function AnimationSetup() |
281 table.insert(startAnim, {func = AnimWait, args = {natives[leaksNum], 3000}}) |
281 table.insert(startAnim, {func = AnimWait, swh = false, args = {natives[leaksNum], 3000}}) |
282 table.insert(startAnim, {func = AnimCustomFunction, swh = false, args = {natives[leaksNum], SaySafe, {}}}) |
282 table.insert(startAnim, {func = AnimCustomFunction, swh = false, args = {natives[leaksNum], SaySafe, {}}}) |
283 if needRevival == true then |
283 if needRevival == true then |
284 table.insert(startAnim, {func = AnimCustomFunction, swh = false, args = {cyborg, ReviveNatives, {}}}) |
284 table.insert(startAnim, {func = AnimCustomFunction, swh = false, args = {cyborg, ReviveNatives, {}}}) |
285 table.insert(startAnim, {func = AnimCustomFunction, swh = false, args = {natives[leaksNum], WonderAlive, {}}}) |
285 table.insert(startAnim, {func = AnimCustomFunction, swh = false, args = {natives[leaksNum], WonderAlive, {}}}) |
286 table.insert(startAnim, {func = AnimCustomFunction, swh = false, args = {cyborg, ExplainAlive, {}}}) |
286 table.insert(startAnim, {func = AnimCustomFunction, swh = false, args = {cyborg, ExplainAlive, {}}}) |
596 SetHealth(spyHog, 26) |
596 SetHealth(spyHog, 26) |
597 end |
597 end |
598 |
598 |
599 function AfterStartAnim() |
599 function AfterStartAnim() |
600 AnimSwitchHog(natives[leaksNum]) |
600 AnimSwitchHog(natives[leaksNum]) |
601 TurnTimeLeft = -1 |
601 TurnTimeLeft = 0 |
602 stage = spyKillStage |
602 stage = spyKillStage |
603 AddEvent(CheckChoice, {}, DoChoice, {}, 0) |
603 AddEvent(CheckChoice, {}, DoChoice, {}, 0) |
604 AddEvent(CheckKilledOther, {}, DoKilledOther, {}, 0) |
604 AddEvent(CheckKilledOther, {}, DoKilledOther, {}, 0) |
605 AddEvent(CheckChoiceRefuse, {}, DoChoiceRefuse, {}, 0) |
605 AddEvent(CheckChoiceRefuse, {}, DoChoiceRefuse, {}, 0) |
606 ShowMission(loc("Backstab"), loc("Judas"), loc("Kill the traitor...or spare his life!|Kill him or press [Precise]!"), 1, 8000) |
606 ShowMission(loc("Backstab"), loc("Judas"), loc("Kill the traitor...or spare his life!|Kill him or press [Precise]!"), 1, 8000) |
851 needRevival = true |
851 needRevival = true |
852 end |
852 end |
853 if m4DenseDead == 1 then |
853 if m4DenseDead == 1 then |
854 if m2Choice ~= choiceAccepted then |
854 if m2Choice ~= choiceAccepted then |
855 DeleteGear(natives[denseNum]) |
855 DeleteGear(natives[denseNum]) |
|
856 startNativesNum = startNativesNum - 1 |
|
857 nativeDead[denseNum] = true |
856 else |
858 else |
857 HideHog(natives[denseNum]) |
859 HideHog(natives[denseNum]) |
858 nativeHidden[denseNum] = true |
860 nativeHidden[denseNum] = true |
859 needRevival = true |
861 needRevival = true |
860 end |
862 end |
864 nativeHidden[waterNum] = true |
866 nativeHidden[waterNum] = true |
865 needRevival = true |
867 needRevival = true |
866 end |
868 end |
867 if m4ChiefDead == 1 then |
869 if m4ChiefDead == 1 then |
868 DeleteGear(natives[chiefNum]) |
870 DeleteGear(natives[chiefNum]) |
|
871 startNativesNum = startNativesNum - 1 |
|
872 nativeDead[chiefNum] = true |
869 AnimSetGearPosition(natives[girlNum], unpack(nativePos[buffaloNum])) |
873 AnimSetGearPosition(natives[girlNum], unpack(nativePos[buffaloNum])) |
870 nativePos[girlNum] = nativePos[buffaloNum] |
874 nativePos[girlNum] = nativePos[buffaloNum] |
871 end |
875 end |
872 if m4BuffaloDead == 1 then |
876 if m4BuffaloDead == 1 then |
|
877 startNativesNum = startNativesNum - 1 |
|
878 nativeDead[buffaloNum] = true |
873 DeleteGear(natives[buffaloNum]) |
879 DeleteGear(natives[buffaloNum]) |
874 end |
880 end |
875 startElimination = 0 |
|
876 PlaceGirder(3568, 1461, 1) |
881 PlaceGirder(3568, 1461, 1) |
877 PlaceGirder(440, 523, 5) |
882 PlaceGirder(440, 523, 5) |
878 PlaceGirder(350, 441, 1) |
883 PlaceGirder(350, 441, 1) |
879 PlaceGirder(405, 553, 5) |
884 PlaceGirder(405, 553, 5) |
880 PlaceGirder(316, 468, 1) |
885 PlaceGirder(316, 468, 1) |
881 PlaceGirder(1319, 168, 0) |
886 PlaceGirder(1319, 168, 0) |
882 startNativesNum = nativesNum |
|
883 end |
887 end |
884 |
888 |
885 function SetupAmmo() |
889 function SetupAmmo() |
886 AddAmmo(natives[girlNum], amSwitch, 0) |
890 AddAmmo(natives[girlNum], amSwitch, 0) |
887 end |
891 end |
974 end |
978 end |
975 |
979 |
976 function onGearDelete(gear) |
980 function onGearDelete(gear) |
977 for i = 1, 7 do |
981 for i = 1, 7 do |
978 if gear == natives[i] then |
982 if gear == natives[i] then |
|
983 if nativeDead[i] ~= true then |
|
984 freshDead = nativeNames[i] |
|
985 end |
979 nativeDead[i] = true |
986 nativeDead[i] = true |
980 nativesNum = nativesNum - 1 |
987 nativesNum = nativesNum - 1 |
981 if startElimination == 0 then |
|
982 freshDead = nativeNames[i] |
|
983 end |
|
984 end |
988 end |
985 end |
989 end |
986 |
990 |
987 for i = 1, 9 do |
991 for i = 1, 9 do |
988 if gear == cannibals[i] then |
992 if gear == cannibals[i] then |
1053 if stage == spyKillStage then |
1057 if stage == spyKillStage then |
1054 if CurrentHedgehog == spyHog or GetHogTeamName(CurrentHedgehog) ~= loc("Natives") then |
1058 if CurrentHedgehog == spyHog or GetHogTeamName(CurrentHedgehog) ~= loc("Natives") then |
1055 TurnTimeLeft = 0 |
1059 TurnTimeLeft = 0 |
1056 else |
1060 else |
1057 SetGearMessage(CurrentHedgehog, 0) |
1061 SetGearMessage(CurrentHedgehog, 0) |
|
1062 --AnimSwitchHog(natives[leaksNum]) |
1058 TurnTimeLeft = -1 |
1063 TurnTimeLeft = -1 |
1059 end |
1064 end |
1060 else |
1065 else |
1061 if freshDead ~= nil and GetHogTeamName(CurrentHedgehog) == loc("Natives") then |
1066 if freshDead ~= nil and GetHogTeamName(CurrentHedgehog) == loc("Natives") then |
1062 SetupHogDeadAnim(freshDead) |
1067 SetupHogDeadAnim(freshDead) |