733
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1 |
+ features
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2 |
* bugfixes
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3 |
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2088
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4 |
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3210
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5 |
0.9.12 -> 0.9.13:
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6 |
+ speed optimisations
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7 |
+ many new hats, hats visible while using rope and blowtorch
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8 |
+ Exploding barrels
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9 |
+ AI uses new weapons, aware of fire, can fight in artillery mode
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10 |
+ New options in ammo editing - crate probability, turns to use
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11 |
+ option of semi-opaque hog name tags to avoid fail when land is hidden by name
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12 |
+ new British voicepack
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13 |
+ notification sound when people join your room
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14 |
+ contextual help when using weapons menu
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15 |
+ 3d effect for waves
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16 |
+ fade effect when starting/stopping game
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17 |
+ new game modes - place hedgehog, king mode, randomise starts, allies share ammo, disable girders
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18 |
+ shift + direction to turn without moving
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19 |
+ view ammo menu when not your turn
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20 |
+ new font for CJK text and better CJK detection
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21 |
+ dud mines
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22 |
+ team flags
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23 |
+ visual effects: dust on fall impact, smoke, shotgun shells, blink team name on start of turn, hogs pulling weapons out, falling flakes kicked by explosion and more
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24 |
+ hogs react to throwing grenades / dynamite and when near them
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25 |
+ graphic of crate contents when picking up weapon/utility
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26 |
+ walk sound for hedgehogs
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27 |
+ UFO changed to homing bee
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28 |
+ splashes/droplets when things fall in the water
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29 |
+ 45 degree bounce when throwing grenades
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30 |
+ new bounce sounds
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31 |
+ information on game rules when starting game
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32 |
+ knockball map (scripted map)
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33 |
+ lua scripting
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34 |
+ Birdy weapon and poisoning effect
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35 |
+ maze generator for new random maps
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36 |
+ new crazy map template
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37 |
+ new Olympics, Desert themes, visual updates to many other themes
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38 |
+ Background texture for land for a 3d effect on explosions
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39 |
* many bug fixes
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40 |
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2548
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41 |
0.9.11 -> 0.9.12:
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42 |
+ Zoom
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43 |
+ New weapons: flying saucer, molotov cocktail
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44 |
+ More sounds
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45 |
+ New visual effects
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46 |
+ Updated graphics
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47 |
+ Chat within team only
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48 |
+ Remember net password
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49 |
+ More trainings
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50 |
+ Implement room control delegation when host's connection fails
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51 |
+ Colorize chat events in engine
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2552
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52 |
+ [mac only] Add Sparkle framework to automatically update the program when a new version comes out
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53 |
+ [mac only] Add M3InstallController for easy installation
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2548
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54 |
* Fix crash in replay caused by speechbubbles
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55 |
* Fix some desync causes
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56 |
* Fix rope bugs
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57 |
* Fix bugs in weapon selection code
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58 |
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2088
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59 |
0.9.10 -> 0.9.11:
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60 |
+ Speech bubbles
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61 |
+ Many new hats, new graves
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62 |
+ New taunts
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2110
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63 |
+ New voice pack, new default voice
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2088
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64 |
+ Animated stars in frontend's background
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65 |
+ New music
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66 |
+ Vampirism weapon and game mode, karma mode
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67 |
+ Artillery mode
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68 |
+ Sniper rifle
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69 |
+ Options for mine delay/quantity
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70 |
* Fix disconnection from server not been performed correctly
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71 |
* Don't crash engine after round in reduced quality mode
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72 |
* Fix game desync when oneof players quits
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73 |
* Hedgehogs don't take hat off when jumping
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74 |
* Fix initial room map config desync
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75 |
* Fix team name in training
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76 |
* Fix crash in parachute/rope if drowning with active girder/teleport
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77 |
* Fix rope disappearing bug
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78 |
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1982
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79 |
0.9.9 -> 0.9.10:
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80 |
