netserver/HWProto.hs
author unc0rr
Mon, 05 Jan 2009 19:51:24 +0000
changeset 1582 262245ba6ea6
parent 1581 2dfa315b4bb2
child 1584 90f6a5abad17
permissions -rw-r--r--
Show client's room in info
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module HWProto
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(
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	handleCmd
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) where
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import IO
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import Data.List
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import Data.Word
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import Miscutils
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import Maybe
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import qualified Data.Map as Map
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import Opts
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teamToNet team = ["ADD_TEAM", teamname team, teamgrave team, teamfort team, show $ difficulty team] ++ hhsInfo
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	where
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		hhsInfo = concatMap (\(HedgehogInfo name hat) -> [name, hat]) $ hedgehogs team
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makeAnswer :: HandlesSelector -> [String] -> [Answer]
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makeAnswer func msg = [\_ -> (func, msg)]
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answerClientOnly, answerOthersRoom, answerSameRoom :: [String] -> [Answer]
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answerClientOnly  = makeAnswer clientOnly
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answerOthersRoom  = makeAnswer othersInRoom
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answerSameRoom    = makeAnswer sameRoom
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answerAll         = makeAnswer allClients
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answerBadCmd            = answerClientOnly ["ERROR", "Bad command, state or incorrect parameter"]
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answerNotMaster         = answerClientOnly ["ERROR", "You cannot configure room parameters"]
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answerBadParam          = answerClientOnly ["ERROR", "Bad parameter"]
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answerErrorMsg msg      = answerClientOnly ["ERROR", msg]
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answerQuit msg          = answerClientOnly ["BYE", msg]
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answerNickChosen        = answerClientOnly ["ERROR", "The nick already chosen"]
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answerNickChooseAnother = answerClientOnly ["WARNING", "Choose another nick"]
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answerNick nick         = answerClientOnly ["NICK", nick]
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answerProtocolKnown     = answerClientOnly ["ERROR", "Protocol number already known"]
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answerBadInput          = answerClientOnly ["ERROR", "Bad input"]
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answerProto protoNum    = answerClientOnly ["PROTO", show protoNum]
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answerRoomsList list    = answerClientOnly $ "ROOMS" : list
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answerRoomExists        = answerClientOnly ["WARNING", "There's already a room with that name"]
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answerNoRoom            = answerClientOnly ["WARNING", "There's no room with that name"]
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answerWrongPassword     = answerClientOnly ["WARNING", "Wrong password"]
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answerCantAdd reason    = answerClientOnly ["WARNING", "Cannot add team: " ++ reason]
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answerTeamAccepted team = answerClientOnly ["TEAM_ACCEPTED", teamname team]
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answerTooFewClans       = answerClientOnly ["ERROR", "Too few clans in game"]
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answerRestricted        = answerClientOnly ["WARNING", "Room joining restricted"]
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answerConnected         = answerClientOnly ["CONNECTED", "Hedgewars server http://www.hedgewars.org/"]
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answerNotOwner          = answerClientOnly ["ERROR", "You do not own this team"]
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answerCannotCreateRoom  = answerClientOnly ["WARNING", "Cannot create more rooms"]
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answerInfo client       = answerClientOnly ["INFO", nick client, host client, proto2ver $ protocol client, roomInfo]
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	where
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	roomInfo = if not $ null $ room client then "room " ++ (room client) else "lobby"
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answerAbandoned           = answerOthersRoom ["BYE", "Room abandoned"]
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answerChatString nick msg = answerOthersRoom ["CHAT_STRING", nick, msg]
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answerAddTeam team        = answerOthersRoom $ teamToNet team
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answerRemoveTeam teamName = answerOthersRoom ["REMOVE_TEAM", teamName]
