hedgewars/uCollisions.pas
author nemo
Sat, 23 Jun 2012 22:39:00 -0400
changeset 7272 71df899c4163
parent 7270 93e92e82d5c8
child 7305 b242e91a92a9
permissions -rw-r--r--
Second part of the change. Make collision check use the new mask bit.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uCollisions;
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interface
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uses uFloat, uTypes;
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const cMaxGearArrayInd = 1023;
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type PGearArray = ^TGearArray;
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    TGearArray = record
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        ar: array[0..cMaxGearArrayInd] of PGear;
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        Count: Longword
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        end;
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procedure initModule;
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procedure freeModule;
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procedure AddGearCI(Gear: PGear);
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procedure DeleteCI(Gear: PGear);
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function  CheckGearsCollision(Gear: PGear): PGearArray;
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function  TestCollisionXwithGear(Gear: PGear; Dir: LongInt): boolean;
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function  TestCollisionYwithGear(Gear: PGear; Dir: LongInt): Word;
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function  TestCollisionXKick(Gear: PGear; Dir: LongInt): boolean;
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function  TestCollisionYKick(Gear: PGear; Dir: LongInt): boolean;
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function  TestCollisionX(Gear: PGear; Dir: LongInt): boolean;
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function  TestCollisionY(Gear: PGear; Dir: LongInt): boolean;
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function  TestCollisionXwithXYShift(Gear: PGear; ShiftX: hwFloat; ShiftY: LongInt; Dir: LongInt): boolean; inline;
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function  TestCollisionXwithXYShift(Gear: PGear; ShiftX: hwFloat; ShiftY: LongInt; Dir: LongInt; withGear: boolean): boolean;
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function  TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: LongInt; Dir: LongInt): boolean; inline;
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function  TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: LongInt; Dir: LongInt; withGear: boolean): boolean;
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function  TestRectancleForObstacle(x1, y1, x2, y2: LongInt; landOnly: boolean): boolean;
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// returns: negative sign if going downhill to left, value is steepness (noslope/error = _0, 45° = _0_5)
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function  CalcSlopeBelowGear(Gear: PGear): hwFloat;
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function  CalcSlopeTangent(Gear: PGear; collisionX, collisionY: LongInt; var outDeltaX, outDeltaY: LongInt; TestWord: LongWord): Boolean;
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implementation
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uses uConsts, uLandGraphics, uVariables, uDebug, uGearsList;
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type TCollisionEntry = record
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    X, Y, Radius: LongInt;
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    cGear: PGear;
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    end;
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const MAXRECTSINDEX = 1023;
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var Count: Longword;
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    cinfos: array[0..MAXRECTSINDEX] of TCollisionEntry;
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    ga: TGearArray;
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procedure AddGearCI(Gear: PGear);
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var t: PGear;
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begin
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if Gear^.CollisionIndex >= 0 then
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    exit;
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TryDo(Count <= MAXRECTSINDEX, 'Collision rects array overflow', true);
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with cinfos[Count] do
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    begin
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    X:= hwRound(Gear^.X);
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    Y:= hwRound(Gear^.Y);
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    Radius:= Gear^.Radius;
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    ChangeRoundInLand(X, Y, Radius - 1, true, Gear = CurrentHedgehog^.Gear);
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    cGear:= Gear
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    end;
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Gear^.CollisionIndex:= Count;
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inc(Count);
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// mines are the easiest way to overflow collision
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if (Count > (MAXRECTSINDEX-20)) then
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    begin
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    t:= GearsList;
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    while (t <> nil) and (t^.Kind <> gtMine) do 
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        t:= t^.NextGear;
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    if (t <> nil) then
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        DeleteGear(t)
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    end;
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end;
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procedure DeleteCI(Gear: PGear);
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begin
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if Gear^.CollisionIndex >= 0 then
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    begin
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    with cinfos[Gear^.CollisionIndex] do
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        ChangeRoundInLand(X, Y, Radius - 1, false, Gear = CurrentHedgehog^.Gear);
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    cinfos[Gear^.CollisionIndex]:= cinfos[Pred(Count)];
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    cinfos[Gear^.CollisionIndex].cGear^.CollisionIndex:= Gear^.CollisionIndex;
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    Gear^.CollisionIndex:= -1;
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    dec(Count)
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    end;
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end;
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function CheckGearsCollision(Gear: PGear): PGearArray;
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var mx, my, tr: LongInt;
