gameServer/CoreTypes.hs
author sheepluva
Fri, 06 Dec 2013 23:53:35 +0100
changeset 9760 395ca7fe6362
parent 9753 9579596cf471
child 9787 0da6ba2f1f93
permissions -rw-r--r--
It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution, as that can happen if you e.g. fail a mission more than once in the same tick (e.g. destroying two essential crates at the same time) Otherwise you can get a blank / stuck frontend (e.g. when using deagle to shoot the two last crates at the same time)! the best approach might be to never call the function that sends stats and ends game from any event handler directly, but instead have a flag 'isFailed' that is set to true when any of the possible fails happen and to check that flag every tick to send stats and end game if true
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{-# LANGUAGE CPP, OverloadedStrings, DeriveDataTypeable #-}
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module CoreTypes where
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import Control.Concurrent
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import Data.Word
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import qualified Data.Map as Map
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import Data.Time
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import Network
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import Data.Function
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import Data.ByteString.Char8 as B
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import Data.Unique
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import Control.Exception
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import Data.Typeable
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import Data.TConfig
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import Control.DeepSeq
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-----------------------
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import RoomsAndClients
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#if __GLASGOW_HASKELL__ < 706
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instance NFData B.ByteString
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#endif
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instance NFData (Chan a)
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instance NFData Action where
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    rnf (AnswerClients chans msg) = chans `deepseq` msg `deepseq` ()
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    rnf a = a `seq` ()
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data Action =
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    AnswerClients ![ClientChan] ![B.ByteString]
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    | SendServerMessage
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    | SendServerVars
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    | MoveToRoom RoomIndex
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    | MoveToLobby B.ByteString
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    | RemoveTeam B.ByteString
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    | SendTeamRemovalMessage B.ByteString
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    | RemoveRoom
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    | FinishGame
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    | UnreadyRoomClients
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    | JoinLobby
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    | ProtocolError B.ByteString
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    | Warning B.ByteString
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    | NoticeMessage Notice
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    | ByeClient B.ByteString
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    | KickClient ClientIndex
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    | KickRoomClient ClientIndex
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    | BanClient NominalDiffTime B.ByteString ClientIndex
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    | BanIP B.ByteString NominalDiffTime B.ByteString
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    | BanNick B.ByteString NominalDiffTime B.ByteString
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    | BanList
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    | Unban B.ByteString
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    | ChangeMaster (Maybe ClientIndex)
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    | RemoveClientTeams
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    | ModifyClient (ClientInfo -> ClientInfo)
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    | ModifyClient2 ClientIndex (ClientInfo -> ClientInfo)
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    | ModifyRoomClients (ClientInfo -> ClientInfo)
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    | ModifyRoom (RoomInfo -> RoomInfo)
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    | ModifyServerInfo (ServerInfo -> ServerInfo)
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    | AddRoom B.ByteString B.ByteString
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    | SendUpdateOnThisRoom
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    | CheckRegistered
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    | ClearAccountsCache
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    | ProcessAccountInfo AccountInfo
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    | AddClient ClientInfo
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    | DeleteClient ClientIndex
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    | PingAll
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    | StatsAction
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    | RestartServer
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    | AddNick2Bans B.ByteString B.ByteString UTCTime
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    | AddIP2Bans B.ByteString B.ByteString UTCTime
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    | CheckBanned Bool
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    | SaveReplay
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    | Stats
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    | CheckRecord
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    | CheckFailed B.ByteString
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    | CheckSuccess [B.ByteString]
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    | Random [ClientChan] [B.ByteString]
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    | QueryReplay B.ByteString
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    | ShowReplay B.ByteString
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type ClientChan = Chan [B.ByteString]
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data CheckInfo =
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    CheckInfo
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    {
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        recordFileName :: String,
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        recordTeams :: [TeamInfo]
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    }
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data ClientInfo =
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    ClientInfo
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    {
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        clUID :: Unique,
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        sendChan :: ClientChan,
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        clientSocket :: Socket,
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        host :: B.ByteString,
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        connectTime :: UTCTime,
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        nick :: B.ByteString,
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        webPassword :: B.ByteString,
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        logonPassed :: Bool,
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        isVisible :: Bool,
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        clientProto :: !Word16,
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        pingsQueue :: !Word,
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        isMaster :: Bool,
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        isReady :: !Bool,
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        isInGame :: Bool,
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        isAdministrator :: Bool,
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        isChecker :: Bool,
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        isContributor :: Bool,
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        isKickedFromServer :: Bool,
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        isJoinedMidGame :: Bool,
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        clientClan :: !(Maybe B.ByteString),
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        checkInfo :: Maybe CheckInfo,
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        teamsInGame :: Word
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    }
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instance Eq ClientInfo where
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    (==) = (==) `on` clientSocket
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data HedgehogInfo =
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    HedgehogInfo B.ByteString B.ByteString
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    deriving (Show, Read)
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data TeamInfo =
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    TeamInfo
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    {
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        teamownerId :: ClientIndex,
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        teamowner :: B.ByteString,
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        teamname :: B.ByteString,
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        teamcolor :: B.ByteString,
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        teamgrave :: B.ByteString,
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        teamfort :: B.ByteString,
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        teamvoicepack :: B.ByteString,
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        teamflag :: B.ByteString,
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        difficulty :: Int,
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        hhnum :: Int,
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        hedgehogs :: [HedgehogInfo]
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    }
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    deriving (Show, Read)
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instance Eq TeamInfo where
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    (==) = (==) `on` teamname
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data GameInfo =
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    GameInfo
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    {
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        roundMsgs :: [B.ByteString],
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        lastFilteredTimedMsg :: Maybe B.ByteString,
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        leftTeams :: [B.ByteString],