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answerMap mapName         = answerOthersRoom ["MAP", mapName]
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answerHHNum teamName hhNumber = answerOthersRoom ["HH_NUM", teamName, show hhNumber]
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answerTeamColor teamName newColor = answerOthersRoom ["TEAM_COLOR", teamName, newColor]
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answerConfigParam paramName paramStrs = answerOthersRoom $ "CONFIG_PARAM" : paramName : paramStrs
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answerQuitInform nick msg =
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	if not $ null msg then
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		answerOthersRoom ["LEFT", nick, msg]
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		else
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		answerOthersRoom ["LEFT", nick]
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answerQuitLobby nick msg =
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	if not $ null nick then
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		if not $ null msg then
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			answerAll ["LOBBY:LEFT", nick, msg]
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		else
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			answerAll ["LOBBY:LEFT", nick]
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	else
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		[]
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answerJoined nick   = answerSameRoom ["JOINED", nick]
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answerRunGame       = answerSameRoom ["RUN_GAME"]
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answerIsReady nick  = answerSameRoom ["READY", nick]
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answerNotReady nick = answerSameRoom ["NOT_READY", nick]
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answerFullConfig room = concatMap toAnswer (Map.toList $ params room) ++ (answerClientOnly ["MAP", gamemap room])
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	where
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		toAnswer (paramName, paramStrs) =
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			answerClientOnly $ "CONFIG_PARAM" : paramName : paramStrs
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answerAllTeams room = concatMap toAnswer (teams room)
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	where
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		toAnswer team =
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			(answerClientOnly $ teamToNet team) ++
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			(answerClientOnly ["TEAM_COLOR", teamname team, teamcolor team]) ++
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			(answerClientOnly ["HH_NUM", teamname team, show $ hhnum team])
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answerServerMessage client clients = [\serverInfo -> (clientOnly, "SERVER_MESSAGE" :
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		[(mainbody serverInfo) ++ clientsIn ++ (lastHour serverInfo)])]
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	where
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		mainbody serverInfo = serverMessage serverInfo ++
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			if isDedicated serverInfo then
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				"<p align=center>Dedicated server</p>"
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				else
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				"<p align=center>Private server</p>"
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		clientsIn = if protocol client < 20 then "<p align=left>" ++ (show $ length nicks) ++ " clients in: " ++ clientslist ++ "</p>" else []
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		clientslist = if not $ null nicks then foldr1 (\a b -> a  ++ ", " ++ b) nicks else ""
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		lastHour serverInfo =
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			if isDedicated serverInfo then
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				"<p align=left>" ++ (show $ length $ lastHourUsers serverInfo) ++ " user logins in last hour</p>"
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				else
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				""
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		nicks = filter (not . null) $ map nick clients
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answerPing = makeAnswer allClients ["PING"]
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-- Main state-independent cmd handler
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handleCmd :: CmdHandler
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handleCmd client _ rooms ("QUIT" : xs) =
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	if null (room client) then
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		(noChangeClients, noChangeRooms, answerQuit msg ++ (answerQuitLobby (nick client) msg) )
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	else if isMaster client then
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		(noChangeClients, removeRoom (room client), (answerQuit msg) ++ (answerQuitLobby (nick client) msg) ++ answerAbandoned) -- core disconnects clients on ROOMABANDONED answer
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	else
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		(noChangeClients, modifyRoom clRoom{teams = othersTeams, playersIn = (playersIn clRoom) - 1, readyPlayers = newReadyPlayers}, (answerQuit msg) ++ (answerQuitInform (nick client) msg) ++ (answerQuitLobby (nick client) msg) ++ answerRemoveClientTeams)
