cocoaTouch/GameSetup.h
author koda
Wed, 13 Jan 2010 09:41:35 +0000
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GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
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//
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//  gameSetup.h
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//  hwengine
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//
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//  Created by Vittorio on 10/01/10.
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//  Copyright 2010 __MyCompanyName__. All rights reserved.
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//
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#import <Foundation/Foundation.h>
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@interface GameSetup : NSObject {
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	NSLocale *locale;
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	BOOL engineProtocolStarted;
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}
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@property (nonatomic, retain) NSLocale *locale;
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@property (nonatomic) BOOL engineProtocolStarted;
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-(void) setArgsForLocalPlay;
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-(void) engineProtocol;
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-(void) startThread: (NSString *)selector;
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@end
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