author | Wuzzy <almikes@aol.com> |
Sat, 23 Sep 2017 19:49:41 +0200 | |
changeset 12503 | 7442bb330d38 |
parent 12502 | f4b0e164a0d5 |
child 12505 | 82c75a317d48 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2009 Martin Minarik <ttsmj@pokec.sk> |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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10108
c68cf030eded
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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||
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#include <QFile> |
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Stop PhysFS from complaining when a random name .cfg file is missing
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#include <QFileInfo> |
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#include <QTextStream> |
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#include <QStringList> |
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#include <QLineEdit> |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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#include "hwform.h" |
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#include "DataManager.h" |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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#include "namegen.h" |
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HWNamegen::HWNamegen() {} |
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QList<QStringList> HWNamegen::TypesTeamnames; |
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QList<QStringList> HWNamegen::TypesHatnames; |
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bool HWNamegen::typesAvailable = false; |
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Allow to randomize team name, flag, grave, voice and fort seperately
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void HWNamegen::teamRandomTeamName(HWTeam & team) |
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{ |
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Fix non-matching team name when generating random teams
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39 |
QString newName = getRandomTeamName(-1); |
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if(!newName.isNull()) |
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team.setName(newName); |
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} |
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Add DLC filtering in DataManager.cpp and namegen.cpp
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void HWNamegen::teamRandomFlag(HWTeam & team, bool withDLC) |
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{ |
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team.setFlag(getRandomFlag(withDLC)); |
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} |
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void HWNamegen::teamRandomVoice(HWTeam & team, bool withDLC) |
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{ |
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team.setVoicepack(getRandomVoice(withDLC)); |
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} |
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void HWNamegen::teamRandomGrave(HWTeam & team, bool withDLC) |
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{ |
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team.setGrave(getRandomGrave(withDLC)); |
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} |
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void HWNamegen::teamRandomFort(HWTeam & team, bool withDLC) |
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{ |
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team.setFort(getRandomFort(withDLC)); |
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} |
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void HWNamegen::teamRandomEverything(HWTeam & team, const RandomTeamMode mode) |
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{ |
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// load types if not already loaded |
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if (!typesAvailable) |
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if (!loadTypes()) |
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return; // abort if loading failed |
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// abort if there are no hat types |
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if (TypesHatnames.size() <= 0) |
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return; |
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// the hat will influence which names the hogs get |
76 |
int kind = (rand()%(TypesHatnames.size())); |
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// pick team name based on hat |
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if (mode == HWNamegen::rtmEverything) |
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{ team.setName(getRandomTeamName(kind)); |
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team.setGrave(getRandomGrave()); |
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team.setFort(getRandomFort()); |
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Set random flags and voice in random teams
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team.setFlag(getRandomFlag()); |
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team.setVoicepack(getRandomVoice()); |
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} |
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QStringList dicts; |
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QStringList dict; |
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if ((mode == HWNamegen::rtmHogNames || mode == HWNamegen::rtmEverything) && (TypesHatnames[kind].size()) <= 0) |
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{ |
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dicts = dictsForHat(team.hedgehog(0).Hat); |
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dict = dictContents(dicts[rand()%(dicts.size())]); |
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} |
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for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++) |
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{ |
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if (mode == HWNamegen::rtmEverything && (TypesHatnames[kind].size()) > 0) |
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{ |
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HWHog hh = team.hedgehog(i); |
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hh.Hat = TypesHatnames[kind][rand()%(TypesHatnames[kind].size())]; |
