project_files/HedgewarsMobile/Classes/OverlayViewController.m
author koda
Thu, 08 Jul 2010 02:23:10 +0200
changeset 3629 86212d2b116a
parent 3628 2b4d878ba565
child 3635 38d3e31556d3
permissions -rw-r--r--
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     1
//
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     2
//  overlayViewController.m
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     3
//  HedgewarsMobile
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     4
//
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     5
//  Created by Vittorio on 16/03/10.
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     6
//  Copyright 2010 __MyCompanyName__. All rights reserved.
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     7
//
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     8
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     9
#import "OverlayViewController.h"
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    10
#import "SDL_uikitappdelegate.h"
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    11
#import "PascalImports.h"
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    12
#import "CGPointUtils.h"
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    13
#import "SDL_mouse.h"
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    14
#import "SDL_config_iphoneos.h"
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    15
#import "PopoverMenuViewController.h"
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    16
#import "CommodityFunctions.h"
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    17
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    18
#define HIDING_TIME_DEFAULT [NSDate dateWithTimeIntervalSinceNow:2.7]
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    19
#define HIDING_TIME_NEVER   [NSDate dateWithTimeIntervalSinceNow:10000]
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    20
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    21
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    22
@implementation OverlayViewController
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
    23
@synthesize popoverController, popupMenu;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    24
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    25
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    26
    return rotationManager(interfaceOrientation);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    27
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    28
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    29
-(void) didRotate:(NSNotification *)notification {  
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    30
    UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    31
    CGRect rect = [[UIScreen mainScreen] bounds];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    32
    CGRect usefulRect = CGRectMake(0, 0, rect.size.width, rect.size.height);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    33
    UIView *sdlView = [[[UIApplication sharedApplication] keyWindow] viewWithTag:12345];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    34
    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    35
    [UIView beginAnimations:@"rotation" context:NULL];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    36
    [UIView setAnimationDuration:0.8f];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    37
    [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    38
    switch (orientation) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    39
        case UIDeviceOrientationLandscapeLeft:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    40
            sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(0));
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    41
            self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(90));
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    42
            [self chatDisappear];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    43
            HW_setLandscape(YES);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    44
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    45
        case UIDeviceOrientationLandscapeRight:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    46
            sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(180));
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    47
            self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(-90));
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    48
            [self chatDisappear];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    49
            HW_setLandscape(YES);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    50
            break;
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
    51
        /*
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    52
        case UIDeviceOrientationPortrait:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    53
            if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    54
                sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(270));
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    55
                self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(0));
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    56
                [self chatAppear];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    57
                HW_setLandscape(NO);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    58
            }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    59
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    60
        case UIDeviceOrientationPortraitUpsideDown:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    61
            if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    62
                sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(90));
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    63
                self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(180));
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    64
                [self chatAppear];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    65
                HW_setLandscape(NO);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    66
            }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    67
            break;
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
    68
        */
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    69
        default:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    70
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    71
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    72
    self.view.frame = usefulRect;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    73
    //sdlView.frame = usefulRect;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    74
    [UIView commitAnimations];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    75
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    76
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    77
-(void) chatAppear {
3617
1df21e06b8ba a couple of fixes i missed previously
koda
parents: 3599
diff changeset
    78
    /*
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    79
    if (writeChatTextField == nil) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    80
        writeChatTextField = [[UITextField alloc] initWithFrame:CGRectMake(0, 100, 768, [UIFont systemFontSize]+8)];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    81
        writeChatTextField.textColor = [UIColor whiteColor];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    82
        writeChatTextField.backgroundColor = [UIColor blueColor];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    83
        writeChatTextField.autocapitalizationType = UITextAutocapitalizationTypeNone;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    84
        writeChatTextField.autocorrectionType = UITextAutocorrectionTypeNo;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    85
        writeChatTextField.enablesReturnKeyAutomatically = NO;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    86
        writeChatTextField.keyboardAppearance = UIKeyboardAppearanceDefault;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    87
        writeChatTextField.keyboardType = UIKeyboardTypeDefault;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    88
        writeChatTextField.returnKeyType = UIReturnKeyDefault;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    89
        writeChatTextField.secureTextEntry = NO;    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    90
        [self.view addSubview:writeChatTextField];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    91
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    92
    writeChatTextField.alpha = 1;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    93
    [self activateOverlay];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    94
    [dimTimer setFireDate:HIDING_TIME_NEVER];
3617
1df21e06b8ba a couple of fixes i missed previously
koda
parents: 3599
diff changeset
    95
    */
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    96
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    97
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    98
-(void) chatDisappear {
3617
1df21e06b8ba a couple of fixes i missed previously
koda
parents: 3599
diff changeset
    99
    /*
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   100
    writeChatTextField.alpha = 0;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   101
    [writeChatTextField resignFirstResponder];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   102
    [dimTimer setFireDate:HIDING_TIME_DEFAULT];
3617
1df21e06b8ba a couple of fixes i missed previously
koda
parents: 3599
diff changeset
   103
    */
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   104
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   105
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   106
#pragma mark -
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   107
#pragma mark View Management
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   108
-(void) viewDidLoad {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   109
    isPopoverVisible = NO;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   110
    self.view.alpha = 0;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   111
    self.view.center = CGPointMake(self.view.frame.size.height/2.0, self.view.frame.size.width/2.0);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   112
    