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    i: Longword;
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begin
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CheckGearsCollision:= @ga;
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ga.Count:= 0;
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if Count = 0 then
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    exit;
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mx:= hwRound(Gear^.X);
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my:= hwRound(Gear^.Y);
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tr:= Gear^.Radius + 2;
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for i:= 0 to Pred(Count) do
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    with cinfos[i] do
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        if (Gear <> cGear) and
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            (sqr(mx - x) + sqr(my - y) <= sqr(Radius + tr)) then
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                begin
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                ga.ar[ga.Count]:= cinfos[i].cGear;
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                inc(ga.Count)
c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
nemo
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   134
                end
4
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   135
end;
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unc0rr
parents: 1
diff changeset
   136
371
731ad6d27bd1 integer -> LongInt
unc0rr
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   137
function TestCollisionXwithGear(Gear: PGear; Dir: LongInt): boolean;
731ad6d27bd1 integer -> LongInt
unc0rr
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   138
var x, y, i: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   139
    TestWord: LongWord;
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begin
7272
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   141
// Special case to emulate the old intersect gear clearing, but with a bit of slop for pixel overlap
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
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   142
if (Gear^.CollisionMask = $FF7F) and (Gear^.Hedgehog <> nil) and (Gear^.Hedgehog^.Gear <> nil) and
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
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   143
    ((hwRound(Gear^.Hedgehog^.Gear^.X) + Gear^.Hedgehog^.Gear^.Radius + 4 < hwRound(Gear^.X) - Gear^.Radius) or
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nemo
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   144
     (hwRound(Gear^.Hedgehog^.Gear^.X) - Gear^.Hedgehog^.Gear^.Radius - 4 > hwRound(Gear^.X) + Gear^.Radius)) then
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
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   145
    Gear^.CollisionMask:= $FFFF;
838
1faae19f2116 Remove tailing spaces in some places
unc0rr
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diff changeset
   146
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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x:= hwRound(Gear^.X);
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lovelacer
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   148
if Dir < 0 then
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lovelacer
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    x:= x - Gear^.Radius
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lovelacer
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   150
else
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    x:= x + Gear^.Radius;
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koda
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koda
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   153
TestCollisionXwithGear:= true;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
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diff changeset
   154
if (x and LAND_WIDTH_MASK) = 0 then
6580
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lovelacer
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   155
    begin
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lovelacer
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   156
    y:= hwRound(Gear^.Y) - Gear^.Radius + 1;
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lovelacer
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   157
    i:= y + Gear^.Radius * 2 - 2;
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lovelacer
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   158
    repeat
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lovelacer
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   159
        if (y and LAND_HEIGHT_MASK) = 0 then
7272
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
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   160
            if Land[y, x] and Gear^.CollisionMask <> 0 then
6990
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koda
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   161
                exit;
6580
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lovelacer
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   162
        inc(y)
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lovelacer
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   163
    until (y > i);
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lovelacer
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   164
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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   165
TestCollisionXwithGear:= false
4
bcbd7adb4e4b - set svn:eol-style to native
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   166
end;
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unc0rr
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diff changeset
   167
6081
537bbd5c1a62 Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents: 5919
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   168
function TestCollisionYwithGear(Gear: PGear; Dir: LongInt): Word;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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var x, y, i: LongInt;
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unc0rr
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    TestWord: LongWord;
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unc0rr
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   171
begin
7272
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
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   172
// Special case to emulate the old intersect gear clearing, but with a bit of slop for pixel overlap
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7270
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   173
if (Gear^.CollisionMask = $FF7F) and (Gear^.Hedgehog <> nil) and (Gear^.Hedgehog^.Gear <> nil) and
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
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   174
    ((hwRound(Gear^.Hedgehog^.Gear^.Y) + Gear^.Hedgehog^.Gear^.Radius + 4 < hwRound(Gear^.Y) - Gear^.Radius) or
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7270
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   175
     (hwRound(Gear^.Hedgehog^.Gear^.Y) - Gear^.Hedgehog^.Gear^.Radius - 4 > hwRound(Gear^.Y) + Gear^.Radius)) then
