Thu, 29 Aug 2024 17:09:39 +0200 |
unC0Rr |
Allow switching between outline and wfc map generators
transitional_engine
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Wed, 28 Aug 2024 15:34:49 +0200 |
unC0Rr |
Merge default
transitional_engine
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Wed, 28 Aug 2024 13:41:51 +0200 |
unC0Rr |
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
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Tue, 03 Jan 2023 12:05:59 +0100 |
unC0Rr |
Use LandPixels array allocate in hwengine-future library
transitional_engine
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Mon, 02 Jan 2023 15:59:26 +0100 |
unC0Rr |
Introduce hwengine-future library, use Land allocated in it
transitional_engine
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Sun, 16 Oct 2022 13:14:16 +0300 |
S.D. |
Add Drawing mode, which allows drawing some graphics private to the members of a clan
draft
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Sat, 04 Jul 2020 03:11:41 +0200 |
sheepluva |
Merge chat-scaling (= current state of branch "ui-scaling") into default branch
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Fri, 26 Jun 2020 17:40:22 +0300 |
alfadur |
add sentry 🤖 stub
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Fri, 05 Jun 2020 00:37:33 +0200 |
Wuzzy |
Add missing /sad command help
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Fri, 05 Jun 2020 00:31:14 +0200 |
Wuzzy |
Add taunt command: /happy
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Wed, 27 May 2020 09:23:25 +0200 |
Wuzzy |
Add taunt chat command: /bubble (hog holds breath)
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Wed, 27 May 2020 06:52:13 +0200 |
Wuzzy |
Add dynamite impact sound
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Sat, 12 Oct 2019 02:06:11 +0200 |
Wuzzy |
Add dynamite fuse sound
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Fri, 11 Oct 2019 18:41:56 +0200 |
Wuzzy |
Add flame-less dynamite sprite for drowning dynamite
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Fri, 11 Oct 2019 16:54:50 +0200 |
Wuzzy |
Show message when failing to record demo/video due to /lua
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Thu, 15 Aug 2019 21:15:32 +0200 |
Wuzzy |
Clean up Switch files
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Mon, 12 Aug 2019 14:56:27 +0300 |
alfadur |
add background to switch animation
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Wed, 31 Jul 2019 23:14:27 +0200 |
sheepluva |
merge 1.0.0 beta 1 into ui-scaling branch
ui-scaling
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Thu, 11 Jul 2019 06:24:03 +0200 |
Wuzzy |
Add air plane underwater sound and add water splashes
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Mon, 08 Jul 2019 21:44:26 +0200 |
Wuzzy |
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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Sat, 29 Jun 2019 23:12:21 +0200 |
Wuzzy |
Display special icon when moving bee cursor over gray wrap area
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Sun, 26 May 2019 19:59:54 +0200 |
Wuzzy |
Rename sprFirepunch to sprFirePunch
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Sun, 26 May 2019 19:12:16 +0300 |
alfadur |
add idle shouryuuken animation
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Sun, 26 May 2019 14:16:35 +0200 |
Wuzzy |
Refactor definition of "local" clans
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Sat, 18 May 2019 00:55:59 +0200 |
Wuzzy |
Add separate hand image for landspray
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Sat, 18 May 2019 00:21:58 +0200 |
Wuzzy |
Add piano icon on mouse cursor when selecting piano strike
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Thu, 16 May 2019 06:41:56 +0200 |
Wuzzy |
Show more health-related icons in top right corner
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Thu, 16 May 2019 04:02:09 +0200 |
Wuzzy |
Show vampirism icon when vampirism is active
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Thu, 16 May 2019 03:41:24 +0200 |
Wuzzy |
Make health HUD icon green if hog poisoned
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Thu, 16 May 2019 02:07:29 +0200 |
Wuzzy |
Display current health in top right corner
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Tue, 14 May 2019 16:01:55 +0200 |
Wuzzy |
Add taunt sndFlyAway when hog flies off the map
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Sun, 05 May 2019 16:57:37 +0200 |
Wuzzy |
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
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Sat, 27 Apr 2019 13:51:02 +0200 |
Wuzzy |
Move Hedgewars key IDs to CSV file
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Sat, 20 Apr 2019 05:39:57 +0200 |
Wuzzy |
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
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Sat, 20 Apr 2019 05:14:24 +0200 |
Wuzzy |
Poison taunts: Fall back to Default voice if missing
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Sun, 07 Apr 2019 20:01:02 +0200 |
Wuzzy |
Don't explose mine timer in game if random (using Karma value)
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Sun, 07 Apr 2019 18:21:14 +0200 |
Wuzzy |
Add key to display extra gear info tags
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Mon, 01 Apr 2019 22:07:42 +0200 |
Wuzzy |
Invert colors if clan color is very dark
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Wed, 16 Jan 2019 15:40:11 +0100 |
Wuzzy |
Add SetTeamPassive. Passive teams are treated like frozen teams
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Thu, 10 Jan 2019 17:54:58 +0100 |
Wuzzy |
Add button to set bounciness in touch interface
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Wed, 09 Jan 2019 19:39:48 +0100 |
Wuzzy |
Add control (default: X) to unselect current weapon
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Mon, 10 Dec 2018 02:30:14 +0100 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
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Sat, 08 Dec 2018 14:10:42 +0100 |
Wuzzy |
Add chat command "/help room" to show room help in game
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Sat, 01 Dec 2018 15:51:35 +0100 |
Wuzzy |
Remove unused constand sidEverAfter
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Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
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Wed, 31 Oct 2018 14:33:43 +0100 |
Wuzzy |
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
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Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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Wed, 31 Oct 2018 13:08:56 +0100 |
Wuzzy |
Stop using dsUnknown, replace with concrete damage sources
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Tue, 30 Oct 2018 23:08:43 +0100 |
Wuzzy |
Play another voice as fallback if sndRevenge could not be found
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Sun, 28 Oct 2018 04:21:13 +0100 |
Wuzzy |
Add taunts: Leavemealone, Cutitout (when attacked many times)
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Sun, 28 Oct 2018 02:24:06 +0200 |
Wuzzy |
Add revenge taunt
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Sat, 27 Oct 2018 19:50:01 +0200 |
Wuzzy |
New taunt: Runaway, when something is about to blow up near current hog
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Sat, 27 Oct 2018 18:26:44 +0200 |
Wuzzy |
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
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Sat, 27 Oct 2018 17:17:01 +0200 |
Wuzzy |
Add 3 taunts: Amazing, Brilliant, Excellent
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Sat, 27 Oct 2018 15:55:19 +0200 |
Wuzzy |
Add 7 new taunts
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Sat, 27 Oct 2018 13:27:45 +0200 |
Wuzzy |
Add Grenade taunt when grenade close to hog is about to blow up
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Sat, 27 Oct 2018 03:58:01 +0300 |
alfadur |
Tweak firepunch sound that Wuzzy found
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Fri, 26 Oct 2018 17:38:14 +0200 |
Wuzzy |
Add separate sound symbols for case impact and extra damage
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Fri, 26 Oct 2018 15:55:48 +0200 |
Wuzzy |
Add sound for landspray
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Fri, 26 Oct 2018 15:52:07 +0200 |
Wuzzy |
Add ice beam idle sound
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