hedgewars/uTypes.pas
Thu, 29 Aug 2024 17:09:39 +0200 unC0Rr Allow switching between outline and wfc map generators transitional_engine
Wed, 28 Aug 2024 15:34:49 +0200 unC0Rr Merge default transitional_engine
Wed, 28 Aug 2024 13:41:51 +0200 unC0Rr Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
Tue, 03 Jan 2023 12:05:59 +0100 unC0Rr Use LandPixels array allocate in hwengine-future library transitional_engine
Mon, 02 Jan 2023 15:59:26 +0100 unC0Rr Introduce hwengine-future library, use Land allocated in it transitional_engine
Sun, 16 Oct 2022 13:14:16 +0300 S.D. Add Drawing mode, which allows drawing some graphics private to the members of a clan draft
Sat, 04 Jul 2020 03:11:41 +0200 sheepluva Merge chat-scaling (= current state of branch "ui-scaling") into default branch
Fri, 26 Jun 2020 17:40:22 +0300 alfadur add sentry 🤖 stub
Fri, 05 Jun 2020 00:37:33 +0200 Wuzzy Add missing /sad command help
Fri, 05 Jun 2020 00:31:14 +0200 Wuzzy Add taunt command: /happy
Wed, 27 May 2020 09:23:25 +0200 Wuzzy Add taunt chat command: /bubble (hog holds breath)
Wed, 27 May 2020 06:52:13 +0200 Wuzzy Add dynamite impact sound
Sat, 12 Oct 2019 02:06:11 +0200 Wuzzy Add dynamite fuse sound
Fri, 11 Oct 2019 18:41:56 +0200 Wuzzy Add flame-less dynamite sprite for drowning dynamite
Fri, 11 Oct 2019 16:54:50 +0200 Wuzzy Show message when failing to record demo/video due to /lua
Thu, 15 Aug 2019 21:15:32 +0200 Wuzzy Clean up Switch files
Mon, 12 Aug 2019 14:56:27 +0300 alfadur add background to switch animation
Wed, 31 Jul 2019 23:14:27 +0200 sheepluva merge 1.0.0 beta 1 into ui-scaling branch ui-scaling
Thu, 11 Jul 2019 06:24:03 +0200 Wuzzy Add air plane underwater sound and add water splashes
Mon, 08 Jul 2019 21:44:26 +0200 Wuzzy King Mode: Fix king placement phase not working correctly with multiple teams in a clan
Sat, 29 Jun 2019 23:12:21 +0200 Wuzzy Display special icon when moving bee cursor over gray wrap area
Sun, 26 May 2019 19:59:54 +0200 Wuzzy Rename sprFirepunch to sprFirePunch
Sun, 26 May 2019 19:12:16 +0300 alfadur add idle shouryuuken animation
Sun, 26 May 2019 14:16:35 +0200 Wuzzy Refactor definition of "local" clans
Sat, 18 May 2019 00:55:59 +0200 Wuzzy Add separate hand image for landspray
Sat, 18 May 2019 00:21:58 +0200 Wuzzy Add piano icon on mouse cursor when selecting piano strike
Thu, 16 May 2019 06:41:56 +0200 Wuzzy Show more health-related icons in top right corner
Thu, 16 May 2019 04:02:09 +0200 Wuzzy Show vampirism icon when vampirism is active
Thu, 16 May 2019 03:41:24 +0200 Wuzzy Make health HUD icon green if hog poisoned
Thu, 16 May 2019 02:07:29 +0200 Wuzzy Display current health in top right corner
Tue, 14 May 2019 16:01:55 +0200 Wuzzy Add taunt sndFlyAway when hog flies off the map
Sun, 05 May 2019 16:57:37 +0200 Wuzzy Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Sat, 27 Apr 2019 13:51:02 +0200 Wuzzy Move Hedgewars key IDs to CSV file
Sat, 20 Apr 2019 05:39:57 +0200 Wuzzy Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
Sat, 20 Apr 2019 05:14:24 +0200 Wuzzy Poison taunts: Fall back to Default voice if missing
Sun, 07 Apr 2019 20:01:02 +0200 Wuzzy Don't explose mine timer in game if random (using Karma value)
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Mon, 01 Apr 2019 22:07:42 +0200 Wuzzy Invert colors if clan color is very dark
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Thu, 10 Jan 2019 17:54:58 +0100 Wuzzy Add button to set bounciness in touch interface
Wed, 09 Jan 2019 19:39:48 +0100 Wuzzy Add control (default: X) to unselect current weapon
Mon, 10 Dec 2018 02:30:14 +0100 Wuzzy Fix some King Mode bugs causing minions not always being properly killed
Sat, 08 Dec 2018 14:10:42 +0100 Wuzzy Add chat command "/help room" to show room help in game
Sat, 01 Dec 2018 15:51:35 +0100 Wuzzy Remove unused constand sidEverAfter
Sat, 10 Nov 2018 21:15:42 +0100 Wuzzy Remove all traces of dead code related to amStructure/gtStructure
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wed, 31 Oct 2018 13:08:56 +0100 Wuzzy Stop using dsUnknown, replace with concrete damage sources
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
Sun, 28 Oct 2018 04:21:13 +0100 Wuzzy Add taunts: Leavemealone, Cutitout (when attacked many times)
Sun, 28 Oct 2018 02:24:06 +0200 Wuzzy Add revenge taunt
Sat, 27 Oct 2018 19:50:01 +0200 Wuzzy New taunt: Runaway, when something is about to blow up near current hog
Sat, 27 Oct 2018 18:26:44 +0200 Wuzzy Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Sat, 27 Oct 2018 17:17:01 +0200 Wuzzy Add 3 taunts: Amazing, Brilliant, Excellent
Sat, 27 Oct 2018 15:55:19 +0200 Wuzzy Add 7 new taunts
Sat, 27 Oct 2018 13:27:45 +0200 Wuzzy Add Grenade taunt when grenade close to hog is about to blow up
Sat, 27 Oct 2018 03:58:01 +0300 alfadur Tweak firepunch sound that Wuzzy found
Fri, 26 Oct 2018 17:38:14 +0200 Wuzzy Add separate sound symbols for case impact and extra damage
Fri, 26 Oct 2018 15:55:48 +0200 Wuzzy Add sound for landspray
Fri, 26 Oct 2018 15:52:07 +0200 Wuzzy Add ice beam idle sound
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