equal
deleted
inserted
replaced
106 Ammoz[a].Probability:= 0 |
106 Ammoz[a].Probability:= 0 |
107 end; |
107 end; |
108 ammos[a]:= cnt; |
108 ammos[a]:= cnt; |
109 if shoppa then Ammoz[a].NumberInCase:= 1; // FIXME - TEMPORARY remove when crate number in case editor is added |
109 if shoppa then Ammoz[a].NumberInCase:= 1; // FIXME - TEMPORARY remove when crate number in case editor is added |
110 |
110 |
111 if ((GameFlags and gfKing) <> 0) and (a <> amTeleport) then Ammoz[a].SkipTurns:= 1; |
111 if ((GameFlags and gfKing) <> 0) and (a <> amTeleport) and (a <> amSkip) then Ammoz[a].SkipTurns:= 1; |
112 end else |
112 end else |
113 ammos[a]:= AMMO_INFINITE |
113 ammos[a]:= AMMO_INFINITE |
114 end; |
114 end; |
115 |
115 |
116 FillAmmoStore(StoresList[Pred(StoreCnt)], ammos) |
116 FillAmmoStore(StoresList[Pred(StoreCnt)], ammos) |