1 + features |
1 + features |
2 * bugfixes |
2 * bugfixes |
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3 |
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4 0.9.14 -> 0.9.15: |
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5 + Ability to create, save and load hand drawn maps |
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6 + New maps: Capture the Flag (Blizzard) Map |
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7 + New themes: Christmas |
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8 + Snowflakes on Christmas/Snow themes accumulates on the ground |
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9 + New game modifiers: No wind, More wind |
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10 + New missions: Dangerous ducklings, Diver, Spooky tree, Teamwork |
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11 + New weapons: Mudball, Drill strike |
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12 + Many more Lua hooks |
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13 + Readytimer |
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14 + Ability to edit seed |
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15 + Ability to select gameplay scripts |
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16 + New gameplay scripts: Capture the Flag, No jumping, Random weapon |
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17 + New Lua unified translation framework |
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18 + Code refactoring |
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19 + Max teams upped to 8 |
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20 + Cosmetic enhancements to Napalm strike |
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21 + Selecting a game scheme selects the corresponding weapon set |
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22 + Dust when drills dig |
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23 + New hats: beaver, porkey, sheep |
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24 + Add density property to Gears |
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25 + Reworked management of schemes and weapon sets |
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26 + Will ask before deleting teams, schemes and weapon sets |
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27 + Explosions detach rope from land |
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28 + Variable rope length in scheme |
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29 + Allow hog speech when not your turn |
3 |
30 |
4 0.9.13 -> 0.9.14: |
31 0.9.13 -> 0.9.14: |
5 + New audio tracks |
32 + New audio tracks |
6 + New forts: EvilChicken, Tank |
33 + New forts: EvilChicken, Tank |
7 + New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks |
34 + New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks |