author | Medo <smaxein@googlemail.com> |
Wed, 27 Jun 2012 18:02:45 +0200 | |
changeset 7275 | 15f722e0b96f |
parent 7271 | 5608ac657362 |
child 7314 | 6171f0bad318 |
permissions | -rw-r--r-- |
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#include "ipcprotocol.h" |
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#include "../util/util.h" |
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#include "../util/logging.h" |
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#include <stdio.h> |
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#include <stdbool.h> |
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#include <string.h> |
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#include <inttypes.h> |
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#include <stdlib.h> |
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int flib_ipc_append_message(flib_vector *vec, const char *fmt, ...) { |
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int result = -1; |
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if(!log_badparams_if(!vec || !fmt)) { |
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// 1 byte size prefix, 255 bytes max message length, 1 0-byte for vsnprintf |
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char msgbuffer[257]; |
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// Format the message, leaving one byte at the start for the length |
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va_list argp; |
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va_start(argp, fmt); |
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int msgSize = vsnprintf(msgbuffer+1, 256, fmt, argp); |
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va_end(argp); |
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if(!log_e_if(msgSize > 255, "Message too long (%u bytes)", (unsigned)msgSize) |
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&& !log_e_if(msgSize < 0, "printf error")) { |
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// Add the length prefix |
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((uint8_t*)msgbuffer)[0] = msgSize; |
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// Append it to the vector |
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result = flib_vector_append(vec, msgbuffer, msgSize+1); |
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} |
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} |
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return result; |
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} |
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int flib_ipc_append_mapconf(flib_vector *vec, const flib_map *map, bool mappreview) { |
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int result = -1; |
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flib_vector *tempvector = flib_vector_create(); |
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if(!log_badparams_if(!vec || !map)) { |
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bool error = false; |
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if(map->mapgen == MAPGEN_NAMED) { |
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error |= log_e_if(!map->name, "Missing map name") |
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|| flib_ipc_append_message(tempvector, "emap %s", map->name); |
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} |
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if(!mappreview) { |
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error |= log_e_if(!map->theme, "Missing map theme") |
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|| flib_ipc_append_message(tempvector, "etheme %s", map->theme); |
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} |
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error |= flib_ipc_append_seed(tempvector, map->seed); |
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error |= flib_ipc_append_message(tempvector, "e$template_filter %i", map->templateFilter); |
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error |= flib_ipc_append_message(tempvector, "e$mapgen %i", map->mapgen); |
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if(map->mapgen == MAPGEN_MAZE) { |
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error |= flib_ipc_append_message(tempvector, "e$maze_size %i", map->mazeSize); |
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} |
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if(map->mapgen == MAPGEN_DRAWN) { |
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/* |
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* We have to split the drawn map data into several edraw messages here because |
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* it can be longer than the maximum message size. |
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*/ |
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const char *edraw = "edraw "; |
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int edrawlen = strlen(edraw); |
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for(int offset=0; offset<map->drawDataSize; offset+=200) { |
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int bytesRemaining = map->drawDataSize-offset; |
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int fragmentsize = bytesRemaining < 200 ? bytesRemaining : 200; |
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uint8_t messagesize = edrawlen + fragmentsize; |
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error |= flib_vector_append(tempvector, &messagesize, 1); |
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error |= flib_vector_append(tempvector, edraw, edrawlen); |
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error |= flib_vector_append(tempvector, map->drawData+offset, fragmentsize); |
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} |
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} |
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if(!log_e_if(error, "Error generating map config")) { |
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// Message created, now we can copy everything. |
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flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
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if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
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result = 0; |
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} |
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} |
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} |
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flib_vector_destroy(tempvector); |
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return result; |
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} |
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int flib_ipc_append_seed(flib_vector *vec, const char *seed) { |
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if(!log_badparams_if(!vec || !seed)) { |
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return flib_ipc_append_message(vec, "eseed %s", seed); |
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} |
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return -1; |
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} |
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int flib_ipc_append_script(flib_vector *vec, const char *script) { |
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int result = -1; |
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char *copy = flib_strdupnull(script); |
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if(!log_badparams_if(!vec) && copy) { |
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if(!strcmp("Normal", copy)) { |
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// "Normal" means no gametype script |
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result = 0; |
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} else { |
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size_t len = strlen(copy); |
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for(size_t i=0; i<len; i++) { |
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if(copy[i] == ' ') { |
