--- a/hedgewars/GSHandlers.inc Sun Mar 03 19:32:48 2013 +0200
+++ b/hedgewars/GSHandlers.inc Sun Mar 03 19:35:57 2013 +0200
@@ -5182,14 +5182,14 @@
begin
FillRoundInLandWithIce(Target.X, Target.Y, iceRadius);
SetAllHHToActive;
- IceState := iceWaitNextTarget;
+ IceState := iceWaitCollision;
end;
if (IceState = iceCollideWithWater) and ((GameTicks - IceTime) > groundFreezingTime) then
begin
DrawIceBreak(Target.X, cWaterLine - iceHeight, iceRadius, iceHeight);
SetAllHHToActive;
- IceState := iceWaitNextTarget;
+ IceState := iceWaitCollision;
end;
// freeze nearby hogs