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7270
diff changeset
   176
    Gear^.CollisionMask:= $FFFF;
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
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diff changeset
   177
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
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y:= hwRound(Gear^.Y);
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lovelacer
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   179
if Dir < 0 then
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lovelacer
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   180
    y:= y - Gear^.Radius
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lovelacer
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   181
else
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lovelacer
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   182
    y:= y + Gear^.Radius;
7268
3a61c53346a8 - Fix cake bug introduced in r2ccfc93c6b5e
unc0rr
parents: 6992
diff changeset
   183
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1528
diff changeset
   184
if (y and LAND_HEIGHT_MASK) = 0 then
6580
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lovelacer
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diff changeset
   185
    begin
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lovelacer
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   186
    x:= hwRound(Gear^.X) - Gear^.Radius + 1;
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lovelacer
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diff changeset
   187
    i:= x + Gear^.Radius * 2 - 2;
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lovelacer
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   188
    repeat
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lovelacer
parents: 6543
diff changeset
   189
        if (x and LAND_WIDTH_MASK) = 0 then
7272
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7270
diff changeset
   190
            if Land[y, x] and Gear^.CollisionMask <> 0 then
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7270
diff changeset
   191
                begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
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   192
                TestCollisionYwithGear:= Land[y, x];
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koda
parents: 6986
diff changeset
   193
                exit;
7272
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7270
diff changeset
   194
                end;
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7270
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   195
        inc(x)
6580
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lovelacer
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   196
    until (x > i);
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lovelacer
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diff changeset
   197
    end;
6081
537bbd5c1a62 Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
parents: 5919
diff changeset
   198
TestCollisionYwithGear:= 0
505
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 504
diff changeset
   199
end;
fcba7d7aea0d Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
unc0rr
parents: 504
diff changeset
   200
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   201
function TestCollisionXKick(Gear: PGear; Dir: LongInt): boolean;
3608
c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
nemo
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   202
var x, y, mx, my, i: LongInt;
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
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diff changeset
   203
    flag: boolean;
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unc0rr
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diff changeset
   204
begin
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unc0rr
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diff changeset
   205
flag:= false;
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unc0rr
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diff changeset
   206
x:= hwRound(Gear^.X);
6580
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lovelacer
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diff changeset
   207
if Dir < 0 then
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lovelacer
parents: 6543
diff changeset
   208
    x:= x - Gear^.Radius
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lovelacer
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diff changeset
   209
else
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lovelacer
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   210
    x:= x + Gear^.Radius;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   211
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   212
TestCollisionXKick:= true;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1528
diff changeset
   213
if (x and LAND_WIDTH_MASK) = 0 then
6580
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lovelacer
parents: 6543
diff changeset
   214
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   215
    y:= hwRound(Gear^.Y) - Gear^.Radius + 1;
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lovelacer
parents: 6543
diff changeset
   216
    i:= y + Gear^.Radius * 2 - 2;
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lovelacer
parents: 6543
diff changeset
   217
    repeat
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lovelacer
parents: 6543
diff changeset
   218
        if (y and LAND_HEIGHT_MASK) = 0 then
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lovelacer
parents: 6543
diff changeset
   219
            if Land[y, x] > 255 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   220
                exit
6580
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lovelacer
parents: 6543
diff changeset
   221
            else if Land[y, x] <> 0 then
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lovelacer
parents: 6543
diff changeset
   222
                flag:= true;
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lovelacer
parents: 6543
diff changeset
   223
    inc(y)
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lovelacer
parents: 6543
diff changeset
   224
    until (y > i);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   225
    end;
538
74219eadab5e - Various small fixes
unc0rr
parents: 536
diff changeset
   226
TestCollisionXKick:= flag;
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   227
536
33538aadb4e7 - Fix some stupid bugs in collisions detecting code
unc0rr
parents: 521
diff changeset
   228
if flag then
6580
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lovelacer
parents: 6543
diff changeset
   229
    begin
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lovelacer
parents: 6543
diff changeset
   230
    if hwAbs(Gear^.dX) < cHHKick then
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lovelacer
parents: 6543
diff changeset
   231
        exit;
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lovelacer
parents: 6543
diff changeset
   232
    if (Gear^.State and gstHHJumping <> 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   233
    and (hwAbs(Gear^.dX) < _0_4) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   234
        exit;
967
8be3938d73c2 Don't let jumping hedgehog to move others