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copy[i] = '_'; |
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} |
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} |
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|
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result = flib_ipc_append_message(vec, "escript %s%s.lua", MULTIPLAYER_SCRIPT_PATH, copy); |
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} |
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} |
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free(copy); |
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return result; |
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} |
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114 |
uint32_t buildModFlags(const flib_cfg *scheme) { |
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115 |
uint32_t result = 0; |
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116 |
for(int i=0; i<scheme->meta->modCount; i++) { |
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117 |
if(scheme->mods[i]) { |
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118 |
int bitmaskIndex = scheme->meta->mods[i].bitmaskIndex; |
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119 |
result |= (UINT32_C(1) << bitmaskIndex); |
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120 |
} |
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121 |
} |
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122 |
return result; |
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123 |
} |
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124 |
|
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125 |
int flib_ipc_append_gamescheme(flib_vector *vec, const flib_cfg *scheme) { |
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126 |
int result = -1; |
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127 |
flib_vector *tempvector = flib_vector_create(); |
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128 |
if(!log_badparams_if(!vec || !scheme) && tempvector) { |
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129 |
const flib_cfg_meta *meta = scheme->meta; |
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130 |
bool error = false; |
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131 |
error |= flib_ipc_append_message(tempvector, "e$gmflags %"PRIu32, buildModFlags(scheme)); |
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132 |
for(int i=0; i<meta->settingCount; i++) { |
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133 |
if(meta->settings[i].engineCommand) { |
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134 |
int value = scheme->settings[i]; |
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135 |
if(meta->settings[i].maxMeansInfinity) { |
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136 |
value = value>=meta->settings[i].max ? 9999 : value; |
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137 |
} |
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138 |
if(meta->settings[i].times1000) { |
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139 |
value *= 1000; |
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140 |
} |
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141 |
error |= flib_ipc_append_message(tempvector, "%s %i", meta->settings[i].engineCommand, value); |
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142 |
} |
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143 |
} |
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|
144 |
|
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145 |
if(!error) { |
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146 |
// Message created, now we can copy everything. |
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147 |
flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
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148 |
if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
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149 |
result = 0; |
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150 |
} |
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151 |
} |
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152 |
} |
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153 |
flib_vector_destroy(tempvector); |
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154 |
return result; |
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155 |
} |
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156 |
|
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157 |
static int appendWeaponSet(flib_vector *vec, flib_weaponset *set) { |
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158 |
return flib_ipc_append_message(vec, "eammloadt %s", set->loadout) |
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159 |
|| flib_ipc_append_message(vec, "eammprob %s", set->crateprob) |
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160 |
|| flib_ipc_append_message(vec, "eammdelay %s", set->delay) |
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161 |
|| flib_ipc_append_message(vec, "eammreinf %s", set->crateammo); |
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162 |
} |
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|
163 |
|
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164 |
int flib_ipc_append_addteam(flib_vector *vec, const flib_team *team, bool perHogAmmo, bool noAmmoStore) { |
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165 |
int result = -1; |
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166 |
flib_vector *tempvector = flib_vector_create(); |
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167 |
if(!log_badparams_if(!vec || !team) && tempvector) { |
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168 |
bool error = false; |
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169 |
|
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170 |
if(!perHogAmmo && !noAmmoStore) { |
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171 |
error = error |
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172 |
|| appendWeaponSet(tempvector, team->hogs[0].weaponset) |
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173 |
|| flib_ipc_append_message(tempvector, "eammstore"); |
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|
174 |
} |
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|
175 |
|
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176 |
// TODO |
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|
177 |
char *hash = team->ownerName ? team->ownerName : "00000000000000000000000000000000"; |
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178 |
if(team->colorIndex<0 || team->colorIndex>=flib_teamcolor_defaults_len) { |
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179 |
flib_log_e("Color index out of bounds for team %s: %i", team->name, team->colorIndex); |
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|
180 |
error = true; |
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|
181 |
} else { |
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182 |
error |= flib_ipc_append_message(tempvector, "eaddteam %s %"PRIu32" %s", hash, flib_teamcolor_defaults[team->colorIndex], team->name); |
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183 |
} |
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|
184 |
|
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|
185 |
if(team->remoteDriven) { |
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|
186 |
error |= flib_ipc_append_message(tempvector, "erdriven"); |
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|
187 |
} |
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|
188 |
|
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|
189 |
error |= flib_ipc_append_message(tempvector, "egrave %s", team->grave); |
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|
190 |
error |= flib_ipc_append_message(tempvector, "efort %s", team->fort); |
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191 |
error |= flib_ipc_append_message(tempvector, "evoicepack %s", team->voicepack); |
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192 |
error |= flib_ipc_append_message(tempvector, "eflag %s", team->flag); |
