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/*
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* Hedgewars, a free turn based strategy game
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* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "ipcprotocol.h"
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#include "../util/util.h"
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#include "../util/logging.h"
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#include "../md5/md5.h"
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#include <stdio.h>
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#include <stdbool.h>
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#include <string.h>
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#include <inttypes.h>
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#include <stdlib.h>
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int flib_ipc_append_message(flib_vector *vec, const char *fmt, ...) {
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int result = -1;
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if(!log_badargs_if2(vec==NULL, fmt==NULL)) {
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// 1 byte size prefix, 255 bytes max message length, 1 0-byte for vsnprintf
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char msgbuffer[257];
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// Format the message, leaving one byte at the start for the length
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va_list argp;
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va_start(argp, fmt);
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int msgSize = vsnprintf(msgbuffer+1, 256, fmt, argp);
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va_end(argp);
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if(!log_e_if(msgSize > 255, "Message too long (%u bytes)", (unsigned)msgSize)
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&& !log_e_if(msgSize < 0, "printf error")) {
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// Add the length prefix
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((uint8_t*)msgbuffer)[0] = msgSize;
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// Append it to the vector
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result = flib_vector_append(vec, msgbuffer, msgSize+1);
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}
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}
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return result;
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}
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int flib_ipc_append_mapconf(flib_vector *vec, const flib_map *map, bool mappreview) {
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int result = -1;
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flib_vector *tempvector = flib_vector_create();
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if(!log_badargs_if2(vec==NULL, map==NULL)) {
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bool error = false;
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if(map->mapgen == MAPGEN_NAMED) {
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error |= log_e_if(!map->name, "Missing map name")
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|| flib_ipc_append_message(tempvector, "emap %s", map->name);
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}
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if(!mappreview) {
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error |= log_e_if(!map->theme, "Missing map theme")
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|| flib_ipc_append_message(tempvector, "etheme %s", map->theme);
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}
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error |= flib_ipc_append_seed(tempvector, map->seed);
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error |= flib_ipc_append_message(tempvector, "e$template_filter %i", map->templateFilter);
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error |= flib_ipc_append_message(tempvector, "e$mapgen %i", map->mapgen);
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if(map->mapgen == MAPGEN_MAZE) {
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error |= flib_ipc_append_message(tempvector, "e$maze_size %i", map->mazeSize);
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}
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if(map->mapgen == MAPGEN_DRAWN) {
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/*
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* We have to split the drawn map data into several edraw messages here because
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* it can be longer than the maximum message size.
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*/
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const char *edraw = "edraw ";
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int edrawlen = strlen(edraw);
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for(size_t offset=0; offset<map->drawDataSize; offset+=200) {
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size_t bytesRemaining = map->drawDataSize-offset;
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int fragmentsize = bytesRemaining < 200 ? bytesRemaining : 200;
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uint8_t messagesize = edrawlen + fragmentsize;
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error |= flib_vector_append(tempvector, &messagesize, 1);
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error |= flib_vector_append(tempvector, edraw, edrawlen);
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error |= flib_vector_append(tempvector, map->drawData+offset, fragmentsize);
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}
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}
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if(!log_e_if(error, "Error generating map config")) {
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// Message created, now we can copy everything.
