hedgewars/uAIMisc.pas
author unc0rr
Fri, 23 Jun 2006 20:02:41 +0000
changeset 70 82d93eeecebe
parent 66 9643d75baf1e
child 71 5f56c6979496
permissions -rw-r--r--
- Many AI improvements - New 'spray objects' on generated land - Many small fixes
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     1
unit uAIMisc;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     2
interface
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
     3
uses SDLh, uConsts, uGears;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
     4
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
     5
type TTarget = record
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
     6
               Point: TPoint;
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
     7
               Score: integer;
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
     8
               end;
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
     9
     TTargets = record
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    10
                Count: Longword;
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    11
                ar: array[0..cMaxHHIndex*5] of TTarget;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    12
                end;
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    13
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    14
procedure FillTargets;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    15
procedure FillBonuses(isAfterAttack: boolean);
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    16
function RatePlace(Gear: PGear): integer;
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    17
function DxDy2AttackAngle(const _dY, _dX: Extended): integer;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    18
function TestColl(x, y, r: integer): boolean;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    19
function RateExplosion(Me: PGear; x, y, r: integer): integer;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    20
function HHGo(Gear: PGear): boolean;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    21
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    22
var ThinkingHH: PGear;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    23
    Targets: TTargets;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    24
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    25
implementation
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    26
uses uTeams, uMisc, uLand, uCollisions;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    27
const KillScore = 200;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    28
      MAXBONUS = 1024;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    29
      
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    30
type TBonus = record
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    31
              X, Y: integer;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    32
              Radius: integer;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    33
              Score: integer;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    34
              end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    35
var bonuses: record
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    36
             Count: Longword;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    37
             ar: array[0..Pred(MAXBONUS)] of TBonus;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    38
             end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    39
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    40
procedure FillTargets;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    41
var t: PTeam;
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    42
    i: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    43
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    44
Targets.Count:= 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    45
t:= TeamsList;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    46
while t <> nil do
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    47
      begin
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    48
      for i:= 0 to cMaxHHIndex do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    49
          if (t.Hedgehogs[i].Gear <> nil)
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    50
             and (t.Hedgehogs[i].Gear <> ThinkingHH) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    51
             begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    52
             with Targets.ar[Targets.Count], t.Hedgehogs[i] do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    53
                  begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    54
                  Point.X:= Round(Gear.X);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    55
                  Point.Y:= Round(Gear.Y);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    56
                  if t <> CurrentTeam then Score:=  Gear.Health
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    57
                                      else Score:= -Gear.Health
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    58
                  end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    59
             inc(Targets.Count)
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    60
             end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    61
      t:= t.Next
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
    62
      end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    63
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
    64
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    65
procedure FillBonuses(isAfterAttack: boolean);
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    66
var Gear: PGear;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    67
    MyColor: Longword;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    68
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    69
    procedure AddBonus(x, y: integer; r: Longword; s: integer);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    70
    begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    71
    bonuses.ar[bonuses.Count].x:= x;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    72
    bonuses.ar[bonuses.Count].y:= y;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    73
    bonuses.ar[bonuses.Count].Radius:= r;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    74
    bonuses.ar[bonuses.Count].Score:= s;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    75
    inc(bonuses.Count);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    76
    TryDo(bonuses.Count <= MAXBONUS, 'Bonuses overflow', true)
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    77
    end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    78
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    79
begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    80
bonuses.Count:= 0;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    81
MyColor:= PHedgehog(ThinkingHH.Hedgehog).Team.Color;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    82
Gear:= GearsList;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    83
while Gear <> nil do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    84
      begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    85
      case Gear.Kind of
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    86
           gtCase: AddBonus(round(Gear.X), round(Gear.Y), 33, 25);
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    87