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	where
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		clRoom = roomByName (room client) rooms
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		answerRemoveClientTeams = concatMap (\tn -> answerOthersRoom ["REMOVE_TEAM", teamname tn]) clientTeams
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		(clientTeams, othersTeams) = partition (\t -> teamowner t == nick client) $ teams clRoom
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		newReadyPlayers = if isReady client then (readyPlayers clRoom) - 1 else readyPlayers clRoom
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		msg = if not $ null xs then head xs else ""
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handleCmd _ _ _ ["PING"] = -- core requsted
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	(noChangeClients, noChangeRooms, answerPing)
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handleCmd _ _ _ ["ASKME"] = -- core requsted
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	(noChangeClients, noChangeRooms, answerConnected)
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handleCmd _ _ _ ["PONG"] =
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	(noChangeClients, noChangeRooms, [])
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handleCmd _ _ _ ["ERROR", msg] =
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	(noChangeClients, noChangeRooms, answerErrorMsg msg)
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handleCmd _ clients _ ["INFO", asknick] =
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	if noSuchClient then
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		(noChangeClients, noChangeRooms, [])
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	else
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		(noChangeClients, noChangeRooms, answerInfo client)
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	where
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		maybeClient = find (\cl -> asknick == nick cl) clients
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		noSuchClient = isNothing maybeClient
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		client = fromJust maybeClient
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   148
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   149
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-- check state and call state-dependent commmand handlers
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handleCmd client clients rooms cmd =
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	if null (nick client) || protocol client == 0 then
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   153
		handleCmd_noInfo client clients rooms cmd
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   154
	else if null (room client) then
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   155
		handleCmd_noRoom client clients rooms cmd
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   156
	else
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   157
		handleCmd_inRoom client clients rooms cmd
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   158
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   159
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   160
-- 'no info' state - need to get protocol number and nickname
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   161
onLoginFinished client clients =
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   162
	if (null $ nick client) || (protocol client == 0) then
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   163
		[]
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   164
	else
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   165
		(answerClientOnly $ ["LOBBY:JOINED"] ++ (map nick $ clients)) ++
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   166
		(answerOthersRoom ["LOBBY:JOINED", nick client])
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   167
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handleCmd_noInfo :: CmdHandler
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   169
handleCmd_noInfo client clients _ ["NICK", newNick] =
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	if not . null $ nick client then
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		(noChangeClients, noChangeRooms, answerNickChosen)
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	else if haveSameNick then
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   173
		(noChangeClients, noChangeRooms, answerNickChooseAnother)
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   174
	else
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   175
		(modifyClient client{nick = newNick}, noChangeRooms, answerNick newNick ++ (onLoginFinished client{nick = newNick} clients))
894
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   176
	where
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		haveSameNick = isJust $ find (\cl -> newNick == nick cl) clients
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   178
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handleCmd_noInfo client clients _ ["PROTO", protoNum] =
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	if protocol client > 0 then
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   181
		(noChangeClients, noChangeRooms, answerProtocolKnown)
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   182
	else if parsedProto == 0 then
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   183
		(noChangeClients, noChangeRooms, answerBadInput)
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   184
	else