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flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector);
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if(!flib_vector_append(vec, constbuf.data, constbuf.size)) {
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result = 0;
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}
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}
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}
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flib_vector_destroy(tempvector);
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return result;
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}
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int flib_ipc_append_seed(flib_vector *vec, const char *seed) {
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if(log_badargs_if2(vec==NULL, seed==NULL)) {
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return -1;
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}
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return flib_ipc_append_message(vec, "eseed %s", seed);
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}
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int flib_ipc_append_script(flib_vector *vec, const char *script) {
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int result = -1;
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if(!log_badargs_if2(vec==NULL, script==NULL)) {
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result = flib_ipc_append_message(vec, "escript %s", script);
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}
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return result;
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}
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int flib_ipc_append_style(flib_vector *vec, const char *style) {
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int result = -1;
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char *copy = flib_strdupnull(style);
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if(!log_badargs_if(vec==NULL) && copy) {
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if(!strcmp("Normal", copy)) {
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// "Normal" means no gametype script
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// TODO if an empty script called "Normal" is added to the scripts directory this can be removed
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result = 0;
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} else {
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size_t len = strlen(copy);
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for(size_t i=0; i<len; i++) {
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if(copy[i] == ' ') {
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copy[i] = '_';
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}
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}
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result = flib_ipc_append_message(vec, "escript %s%s.lua", MULTIPLAYER_SCRIPT_PATH, copy);
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}
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}
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free(copy);
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return result;
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}
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static uint32_t buildModFlags(const flib_scheme *scheme) {
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uint32_t result = 0;
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for(int i=0; i<flib_meta.modCount; i++) {
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if(scheme->mods[i]) {
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int bitmaskIndex = flib_meta.mods[i].bitmaskIndex;
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result |= (UINT32_C(1) << bitmaskIndex);
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}
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}
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return result;
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}
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int flib_ipc_append_gamescheme(flib_vector *vec, const flib_scheme *scheme) {
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int result = -1;
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flib_vector *tempvector = flib_vector_create();
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if(!log_badargs_if2(vec==NULL, scheme==NULL) && tempvector) {
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bool error = false;
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error |= flib_ipc_append_message(tempvector, "e$gmflags %"PRIu32, buildModFlags(scheme));
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for(int i=0; i<flib_meta.settingCount; i++) {
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if(flib_meta.settings[i].engineCommand) {
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int value = scheme->settings[i];
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if(flib_meta.settings[i].maxMeansInfinity) {
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value = value>=flib_meta.settings[i].max ? 9999 : value;
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}
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if(flib_meta.settings[i].times1000) {
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value *= 1000;
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}
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error |= flib_ipc_append_message(tempvector, "%s %i", flib_meta.settings[i].engineCommand, value);
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}
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}
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if(!error) {
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// Message created, now we can copy everything.
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flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector);
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if(!flib_vector_append(vec, constbuf.data, constbuf.size)) {
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result = 0;
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}
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}
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}
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flib_vector_destroy(tempvector);
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return result;
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}
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static int appendWeaponSet(flib_vector *vec, flib_weaponset *set) {
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return flib_ipc_append_message(vec, "eammloadt %s", set->loadout)
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|| flib_ipc_append_message(vec, "eammprob %s", set->crateprob)
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|| flib_ipc_append_message(vec, "eammdelay %s", set->delay)
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|| flib_ipc_append_message(vec, "eammreinf %s", set->crateammo);
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}
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static void calculateMd5Hex(const char *in, char out[33]) {
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md5_state_t md5state;
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uint8_t md5bytes[16];
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md5_init(&md5state);
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md5_append(&md5state, (unsigned char*)in, strlen(in));
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md5_finish(&md5state, md5bytes);
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for(int i=0;i<sizeof(md5bytes); i++) {
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snprintf(out+i*2, 3, "%02x", (unsigned)md5bytes[i]);
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}
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}
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static int flib_ipc_append_addteam(flib_vector *vec, const flib_team *team, bool perHogAmmo, bool noAmmoStore) {
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int result = -1;
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flib_vector *tempvector = flib_vector_create();
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if(!log_badargs_if2(vec==NULL, team==NULL) && tempvector) {
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bool error = false;
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if(!perHogAmmo && !noAmmoStore) {