           gtMine: AddBonus(round(Gear.X), round(Gear.Y), 46, -50);
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    88
           gtDynamite: AddBonus(round(Gear.X), round(Gear.Y), 150, -75);
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    89
           gtHedgehog: begin
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    90
                       if Gear.Damage >= Gear.Health then AddBonus(round(Gear.X), round(Gear.Y), 50, -25);
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    91
                       if isAfterAttack
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    92
                          and (ThinkingHH.Hedgehog <> Gear.Hedgehog)
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    93
                          and (MyColor = PHedgehog(Gear.Hedgehog).Team.Color) then AddBonus(round(Gear.X), round(Gear.Y), 100, -1);
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
    94
                       end;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    95
           end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    96
      Gear:= Gear.NextGear
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    97
      end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    98
end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
    99
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   100
function RatePlace(Gear: PGear): integer;
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   101
var i, r: integer;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   102
begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   103
Result:= 0;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   104
for i:= 0 to Pred(bonuses.Count) do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   105
    with bonuses.ar[i] do
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   106
         begin
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   107
         r:= round(sqrt(sqr(Gear.X - X) + sqr(Gear.Y - y)));
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   108
         if r < Radius then
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   109
            inc(Result, Score * (Radius - r))
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   110
         end;
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   111
end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   112
64
9df467527ae5 - Start AI rewrite
unc0rr
parents: 53
diff changeset
   113
function DxDy2AttackAngle(const _dY, _dX: Extended): integer;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   114
const piDIVMaxAngle: Extended = pi/cMaxAngle;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   115
asm
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   116
        fld     _dY
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   117
        fld     _dX
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   118
        fpatan
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   119
        fld     piDIVMaxAngle
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   120
        fdiv
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   121
        sub     esp, 4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   122
        fistp   dword ptr [esp]
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   123
        pop     eax
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   124
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   125
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   126
function TestColl(x, y, r: integer): boolean;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   127
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   128
Result:=(((x-r) and $FFFFF800) = 0)and(((y-r) and $FFFFFC00) = 0) and (Land[y-r, x-r] <> 0);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   129
if Result then exit;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   130
Result:=(((x-r) and $FFFFF800) = 0)and(((y+r) and $FFFFFC00) = 0) and (Land[y+r, x-r] <> 0);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   131
if Result then exit;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   132
Result:=(((x+r) and $FFFFF800) = 0)and(((y-r) and $FFFFFC00) = 0) and (Land[y-r, x+r] <> 0);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   133
if Result then exit;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   134
Result:=(((x+r) and $FFFFF800) = 0)and(((y+r) and $FFFFFC00) = 0) and (Land[y+r, x+r] <> 0);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   135
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   136
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   137
function RateExplosion(Me: PGear; x, y, r: integer): integer;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   138
var i, dmg: integer;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   139
begin
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   140
Result:= 0;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   141
// add our virtual position
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   142
with Targets.ar[Targets.Count] do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   143
     begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   144
     Point.x:= round(Me.X);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   145
     Point.y:= round(Me.Y);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   146
     Score:= - ThinkingHH.Health
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   147
     end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   148
// rate explosion
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   149
for i:= 0 to Targets.Count do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   150
    with Targets.ar[i] do
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   151
         begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   152
         dmg:= r - Round(sqrt(sqr(Point.x - x) + sqr(Point.y - y)));
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   153
         if dmg > 0 then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   154
            begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   155
            dmg:= dmg shr 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   156
            if dmg > abs(Score) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   157
               if Score > 0 then inc(Result, KillScore)
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   158
                            else dec(Result, KillScore * 3)
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   159
            else
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   160
               if Score > 0 then inc(Result, dmg)
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   161
                            else dec(Result, dmg * 3)
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   162
            end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   163
         end;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 66
diff changeset
   164
Result:= Result * 1024
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   165
end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   166
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   167
function HHGo(Gear: PGear): boolean;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   168
var pX, pY: integer;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   169
begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   170
Result:= false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   171
repeat
66
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   172