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team.setHedgehog(i,hh); |
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unc0rr
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} |
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// there is a chance that this hog has the same hat as the previous one |
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// let's reuse the hat-specific dict in this case |
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if ( (mode == HWNamegen::rtmHogNames || mode == HWNamegen::rtmEverything) && ((i == 0) || (team.hedgehog(i).Hat != team.hedgehog(i-1).Hat))) |
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{ |
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dicts = dictsForHat(team.hedgehog(i).Hat); |
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dict = dictContents(dicts[rand()%(dicts.size())]); |
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} |
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// give each hedgehog a random name |
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if (mode == HWNamegen::rtmHogNames || mode == HWNamegen::rtmEverything) |
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HWNamegen::teamRandomHogName(team,i,dict); |
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} |
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} |
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Chance that clicking the random hats button produces a set of equal hats
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// Set random hats for entire team |
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void HWNamegen::teamRandomHats(HWTeam & team, bool withDLC) |
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{ |
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// 50% chance that all hogs are set to the same hat. |
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// 50% chance that each hog gets a random head individually. |
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bool sameHogs = (rand()%2) == 0; |
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for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++) |
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{ |
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HWHog hh = team.hedgehog(i); |
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if (sameHogs and i > 0) |
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hh.Hat = team.hedgehog(i-1).Hat; |
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132 |
else |
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hh.Hat = getRandomHat(withDLC); |
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team.setHedgehog(i, hh); |
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} |
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136 |
} |
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138 |
void HWNamegen::teamRandomHat(HWTeam & team, const int HedgehogNumber, bool withDLC) |
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139 |
{ |
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140 |
HWHog hh = team.hedgehog(HedgehogNumber); |
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141 |
|
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142 |
hh.Hat = getRandomHat(withDLC); |
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143 |
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144 |
team.setHedgehog(HedgehogNumber, hh); |
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145 |
} |
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147 |
void HWNamegen::teamRandomHat(HWTeam & team, const int HedgehogNumber, const QStringList & dict) |
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{ |
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149 |
HWHog hh = team.hedgehog(HedgehogNumber); |
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151 |
hh.Name = dict[rand()%(dict.size())]; |
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team.setHedgehog(HedgehogNumber, hh); |
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} |
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155 |
|
12244 | 156 |
void HWNamegen::teamRandomHogName(HWTeam & team, const int HedgehogNumber) |
6024 | 157 |
{ |
158 |
QStringList dicts = dictsForHat(team.hedgehog(HedgehogNumber).Hat); |
|
1907 | 159 |
|
6024 | 160 |
QStringList dict = dictContents(dicts[rand()%(dicts.size())]); |
161 |
||
12244 | 162 |
teamRandomHogName(team, HedgehogNumber, dict); |
6024 | 163 |
} |
164 |
||
12244 | 165 |
void HWNamegen::teamRandomHogName(HWTeam & team, const int HedgehogNumber, const QStringList & dict) |
1907 | 166 |
{ |
6024 | 167 |
QStringList namesDict = dict; |
1907 | 168 |
|
6024 | 169 |
for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++) |
170 |
{ |
|
171 |
namesDict.removeOne(team.hedgehog(i).Name); |
|
172 |
} |
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173 |
||
174 |
// if our dict doesn't have any new names we'll have to use duplicates |
|
175 |
if (namesDict.size() < 1) |
|
176 |
namesDict = dict; |
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cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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178 |
HWHog hh = team.hedgehog(HedgehogNumber); |
6024 | 179 |
|
180 |
hh.Name = namesDict[rand()%(namesDict.size())]; |
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cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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182 |
team.setHedgehog(HedgehogNumber, hh); |
1907 | 183 |
} |
184 |
||
6024 | 185 |
QStringList HWNamegen::dictContents(const QString filename) |
1907 | 186 |
{ |
6024 | 187 |
QStringList list; |
1907 | 188 |
|
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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changeset
|
189 |
// find .txt to load the names from |
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Use alternative way of checking for file end. Also refactor this code a bit.
unc0rr
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190 |
QFile file(QString("physfs://Names/%1.txt").arg(filename)); |
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Use alternative way of checking for file end. Also refactor this code a bit.
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192 |
if (file.open(QIODevice::ReadOnly | QIODevice::Text)) |
5238
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
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{ |
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Use alternative way of checking for file end. Also refactor this code a bit.
