492 table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Be careful, your gadgets won't work in the bandit area. You should get an ice gun"), SAY_SAY, 7000}}) |
493 table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("Be careful, your gadgets won't work in the bandit area. You should get an ice gun"), SAY_SAY, 7000}}) |
493 table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("There is one below us!"), SAY_SAY, 4000}}) |
494 table.insert(dialog01, {func = AnimSay, args = {ally.gear, loc("There is one below us!"), SAY_SAY, 4000}}) |
494 table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}}) |
495 table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}}) |
495 table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}}) |
496 table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}}) |
496 -- DIALOG 02 - Hero got to Thant2 |
497 -- DIALOG 02 - Hero got to Thant2 |
497 AddSkipFunction(dialog02, Skipanim, {dialog01}) |
498 AddSkipFunction(dialog02, Skipanim, {dialog02}) |
498 table.insert(dialog02, {func = AnimWait, args = {hero.gear, 3000}}) |
499 table.insert(dialog02, {func = AnimWait, args = {hero.gear, 3000}}) |
499 table.insert(dialog02, {func = AnimCaption, args = {hero.gear, loc("Congratulations, now you can take Thanta's part..."), 5000}}) |
500 table.insert(dialog02, {func = AnimCaption, args = {hero.gear, loc("Congratulations, now you can take Thanta's part..."), 5000}}) |
500 table.insert(dialog02, {func = AnimSay, args = {bandit1.gear, loc("Oh! Please spare me. You can take all my treasures!"), SAY_SAY, 3000}}) |
501 table.insert(dialog02, {func = AnimSay, args = {bandit1.gear, loc("Oh! Please spare me. You can take all my treasures!"), SAY_SAY, 3000}}) |
501 table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}}) |
502 table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}}) |
502 table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("I just want the strange device you found!"), SAY_SAY, 3000}}) |
503 table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("I just want the strange device you found!"), SAY_SAY, 3000}}) |