Thu, 21 Apr 2011 07:41:24 +0200 |
koda |
Clean Augean stables 2 (pascal has classnames available)
|
file |
diff |
annotate
|
Wed, 20 Apr 2011 05:26:47 +0200 |
koda |
and now for something completely different, overlay refactoring!
|
file |
diff |
annotate
|
Sun, 10 Apr 2011 20:24:25 +0400 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
|
file |
diff |
annotate
|
Wed, 06 Apr 2011 00:30:02 +0200 |
koda |
merge
|
file |
diff |
annotate
|
Tue, 05 Apr 2011 16:27:58 -0400 |
nemo |
set cLocale even for en
|
file |
diff |
annotate
|
Wed, 06 Apr 2011 00:29:49 +0200 |
koda |
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
|
file |
diff |
annotate
|
Tue, 05 Apr 2011 16:23:52 -0400 |
nemo |
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
|
file |
diff |
annotate
|
Tue, 29 Mar 2011 16:24:55 +0200 |
sheepluva |
fix leaking of hand-drawn maps
|
file |
diff |
annotate
|
Sat, 26 Mar 2011 22:49:38 +0100 |
koda |
fix a couple of loose ends
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Fri, 11 Feb 2011 00:15:11 +0100 |
koda |
screenshot binding for library (on ios it just plays the sound)
|
file |
diff |
annotate
|
Tue, 08 Feb 2011 02:43:07 +0100 |
koda |
screenshots 4 ios
|
file |
diff |
annotate
|
Mon, 07 Feb 2011 23:12:56 +0100 |
koda |
update sdl apis to use the new rendering functions
|
file |
diff |
annotate
|
Sun, 06 Feb 2011 11:39:11 +0100 |
sheepluva |
I need this export in order to not have the wrapper.c fail to find Game() on linux
|
file |
diff |
annotate
|
Tue, 01 Feb 2011 19:49:10 +0100 |
sheepluva |
Thou shalt not leak!
|
file |
diff |
annotate
|
Tue, 01 Feb 2011 15:30:08 +0100 |
koda |
addfilelog <3 debugfile
|
file |
diff |
annotate
|
Tue, 01 Feb 2011 00:18:25 +0100 |
koda |
merge 0.9.15 once again
|
file |
diff |
annotate
|
Mon, 17 Jan 2011 23:24:55 +0100 |
koda |
merge
|
file |
diff |
annotate
|
Mon, 17 Jan 2011 23:22:52 +0100 |
koda |
merge latest 0.9.15 changes into head
|
file |
diff |
annotate
|
Tue, 04 Jan 2011 13:05:30 +0100 |
koda |
smaller rearrangement of (non stereo related) variables
experimental3D
|
file |
diff |
annotate
|
Tue, 04 Jan 2011 12:53:46 +0100 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
|
file |
diff |
annotate
|
Sat, 01 Jan 2011 23:10:57 +0100 |
Henek |
added flake configuration also in sudden death and SDClouds for underwater
|
file |
diff |
annotate
|
Tue, 01 Feb 2011 00:12:19 +0100 |
koda |
yay, sdl resumed development and accepted some of our patches in mainstream
0.9.15
|
file |
diff |
annotate
|
Fri, 14 Jan 2011 00:31:21 +0100 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
|
file |
diff |
annotate
|
Wed, 08 Dec 2010 22:25:30 +0300 |
unc0rr |
Stub to recieve /draw command
|
file |
diff |
annotate
|
Sat, 04 Dec 2010 08:52:57 +0100 |
koda |
more retina support and multitasking support
|
file |
diff |
annotate
|
Wed, 01 Dec 2010 00:58:03 +0100 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
|
file |
diff |
annotate
|
Mon, 22 Nov 2010 21:43:31 +0300 |
unc0rr |
uCommandHandlers
|
file |
diff |
annotate
|
Sun, 21 Nov 2010 16:13:44 -0500 |
nemo |
revert 4388 - was there already, I didn't notice. still no idea what the problem is
|
file |
diff |
annotate
|
Sun, 21 Nov 2010 15:57:38 -0500 |
nemo |
I think unc0rr forgot to add initModule here
|
file |
diff |
annotate
|