3627
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   113
    // set initial orientation
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   114
    UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   115
    UIView *sdlView = [[[UIApplication sharedApplication] keyWindow] viewWithTag:12345];
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   116
    switch (orientation) {
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   117
        case UIDeviceOrientationLandscapeLeft:
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   118
            sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(0));
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   119
            self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(90));
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   120
            break;
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   121
        case UIDeviceOrientationLandscapeRight:
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   122
            sdlView.transform = CGAffineTransformMakeRotation(degreesToRadian(180));
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   123
            self.view.transform = CGAffineTransformMakeRotation(degreesToRadian(-90));
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   124
            break;
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   125
    }
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   126
    CGRect rect = [[UIScreen mainScreen] bounds];
f1da1d8fb56c the game now respects the orientation of the frontend
koda
parents: 3626
diff changeset
   127
    self.view.frame = CGRectMake(0, 0, rect.size.width, rect.size.height);
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   128
    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   129
    dimTimer = [[NSTimer alloc] initWithFireDate:[NSDate dateWithTimeIntervalSinceNow:6]
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   130
                                        interval:1000
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   131
                                          target:self
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   132
                                        selector:@selector(dimOverlay)
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   133
                                        userInfo:nil
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   134
                                         repeats:YES];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   135
    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   136
    // add timer too runloop, otherwise it doesn't work
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   137
    [[NSRunLoop currentRunLoop] addTimer:dimTimer forMode:NSDefaultRunLoopMode];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   138
    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   139
    [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];   
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   140
    [[NSNotificationCenter defaultCenter] addObserver:self
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   141
                                             selector:@selector(didRotate:)
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   142
                                                 name:UIDeviceOrientationDidChangeNotification
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   143
                                               object:nil];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   144
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   145
    [UIView beginAnimations:@"showing overlay" context:NULL];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   146
    [UIView setAnimationDuration:1];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   147
    self.view.alpha = 1;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   148
    [UIView commitAnimations];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   149
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   150
3626
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   151
/* these are causing problems at reloading so let's remove 'em
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   152
-(void) viewDidUnload {
3617
1df21e06b8ba a couple of fixes i missed previously
koda
parents: 3599
diff changeset
   153
    [dimTimer invalidate];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   154
    self.popoverController = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   155
    self.popupMenu = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   156
    [super viewDidUnload];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   157
    MSG_DIDUNLOAD();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   158
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   159
3626
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   160
-(void) didReceiveMemoryWarning {
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   161
    // Releases the view if it doesn't have a superview.
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   162
    [super didReceiveMemoryWarning];
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   163
    // Release any cached data, images, etc that aren't in use.
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   164
    if (popupMenu.view.superview == nil) 
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   165
        popupMenu = nil;
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   166
    MSG_MEMCLEAN();
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   167
}
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   168
*/
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   169
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   170
-(void) dealloc {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   171
    [popupMenu release];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   172
    [popoverController release];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   173
    // dimTimer is autoreleased
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   174
    [super dealloc];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   175
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   176
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   177
#pragma mark -
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   178
#pragma mark Overlay actions and members
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   179
// nice transition for dimming, should be called only by the timer himself
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   180
-(void) dimOverlay {
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   181
    if (isGameRunning) {
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   182
        [UIView beginAnimations:@"overlay dim" context:NULL];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   183
        [UIView setAnimationDuration:0.6];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   184
        self.view.alpha = 0.2;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   185
        [UIView commitAnimations];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   186
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   187
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   188
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   189
// set the overlay visible and put off the timer for enough time
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   190
-(void) activateOverlay {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   191
    self.view.alpha = 1;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   192
    [dimTimer setFireDate:HIDING_TIME_NEVER];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   193
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   194
3626
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   195
// dim the overlay when there's no more input for a certain amount of time
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   196
-(IBAction) buttonReleased:(id) sender {
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   197
    if (!isGameRunning)
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   198
        return;
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   199
    
