hedgewars/uLandUtils.pas
author unC0Rr
Wed, 04 Jan 2023 11:56:58 +0100
branchtransitional_engine
changeset 15905 022ec6b916b7
parent 15904 33798b649d9c
child 15928 772a43d88e6b
permissions -rw-r--r--
Split generation and painting phases, paint by old engine, use template filters
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     1
unit uLandUtils;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     2
interface
15901
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
     3
uses SDLh;
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     4
15905
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
     5
procedure GenerateTemplatedLand(featureSize: Longword; seed, templateType, dataPath: shortstring);
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     6
procedure ResizeLand(width, height: LongWord);
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
     7
procedure DisposeLand();
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
     8
procedure InitWorldEdges();
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     9
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    10
function  LandGet(y, x: LongInt): Word;
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    11
procedure LandSet(y, x: LongInt; value: Word);
15901
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    12
function  LandRow(row: LongInt): PWordArray;
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    13
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    14
procedure FillLand(x, y: LongInt; border, value: Word);
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    15
15901
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    16
function  LandPixelGet(y, x: LongInt): Longword;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    17
procedure LandPixelSet(y, x: LongInt; value: Longword);
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    18
function  LandPixelRow(row: LongInt): PLongwordArray;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    19
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    20
implementation
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    21
uses uUtils, uConsts, uVariables, uTypes;
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    22
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    23
const LibFutureName = 'hwengine_future';
15904
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    24
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    25
function  create_empty_game_field(width, height: Longword): pointer; cdecl; external LibFutureName;
15905
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    26
procedure get_game_field_parameters(game_field: pointer; var width: LongInt; var height: LongInt; var play_width: LongInt; var play_height: LongInt); cdecl; external LibFutureName;
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    27
procedure dispose_game_field(game_field: pointer); cdecl; external LibFutureName;
15904
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    28
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    29
function  land_get(game_field: pointer; x, y: LongInt): Word; cdecl; external LibFutureName;
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    30
procedure land_set(game_field: pointer; x, y: LongInt; value: Word); cdecl; external LibFutureName;
15901
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    31
function  land_row(game_field: pointer; row: LongInt): PWordArray; cdecl; external LibFutureName;
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    32
procedure land_fill(game_field: pointer; x, y: LongInt; border, fill: Word); cdecl; external LibFutureName;
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    33
15901
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    34
function  land_pixel_get(game_field: pointer; x, y: LongInt): Longword; cdecl; external LibFutureName;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    35
procedure land_pixel_set(game_field: pointer; x, y: LongInt; value: Longword); cdecl; external LibFutureName;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    36
function  land_pixel_row(game_field: pointer; row: LongInt): PLongwordArray; cdecl; external LibFutureName;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    37
15905
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    38
function  generate_templated_game_field(feature_size: Longword; seed, template_type, data_path: PChar): pointer; cdecl; external LibFutureName;
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    39
procedure apply_theme(game_field: pointer; data_path, theme_name: PChar); cdecl; external LibFutureName;
15904
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    40
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    41
var gameField: pointer;
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    42
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    43
function  LandGet(y, x: LongInt): Word;
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    44
begin
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    45
    LandGet:= land_get(gameField, x, y)
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    46
end;
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    47
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    48
procedure LandSet(y, x: LongInt; value: Word);
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    49
begin
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    50
    land_set(gameField, x, y, value)
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    51
end;
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    52
15901
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    53
function  LandRow(row: LongInt): PWordArray;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    54
begin
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    55
    LandRow:= land_row(gameField, row)
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    56
end;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    57
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    58
procedure FillLand(x, y: LongInt; border, value: Word);
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    59
begin
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    60
    land_fill(gameField, x, y, border, value)
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    61
end;
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
    62
15901
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    63
function  LandPixelGet(y, x: LongInt): Longword;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    64
begin
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    65
    LandPixelGet:= land_pixel_get(gameField, x, y)
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    66
end;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    67
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    68
procedure LandPixelSet(y, x: LongInt; value: Longword);
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    69
begin
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    70
    land_pixel_set(gameField, x, y, value)
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    71
end;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    72
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    73
function  LandPixelRow(row: LongInt): PLongwordArray;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    74
begin
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    75
    LandPixelRow:= land_pixel_row(gameField, row)
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    76
end;
f39f0f614dbf Use LandPixels array allocate in hwengine-future library
unC0Rr
parents: 15900
diff changeset
    77
15905
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    78
procedure GenerateTemplatedLand(featureSize: Longword; seed, templateType, dataPath: shortstring);
15904
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    79
begin
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    80
    seed[byte(seed[0]) + 1]:= #0;
15905
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    81
    templateType[byte(templateType[0]) + 1]:= #0;
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    82
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    83
    gameField:= generate_templated_game_field(featureSize, @seed[1], @templateType[1], Str2PChar(dataPath));
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    84
    get_game_field_parameters(gameField, LAND_WIDTH, LAND_HEIGHT, playWidth, playHeight);
15904
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    85
15905
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    86
    MaxHedgehogs:= 32;
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    87
    hasGirders:= true;
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    88
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    89
    leftX:= (LAND_WIDTH - playWidth) div 2;
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    90
    rightX:= Pred(leftX + playWidth);