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   185
		(modifyClient client{protocol = parsedProto}, noChangeRooms, answerProto parsedProto ++ (onLoginFinished client{protocol = parsedProto} clients))
894
2ca76a7f3121 - Fixed some bugs
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   186
	where
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   187
		parsedProto = fromMaybe 0 (maybeRead protoNum :: Maybe Word16)
2ca76a7f3121 - Fixed some bugs
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   188
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   189
handleCmd_noInfo _ _ _ _ = (noChangeClients, noChangeRooms, answerBadCmd)
894
2ca76a7f3121 - Fixed some bugs
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   190
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   191
894
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   192
-- 'noRoom' clients state command handlers
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   193
handleCmd_noRoom :: CmdHandler
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   194
handleCmd_noRoom client clients rooms ["LIST"] =
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   195
		(noChangeClients, noChangeRooms, answerServerMessage client clients ++ (answerRoomsList $ concatMap roomInfo $ sameProtoRooms))
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   196
		where
1402
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   197
			roomInfo room = [
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   198
					name room,
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   199
					(show $ playersIn room) ++ "(" ++ (show $ length $ teams room) ++ ")",
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   200
					show $ gameinprogress room
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diff changeset
   201
					]
1412
20746999bc4a Don't list rooms with restricted joining
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   202
			sameProtoRooms = filter (\r -> (roomProto r == protocol client) && (not $ isRestrictedJoins r)) rooms
903
d4e5d8cbe449 Implement LIST command
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parents: 902
diff changeset
   203
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   204
handleCmd_noRoom client _ rooms ["CREATE", newRoom, roomPassword] =
1492
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   205
	if haveSameRoom then
2da1fe033f23 Finish refactoring
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   206
		(noChangeClients, noChangeRooms, answerRoomExists)
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   207
	else
1492
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   208
		(modifyClient client{room = newRoom, isMaster = True}, addRoom createRoom{name = newRoom, password = roomPassword, roomProto = (protocol client)}, (answerJoined $ nick client) ++ (answerNotReady $ nick client))
895
6aee2f335726 - Remove old hwserv code
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diff changeset
   209
	where
1320
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   210
		haveSameRoom = isJust $ find (\room -> newRoom == name room) rooms
895
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diff changeset
   211
1082
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   212
handleCmd_noRoom client clients rooms ["CREATE", newRoom] =
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   213
	handleCmd_noRoom client clients rooms ["CREATE", newRoom, ""]
596b1dcdc1df - Modify network protocol to use new delimiter
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diff changeset
   214
	
1308
d5dcd6cfa5e2 Fix another server failure (when second client in room disconnects)
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diff changeset
   215
handleCmd_noRoom client clients rooms ["JOIN", roomName, roomPassword] =
902
3cc10f0aae37 Finish conversion
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parents: 901
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   216
	if noSuchRoom then
1304
05cebf68ebd8 Start refactoring standalone server (prepare to change protocol)
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   217
		(noChangeClients, noChangeRooms, answerNoRoom)
1321
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   218
	else if roomPassword /= password clRoom then
1304
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diff changeset
   219
		(noChangeClients, noChangeRooms, answerWrongPassword)
1411
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   220
	else if isRestrictedJoins clRoom then
df78c9571bc7 Room control menu works
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diff changeset
   221
		(noChangeClients, noChangeRooms, answerRestricted)
895
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diff changeset
   222
	else
1558
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   223
		(modifyClient client{room = roomName}, modifyRoom clRoom{playersIn = 1 + playersIn clRoom}, answerNicks ++ answerReady ++ (answerJoined $ nick client) ++ (answerNotReady $ nick client) ++ answerFullConfig clRoom ++ answerAllTeams clRoom ++ watchRound)
895
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diff changeset
   224
	where
1401
2087672a2114 Improve handling client's protocol number
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   225
		noSuchRoom = isNothing $ find (\room -> roomName == name room && roomProto room == protocol client) rooms
1491
0b1f44751509 Make answers creation more abstract, in prepare for a conversion
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   226
		answerNicks = answerClientOnly $ ["JOINED"] ++ (map nick $ sameRoomClients)
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   227