+ Many new hats, maps, themes, updates on existing ones
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81 |
+ Remove small pixels left by fire
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82 |
+ Double possible land dimensions, allow up to 48 hedgehogs in game
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83 |
+ Brand new net server
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84 |
+ Cave mode
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85 |
+ Initial sound volume option
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86 |
+ Increase rendering speed and overall graphics performance
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87 |
+ New game options
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88 |
+ Game schemes
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89 |
+ New voicepack
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90 |
+ Reduced quality mode for better performance on old computers
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91 |
+ Random teams generator
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92 |
+ Many utilities
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93 |
+ Templates filter
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94 |
+ Water bouncing
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95 |
* Fix underwater theme soundtrack
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96 |
* Fix blowtorch delete condition
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97 |
* Fix crash when attackbar wasn't deleted, but hedgehog gear was
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98 |
* Fix spectating when one of players left the game
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99 |
* Fix accidental rope removing from ammo in some cases
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100 |
* Prevent engine crash when not enough place for all hedgehogs
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101 |
* Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
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102 |
+ Fix engine slowdown when trying to switch ammo while firing bazooka
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103 |
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1695
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104 |
0.9.8 -> 0.9.9:
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105 |
+ Voicepacks
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106 |
+ Teams health graphic on statistics page
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107 |
+ Colorize join/quit messages in chat
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108 |
+ Precise aiming
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109 |
+ RC Plane weapon
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110 |
* Fix ballgun breaking net game on 64bit systems
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111 |
* Fix bug when hedgehog was unable to drop some weapons from rope in certain conditions
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112 |
* Fix page switching issues when disconnected
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113 |
* Fix rope bug which allowed hedgehog to go into land
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114 |
* Fix cake stucking up in air on some maps
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115 |
* Fix three cursor bugs
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116 |
* Fix autogenerated demos/saves filenames problems
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117 |
* Fix engine freeze when switching hedgehog in certain conditions
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118 |
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1603
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119 |
0.9.7 -> 0.9.8:
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1605
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120 |
+ Many net server fixes
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121 |
+ Lobby on net server
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122 |
+ Napalm weapon
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123 |
+ Drill rocket and Ballgun weapons
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124 |
+ Show quit reason message
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125 |
+ Solid Land option
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126 |
+ New maps
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127 |
+ Many new forts
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128 |
+ Improve Hellish hand grenade
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129 |
+ Spectating for those who joined after game start
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1603
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130 |
* Fix silent crash when cannot place all hedgehogs
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131 |
* Fix small damage tag issues
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132 |
* Fix a bug leading to engine silent crash when using whip, bat or firepunch (and probably flame)
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133 |
* Limit chat history to 250 entries to avoid DoS attack with its use
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134 |
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1486
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135 |
0.9.6 -> 0.9.7:
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136 |
+ Completely redesign the frontend, no longer looks like an ugly program launcher
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137 |
+ New art
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138 |
+ Add fullscreen mode to frontend
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139 |
+ New Castle map
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140 |
+ All map rendering now 32bit / theme objects have alpha channels
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141 |
+ Bath, Freeway, Hell, Sheep, Underwater themes
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142 |
+ PirateFlag, Sheep maps
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143 |
+ Seduction weapon
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144 |
+ Dedicated server
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145 |
+ Increase possible length of team and Hedgehog names
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146 |
+ New music
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147 |
+ Ability to customize your hedgehogs with a variety of hats
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148 |
+ Ability to customize water colour in themes
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149 |
+ Watermelon Bomb Weapon
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150 |
+ Hellish Hand Grenade Weapon
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151 |
+ /me now works in chat
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152 |
+ Ability to divide teams on any map
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153 |
* Fix rope getting stuck bug
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154 |
* Make soundtrack loop better
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155 |
* Fixed small glitch with placing girders
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156 |
* Fixed grenade sound
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157 |
* AI uses the mortar better
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158 |
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1114
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159 |
0.9.5 -> 0.9.6:
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160 |
+ New Cake weapon
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161 |
+ New maps: EarthRise, Bamboo, Bath, BambooPlinko
