Fri, 02 Jan 2009 19:44:52 +0000 |
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Start work on lobby: add/remove nick from the list on join/quit
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Fri, 02 Jan 2009 14:22:55 +0000 |
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Clear round replay data on server side when round is finished
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Fri, 02 Jan 2009 14:22:33 +0000 |
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Quick replay round to spectators until current move
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Fri, 02 Jan 2009 14:10:23 +0000 |
unc0rr |
Now spectating works for those who joined after game start
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Fri, 02 Jan 2009 13:00:46 +0000 |
unc0rr |
- Send previous moves info to newly connected client when it joins a room with already started game
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Tue, 25 Nov 2008 15:43:10 +0000 |
unc0rr |
- Don't send 'Bad param' msg, as the only reason of it is just some lag
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Mon, 10 Nov 2008 19:44:54 +0000 |
unc0rr |
Show last hour logins number
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Mon, 10 Nov 2008 15:57:59 +0000 |
unc0rr |
Finish refactoring
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Mon, 10 Nov 2008 15:50:46 +0000 |
unc0rr |
Make answers creation more abstract, in prepare for a conversion
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Fri, 07 Nov 2008 22:03:43 +0000 |
unc0rr |
Make code flow more clear
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Fri, 07 Nov 2008 15:58:36 +0000 |
unc0rr |
Add simple DoS protection
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Tue, 04 Nov 2008 21:53:30 +0000 |
unc0rr |
Cleanup code a bit, some reformatting
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Tue, 04 Nov 2008 15:02:18 +0000 |
unc0rr |
Give more specific explanation when deny to add team
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Tue, 04 Nov 2008 14:43:31 +0000 |
unc0rr |
Handle exceptions on accept
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Sun, 02 Nov 2008 20:48:10 +0000 |
unc0rr |
Client sends PONG to server's PING
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Sun, 02 Nov 2008 20:41:02 +0000 |
unc0rr |
Ping clients every 30 seconds, should help with ghosts on server
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Fri, 31 Oct 2008 17:53:59 +0000 |
unc0rr |
Show clients list in server message
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Fri, 31 Oct 2008 14:35:59 +0000 |
unc0rr |
Fix a bug (check parameters)
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Sat, 25 Oct 2008 09:54:53 +0000 |
unc0rr |
Don't list rooms with restricted joining
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Fri, 24 Oct 2008 17:53:14 +0000 |
unc0rr |
Room control menu works
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Fri, 24 Oct 2008 15:02:26 +0000 |
unc0rr |
Unset ready status after round
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Fri, 24 Oct 2008 14:28:47 +0000 |
unc0rr |
Send readiness info to room creator too
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Fri, 24 Oct 2008 13:03:06 +0000 |
unc0rr |
Send readiness information on join
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Fri, 24 Oct 2008 12:57:06 +0000 |
unc0rr |
- Fix a bug in READY message handling
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Thu, 23 Oct 2008 15:12:38 +0000 |
unc0rr |
Bring back old 'Go!' button behavior
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Wed, 22 Oct 2008 21:41:00 +0000 |
unc0rr |
- Fix a bug screwing rooms list
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Wed, 22 Oct 2008 21:34:03 +0000 |
unc0rr |
Improve handling client's protocol number
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Wed, 22 Oct 2008 15:31:35 +0000 |
unc0rr |
- Send additional info on rooms
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Tue, 21 Oct 2008 16:53:34 +0000 |
unc0rr |
Implement kick
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Mon, 20 Oct 2008 18:51:43 +0000 |
unc0rr |
Shutdown private server when room is abandoned
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Mon, 20 Oct 2008 18:35:36 +0000 |
unc0rr |
Support for private servers in frontend
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Mon, 20 Oct 2008 15:59:05 +0000 |
unc0rr |
Refactor options handling and storing
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Sat, 18 Oct 2008 21:47:28 +0000 |
unc0rr |
Log reply only when send it
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Sat, 18 Oct 2008 13:53:58 +0000 |
unc0rr |
- Customize QTextBrowser look
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Thu, 16 Oct 2008 19:48:11 +0000 |
unc0rr |
- Frontend: don't reset playing teams list after end of round
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Wed, 15 Oct 2008 11:50:16 +0000 |
unc0rr |
Various small insignificant improvements everywhere
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Mon, 13 Oct 2008 19:04:27 +0000 |
unc0rr |
Add partial implementation of handling disconnects while playing via network
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Mon, 13 Oct 2008 18:37:59 +0000 |
unc0rr |
- Reverse the order of client list
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Sun, 12 Oct 2008 17:04:07 +0000 |
unc0rr |
Server erases teams list after round finish, so everything should be okay now
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Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
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Thu, 09 Oct 2008 17:28:22 +0000 |
unc0rr |
Stub to run network game
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Thu, 09 Oct 2008 17:14:29 +0000 |
unc0rr |
Fix team colors mismatch on some conditions (just synchronize them when team is added)
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Thu, 09 Oct 2008 16:05:01 +0000 |
unc0rr |
Small optimization (use partition instead of two filters with opposite predicates)
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Thu, 09 Oct 2008 16:03:27 +0000 |
unc0rr |
Send team removal message to others in room when client disconnects
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Thu, 09 Oct 2008 15:54:09 +0000 |
unc0rr |
- Fix a bug with chosen map (new clinet gets wrong information)
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Thu, 09 Oct 2008 13:57:18 +0000 |
unc0rr |
Fix that bug (lol, pretty fast, eh?)
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Thu, 09 Oct 2008 13:57:02 +0000 |
unc0rr |
Send teams info to newly connected client (has a bug with team sequence, need to discover)
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Thu, 09 Oct 2008 13:53:03 +0000 |
unc0rr |
- Allow team color changing
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Thu, 09 Oct 2008 13:48:06 +0000 |
unc0rr |
- Only team owner can remove team from the list
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Thu, 09 Oct 2008 13:45:40 +0000 |
unc0rr |
Add support for removing team
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Thu, 09 Oct 2008 13:43:47 +0000 |
unc0rr |
Can choose hedgehogs number now
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Wed, 08 Oct 2008 18:56:32 +0000 |
unc0rr |
Adding teams now works
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Wed, 08 Oct 2008 18:38:54 +0000 |
unc0rr |
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
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Wed, 08 Oct 2008 18:29:16 +0000 |
unc0rr |
Fix protocol implementation to conform documentation
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Wed, 08 Oct 2008 18:25:08 +0000 |
unc0rr |
- Add protocol description (just started)
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Wed, 08 Oct 2008 15:57:35 +0000 |
unc0rr |
Optimize list lookups a bit
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Wed, 08 Oct 2008 15:42:09 +0000 |
unc0rr |
Server now fully supports game options
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Mon, 06 Oct 2008 18:40:47 +0000 |
unc0rr |
Fix a bug with 'ghosts' on server
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Mon, 06 Oct 2008 18:37:47 +0000 |
unc0rr |
Fix another server failure (when second client in room disconnects)
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Mon, 06 Oct 2008 18:07:38 +0000 |
unc0rr |
- Now actually fix
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