		answerReady = concatMap (\c -> answerClientOnly [if isReady c then "READY" else "NOT_READY", nick c]) sameRoomClients
1406
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   228
		sameRoomClients = filter (\ci -> room ci == roomName) clients
1321
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diff changeset
   229
		clRoom = roomByName roomName rooms
1558
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diff changeset
   230
		watchRound = if (roomProto clRoom < 20) || (not $ gameinprogress clRoom) then
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diff changeset
   231
					[]
3370b7ffeb5c - Send previous moves info to newly connected client when it joins a room with already started game
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   232
				else
1560
e140bc57ff68 Quick replay round to spectators until current move
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diff changeset
   233
					(answerClientOnly  ["RUN_GAME"]) ++
e140bc57ff68 Quick replay round to spectators until current move
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   234
					answerClientOnly ("GAMEMSG" : "DGUkc3BlY3RhdGUgMQ==" : roundMsgs clRoom)
895
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diff changeset
   235
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   236
handleCmd_noRoom client clients rooms ["JOIN", roomName] =
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   237
	handleCmd_noRoom client clients rooms ["JOIN", roomName, ""]
894
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unc0rr
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diff changeset
   238
1568
15a446307993 Lobby chat should work now
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diff changeset
   239
handleCmd_noRoom client _ _ ["CHAT_STRING", msg] =
15a446307993 Lobby chat should work now
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   240
	(noChangeClients, noChangeRooms, answerChatString (nick client) msg)
15a446307993 Lobby chat should work now
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diff changeset
   241
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diff changeset
   242
handleCmd_noRoom _ _ _ _ = (noChangeClients, noChangeRooms, answerBadCmd)
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diff changeset
   243
1307
ce26e16d18ab - Now actually fix
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diff changeset
   244
897
35d91fa3753b 'In room' state stub
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diff changeset
   245
-- 'inRoom' clients state command handlers
1082
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   246
handleCmd_inRoom :: CmdHandler
1322
c624b04699fb Fix protocol implementation to conform documentation
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diff changeset
   247
handleCmd_inRoom client _ _ ["CHAT_STRING", msg] =
1317
13cf8c5a7428 Server now fully supports game options
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diff changeset
   248
	(noChangeClients, noChangeRooms, answerChatString (nick client) msg)
897
35d91fa3753b 'In room' state stub
unc0rr
parents: 896
diff changeset
   249
1327
9d43a6e6b9ca Can choose hedgehogs number now
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diff changeset
   250
handleCmd_inRoom client _ rooms ("CONFIG_PARAM" : paramName : paramStrs) =
1317
13cf8c5a7428 Server now fully supports game options
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diff changeset
   251
	if isMaster client then
1322
c624b04699fb Fix protocol implementation to conform documentation
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diff changeset
   252
		(noChangeClients, modifyRoom clRoom{params = Map.insert paramName paramStrs (params clRoom)}, answerConfigParam paramName paramStrs)
1317
13cf8c5a7428 Server now fully supports game options
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diff changeset
   253
	else
13cf8c5a7428 Server now fully supports game options
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diff changeset
   254
		(noChangeClients, noChangeRooms, answerNotMaster)
1321
d7dc4e86201e - Add protocol description (just started)
unc0rr
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diff changeset
   255
	where
d7dc4e86201e - Add protocol description (just started)
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diff changeset
   256
		clRoom = roomByName (room client) rooms
d7dc4e86201e - Add protocol description (just started)
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parents: 1320
diff changeset
   257
1333
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   258
handleCmd_inRoom client _ rooms ["MAP", mapName] =
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   259
	if isMaster client then
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diff changeset
   260
		(noChangeClients, modifyRoom clRoom{gamemap = mapName}, answerMap mapName)
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   261
	else
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
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diff changeset
   262
		(noChangeClients, noChangeRooms, answerNotMaster)
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
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diff changeset
   263
	where
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   264
		clRoom = roomByName (room client) rooms
b0b0510eb82d - Fix a bug with chosen map (new clinet gets wrong information)
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diff changeset
   265
1327
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
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diff changeset
   266
handleCmd_inRoom client _ rooms ("ADD_TEAM" : name : color : grave : fort : difStr : hhsInfo)
