hedgewars/uVariables.pas
Wed, 28 Aug 2024 13:41:51 +0200 unC0Rr Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
Tue, 22 Aug 2023 08:35:46 +0200 unC0Rr Merge default transitional_engine
Thu, 10 Aug 2023 20:48:54 -0400 nemo add some round() so that the scale factor compiles at least with non-integer values
Tue, 03 Jan 2023 12:05:59 +0100 unC0Rr Use LandPixels array allocate in hwengine-future library transitional_engine
Mon, 02 Jan 2023 15:59:26 +0100 unC0Rr Introduce hwengine-future library, use Land allocated in it transitional_engine
Fri, 23 Sep 2022 02:21:21 +0300 S.D. Add FastForward/StopFastForward (/ff hh:mm:ss, /sff) chat commands to fast forward to a specific timestamp in a demo
Sat, 04 Jul 2020 22:18:54 +0200 sheepluva fix accidential resurrection of removed code of merge 63e2b7b2ec47
Sat, 04 Jul 2020 03:11:41 +0200 sheepluva Merge chat-scaling (= current state of branch "ui-scaling") into default branch
Fri, 03 Jul 2020 23:51:47 +0200 sheepluva Merge branch 1.0.0 into branch ui-scaling ui-scaling
Sun, 28 Jun 2020 01:06:18 +0300 alfadur place sentries on start
Fri, 26 Jun 2020 17:40:22 +0300 alfadur add sentry 🤖 stub
Sat, 06 Jun 2020 15:40:51 +0200 Wuzzy Disable gfMoreWind for land objects on turn end only after a fixed-time delay
Fri, 05 Jun 2020 00:31:14 +0200 Wuzzy Add taunt command: /happy
Wed, 27 May 2020 09:23:25 +0200 Wuzzy Add taunt chat command: /bubble (hog holds breath)
Fri, 11 Oct 2019 18:41:56 +0200 Wuzzy Add flame-less dynamite sprite for drowning dynamite
Thu, 15 Aug 2019 22:03:43 +0200 Wuzzy Fix switching arrows overlapping with hog tags of own hog (while finger is active)
Thu, 15 Aug 2019 21:15:32 +0200 Wuzzy Clean up Switch files
Thu, 15 Aug 2019 18:49:45 +0200 Wuzzy Improve Switch outline, add vector files
Mon, 12 Aug 2019 14:56:27 +0300 alfadur add background to switch animation
Tue, 06 Aug 2019 19:00:51 +0200 Wuzzy Remember maximized state of game window
Wed, 31 Jul 2019 23:14:27 +0200 sheepluva merge 1.0.0 beta 1 into ui-scaling branch ui-scaling
Mon, 22 Jul 2019 19:26:58 +0200 Wuzzy VideoRec: Stop prerecording when /lua activates
Mon, 08 Jul 2019 21:44:26 +0200 Wuzzy King Mode: Fix king placement phase not working correctly with multiple teams in a clan
Sat, 29 Jun 2019 23:12:21 +0200 Wuzzy Display special icon when moving bee cursor over gray wrap area
Sun, 02 Jun 2019 17:15:10 +0200 Wuzzy Homing bee can now be used as secondary ammo
Sun, 02 Jun 2019 17:02:24 +0200 Wuzzy Properly prevent using airstrike or girder in mid-air
Sun, 26 May 2019 19:59:54 +0200 Wuzzy Rename sprFirepunch to sprFirePunch
Sun, 26 May 2019 19:12:16 +0300 alfadur add idle shouryuuken animation
Sun, 26 May 2019 14:16:35 +0200 Wuzzy Refactor definition of "local" clans
Tue, 21 May 2019 23:04:50 +0300 alfadur add rope layers
Tue, 21 May 2019 16:32:34 +0200 Wuzzy Fix un-selecting weapon while in multishoot allowing another attack
Sat, 18 May 2019 00:55:59 +0200 Wuzzy Add separate hand image for landspray
Sat, 18 May 2019 00:21:58 +0200 Wuzzy Add piano icon on mouse cursor when selecting piano strike
Sat, 18 May 2019 00:18:52 +0200 Wuzzy Refactor PosCount: Use 0 instead of 1 for unused PosSprite
Fri, 17 May 2019 22:57:22 +0200 Wuzzy Show icon above hedgehog for most ammos without hand image
Thu, 16 May 2019 06:41:56 +0200 Wuzzy Show more health-related icons in top right corner
Thu, 16 May 2019 04:02:09 +0200 Wuzzy Show vampirism icon when vampirism is active
Thu, 16 May 2019 03:41:24 +0200 Wuzzy Make health HUD icon green if hog poisoned
Thu, 16 May 2019 02:07:29 +0200 Wuzzy Display current health in top right corner
Tue, 14 May 2019 21:36:50 +0300 alfadur make rope styleable
Tue, 30 Apr 2019 18:25:04 +0200 Wuzzy Refactor decimal separator to make Pas2C happy
Sat, 27 Apr 2019 13:51:02 +0200 Wuzzy Move Hedgewars key IDs to CSV file
Tue, 23 Apr 2019 15:54:06 +0200 Wuzzy Change init theme to Nature
Sat, 20 Apr 2019 05:14:24 +0200 Wuzzy Poison taunts: Fall back to Default voice if missing
Thu, 18 Apr 2019 19:44:25 +0200 Wuzzy Refactor mouse movement handling
Mon, 08 Apr 2019 00:59:08 +0200 Wuzzy Fix floating pixels if wielding and rotating cleaver
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Mon, 01 Apr 2019 22:07:42 +0200 Wuzzy Invert colors if clan color is very dark
Tue, 05 Feb 2019 03:39:03 +0100 Wuzzy Fix precise volume change being a bit buggy
Tue, 05 Feb 2019 02:46:41 +0100 Wuzzy Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:13:04 +0100 Wuzzy Add setting to set default/initial zoom
Fri, 25 Jan 2019 06:46:13 +0100 Wuzzy Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sun, 13 Jan 2019 17:02:15 +0100 Wuzzy Deny air attack in bounce world edge if target is in "impossible" position
Fri, 11 Jan 2019 04:38:07 +0100 Wuzzy Make sure to render crosshair above render
Thu, 10 Jan 2019 17:54:58 +0100 Wuzzy Add button to set bounciness in touch interface
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
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