Mercurial
Mercurial
>
hedgewars-draft
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
share/hedgewars/Data/Missions/Training/Basic_Training_-_Bazooka.lua
Thu, 11 Dec 2014 20:38:03 +0900
mikade
Wuzzy's changes to stats for some of the training missions.
file
|
diff
|
annotate
Thu, 12 Jun 2014 20:47:11 +0200
sheepluva
lua api: SetWeapon(ammoType)
file
|
diff
|
annotate
Wed, 06 Mar 2013 16:00:48 -0500
nemo
fix fade to black in training
file
|
diff
|
annotate
Tue, 08 Jan 2013 00:40:20 +0400
martin_bede
lua API functions to enable or disable game flags
file
|
diff
|
annotate
Sat, 17 Nov 2012 00:41:30 +0400
unc0rr
We need custom script loading function in lua now
physfslayer
file
|
diff
|
annotate
Mon, 29 Oct 2012 14:22:29 -0400
nemo
Fix training script positions altered by variable land dimension change. Issue #453
file
|
diff
|
annotate
Sat, 02 Jun 2012 16:25:13 -0400
nemo
add onGameTick20 to basic training, extend laser sight out way more (it was visible at top when completely zoomed out), move call of new turn to after AfterSwitchHedgehog to avoid lua issues in onNewTurn - if this causes problems, lua can do delayed actions in onGameTick
file
|
diff
|
annotate
Fri, 24 Dec 2010 11:54:34 -0500
nemo
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
file
|
diff
|
annotate
Fri, 24 Dec 2010 00:53:50 -0500
mikade+nemo
Add a bunch of lua from mikade, update translation files
file
|
diff
|
annotate
|
base
less
more
(0)
tip