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1138
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162 |
+ New theme EarthRise
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1114
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163 |
+ Add soundtracks for each theme
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164 |
+ Show picked up ammo name when playing demo
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165 |
+ Make engine fonts bold
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166 |
+ Small sound improvements
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167 |
* Fix clouds shaking up
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168 |
* Repair screenshots capturing
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169 |
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1071
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170 |
0.9.4 -> 0.9.5:
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171 |
+ Taunts
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172 |
+ Exit confirmation dialog
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173 |
+ Sudden death
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174 |
+ Maps added: Hydrant, Lonely Island
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175 |
+ Updated mushroom map
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176 |
+ Translations added: German, Slovak, Bulgarian, French
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177 |
+ More impressive exposions
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178 |
* Fix bad sprite when you jump and get hit
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179 |
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1018
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180 |
0.9.3 -> 0.9.4:
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181 |
+ In game chat is now implemented, chat (and taunt!) your buddies during network play
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182 |
+ Mortar, whip and Kamikaze weapon additions
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183 |
+ Two new themes, desert island and city
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184 |
+ New maps
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185 |
+ New animations, including an idle animation!
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186 |
+ Rope reworked, much greater momentum, ability to aim the rope between swings
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187 |
+ AI updates
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188 |
+ Teams now work in fort mode, i.e. 2v2
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189 |
+ Ability to attack whilst jumping/rope swinging
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190 |
+ Some weapons can only be used after a certain number of turns
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191 |
+ Lots of new graphics
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192 |
* Many network/gameplay bug fixes
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193 |
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881
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194 |
0.9.2 -> 0.9.3:
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195 |
+ Switch to OpenGL rendering
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196 |
+ Massive graphics update
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197 |
+ New animations, weapon sprites
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198 |
+ New themes 'Snow' and 'Nature'
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199 |
+ Many new sounds
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200 |
+ Hedgehog somersaults like in worms
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201 |
+ Automated parachute
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202 |
+ Hedgehog can jump even when someone is on its head
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203 |
* Improve and bugfix statistics
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204 |
* Fix bug allowing to make stack of hedgehogs using teleport
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205 |
* Fix fall without damage trick, which could be performed with not attached rope
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206 |
* Don't show enemy's picked weapon name
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207 |
* Fix hedgehog moving direction after been shot by shotgun
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208 |
* Fix bug with handling keys while it is enemy's turn
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209 |
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734
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210 |
0.9 -> 0.9.2:
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733
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211 |
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212 |
+ Add registration of net game in web
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213 |
+ Introduce weapons sets support
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214 |
+ Add teleportation tool
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752
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215 |
+ Add hedgehogs switching tool
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733
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216 |
+ Add tags with current damage (alt damage option on options page)
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217 |
+ A couple of new land templates
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218 |
+ Decrease network bandwidth usage
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752
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219 |
+ Add clans support (teams with identical colors are allies)
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733
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220 |
+ 's' key speeds up demo playing
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221 |
+ Easter egg
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222 |
+ Full saves support, 'Saved games' page
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223 |
+ Add ability to choose which info is shown above hedgehogs
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224 |
+ AI can use Air Attack weapon
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225 |
+ Get possible screen resolutions from SDL library
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226 |
+ Add Desert Eagle and UFO sounds
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227 |
+ Add parachute sprite
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735
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228 |
+ Add training mode
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733
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229 |
+ New theme and map 'Volcano'
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230 |
+ Moving hedgehog could make another hedgehog moving kicking him
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231 |
+ Save and restore window size on application restart
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232 |
* Fix using parachute while staying on the ground
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233 |
* Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
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234 |
* Fix AI jumping to wrong direction on the turn start
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736
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235 |
* Fix rare conditions causing network game to randomly fail
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735
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236 |
* Make missiles collide with attacking hedgehog
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