author | koda |
Mon, 19 Apr 2010 01:39:55 +0000 | |
changeset 3357 | 3836a31879e7 |
parent 3352 | ac5d14a35482 |
child 3374 | 0d522416d97f |
permissions | -rw-r--r-- |
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// |
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// HogHatViewController.m |
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// HedgewarsMobile |
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// |
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// Created by Vittorio on 02/04/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import "HogHatViewController.h" |
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#import "CommodityFunctions.h" |
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#import "UIImageExtra.h" |
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@implementation HogHatViewController |
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@synthesize teamDictionary, hatArray, hatSprites, lastIndexPath, selectedHog; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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#pragma mark - |
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#pragma mark View lifecycle |
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- (void)viewDidLoad { |
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[super viewDidLoad]; |
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// load all the hat file names and store them into hatArray |
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NSString *hatsDirectory = HATS_DIRECTORY(); |
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NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:hatsDirectory error:NULL]; |
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self.hatArray = array; |
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NSString *normalHogFile = [[NSString alloc] initWithFormat:@"%@/Hedgehog.png",GRAPHICS_DIRECTORY()]; |
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UIImage *normalHogSprite = [[UIImage alloc] initWithContentsOfFile:normalHogFile andCutAt:CGRectMake(96, 0, 32, 32)]; |
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[normalHogFile release]; |
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// load all the hat images from the previous array but save only the first sprite and store it in hatSprites |
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NSMutableArray *spriteArray = [[NSMutableArray alloc] initWithCapacity:[hatArray count]]; |
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for (NSString *hat in hatArray) { |
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NSString *hatFile = [[NSString alloc] initWithFormat:@"%@/%@", hatsDirectory,hat]; |
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UIImage *hatSprite = [[UIImage alloc] initWithContentsOfFile: hatFile andCutAt:CGRectMake(0, 0, 32, 32)]; |
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[hatFile release]; |
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[spriteArray addObject:[normalHogSprite mergeWith:hatSprite atPoint:CGPointMake(0, -5)]]; |
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[hatSprite release]; |
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} |
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[normalHogSprite release]; |
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self.hatSprites = spriteArray; |
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[spriteArray release]; |
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} |
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- (void)viewWillAppear:(BOOL)animated { |
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[super viewWillAppear:animated]; |
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self.title = [[[teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:selectedHog] objectForKey:@"hogname"]; |
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// this updates the hog name and its hat |
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[self.tableView reloadData]; |
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// this moves the tableview to the top |
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[self.tableView setContentOffset:CGPointMake(0,0) animated:NO]; |
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} |
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/* |
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- (void)viewDidAppear:(BOOL)animated { |
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[super viewDidAppear:animated]; |
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} |
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*/ |
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/* |
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- (void)viewWillDisappear:(BOOL)animated { |
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[super viewWillDisappear:animated]; |
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} |
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*/ |
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/* |
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- (void)viewDidDisappear:(BOOL)animated { |
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[super viewDidDisappear:animated]; |
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} |
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*/ |
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#pragma mark - |
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#pragma mark Table view data source |
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { |
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return 1; |
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} |
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { |
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return [self.hatArray count]; |
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} |
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// Customize the appearance of table view cells. |
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- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { |
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static NSString *CellIdentifier = @"Cell"; |
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UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; |
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if (cell == nil) { |
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cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; |
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} |
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NSDictionary *hog = [[self.teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:selectedHog]; |
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NSString *hat = [[hatArray objectAtIndex:[indexPath row]] stringByDeletingPathExtension]; |
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cell.textLabel.text = hat; |
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cell.imageView.image = [hatSprites objectAtIndex:[indexPath row]]; |
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if ([hat isEqualToString:[hog objectForKey:@"hat"]]) { |
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cell.accessoryType = UITableViewCellAccessoryCheckmark; |
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self.lastIndexPath = indexPath; |
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} else { |
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cell.accessoryType = UITableViewCellAccessoryNone; |
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} |
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return cell; |
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} |
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/* |
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// Override to support conditional editing of the table view. |
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- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { |
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// Return NO if you do not want the specified item to be editable. |
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return YES; |
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} |
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*/ |
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/* |
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// Override to support editing the table view. |
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- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { |
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if (editingStyle == UITableViewCellEditingStyleDelete) { |
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// Delete the row from the data source |
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[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; |
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} |
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else if (editingStyle == UITableViewCellEditingStyleInsert) { |
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// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view |
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} |
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} |
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*/ |
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/* |
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// Override to support rearranging the table view. |
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- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath { |
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} |
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*/ |
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/* |
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// Override to support conditional rearranging of the table view. |
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- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { |
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// Return NO if you do not want the item to be re-orderable. |
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return YES; |
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} |
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*/ |
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#pragma mark - |
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#pragma mark Table view delegate |
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- (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { |
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int newRow = [indexPath row]; |
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int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1; |
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if (newRow != oldRow) { |
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// if the two selected rows differ update data on the hog dictionary and reload table content |
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// TODO: maybe this section could be cleaned up |
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NSDictionary *oldHog = [[teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:selectedHog]; |
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NSMutableDictionary *newHog = [[NSMutableDictionary alloc] initWithDictionary: oldHog]; |
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[newHog setObject:[[hatArray objectAtIndex:newRow] stringByDeletingPathExtension] forKey:@"hat"]; |
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[[teamDictionary objectForKey:@"hedgehogs"] replaceObjectAtIndex:selectedHog withObject:newHog]; |
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[newHog release]; |
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// tell our boss to write this new stuff on disk |
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[[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil]; |
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[self.tableView reloadData]; |
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self.lastIndexPath = indexPath; |
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[self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone]; |
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} |
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[self.tableView deselectRowAtIndexPath:indexPath animated:YES]; |
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[self.navigationController popViewControllerAnimated:YES]; |
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} |
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#pragma mark - |
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#pragma mark Memory management |
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- (void)didReceiveMemoryWarning { |
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// Releases the view if it doesn't have a superview. |
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[super didReceiveMemoryWarning]; |
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// Relinquish ownership any cached data, images, etc that aren't in use. |
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} |
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- (void)viewDidUnload { |
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[super viewDidUnload]; |
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self.lastIndexPath = nil; |
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self.hatSprites = nil; |
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self.teamDictionary = nil; |
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self.hatArray = nil; |
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} |
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- (void)dealloc { |
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[hatArray release]; |
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[teamDictionary release]; |
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[hatSprites release]; |
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[lastIndexPath release]; |
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[super dealloc]; |
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} |
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@end |
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