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
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diff changeset
   267
	| length hhsInfo == 16 =
1470
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
parents: 1469
diff changeset
   268
	if length (teams clRoom) == 6 then
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
parents: 1469
diff changeset
   269
		(noChangeClients, noChangeRooms, answerCantAdd "too many teams")
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
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diff changeset
   270
	else if canAddNumber <= 0 then
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
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diff changeset
   271
		(noChangeClients, noChangeRooms, answerCantAdd "too many hedgehogs")
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
parents: 1469
diff changeset
   272
	else if isJust findTeam then
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
parents: 1469
diff changeset
   273
		(noChangeClients, noChangeRooms, answerCantAdd "already has a team with same name")
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
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diff changeset
   274
	else if gameinprogress clRoom then
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
parents: 1469
diff changeset
   275
		(noChangeClients, noChangeRooms, answerCantAdd "round in progress")
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
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diff changeset
   276
	else if isRestrictedTeams clRoom then
ebaca3b66d92 Give more specific explanation when deny to add team
unc0rr
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diff changeset
   277
		(noChangeClients, noChangeRooms, answerCantAdd "restricted")
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents: 1322
diff changeset
   278
	else
1336
4e88eccbe7f6 Fix team colors mismatch on some conditions (just synchronize them when team is added)
unc0rr
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diff changeset
   279
		(noChangeClients, modifyRoom clRoom{teams = teams clRoom ++ [newTeam]}, answerTeamAccepted newTeam ++ answerAddTeam newTeam ++ answerTeamColor name color)
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents: 1322
diff changeset
   280
	where
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
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diff changeset
   281
		clRoom = roomByName (room client) rooms
1329
69ddc231a911 - Only team owner can remove team from the list
unc0rr
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diff changeset
   282
		newTeam = (TeamInfo (nick client) name color grave fort difficulty newTeamHHNum (hhsList hhsInfo))
1328
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   283
		findTeam = find (\t -> name == teamname t) $ teams clRoom
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
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diff changeset
   284
		difficulty = fromMaybe 0 (maybeRead difStr :: Maybe Int)
1325
c8994d47f41d Adding teams now works
unc0rr
parents: 1323
diff changeset
   285
		hhsList [] = []
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents: 1322
diff changeset
   286
		hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
1327
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   287
		canAddNumber = 18 - (sum . map hhnum $ teams clRoom)
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   288
		newTeamHHNum = min 4 canAddNumber
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   289
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
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diff changeset
   290
handleCmd_inRoom client _ rooms ["HH_NUM", teamName, numberStr] =
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   291
	if not $ isMaster client then
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   292
		(noChangeClients, noChangeRooms, answerNotMaster)
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   293
	else
1329
69ddc231a911 - Only team owner can remove team from the list
unc0rr
parents: 1328
diff changeset
   294
		if hhNumber < 1 || hhNumber > 8 || noSuchTeam || hhNumber > (canAddNumber + (hhnum team)) then
1512
43742041c211 - Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr
parents: 1493
diff changeset
   295
			(noChangeClients, noChangeRooms, [])
1327
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   296
		else
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   297
			(noChangeClients, modifyRoom $ modifyTeam clRoom team{hhnum = hhNumber}, answerHHNum teamName hhNumber)
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   298
	where
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   299
		hhNumber = fromMaybe 0 (maybeRead numberStr :: Maybe Int)
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   300
		noSuchTeam = isNothing findTeam
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   301
		team = fromJust findTeam
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   302
		findTeam = find (\t -> teamName == teamname t) $ teams clRoom
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   303
		clRoom = roomByName (room client) rooms
9d43a6e6b9ca Can choose hedgehogs number now
unc0rr
parents: 1325
diff changeset
   304
		canAddNumber = 18 - (sum . map hhnum $ teams clRoom)
1323
d166f9069c2b Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents: 1322
diff changeset
   305
1330
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   306
handleCmd_inRoom client _ rooms ["TEAM_COLOR", teamName, newColor] =
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   307
	if not $ isMaster client then
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   308