pX:= round(Gear.X);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   173
pY:= round(Gear.Y);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   174
if pY + cHHRadius >= cWaterLine then exit;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   175
if (Gear.State and gstFalling) <> 0 then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   176
   begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   177
   Gear.dY:= Gear.dY + cGravity;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   178
   if Gear.dY > 0.35 then exit;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   179
   Gear.Y:= Gear.Y + Gear.dY;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   180
   if TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   181
      begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   182
      Gear.State:= Gear.State and not (gstFalling or gstHHJumping);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   183
      Gear.dY:= 0
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   184
      end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   185
   continue
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   186
   end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   187
   {if ((Gear.Message and gm_LJump )<>0) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   188
      begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   189
      Gear.Message:= 0;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   190
      if not HHTestCollisionYwithGear(Gear, -1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   191
         if not TestCollisionXwithXYShift(Gear, 0, -2, Sign(Gear.dX)) then Gear.Y:= Gear.Y - 2 else
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   192
         if not TestCollisionXwithXYShift(Gear, 0, -1, Sign(Gear.dX)) then Gear.Y:= Gear.Y - 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   193
      if not (TestCollisionXwithGear(Gear, Sign(Gear.dX))
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   194
         or   HHTestCollisionYwithGear(Gear, -1)) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   195
         begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   196
         Gear.dY:= -0.15;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   197
         Gear.dX:= Sign(Gear.dX) * 0.15;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   198
         Gear.State:= Gear.State or gstFalling or gstHHJumping;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   199
         exit
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   200
         end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   201
      end;}
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   202
   if (Gear.Message and gm_Left  )<>0 then Gear.dX:= -1.0 else
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   203
   if (Gear.Message and gm_Right )<>0 then Gear.dX:=  1.0 else exit;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   204
   if TestCollisionXwithGear(Gear, Sign(Gear.dX)) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   205
      begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   206
      if not (TestCollisionXwithXYShift(Gear, 0, -6, Sign(Gear.dX))
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   207
         or TestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   208
      if not (TestCollisionXwithXYShift(Gear, 0, -5, Sign(Gear.dX))
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   209
         or TestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   210
      if not (TestCollisionXwithXYShift(Gear, 0, -4, Sign(Gear.dX))
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   211
         or TestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   212
      if not (TestCollisionXwithXYShift(Gear, 0, -3, Sign(Gear.dX))
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   213
         or TestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   214
      if not (TestCollisionXwithXYShift(Gear, 0, -2, Sign(Gear.dX))
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   215
         or TestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   216
      if not (TestCollisionXwithXYShift(Gear, 0, -1, Sign(Gear.dX))
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   217
         or TestCollisionYwithGear(Gear, -1)) then Gear.Y:= Gear.Y - 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   218
      end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   219
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   220
   if not TestCollisionXwithGear(Gear, Sign(Gear.dX)) then Gear.X:= Gear.X + Gear.dX;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   221
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   222
   begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   223
   Gear.Y:= Gear.Y + 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   224
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   225
   begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   226
   Gear.Y:= Gear.Y + 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   227
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   228
   begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   229
   Gear.Y:= Gear.Y + 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   230
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   231
   begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   232
   Gear.Y:= Gear.Y + 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   233
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   234
   begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   235
   Gear.Y:= Gear.Y + 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   236
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   237
   begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   238
   Gear.Y:= Gear.Y + 1;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   239
   if not TestCollisionYwithGear(Gear, 1) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   240
      begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   241
      Gear.Y:= Gear.Y - 6;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   242
      Gear.dY:= 0;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   243
      Gear.dX:= 0.0000001 * Sign(Gear.dX);
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   244
      Gear.State:= Gear.State or gstFalling
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   245
      end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   246
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   247
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   248
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   249
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   250
   end
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   251
   end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   252
if (pX <> round(Gear.X))and ((Gear.State and gstFalling) = 0) then
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   253
   begin
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   254
   Result:= true;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   255
   exit
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   256
   end;
9643d75baf1e Many AI improvements, bots do think in separate thread
unc0rr
parents: 64
diff changeset
   257
until (pX = round(Gear.X)) and (pY = round(Gear.Y)) and ((Gear.State and gstFalling) = 0);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   258
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   259
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   260
end.