Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Mon, 08 Jan 2007 20:51:22 +0000 |
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Use new parameters, small protocol change
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Tue, 05 Dec 2006 17:27:27 +0000 |
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Ammo schemes and ammo stores support in engine
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Mon, 27 Nov 2006 17:29:08 +0000 |
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Pause support (mouse cursor is released when the game is paused)
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Thu, 26 Oct 2006 16:08:29 +0000 |
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- Set version to 0.8
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Thu, 12 Oct 2006 18:52:00 +0000 |
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- Many small fixes
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Thu, 28 Sep 2006 16:34:42 +0000 |
unc0rr |
'h' marks out current hedgehog
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Wed, 27 Sep 2006 20:52:22 +0000 |
unc0rr |
- Some improvements to volume control
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Wed, 27 Sep 2006 20:13:29 +0000 |
unc0rr |
Changeable volume
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Tue, 26 Sep 2006 11:53:12 +0000 |
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"Trusted" binds
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Mon, 25 Sep 2006 19:48:51 +0000 |
unc0rr |
Switching between fullscreen and windowed modes on 'F' key
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Sat, 23 Sep 2006 19:26:07 +0000 |
unc0rr |
- AmmoMenu
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Fri, 11 Aug 2006 20:00:29 +0000 |
unc0rr |
Small fixes for better FPC compatibility
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Fri, 11 Aug 2006 16:17:50 +0000 |
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- Many type fixes
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Sat, 21 Jan 2006 16:18:19 +0000 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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Thu, 19 Jan 2006 21:12:20 +0000 |
unc0rr |
- Fixed bubble theme object
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Sun, 15 Jan 2006 23:32:58 +0000 |
unc0rr |
- Get rid of hwserv and runhelper
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Thu, 12 Jan 2006 22:07:36 +0000 |
unc0rr |
- New /skip command
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Wed, 11 Jan 2006 20:01:36 +0000 |
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- Fixed dynamit sprite
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Sat, 07 Jan 2006 15:21:44 +0000 |
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- Increased FPS
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Wed, 28 Dec 2005 22:18:11 +0000 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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Mon, 12 Sep 2005 21:16:57 +0000 |
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minor code review
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Tue, 23 Aug 2005 16:17:53 +0000 |
unc0rr |
- set svn:eol-style to native
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Mon, 22 Aug 2005 15:06:42 +0000 |
unc0rr |
- Support for forts game mode option. Works for demos, frontend doesn't support it.
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Mon, 22 Aug 2005 13:35:41 +0000 |
unc0rr |
Add current sources.
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