tools/CreateMacBundle.cmake.in
author sheepluva
Fri, 26 Oct 2012 17:05:12 +0200
changeset 7823 46f115569045
parent 7817 6cc558a69b58
child 8316 89232b2fa1d6
permissions -rw-r--r--
rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
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message(STATUS "Performing standalone bundle creation...")
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execute_process(COMMAND ls ${frameworks_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
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execute_process(COMMAND mkdir -p ${frameworks_dir})
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# macdeployqt will convert safely any absolute path library for 'hedgewars'
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execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)
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if(NOT ${NOVIDEOREC})
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    # but macdeployqt will not work for 'hwengine'; luckily the dylibs were already updated before
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    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVCODEC} @executable_path/../Frameworks/libavcodec.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
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    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVFORMAT} @executable_path/../Frameworks/libavformat.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
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    execute_process(COMMAND install_name_tool -change ${FFMPEG_LIBAVUTIL} @executable_path/../Frameworks/libavutil.dylib ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
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endif()
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if(NOT ${NOPNG})
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    #same here, for libpng and hwengine, let's assume the version pulled by macdeployqt is the same
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    #(yes libpng is pulled by macdeployqt even when NOVIDEOREC is active)
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    execute_process(COMMAND install_name_tool -change ${PNG_LIBRARY} @executable_path/../Frameworks/${PNG_LIBNAME} ${CMAKE_BINARY_DIR}/${bundle_name}/Contents/MacOS/hwengine)
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endif()
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if(doBundle EQUAL 1)
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    execute_process(COMMAND cp -pPR ${sdl_dir}          ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)
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    execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_image.framework)
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    execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_net.framework)
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    execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_ttf.framework)
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    execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_mixer.framework)
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    execute_process(COMMAND cp -pPR ${OGG_LIBRARY}      ${CMAKE_BINARY_DIR}/${frameworks_dir}/Ogg.framework)
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    execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/Vorbis.framework)
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    if(${SPARKLE_FOUND})
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        execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/Sparkle.framework)
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    endif()
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    message(STATUS "Bundle frameworks added")
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else()
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    message(STATUS "Bundle frameworks already present; skipping...")
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endif()