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    91
    topY:= LAND_HEIGHT - playHeight;
022ec6b916b7 Split generation and painting phases, paint by old engine, use template filters
unC0Rr
parents: 15904
diff changeset
    92
15904
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    93
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    94
    // let's assume those are powers of two
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    95
    LAND_WIDTH_MASK:= not(LAND_WIDTH-1);
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    96
    LAND_HEIGHT_MASK:= not(LAND_HEIGHT-1);
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    97
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    98
    SetLength(LandDirty, (LAND_HEIGHT div 32), (LAND_WIDTH div 32));
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
    99
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
   100
    initScreenSpaceVars();
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
   101
end;
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
   102
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   103
procedure ResizeLand(width, height: LongWord);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   104
var potW, potH: LongInt;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   105
begin
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   106
potW:= toPowerOf2(width);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   107
potH:= toPowerOf2(height);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   108
if (potW <> LAND_WIDTH) or (potH <> LAND_HEIGHT) then
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   109
    begin
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   110
    LAND_WIDTH:= potW;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   111
    LAND_HEIGHT:= potH;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   112
    LAND_WIDTH_MASK:= not(LAND_WIDTH-1);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   113
    LAND_HEIGHT_MASK:= not(LAND_HEIGHT-1);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   114
    cWaterLine:= LAND_HEIGHT;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   115
15904
33798b649d9c Use rust land generator in hwengine
unC0Rr
parents: 15901
diff changeset
   116
    gameField:= create_empty_game_field(LAND_WIDTH, LAND_HEIGHT);
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   117
    SetLength(LandDirty, (LAND_HEIGHT div 32), (LAND_WIDTH div 32));
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   118
    // 0.5 is already approaching on unplayable
10994
cd7f918eed30 bit friendlier if the uVariables values get changed
nemo
parents: 10626
diff changeset
   119
    if (width div 4096 >= 2) or (height div 2048 >= 2) then cMaxZoomLevel:= cMaxZoomLevel/2;
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   120
    cMinMaxZoomLevelDelta:= cMaxZoomLevel - cMinZoomLevel
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   121
    end;
11704
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 10994
diff changeset
   122
initScreenSpaceVars();
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   123
end;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   124
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
   125
procedure DisposeLand();
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
   126
begin
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
   127
    dispose_game_field(gameField)
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
   128
end;
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
   129
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   130
procedure InitWorldEdges();
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   131
var cy, cx, lx, ly: LongInt;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   132
    found: boolean;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   133
begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   134
playHeight:= LAND_HEIGHT;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   135
topY:= 0;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   136
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   137
lx:= LongInt(LAND_WIDTH) - 1;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   138
15143
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
   139
// don't change world edges for drawn maps
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
   140
if (cMapGen = mgDrawn) then
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
   141
    // edges were adjusted already in GenDrawnMap() in uLand
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
   142
    EXIT;
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
   143
12311
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
   144
// use maximum available map width if there is no special world edge
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   145
if WorldEdge = weNone then
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   146
    begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   147
    playWidth:= LAND_WIDTH;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   148
    leftX := 0;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   149
    rightX:= lx;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   150
    EXIT;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   151
    end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   152
12311
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
   153
// keep fort distance consistent if we're in wrap mode on fort map
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
   154
if (cMapGen = mgForts) and (WorldEdge = weWrap) then
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
   155
    begin
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
   156
    // edges were adjusted already in MakeFortsMap() in uLand
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
   157
    EXIT;
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
   158
    end;
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
   159
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   160
ly:= LongInt(LAND_HEIGHT) - 1;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   161
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   162
// find most left land pixels and set leftX accordingly
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   163
found:= false;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   164
for cx:= 0 to lx do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   165
    begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   166
    for cy:= ly downto 0 do
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
   167
        if LandGet(cy, cx) <> 0 then
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   168
            begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   169
            leftX:= max(0, cx - cWorldEdgeDist);
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   170
            // break out of both loops
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   171
            found:= true;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   172
            break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   173
            end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   174
    if found then break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   175
    end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   176
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   177
// find most right land pixels and set rightX accordingly
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   178
found:= false;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   179
for cx:= lx downto 0 do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   180
    begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   181
    for cy:= ly downto 0 do
15900
128ace913837 Introduce hwengine-future library, use Land allocated in it
unC0Rr
parents: 15143
diff changeset
   182
        if LandGet(cy, cx) <> 0 then
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   183
            begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   184
            rightX:= min(lx, cx + cWorldEdgeDist);
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   185
            // break out of both loops
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   186
            found:= true;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   187
            break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   188
            end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   189
    if found then break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   190
    end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   191
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   192
playWidth := rightX + 1 - leftX;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   193
end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   194
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   195
end.