		(noChangeClients, noChangeRooms, answerNotMaster)
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   309
	else
1442
ef9785d0b392 Fix a bug (check parameters)
unc0rr
parents: 1412
diff changeset
   310
		if noSuchTeam then
1512
43742041c211 - Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr
parents: 1493
diff changeset
   311
			(noChangeClients, noChangeRooms, [])
1442
ef9785d0b392 Fix a bug (check parameters)
unc0rr
parents: 1412
diff changeset
   312
		else
ef9785d0b392 Fix a bug (check parameters)
unc0rr
parents: 1412
diff changeset
   313
			(noChangeClients, modifyRoom $ modifyTeam clRoom team{teamcolor = newColor}, answerTeamColor teamName newColor)
1330
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   314
	where
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   315
		noSuchTeam = isNothing findTeam
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   316
		team = fromJust findTeam
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   317
		findTeam = find (\t -> teamName == teamname t) $ teams clRoom
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   318
		clRoom = roomByName (room client) rooms
12c13ffb426f - Allow team color changing
unc0rr
parents: 1329
diff changeset
   319
1328
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   320
handleCmd_inRoom client _ rooms ["REMOVE_TEAM", teamName] =
1329
69ddc231a911 - Only team owner can remove team from the list
unc0rr
parents: 1328
diff changeset
   321
	if noSuchTeam then
1512
43742041c211 - Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr
parents: 1493
diff changeset
   322
		(noChangeClients, noChangeRooms, [])
1328
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   323
	else
1329
69ddc231a911 - Only team owner can remove team from the list
unc0rr
parents: 1328
diff changeset
   324
		if not $ nick client == teamowner team then
69ddc231a911 - Only team owner can remove team from the list
unc0rr
parents: 1328
diff changeset
   325
			(noChangeClients, noChangeRooms, answerNotOwner)
1328
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   326
		else
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   327
			(noChangeClients, modifyRoom clRoom{teams = filter (\t -> teamName /= teamname t) $ teams clRoom}, answerRemoveTeam teamName)
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   328
	where
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   329
		noSuchTeam = isNothing findTeam
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   330
		team = fromJust findTeam
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   331
		findTeam = find (\t -> teamName == teamname t) $ teams clRoom
c41344e3c236 Add support for removing team
unc0rr
parents: 1327
diff changeset
   332
		clRoom = roomByName (room client) rooms
1083
3448dd03483f Further work on dedicated server
unc0rr
parents: 1082
diff changeset
   333
1403
b8c921ed0f13 Bring back old 'Go!' button behavior
unc0rr
parents: 1402
diff changeset
   334
handleCmd_inRoom client _ rooms ["TOGGLE_READY"] =
b8c921ed0f13 Bring back old 'Go!' button behavior
unc0rr
parents: 1402
diff changeset
   335
	if isReady client then
1411
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   336
		(modifyClient client{isReady = False}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, answerNotReady $ nick client)
1338
758c39a3dcfe Stub to run network game
unc0rr
parents: 1336
diff changeset
   337
	else
1411
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   338
		(modifyClient client{isReady = True}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, answerIsReady $ nick client)
1350
99a921e292f4 - Reverse the order of client list
unc0rr
parents: 1345
diff changeset
   339
	where
99a921e292f4 - Reverse the order of client list
unc0rr
parents: 1345
diff changeset
   340
		clRoom = roomByName (room client) rooms
1404
2b6b6809c2e4 - Fix a bug in READY message handling
unc0rr
parents: 1403
diff changeset
   341
		newReadyPlayers = (readyPlayers clRoom) + if isReady client then -1 else 1
1338
758c39a3dcfe Stub to run network game
unc0rr
parents: 1336
diff changeset
   342
1411
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   343
handleCmd_inRoom client _ rooms ["START_GAME"] =
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   344
	if isMaster client && (playersIn clRoom == readyPlayers clRoom) && (not $ gameinprogress clRoom) then
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   345
		if enoughClans then
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   346
			(noChangeClients, modifyRoom clRoom{gameinprogress = True}, answerRunGame)
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   347
		else
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   348
			(noChangeClients, noChangeRooms, answerTooFewClans)
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   349
	else
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   350
		(noChangeClients, noChangeRooms, [])
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   351
	where
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   352
		clRoom = roomByName (room client) rooms
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   353
		enoughClans = not $ null $ drop 1 $ group $ map teamcolor $ teams clRoom
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   354
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   355
handleCmd_inRoom client _ rooms ["TOGGLE_RESTRICT_JOINS"] =
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   356
	if isMaster client then
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   357
		(noChangeClients, modifyRoom clRoom{isRestrictedJoins = newStatus}, [])
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   358
	else