unc0rr
parents: 906
diff changeset
   235
6580
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lovelacer
parents: 6543
diff changeset
   236
    mx:= hwRound(Gear^.X);
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lovelacer
parents: 6543
diff changeset
   237
    my:= hwRound(Gear^.Y);
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   238
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   239
    for i:= 0 to Pred(Count) do
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lovelacer
parents: 6543
diff changeset
   240
        with cinfos[i] do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   241
            if (Gear <> cGear) and (sqr(mx - x) + sqr(my - y) <= sqr(Radius + Gear^.Radius + 2))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   242
            and ((mx > x) xor (Dir > 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   243
                if ((cGear^.Kind in [gtHedgehog, gtMine]) and ((Gear^.State and gstNotKickable) = 0)) or
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lovelacer
parents: 6543
diff changeset
   244
                // only apply X kick if the barrel is knocked over
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lovelacer
parents: 6543
diff changeset
   245
                ((cGear^.Kind = gtExplosives) and ((cGear^.State and gsttmpflag) <> 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   246
                    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   247
                    with cGear^ do
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lovelacer
parents: 6543
diff changeset
   248
                        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   249
                        dX:= Gear^.dX;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   250
                        dY:= Gear^.dY * _0_5;
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lovelacer
parents: 6543
diff changeset
   251
                        State:= State or gstMoving;
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lovelacer
parents: 6543
diff changeset
   252
                        Active:= true
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lovelacer
parents: 6543
diff changeset
   253
                        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   254
                    DeleteCI(cGear);
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   255
                    TestCollisionXKick:= false;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   256
                    exit;
6580
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lovelacer
parents: 6543
diff changeset
   257
                    end
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lovelacer
parents: 6543
diff changeset
   258
    end
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   259
end;
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   260
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   261
function TestCollisionYKick(Gear: PGear; Dir: LongInt): boolean;
3608
c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
nemo
parents: 3603
diff changeset
   262
var x, y, mx, my, i: LongInt;
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   263
    flag: boolean;
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   264
begin
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   265
flag:= false;
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   266
y:= hwRound(Gear^.Y);
6580
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lovelacer
parents: 6543
diff changeset
   267
if Dir < 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   268
    y:= y - Gear^.Radius
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   269
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   270
    y:= y + Gear^.Radius;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   271
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   272
TestCollisionYKick:= true;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1528
diff changeset
   273
if (y and LAND_HEIGHT_MASK) = 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   274
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   275
    x:= hwRound(Gear^.X) - Gear^.Radius + 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   276
    i:= x + Gear^.Radius * 2 - 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   277
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   278
    if (x and LAND_WIDTH_MASK) = 0 then
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   279
        if Land[y, x] > 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   280
            if Land[y, x] > 255 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   281
                exit
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   282
            else if Land[y, x] <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   283
                flag:= true;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   284
    inc(x)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   285
    until (x > i);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   286
    end;
538
74219eadab5e - Various small fixes
unc0rr
parents: 536
diff changeset
   287
TestCollisionYKick:= flag;
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   288
536
33538aadb4e7 - Fix some stupid bugs in collisions detecting code
unc0rr
parents: 521
diff changeset
   289
if flag then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   290
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   291
    if hwAbs(Gear^.dY) < cHHKick then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   292
        exit;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   293
    if (Gear^.State and gstHHJumping <> 0) and (not Gear^.dY.isNegative) and (Gear^.dY < _0_4) then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   294
        exit;
967
8be3938d73c2 Don't let jumping hedgehog to move others
unc0rr
parents: 906
diff changeset
   295
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   296
    mx:= hwRound(Gear^.X);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   297
    my:= hwRound(Gear^.Y);
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   298
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   299
    for i:= 0 to Pred(Count) do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   300
        with cinfos[i] do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   301
            if (Gear <> cGear) and (sqr(mx - x) + sqr(my - y) <= sqr(Radius + Gear^.Radius + 2))
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   302
            and ((my > y) xor (Dir > 0)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   303
                if (cGear^.Kind in [gtHedgehog, gtMine, gtExplosives]) and ((Gear^.State and gstNotKickable) = 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   304
                    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   305
                    with cGear^ do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   306
                        begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   307
                        if (Kind <> gtExplosives) or ((State and gsttmpflag) <> 0) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   308
                            dX:= Gear^.dX * _0_5;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   309
                        dY:= Gear^.dY;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   310