unc0rr
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194 |
QTextStream in(&file); |
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195 |
QString line; |
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196 |
do |
6024 | 197 |
{ |
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|
198 |
line = in.readLine(); |
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199 |
|
6024 | 200 |
if(!line.isEmpty()) |
201 |
list.append(line); |
|
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202 |
} while (!line.isNull()); |
5238
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203 |
} |
1907 | 204 |
|
6024 | 205 |
if (list.size() == 0) |
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|
206 |
list.append(filename); |
1907 | 207 |
|
6024 | 208 |
return list; |
1907 | 209 |
} |
210 |
||
211 |
||
6024 | 212 |
QStringList HWNamegen::dictsForHat(const QString hatname) |
1907 | 213 |
{ |
6024 | 214 |
QStringList list; |
1907 | 215 |
|
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|
216 |
// Find and check .cfg to load the dicts from |
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|
217 |
QString path = QString("physfs://Names/%1.cfg").arg(hatname); |
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|
218 |
QFileInfo check_file(path); |
6024 | 219 |
|
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|
220 |
// Note: The .cfg file is optional; a fallback mechanism is in place (see below) |
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|
221 |
|
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|
222 |
// Check if file exists to prevent PhysFS from complaining in console so much |
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|
223 |
if (check_file.exists() && check_file.isFile()) |
5238
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|
224 |
{ |
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|
225 |
QFile file(path); |
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|
226 |
|
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|
227 |
if (file.open(QIODevice::ReadOnly | QIODevice::Text)) |
6024 | 228 |
{ |
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|
229 |
QTextStream in(&file); |
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|
230 |
QString line; |
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|
231 |
do |
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|
232 |
{ |
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|
233 |
line = in.readLine(); |
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|
234 |
|
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|
235 |
if(!line.isEmpty()) |
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|
236 |
list.append(line); |
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|
237 |
} while (!line.isNull()); |
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|
238 |
} |
5238
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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|
239 |
} |
1907 | 240 |
|
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|
241 |
// Use Data/Names/generic.cfg by default |
6024 | 242 |
if (list.size() == 0) |
6616
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|
243 |
list.append(QString("generic")); |
1907 | 244 |
|
6024 | 245 |
return list; |
1907 | 246 |
} |
247 |
||
6024 | 248 |
// loades types from ini files. returns true on success. |
249 |
bool HWNamegen::loadTypes() |
|
250 |
{ |
|
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|
251 |
typesAvailable = false; |
6024 | 252 |
|
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|
253 |
// find .ini to load the names from |
8049 | 254 |
QFile * file = new QFile(QString("physfs://Names/types.ini")); |
6024 | 255 |
|
1907 | 256 |
|
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changeset
|
257 |
if (file->exists() && file->open(QIODevice::ReadOnly | QIODevice::Text)) |
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changeset
|
258 |
{ |
1907 | 259 |
|
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|
260 |
int counter = 0; //counter starts with 0 (teamnames mode) |
863d3edf5690
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|
261 |
TypesTeamnames.append(QStringList()); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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|
262 |
TypesHatnames.append(QStringList()); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
263 |
|
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
264 |
QTextStream in(file); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
265 |
while (!in.atEnd()) |
6024 | 266 |
{ |
6160
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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|
267 |
QString line = in.readLine(); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
268 |
if (line == QString("#####")) |
6024 | 269 |
{ |
6160
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
270 |
counter++; //toggle mode (teamnames || hats) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
271 |
if ((counter%2) == 0) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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|
272 |
{ |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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|
273 |
TypesTeamnames.append(QStringList()); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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|
274 |
TypesHatnames.append(QStringList()); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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|
275 |
} |
5238
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Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
5115
diff
changeset
|
276 |
} |
6160
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
277 |
else if ((line == QString("*****")) || (line == QString("*END*"))) |
6024 | 278 |
{ |
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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|
279 |
typesAvailable = true; |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
280 |
return true; // bye bye |
6024 | 281 |
} |
282 |
else |
|
283 |
{ |
|
6160
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
284 |
if ((counter%2) == 0) |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
285 |
{ |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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diff
changeset
|
286 |
// even => teamnames mode |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
287 |
TypesTeamnames[(counter/2)].append(line); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
288 |
} |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
289 |
else |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
290 |
{ |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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changeset
|
291 |
// odd => hats mode |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
292 |
TypesHatnames[((counter-1)/2)].append(line); |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
293 |
} |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
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changeset
|
294 |
} |
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
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diff
changeset
|
295 |
} |
6160
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
296 |
|
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
297 |
typesAvailable = true; |
5238
46ddaf14509d
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
nemo
parents:
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diff
changeset
|
298 |
} |
6024 | 299 |
|
6160
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cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
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changeset
|
300 |
// this QFile isn't needed any further |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
301 |
delete file; |
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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changeset
|
302 |
|
