equal
deleted
inserted
replaced
105 cnt:= 0; |
105 cnt:= 0; |
106 Ammoz[a].Probability:= 0 |
106 Ammoz[a].Probability:= 0 |
107 end; |
107 end; |
108 ammos[a]:= cnt; |
108 ammos[a]:= cnt; |
109 if shoppa then Ammoz[a].NumberInCase:= 1; // FIXME - TEMPORARY remove when crate number in case editor is added |
109 if shoppa then Ammoz[a].NumberInCase:= 1; // FIXME - TEMPORARY remove when crate number in case editor is added |
|
110 |
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111 if ((GameFlags and gfKing) <> 0) and (a <> amTeleport) then Ammoz[a].SkipTurns:= 1; |
110 end else |
112 end else |
111 ammos[a]:= AMMO_INFINITE |
113 ammos[a]:= AMMO_INFINITE |
112 end; |
114 end; |
113 |
115 |
114 FillAmmoStore(StoresList[Pred(StoreCnt)], ammos) |
116 FillAmmoStore(StoresList[Pred(StoreCnt)], ammos) |