                        State:= State or gstMoving;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   311
                        Active:= true
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   312
                        end;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   313
                    DeleteCI(cGear);
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   314
                    TestCollisionYKick:= false;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   315
                    exit
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   316
                    end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   317
    end
513
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   318
end;
69e06d710d46 Moving hedgehog could get another hedgehog moving forward
unc0rr
parents: 511
diff changeset
   319
6986
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   320
function TestCollisionXwithXYShift(Gear: PGear; ShiftX: hwFloat; ShiftY: LongInt; Dir: LongInt): boolean; inline;
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   321
begin
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   322
    TestCollisionXwithXYShift:= TestCollisionXwithXYShift(Gear, ShiftX, ShiftY, Dir, true);
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   323
end;
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   324
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   325
function TestCollisionXwithXYShift(Gear: PGear; ShiftX: hwFloat; ShiftY: LongInt; Dir: LongInt; withGear: boolean): boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   326
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 183
diff changeset
   327
Gear^.X:= Gear^.X + ShiftX;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 393
diff changeset
   328
Gear^.Y:= Gear^.Y + int2hwFloat(ShiftY);
5750
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5572
diff changeset
   329
if withGear then 
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5572
diff changeset
   330
    TestCollisionXwithXYShift:= TestCollisionXwithGear(Gear, Dir)
6bbf7aee2cdf Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
nemo
parents: 5572
diff changeset
   331
else TestCollisionXwithXYShift:= TestCollisionX(Gear, Dir);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 183
diff changeset
   332
Gear^.X:= Gear^.X - ShiftX;
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 393
diff changeset
   333
Gear^.Y:= Gear^.Y - int2hwFloat(ShiftY)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   334
end;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   335
4798
84fb1ff0a1c0 fix sticky rope issue
sheepluva
parents: 4705
diff changeset
   336
function TestCollisionX(Gear: PGear; Dir: LongInt): boolean;
84fb1ff0a1c0 fix sticky rope issue
sheepluva
parents: 4705
diff changeset
   337
var x, y, i: LongInt;
84fb1ff0a1c0 fix sticky rope issue
sheepluva
parents: 4705
diff changeset
   338
begin
84fb1ff0a1c0 fix sticky rope issue
sheepluva
parents: 4705
diff changeset
   339
x:= hwRound(Gear^.X);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   340
if Dir < 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   341
    x:= x - Gear^.Radius
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   342
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   343
    x:= x + Gear^.Radius;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   344
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   345
TestCollisionX:= true;
4798
84fb1ff0a1c0 fix sticky rope issue
sheepluva
parents: 4705
diff changeset
   346
if (x and LAND_WIDTH_MASK) = 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   347
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   348
    y:= hwRound(Gear^.Y) - Gear^.Radius + 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   349
    i:= y + Gear^.Radius * 2 - 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   350
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   351
        if (y and LAND_HEIGHT_MASK) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   352
            if Land[y, x] > 255 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   353
                exit;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   354
    inc(y)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   355
    until (y > i);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   356
    end;
4798
84fb1ff0a1c0 fix sticky rope issue
sheepluva
parents: 4705
diff changeset
   357
TestCollisionX:= false
84fb1ff0a1c0 fix sticky rope issue
sheepluva
parents: 4705
diff changeset
   358
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   359
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   360
function TestCollisionY(Gear: PGear; Dir: LongInt): boolean;
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   361
var x, y, i: LongInt;
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 64
diff changeset
   362
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 183
diff changeset
   363
y:= hwRound(Gear^.Y);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   364
if Dir < 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   365
    y:= y - Gear^.Radius
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   366
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   367
    y:= y + Gear^.Radius;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   368
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   369
TestCollisionY:= true;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1528
diff changeset
   370
if (y and LAND_HEIGHT_MASK) = 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   371
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   372
    x:= hwRound(Gear^.X) - Gear^.Radius + 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   373
    i:= x + Gear^.Radius * 2 - 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   374
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   375
        if (x and LAND_WIDTH_MASK) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   376
            if Land[y, x] > 255 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   377
                exit;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   378
    inc(x)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   379
    until (x > i);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   380
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 183
diff changeset
   381
TestCollisionY:= false
68
cbb93eb90304 Collision-related stuff
unc0rr
parents: 64
diff changeset
   382
end;
cbb93eb90304 Collision-related stuff
unc0rr
parents: 64
diff changeset
   383
6986
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   384
function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: LongInt; Dir: LongInt): boolean; inline;
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   385
begin
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   386
    TestCollisionYwithXYShift:= TestCollisionYwithXYShift(Gear, ShiftX, ShiftY, Dir, true);
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   387
end;
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   388
409dd3851309 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda
parents: 6700
diff changeset
   389
function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: LongInt; Dir: LongInt; withGear: boolean): boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   390