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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diff
changeset
|
303 |
return typesAvailable; |
1907 | 304 |
} |
305 |
||
12247
a6e0977be914
Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com>
parents:
12245
diff
changeset
|
306 |
/* Generates a random team name. |
a6e0977be914
Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com>
parents:
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diff
changeset
|
307 |
kind: Use to select a team name out of a group (types.ini). |
a6e0977be914
Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com>
parents:
12245
diff
changeset
|
308 |
Use a negative value if you don't care. |
a6e0977be914
Fix non-matching team name when generating random teams
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parents:
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diff
changeset
|
309 |
This function may return a null QString on error(this should never happen). */ |
a6e0977be914
Fix non-matching team name when generating random teams
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parents:
12245
diff
changeset
|
310 |
QString HWNamegen::getRandomTeamName(int kind) |
12245
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
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parents:
12244
diff
changeset
|
311 |
{ |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
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parents:
12244
diff
changeset
|
312 |
// load types if not already loaded |
5206f9a803d1
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parents:
12244
diff
changeset
|
313 |
if (!typesAvailable) |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
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parents:
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diff
changeset
|
314 |
if (!loadTypes()) |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents:
12244
diff
changeset
|
315 |
return QString(); // abort if loading failed |
1907 | 316 |
|
12245
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Wuzzy <almikes@aol.com>
parents:
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diff
changeset
|
317 |
// abort if there are no hat types |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents:
12244
diff
changeset
|
318 |
if (TypesHatnames.size() <= 0) |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
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changeset
|
319 |
return QString(); |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents:
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diff
changeset
|
320 |
|
12247
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Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com>
parents:
12245
diff
changeset
|
321 |
if(kind < 0) |
a6e0977be914
Fix non-matching team name when generating random teams
Wuzzy <almikes@aol.com>
parents:
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diff
changeset
|
322 |
kind = (rand()%(TypesHatnames.size())); |
a6e0977be914
Fix non-matching team name when generating random teams
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parents:
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diff
changeset
|
323 |
|
12245
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Wuzzy <almikes@aol.com>
parents:
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diff
changeset
|
324 |
if (TypesTeamnames[kind].size() > 0) |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents:
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diff
changeset
|
325 |
return TypesTeamnames[kind][rand()%(TypesTeamnames[kind].size())]; |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents:
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diff
changeset
|
326 |
else |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
Wuzzy <almikes@aol.com>
parents:
12244
diff
changeset
|
327 |
return QString(); |
5206f9a803d1
Allow to randomize team name, flag, grave, voice and fort seperately
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328 |
} |
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|
329 |
|
12501
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|
330 |
QString HWNamegen::getRandomHat(bool withDLC) |
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|
331 |
{ |
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|
332 |
QStringList Hats; |
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|
333 |
|
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|
334 |
// list all available hats |
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|
335 |
Hats.append(DataManager::instance().entryList( |
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|
336 |
"Graphics/Hats", |
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|
337 |
QDir::Files, |
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|
338 |
QStringList("*.png"), |
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|
339 |
withDLC |
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|
340 |
).replaceInStrings(QRegExp("\\.png$"), "") |
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|
341 |
); |
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|
342 |
|
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|
343 |
if(Hats.size()==0) |
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|
344 |
{ |
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|
345 |
// TODO do some serious error handling |
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|
346 |
return "Error"; |
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|
347 |
} |
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|
348 |
|
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|
349 |
// pick a random hat |
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|
350 |
return Hats[rand()%(Hats.size())]; |
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|
351 |
} |
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|
352 |
|
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|
353 |
QString HWNamegen::getRandomGrave(bool withDLC) |
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354 |
{ |
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|
355 |
QStringList Graves; |
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|
356 |
|
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357 |
//list all available Graves |
6930 | 358 |
Graves.append(DataManager::instance().entryList( |
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|
359 |
"Graphics/Graves", |
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|
360 |
QDir::Files, |
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|
361 |
QStringList("*.png"), |
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|
362 |
withDLC |
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|
363 |
).replaceInStrings(QRegExp("\\.png$"), "") |
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|
364 |
); |
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|
365 |
|
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|
366 |
if(Graves.size()==0) |
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|
367 |
{ |
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|
368 |
// TODO do some serious error handling |
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|
369 |
return "Error"; |
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|
370 |
} |
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|
371 |
|
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|
372 |
//pick a random grave |
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|
373 |
return Graves[rand()%(Graves.size())]; |
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|
374 |
} |
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|
375 |
|
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|
376 |
QString HWNamegen::getRandomFlag(bool withDLC) |
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|
377 |
{ |
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|
378 |
QStringList Flags; |
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|
379 |
|
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|
380 |
//list all available flags |