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error = error
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|| appendWeaponSet(tempvector, team->hogs[0].weaponset)
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|| flib_ipc_append_message(tempvector, "eammstore");
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}
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char md5Hex[33];
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calculateMd5Hex(team->ownerName ? team->ownerName : "", md5Hex);
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if(team->colorIndex<0 || team->colorIndex>=flib_teamcolor_count) {
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flib_log_e("Color index out of bounds for team %s: %i", team->name, team->colorIndex);
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error = true;
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} else {
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error |= flib_ipc_append_message(tempvector, "eaddteam %s %"PRIu32" %s", md5Hex, flib_teamcolors[team->colorIndex], team->name);
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}
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if(team->remoteDriven) {
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error |= flib_ipc_append_message(tempvector, "erdriven");
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}
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error |= flib_ipc_append_message(tempvector, "egrave %s", team->grave);
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error |= flib_ipc_append_message(tempvector, "efort %s", team->fort);
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error |= flib_ipc_append_message(tempvector, "evoicepack %s", team->voicepack);
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error |= flib_ipc_append_message(tempvector, "eflag %s", team->flag);
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for(int i=0; i<team->bindingCount; i++) {
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error |= flib_ipc_append_message(tempvector, "ebind %s %s", team->bindings[i].binding, team->bindings[i].action);
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}
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for(int i=0; i<team->hogsInGame; i++) {
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if(perHogAmmo && !noAmmoStore) {
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error |= appendWeaponSet(tempvector, team->hogs[i].weaponset);
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}
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error |= flib_ipc_append_message(tempvector, "eaddhh %i %i %s", team->hogs[i].difficulty, team->hogs[i].initialHealth, team->hogs[i].name);
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error |= flib_ipc_append_message(tempvector, "ehat %s", team->hogs[i].hat);
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}
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if(!error) {
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// Message created, now we can copy everything.
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flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector);
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if(!flib_vector_append(vec, constbuf.data, constbuf.size)) {
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result = 0;
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}
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}
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}
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flib_vector_destroy(tempvector);
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return result;
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}
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int flib_ipc_append_fullconfig(flib_vector *vec, const flib_gamesetup *setup, bool netgame) {
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int result = -1;
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flib_vector *tempvector = flib_vector_create();
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if(!log_badargs_if2(vec==NULL, setup==NULL) && tempvector) {
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bool error = false;
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bool perHogAmmo = false;
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bool sharedAmmo = false;
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error |= flib_ipc_append_message(vec, netgame ? "TN" : "TL");
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if(setup->map) {
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error |= flib_ipc_append_mapconf(tempvector, setup->map, false);
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}
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if(setup->style) {
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error |= flib_ipc_append_style(tempvector, setup->style);
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}
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if(setup->gamescheme) {
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error |= flib_ipc_append_gamescheme(tempvector, setup->gamescheme);
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sharedAmmo = flib_scheme_get_mod(setup->gamescheme, "sharedammo");
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// Shared ammo has priority over per-hog ammo
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perHogAmmo = !sharedAmmo && flib_scheme_get_mod(setup->gamescheme, "perhogammo");
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}
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if(setup->teamlist->teams && setup->teamlist->teamCount>0) {
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int *clanColors = flib_calloc(setup->teamlist->teamCount, sizeof(int));
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if(!clanColors) {
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error = true;
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} else {
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int clanCount = 0;
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for(int i=0; !error && i<setup->teamlist->teamCount; i++) {
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flib_team *team = setup->teamlist->teams[i];
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// Find the clan index of this team (clans are identified by color).
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bool newClan = false;
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int clan = 0;
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while(clan<clanCount && clanColors[clan] != team->colorIndex) {
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clan++;
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}
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if(clan==clanCount) {
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newClan = true;
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clanCount++;
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clanColors[clan] = team->colorIndex;
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}
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// If shared ammo is active, only add an ammo store for the first team in each clan.
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bool noAmmoStore = sharedAmmo&&!newClan;
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error |= flib_ipc_append_addteam(tempvector, setup->teamlist->teams[i], perHogAmmo, noAmmoStore);
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}
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}
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free(clanColors);
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}
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error |= flib_ipc_append_message(tempvector, "!");
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if(!error) {
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// Message created, now we can copy everything.
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flib_constbuffer constbuf = flib_vector_as_constbuffer(tempvector);
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if(!flib_vector_append(vec, constbuf.data, constbuf.size)) {
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result = 0;
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}
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}
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}
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return result;
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}
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