begin
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 393
diff changeset
   391
Gear^.X:= Gear^.X + int2hwFloat(ShiftX);
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 393
diff changeset
   392
Gear^.Y:= Gear^.Y + int2hwFloat(ShiftY);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   393
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   394
if withGear then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   395
  TestCollisionYwithXYShift:= TestCollisionYwithGear(Gear, Dir) <> 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   396
else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   397
  TestCollisionYwithXYShift:= TestCollisionY(Gear, Dir);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   398
  
498
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 393
diff changeset
   399
Gear^.X:= Gear^.X - int2hwFloat(ShiftX);
9c8b385dc9a1 - Get rid of operator := to have GPC support
unc0rr
parents: 393
diff changeset
   400
Gear^.Y:= Gear^.Y - int2hwFloat(ShiftY)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   401
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   402
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   403
function TestRectancleForObstacle(x1, y1, x2, y2: LongInt; landOnly: boolean): boolean;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   404
var x, y: LongInt;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   405
    TestWord: LongWord;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   406
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   407
TestRectancleForObstacle:= true;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   408
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   409
if landOnly then
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   410
    TestWord:= 255
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   411
else
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   412
    TestWord:= 0;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   413
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   414
if x1 > x2 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   415
begin
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   416
    x  := x1;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   417
    x1 := x2;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   418
    x2 := x;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   419
end;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   420
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   421
if y1 > y2 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   422
begin
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   423
    y  := y1;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   424
    y1 := y2;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   425
    y2 := y;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   426
end;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   427
5919
f737843dd331 TestRectForObstacle: areas outside map borders are not passable
sheepluva
parents: 5896
diff changeset
   428
if (hasBorder and ((y1 < 0) or (x1 < 0) or (x2 > LAND_WIDTH))) then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   429
    exit;
5919
f737843dd331 TestRectForObstacle: areas outside map borders are not passable
sheepluva
parents: 5896
diff changeset
   430
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   431
for y := y1 to y2 do
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   432
    for x := x1 to x2 do
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   433
        if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y, x] > TestWord) then
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   434
            exit;
5896
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   435
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   436
TestRectancleForObstacle:= false
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   437
end;
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   438
9ce1cf4e5a32 lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
sheepluva
parents: 5834
diff changeset
   439
function CalcSlopeTangent(Gear: PGear; collisionX, collisionY: LongInt; var outDeltaX, outDeltaY: LongInt; TestWord: LongWord): boolean;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   440
var ldx, ldy, rdx, rdy: LongInt;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   441
    i, j, k, mx, my, li, ri, jfr, jto, tmpo : ShortInt;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   442
    tmpx, tmpy: LongWord;
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   443
    dx, dy, s: hwFloat;
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6279
diff changeset
   444
    offset: array[0..7,0..1] of ShortInt;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   445
    isColl: Boolean;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   446
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   447
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   448
    CalcSlopeTangent:= false;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   449
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   450
    dx:= Gear^.dX;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   451
    dy:= Gear^.dY;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   452
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   453
    // we start searching from the direction the gear came from
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   454
    if (dx.QWordValue > _0_995.QWordValue )
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   455
    or (dy.QWordValue > _0_995.QWordValue ) then
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   456
        begin // scale
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   457
        s := _0_995 / Distance(dx,dy);
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   458
        dx := s * dx;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   459
        dy := s * dy;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   460
        end;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   461
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   462
    mx:= hwRound(Gear^.X-dx) - hwRound(Gear^.X);
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   463
    my:= hwRound(Gear^.Y-dy) - hwRound(Gear^.Y);
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   464
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   465
    li:= -1;
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   466
    ri:= -1;
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   467
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   468
    // go around collision pixel, checking for first/last collisions
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   469
    // this will determinate what angles will be tried to crawl along
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   470
    for i:= 0 to 7 do
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   471
        begin
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   472
        offset[i,0]:= mx;
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   473
        offset[i,1]:= my;
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3474
diff changeset
   474
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   475
        // multiplicator k tries to skip small pixels/gaps when possible