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|
193 |
|
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194 |
for(int i=0; i<team->bindingCount; i++) { |
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195 |
error |= flib_ipc_append_message(tempvector, "ebind %s %s", team->bindings[i].binding, team->bindings[i].action); |
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196 |
} |
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|
197 |
|
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|
198 |
for(int i=0; i<team->hogsInGame; i++) { |
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199 |
if(perHogAmmo && !noAmmoStore) { |
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200 |
error |= appendWeaponSet(tempvector, team->hogs[i].weaponset); |
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201 |
} |
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|
202 |
error |= flib_ipc_append_message(tempvector, "eaddhh %i %i %s", team->hogs[i].difficulty, team->hogs[i].initialHealth, team->hogs[i].name); |
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203 |
error |= flib_ipc_append_message(tempvector, "ehat %s", team->hogs[i].hat); |
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|
204 |
} |
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|
205 |
|
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|
206 |
if(!error) { |
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|
207 |
// Message created, now we can copy everything. |
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208 |
flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
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209 |
if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
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210 |
result = 0; |
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|
211 |
} |
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|
212 |
} |
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|
213 |
} |
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|
214 |
flib_vector_destroy(tempvector); |
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|
215 |
return result; |
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|
216 |
} |
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217 |
|
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218 |
static bool getGameMod(const flib_cfg *conf, const char *name) { |
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219 |
for(int i=0; i<conf->meta->modCount; i++) { |
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if(!strcmp(conf->meta->mods[i].name, name)) { |
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return conf->mods[i]; |
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} |
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} |
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flib_log_e("Unable to find game mod %s", name); |
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return false; |
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} |
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|
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int flib_ipc_append_fullconfig(flib_vector *vec, const flib_gamesetup *setup, bool netgame) { |
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int result = -1; |
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flib_vector *tempvector = flib_vector_create(); |
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if(!log_badparams_if(!vec || !setup) && tempvector) { |
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bool error = false; |
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bool perHogAmmo = false; |
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bool sharedAmmo = false; |
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|
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error |= flib_ipc_append_message(vec, netgame ? "TN" : "TL"); |
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if(setup->map) { |
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error |= flib_ipc_append_mapconf(tempvector, setup->map, false); |
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} |
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if(setup->script) { |
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error |= flib_ipc_append_script(tempvector, setup->script); |
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} |
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if(setup->gamescheme) { |
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error |= flib_ipc_append_gamescheme(tempvector, setup->gamescheme); |
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sharedAmmo = getGameMod(setup->gamescheme, "sharedammo"); |
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// Shared ammo has priority over per-hog ammo |
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perHogAmmo = !sharedAmmo && getGameMod(setup->gamescheme, "perhogammo"); |
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} |
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if(setup->teamlist->teams && setup->teamlist->teamCount>0) { |
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int *clanColors = flib_calloc(setup->teamlist->teamCount, sizeof(int)); |
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if(!clanColors) { |
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error = true; |
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} else { |
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int clanCount = 0; |
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for(int i=0; !error && i<setup->teamlist->teamCount; i++) { |
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flib_team *team = setup->teamlist->teams[i]; |
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// Find the clan index of this team (clans are identified by color). |
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bool newClan = false; |
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int clan = 0; |
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while(clan<clanCount && clanColors[clan] != team->colorIndex) { |
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clan++; |
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} |
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if(clan==clanCount) { |
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newClan = true; |
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clanCount++; |
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clanColors[clan] = team->colorIndex; |
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} |
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268 |
|
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// If shared ammo is active, only add an ammo store for the first team in each clan. |
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bool noAmmoStore = sharedAmmo&&!newClan; |
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error |= flib_ipc_append_addteam(tempvector, setup->teamlist->teams[i], perHogAmmo, noAmmoStore); |
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} |
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} |
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free(clanColors); |
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} |
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error |= flib_ipc_append_message(tempvector, "!"); |
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277 |
|
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if(!error) { |
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// Message created, now we can copy everything. |
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flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector); |
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if(!flib_vector_append(vec, constbuf.data, constbuf.size)) { |
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result = 0; |
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283 |
} |
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284 |
} |
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285 |
} |
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286 |
return result; |
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287 |
} |