project_files/HedgewarsMobile/Classes/WeaponCellView.h
author koda
Mon, 05 Jul 2010 22:42:43 +0200
changeset 3624 304c6d32383a
parent 3621 a8ddf681ba7d
child 3643 858b20bafb6e
permissions -rw-r--r--
button to open ammomenu loading screen that fits launch orientation further work on weapon selection more savings for older idevices
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//
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//  WeaponCellView.h
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//  Hedgewars
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//
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//  Created by Vittorio on 03/07/10.
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//  Copyright 2010 __MyCompanyName__. All rights reserved.
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//
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#import <UIKit/UIKit.h>
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@protocol WeaponButtonControllerDelegate <NSObject>
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-(void) buttonPressed:(id) sender;
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@end
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@interface WeaponCellView : UITableViewCell {
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    id<WeaponButtonControllerDelegate> delegate;
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    UILabel *weaponName;
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    UIImageView *weaponIcon;
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    UIButton *initialQt;
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    UIButton *probability;
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    UIButton *delay;
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    UIButton *crateQt;
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}
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@property (nonatomic,assign) id<WeaponButtonControllerDelegate> delegate;
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@property (nonatomic,retain) UILabel *weaponName;
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@property (nonatomic,retain) UIImageView *weaponIcon;
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@property (nonatomic,retain) UIButton *initialQt;
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@property (nonatomic,retain) UIButton *probability;
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@property (nonatomic,retain) UIButton *delay;
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@property (nonatomic,retain) UIButton *crateQt;
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@end