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   476
        for k:= 4 downto 1 do
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   477
            begin
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   478
            tmpx:= collisionX + k * mx;
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   479
            tmpy:= collisionY + k * my;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   480
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   481
            if (((tmpy) and LAND_HEIGHT_MASK) = 0) and (((tmpx) and LAND_WIDTH_MASK) = 0) then
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   482
                if (Land[tmpy,tmpx] > TestWord) then
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   483
                    begin
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   484
                    // remember the index belonging to the first and last collision (if in 1st half)
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   485
                    if (i <> 0) then
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   486
                        begin
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   487
                        if (ri = -1) then
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   488
                            ri:= i
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   489
                        else
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   490
                            li:= i;
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   491
                        end;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   492
                    end;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   493
            end;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   494
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   495
        if i = 7 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   496
            break;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   497
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   498
        // prepare offset for next check (clockwise)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   499
        if (mx = -1) and (my <> -1) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   500
            my:= my - 1
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   501
        else if (my = -1) and (mx <> 1) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   502
            mx:= mx + 1
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   503
        else if (mx = 1) and (my <> 1) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   504
            my:= my + 1
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   505
        else
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   506
            mx:= mx - 1;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   507
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   508
        end;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   509
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   510
    ldx:= collisionX;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   511
    ldy:= collisionY;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   512
    rdx:= collisionX;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   513
    rdy:= collisionY;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   514
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   515
    // edge-crawl
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   516
    for i:= 0 to 8 do
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   517
        begin
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   518
        // using mx,my as temporary value buffer here
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3609
diff changeset
   519
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   520
        jfr:= 8+li+1;
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   521
        jto:= 8+li-1;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   522
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   523
        isColl:= false;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   524
        for j:= jfr downto jto do
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   525
            begin
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   526
            tmpo:= j mod 8;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   527
            // multiplicator k tries to skip small pixels/gaps when possible
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   528
            for k:= 3 downto 1 do
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   529
                begin
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   530
                tmpx:= ldx + k * offset[tmpo,0];
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   531
                tmpy:= ldy + k * offset[tmpo,1];
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   532
                if (((tmpy) and LAND_HEIGHT_MASK) = 0) and (((tmpx) and LAND_WIDTH_MASK)  = 0)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   533
                and (Land[tmpy,tmpx] > TestWord) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   534
                    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   535
                    ldx:= tmpx;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   536
                    ldy:= tmpy;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   537
                    isColl:= true;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   538
                    break;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   539
                    end;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   540
                end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   541
            if isColl then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   542
                break;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   543
            end;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   544
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   545
        jfr:= 8+ri-1;
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   546
        jto:= 8+ri+1;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   547
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   548
        isColl:= false;
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   549
        for j:= jfr to jto do
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   550
            begin
3408
56e636b83cb4 tweak land angle detection/portal a bit
sheepluva
parents: 3407
diff changeset
   551
            tmpo:= j mod 8;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   552
            for k:= 3 downto 1 do
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   553
                begin
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   554
                tmpx:= rdx + k * offset[tmpo,0];
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   555
                tmpy:= rdy + k * offset[tmpo,1];
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   556
                if (((tmpy) and LAND_HEIGHT_MASK) = 0) and (((tmpx) and LAND_WIDTH_MASK)  = 0)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   557
                and (Land[tmpy,tmpx] > TestWord) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   558