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        teamsAtStart :: [TeamInfo],
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        teamsInGameNumber :: Int,
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        allPlayersHaveRegisteredAccounts :: !Bool,
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        giMapParams :: Map.Map B.ByteString B.ByteString,
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        giParams :: Map.Map B.ByteString [B.ByteString]
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    } deriving (Show, Read)
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newGameInfo :: [TeamInfo]
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                -> Int
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                -> Bool
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                -> Map.Map ByteString ByteString
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                -> Map.Map ByteString [ByteString]
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                -> GameInfo
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newGameInfo =
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    GameInfo
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        []
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        Nothing
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        []
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data RoomInfo =
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    RoomInfo
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    {
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        masterID :: Maybe ClientIndex,
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        name :: B.ByteString,
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        password :: B.ByteString,
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        roomProto :: Word16,
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        teams :: [TeamInfo],
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        gameInfo :: Maybe GameInfo,
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        playersIn :: !Int,
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        readyPlayers :: !Int,
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        isRestrictedJoins :: Bool,
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        isRestrictedTeams :: Bool,
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        isRegisteredOnly :: Bool,
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        isSpecial :: Bool,
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        roomBansList :: ![B.ByteString],
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        mapParams :: Map.Map B.ByteString B.ByteString,
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        params :: Map.Map B.ByteString [B.ByteString]
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    }
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newRoom :: RoomInfo
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newRoom =
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    RoomInfo
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        Nothing
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        ""
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        ""
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        0
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        []
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        Nothing
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        0
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        0
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        False
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        False
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        False
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        False
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        []
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        (
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            Map.fromList $ Prelude.zip
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                ["MAP", "MAPGEN", "MAZE_SIZE", "SEED", "TEMPLATE"]
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                ["+rnd+", "0", "0", "seed", "0"]
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        )
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        (
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            Map.fromList $ Prelude.zip
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                ["SCHEME", "SCRIPT"]
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                [["Default"], ["Normal"]]
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        )
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data StatisticsInfo =
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    StatisticsInfo
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    {
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        playersNumber :: Int,
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        roomsNumber :: Int
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    }
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data ServerInfo =
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    ServerInfo
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    {
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        isDedicated :: Bool,
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        serverMessage :: B.ByteString,
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        serverMessageForOldVersions :: B.ByteString,
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        latestReleaseVersion :: Word16,
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        earliestCompatibleVersion :: Word16,
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        listenPort :: PortNumber,
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        dbHost :: B.ByteString,
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        dbName :: B.ByteString,
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        dbLogin :: B.ByteString,
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        dbPassword :: B.ByteString,
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        bans :: [BanInfo],
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        shutdownPending :: Bool,
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        runArgs :: [String],
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        coreChan :: Chan CoreMessage,
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        dbQueries :: Chan DBQuery,
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        serverSocket :: Maybe Socket,
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        serverConfig :: Maybe Conf
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    }
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newServerInfo :: Chan CoreMessage -> Chan DBQuery -> Maybe Socket -> Maybe Conf -> ServerInfo
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newServerInfo =
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    ServerInfo
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        True
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        "<h2><p align=center><a href=\"http://www.hedgewars.org/\">http://www.hedgewars.org/</a></p></h2>"
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        "<font color=yellow><h3 align=center>Hedgewars 0.9.19 is out! Please update.</h3><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></font>"
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        45 -- latestReleaseVersion
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        41 -- earliestCompatibleVersion
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        46631
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        ""
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        ""
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        ""
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        ""
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        []
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        False
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        []
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data AccountInfo =
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    HasAccount B.ByteString Bool Bool
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    | Guest
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    | Admin
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    | ReplayName B.ByteString
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    deriving (Show, Read)
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data DBQuery =
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    CheckAccount ClientIndex Int B.ByteString B.ByteString
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    | ClearCache
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    | SendStats Int Int
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    | StoreAchievements B.ByteString [(B.ByteString, B.ByteString)] [B.ByteString]
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    | GetReplayName ClientIndex Int B.ByteString
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    deriving (Show, Read)
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data CoreMessage =
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    Accept ClientInfo
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    | ClientMessage (ClientIndex, [B.ByteString])
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    | ClientAccountInfo ClientIndex Int AccountInfo
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    | TimerAction Int
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    | Remove ClientIndex
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type MRnC = MRoomsAndClients RoomInfo ClientInfo
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type IRnC = IRoomsAndClients RoomInfo ClientInfo
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data Notice =
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    NickAlreadyInUse
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    | AdminLeft
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    | WrongPassword
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    deriving Enum
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data ShutdownException =
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    ShutdownException
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     deriving (Show, Typeable)
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09f4978b4fb0 ShutdownException for server shutdown
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instance Exception ShutdownException
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data ShutdownThreadException = ShutdownThreadException String
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     deriving Typeable
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instance Show ShutdownThreadException where
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    show (ShutdownThreadException s) = s
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instance Exception ShutdownThreadException
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data BanInfo =
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    BanByIP B.ByteString B.ByteString UTCTime
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    | BanByNick B.ByteString B.ByteString UTCTime
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    deriving (Show, Read)