--- a/hedgewars/pas2cSystem.pas Wed Feb 12 22:40:35 2014 +0400
+++ b/hedgewars/pas2cSystem.pas Wed Feb 12 23:40:35 2014 +0400
@@ -94,7 +94,8 @@
glUniform1i, glGetUniformLocation, glEnableVertexAttribArray,
glGetError, glDeleteProgram, glDeleteBuffers,
glGenBuffers, glBufferData, glBindBuffer, glewInit,
- glUniform4f, glDisableVertexAttribArray, glTexEnvi : procedure;
+ glUniform4f, glDisableVertexAttribArray, glTexEnvi,
+ glLoadMatrixf, glMultMatrixf, glGetFloatv: procedure;
GL_BGRA, GL_BLEND, GL_CLAMP_TO_EDGE, GL_COLOR_ARRAY,
GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, GL_DEPTH_COMPONENT,
@@ -111,7 +112,8 @@
GL_COLOR_ATTACHMENT0_EXT, GL_FLOAT, GL_UNSIGNED_BYTE, GL_COMPILE_STATUS,
GL_INFO_LOG_LENGTH, GL_LINK_STATUS, GL_VERTEX_SHADER, GL_FRAGMENT_SHADER,
GL_NO_ERROR, GL_ARRAY_BUFFER, GL_STATIC_DRAW, GLEW_OK,
- GL_AUX_BUFFERS, GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE, GL_ADD: integer;
+ GL_AUX_BUFFERS, GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE, GL_ADD,
+ GL_MODELVIEW_MATRIX: integer;
TThreadId : function : integer;