                    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   559
                    rdx:= tmpx;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   560
                    rdy:= tmpy;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   561
                    isColl:= true;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   562
                    break;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   563
                    end;
6123
0cb751caf0ac make slope calcs skip small gaps
sheepluva
parents: 6081
diff changeset
   564
                end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   565
            if isColl then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   566
                break;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   567
            end;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   568
        end;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   569
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   570
    ldx:= rdx - ldx;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   571
    ldy:= rdy - ldy;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   572
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   573
    if ((ldx = 0) and (ldy = 0)) then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   574
        exit;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   575
3414
b2f3bb44777e some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
sheepluva
parents: 3411
diff changeset
   576
outDeltaX:= ldx;
b2f3bb44777e some portal changes, warning: no loop prevention yet, note: entry angle not preserved yet
sheepluva
parents: 3411
diff changeset
   577
outDeltaY:= ldy;
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   578
CalcSlopeTangent:= true;
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   579
end;
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3236
diff changeset
   580
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   581
function CalcSlopeBelowGear(Gear: PGear): hwFloat;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   582
var dx, dy: hwFloat;
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   583
    collX, i, y, x, gx, sdx, sdy: LongInt;
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6279
diff changeset
   584
    isColl, bSucc: Boolean;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   585
begin
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   586
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   587
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   588
y:= hwRound(Gear^.Y) + Gear^.Radius;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   589
gx:= hwRound(Gear^.X);
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   590
collX := gx;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   591
isColl:= false;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   592
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   593
if (y and LAND_HEIGHT_MASK) = 0 then
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   594
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   595
    x:= hwRound(Gear^.X) - Gear^.Radius + 1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   596
    i:= x + Gear^.Radius * 2 - 2;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   597
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   598
    if (x and LAND_WIDTH_MASK) = 0 then
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   599
        if Land[y, x] > 255 then
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   600
            if not isColl or (abs(x-gx) < abs(collX-gx)) then
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   601
                begin
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   602
                isColl:= true;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   603
                collX := x;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   604
                end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   605
    inc(x)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   606
    until (x > i);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6543
diff changeset
   607
    end;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   608
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   609
if isColl then
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   610
    begin
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   611
    // save original dx/dy
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   612
    dx := Gear^.dX;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   613
    dy := Gear^.dY;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   614
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   615
    Gear^.dX.QWordValue:= 0;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   616
    Gear^.dX.isNegative:= (collX >= gx);
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   617
    Gear^.dY:= _1;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   618
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   619
    sdx:= 0;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   620
    sdy:= 0;
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6279
diff changeset
   621
    bSucc := CalcSlopeTangent(Gear, collX, y, sdx, sdy, 255);
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   622
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   623
    // restore original dx/dy
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   624
    Gear^.dX := dx;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   625
    Gear^.dY := dy;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   626
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6279
diff changeset
   627
    if bSucc and (sdx <> 0) and (sdy <> 0) then
6279
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   628
    begin
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   629
        dx := int2hwFloat(sdy) / (abs(sdx) + abs(sdy));
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   630
        dx.isNegative := (sdx * sdy) < 0;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   631
        exit (dx);
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   632
    end;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   633
    end;
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   634
7f724835ea57 I hope this helps...
sheepluva
parents: 6124
diff changeset
   635
CalcSlopeBelowGear := _0;
6124
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   636
end;
bee90df26109 something for nemo to play around with
sheepluva
parents: 6123
diff changeset
   637
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   638
procedure initModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
   639
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2716
diff changeset
   640
    Count:= 0;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
   641
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
   642
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   643
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
   644
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
   645
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
   646
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2630
diff changeset
   647
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   648
end.