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   359
		(noChangeClients, noChangeRooms, answerNotMaster)
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   360
	where
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   361
		clRoom = roomByName (room client) rooms
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   362
		newStatus = not $ isRestrictedJoins clRoom
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   363
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   364
handleCmd_inRoom client _ rooms ["TOGGLE_RESTRICT_TEAMS"] =
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   365
	if isMaster client then
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   366
		(noChangeClients, modifyRoom clRoom{isRestrictedTeams = newStatus}, [])
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   367
	else
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   368
		(noChangeClients, noChangeRooms, answerNotMaster)
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   369
	where
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   370
		clRoom = roomByName (room client) rooms
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   371
		newStatus = not $ isRestrictedTeams clRoom
df78c9571bc7 Room control menu works
unc0rr
parents: 1408
diff changeset
   372
1408
fab171a17968 Unset ready status after round
unc0rr
parents: 1407
diff changeset
   373
handleCmd_inRoom client clients rooms ["ROUNDFINISHED"] =
1345
73119de7d3be Server erases teams list after round finish, so everything should be okay now
unc0rr
parents: 1344
diff changeset
   374
	if isMaster client then
1561
f0af4e5fe880 Clear round replay data on server side when round is finished
unc0rr
parents: 1560
diff changeset
   375
		(modifyRoomClients clRoom (\cl -> cl{isReady = False}), modifyRoom clRoom{gameinprogress = False, readyPlayers = 0, roundMsgs =[]}, answerAllNotReady)
1345
73119de7d3be Server erases teams list after round finish, so everything should be okay now
unc0rr
parents: 1344
diff changeset
   376
	else
1344
4004e597f1bf Clients send roundfinished message to server when the round is over
unc0rr
parents: 1338
diff changeset
   377
		(noChangeClients, noChangeRooms, [])
1345
73119de7d3be Server erases teams list after round finish, so everything should be okay now
unc0rr
parents: 1344
diff changeset
   378
	where
73119de7d3be Server erases teams list after round finish, so everything should be okay now
unc0rr
parents: 1344
diff changeset
   379
		clRoom = roomByName (room client) rooms
1408
fab171a17968 Unset ready status after round
unc0rr
parents: 1407
diff changeset
   380
		sameRoomClients = filter (\ci -> room ci == name clRoom) clients
1491
0b1f44751509 Make answers creation more abstract, in prepare for a conversion
unc0rr
parents: 1483
diff changeset
   381
		answerAllNotReady = concatMap (\cl -> answerSameRoom ["NOT_READY", nick cl]) sameRoomClients
1344
4004e597f1bf Clients send roundfinished message to server when the round is over
unc0rr
parents: 1338
diff changeset
   382
1558
3370b7ffeb5c - Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents: 1512
diff changeset
   383
handleCmd_inRoom client _ rooms ["GAMEMSG", msg] =
3370b7ffeb5c - Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents: 1512
diff changeset
   384
	(noChangeClients, addMsg, answerOthersRoom ["GAMEMSG", msg])
3370b7ffeb5c - Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents: 1512
diff changeset
   385
	where
3370b7ffeb5c - Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents: 1512
diff changeset
   386
		addMsg = if roomProto clRoom < 20 then
3370b7ffeb5c - Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents: 1512
diff changeset
   387
					noChangeRooms
3370b7ffeb5c - Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents: 1512
diff changeset
   388
				else
3370b7ffeb5c - Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents: 1512
diff changeset
   389
					modifyRoom clRoom{roundMsgs = roundMsgs clRoom ++ [msg]}
3370b7ffeb5c - Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents: 1512
diff changeset
   390
		clRoom = roomByName (room client) rooms
1338
758c39a3dcfe Stub to run network game
unc0rr
parents: 1336
diff changeset
   391
1391
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   392
handleCmd_inRoom client clients rooms ["KICK", kickNick] =
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   393
	if isMaster client then
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   394
		if noSuchClient || (kickClient == client) then
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   395
			(noChangeClients, noChangeRooms, [])
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   396
		else
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   397
			(modifyClient kickClient{forceQuit = True}, noChangeRooms, [])
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   398
	else
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   399
		(noChangeClients, noChangeRooms, [])
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   400
	where
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   401
		clRoom = roomByName (room client) rooms
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   402
		noSuchClient = isNothing findClient
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   403
		kickClient = fromJust findClient
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   404
		findClient = find (\t -> ((room t) == (room client)) && ((nick t) == kickNick)) $ clients
735f6d43780b Implement kick
unc0rr
parents: 1385
diff changeset
   405
1304
05cebf68ebd8 Start refactoring standalone server (prepare to change protocol)
unc0rr
parents: 1302
diff changeset
   406
handleCmd_inRoom _ _ _ _ = (noChangeClients, noChangeRooms, answerBadCmd)