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|
381 |
Flags.append(DataManager::instance().entryList( |
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|
382 |
"Graphics/Flags", |
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|
383 |
QDir::Files, |
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|
384 |
QStringList("*.png"), |
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|
385 |
withDLC |
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|
386 |
).replaceInStrings(QRegExp("\\.png$"), "") |
618d99523933
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changeset
|
387 |
); |
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changeset
|
388 |
//remove internal flags |
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|
389 |
Flags.removeAll("cpu"); |
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changeset
|
390 |
Flags.removeAll("cpu_plain"); |
618d99523933
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changeset
|
391 |
|
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changeset
|
392 |
if(Flags.size()==0) |
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changeset
|
393 |
{ |
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changeset
|
394 |
// TODO do some serious error handling |
618d99523933
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changeset
|
395 |
return "Error"; |
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changeset
|
396 |
} |
618d99523933
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changeset
|
397 |
|
618d99523933
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changeset
|
398 |
//pick a random flag |
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changeset
|
399 |
return Flags[rand()%(Flags.size())]; |
618d99523933
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changeset
|
400 |
} |
618d99523933
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changeset
|
401 |
|
12295
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parents:
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changeset
|
402 |
QString HWNamegen::getRandomFort(bool withDLC) |
5114
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changeset
|
403 |
{ |
5115
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fix indentation and missing newline at end of file
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changeset
|
404 |
QStringList Forts; |
5114
a05081bc2769
Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents:
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diff
changeset
|
405 |
|
5115
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fix indentation and missing newline at end of file
sheepluva
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changeset
|
406 |
//list all available Forts |
6930 | 407 |
Forts.append(DataManager::instance().entryList( |
6616
f77bb02b669f
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nemo
parents:
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changeset
|
408 |
"Forts", |
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents:
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changeset
|
409 |
QDir::Files, |
12295
ac57d564efce
Add DLC filtering in DataManager.cpp and namegen.cpp
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parents:
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changeset
|
410 |
QStringList("*L.png"), |
ac57d564efce
Add DLC filtering in DataManager.cpp and namegen.cpp
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parents:
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diff
changeset
|
411 |
withDLC |
6616
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astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents:
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diff
changeset
|
412 |
).replaceInStrings(QRegExp("L\\.png$"), "") |
6160
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
413 |
); |
5114
a05081bc2769
Improved random name generation (now a random fort and random grave is choosen
Jonathan@Jonathan-PC.fritz.box
parents:
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changeset
|
414 |
|
5115
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fix indentation and missing newline at end of file
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diff
changeset
|
415 |
if(Forts.size()==0) |
276410cc1178
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changeset
|
416 |
{ |
6160
863d3edf5690
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
sheepluva
parents:
6060
diff
changeset
|
417 |
// TODO do some serious error handling |
5115
276410cc1178
fix indentation and missing newline at end of file
sheepluva
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diff
changeset
|
418 |
return "Error"; |
276410cc1178
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sheepluva
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changeset
|
419 |
} |
276410cc1178
fix indentation and missing newline at end of file
sheepluva
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changeset
|
420 |
|
276410cc1178
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diff
changeset
|
421 |
//pick a random fort |
276410cc1178
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changeset
|
422 |
return Forts[rand()%(Forts.size())]; |
276410cc1178
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changeset
|
423 |
} |
11888
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changeset
|
424 |
|
12295
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parents:
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changeset
|
425 |
QString HWNamegen::getRandomVoice(bool withDLC) |
11888
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changeset
|
426 |
{ |
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changeset
|
427 |
QStringList Voices; |
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changeset
|
428 |
|
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changeset
|
429 |
//list all available voices |
618d99523933
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changeset
|
430 |
Voices.append(DataManager::instance().entryList( |
618d99523933
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parents:
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diff
changeset
|
431 |
"Sounds/voices", |
618d99523933
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parents:
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changeset
|
432 |
QDir::Dirs | QDir::NoDotAndDotDot, |
12295
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changeset
|
433 |
QStringList("*"), |
ac57d564efce
Add DLC filtering in DataManager.cpp and namegen.cpp
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parents:
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changeset
|
434 |
withDLC)); |
11888
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changeset
|
435 |
|
618d99523933
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changeset
|
436 |
if(Voices.size()==0) |
618d99523933
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parents:
11046
diff
changeset
|
437 |
{ |
618d99523933
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Wuzzy <almikes@aol.com>
parents:
11046
diff
changeset
|
438 |
// TODO do some serious error handling |
618d99523933
Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents:
11046
diff
changeset
|
439 |
return "Error"; |
618d99523933
Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents:
11046
diff
changeset
|
440 |
} |
618d99523933
Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents:
11046
diff
changeset
|
441 |
|
618d99523933
Set random flags and voice in random teams
Wuzzy <almikes@aol.com>
parents:
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diff
changeset
|
442 |
//pick a random voice |
618d99523933
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parents:
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diff
changeset
|
443 |
return Voices[rand()%(Voices.size())]; |
618d99523933
Set random flags and voice in random teams
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parents:
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changeset
|
444 |
} |