ChangeLog.txt
branchexperimental3D
changeset 4812 f924be23ffb4
parent 4755 7df529b4335c
child 5432 85f24cc6a791
--- a/ChangeLog.txt	Mon Dec 27 23:57:44 2010 +0100
+++ b/ChangeLog.txt	Tue Jan 04 12:53:46 2011 +0100
@@ -1,6 +1,33 @@
 + features
 * bugfixes
 
+0.9.14 -> 0.9.15:
+ + Ability to create, save and load hand drawn maps
+ + New maps: Capture the Flag (Blizzard) Map
+ + New themes: Christmas
+ + Snowflakes on Christmas/Snow themes accumulates on the ground
+ + New game modifiers: No wind, More wind
+ + New missions: Dangerous ducklings, Diver, Spooky tree, Teamwork
+ + New weapons: Mudball, Drill strike
+ + Many more Lua hooks
+ + Readytimer
+ + Ability to edit seed
+ + Ability to select gameplay scripts
+ + New gameplay scripts: Capture the Flag, No jumping, Random weapon
+ + New Lua unified translation framework
+ + Code refactoring
+ + Max teams upped to 8
+ + Cosmetic enhancements to Napalm strike
+ + Selecting a game scheme selects the corresponding weapon set
+ + Dust when drills dig
+ + New hats: beaver, porkey, sheep
+ + Add density property to Gears
+ + Reworked management of schemes and weapon sets
+ + Will ask before deleting teams, schemes and weapon sets
+ + Explosions detach rope from land
+ + Variable rope length in scheme
+ + Allow hog speech when not your turn
+
 0.9.13 -> 0.9.14:
  + New audio tracks
  + New forts: EvilChicken, Tank