3626
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   200
    UIButton *theButton = (UIButton *)sender;
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   201
    
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   202
    switch (theButton.tag) {
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   203
        case 0:
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   204
        case 1:
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   205
        case 2:
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   206
        case 3:
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   207
            HW_walkingKeysUp();
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   208
            break;
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   209
        case 4:
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   210
        case 5:
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   211
        case 6:
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   212
            HW_otherKeysUp();
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   213
            break;
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   214
        default:
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   215
            NSLog(@"Nope");
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   216
            break;
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   217
    }
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   218
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   219
    [dimTimer setFireDate:HIDING_TIME_DEFAULT];
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   220
}
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   221
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   222
// issue certain action based on the tag of the button 
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   223
-(IBAction) buttonPressed:(id) sender {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   224
    [self activateOverlay];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   225
    if (isPopoverVisible) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   226
        [self dismissPopover];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   227
    }
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   228
    
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   229
    if (!isGameRunning)
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   230
        return;
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   231
    
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   232
    UIButton *theButton = (UIButton *)sender;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   233
    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   234
    switch (theButton.tag) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   235
        case 0:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   236
            HW_walkLeft();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   237
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   238
        case 1:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   239
            HW_walkRight();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   240
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   241
        case 2:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   242
            HW_aimUp();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   243
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   244
        case 3:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   245
            HW_aimDown();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   246
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   247
        case 4:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   248
            HW_shoot();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   249
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   250
        case 5:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   251
            HW_jump();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   252
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   253
        case 6:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   254
            HW_backjump();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   255
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   256
        case 7:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   257
            HW_tab();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   258
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   259
        case 10:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   260
            [self showPopover];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   261
            break;
3624
304c6d32383a button to open ammomenu
koda
parents: 3617
diff changeset
   262
        case 11:
304c6d32383a button to open ammomenu
koda
parents: 3617
diff changeset
   263
            HW_ammoMenu();
304c6d32383a button to open ammomenu
koda
parents: 3617
diff changeset
   264
            break;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   265
        default:
3626
19f78afa0188 fix the multitouch shooting and moving
koda
parents: 3625
diff changeset
   266
            DLog(@"Nope");
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   267
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   268
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   269
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   270
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   271
// present a further check before closing game
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   272
-(void) actionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger) buttonIndex {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   273
    if ([actionSheet cancelButtonIndex] != buttonIndex)
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   274
        HW_terminate(NO);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   275
    else
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   276
        HW_pause();     
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   277
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   278
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   279
// show up a popover containing a popupMenuViewController; we hook it with setPopoverContentSize
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   280
// on iphone instead just use the tableViewController directly (and implement manually all animations)
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   281
-(IBAction) showPopover{
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   282
    isPopoverVisible = YES;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   283
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   284
    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   285
        if (popupMenu == nil) 
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   286
            popupMenu = [[PopoverMenuViewController alloc] initWithStyle:UITableViewStylePlain];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   287
        if (popoverController == nil) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   288
            popoverController = [[UIPopoverController alloc] initWithContentViewController:popupMenu];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   289
            [popoverController setPopoverContentSize:CGSizeMake(220, 170) animated:YES];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   290
            [popoverController setPassthroughViews:[NSArray arrayWithObject:self.view]];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   291
        }
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   292
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   293
        [popoverController presentPopoverFromRect:CGRectMake(1000, 0, 220, 32)
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   294
                                           inView:self.view
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   295
                         permittedArrowDirections:UIPopoverArrowDirectionUp
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   296
                                         animated:YES];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   297
    } else {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   298
        if (popupMenu == nil) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   299
            popupMenu = [[PopoverMenuViewController alloc] initWithStyle:UITableViewStyleGrouped];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   300
            popupMenu.view.backgroundColor = [UIColor clearColor];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   301
            popupMenu.view.frame = CGRectMake(480, 0, 200, 170);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   302
        }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   303
        [self.view addSubview:popupMenu.view];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   304
        
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   305
        [UIView beginAnimations:@"showing popover" context:NULL];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   306
        [UIView setAnimationDuration:0.35];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   307
        popupMenu.view.frame = CGRectMake(280, 0, 200, 170);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   308
        [UIView commitAnimations];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   309
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   310
    popupMenu.tableView.scrollEnabled = NO;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   311
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   312
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   313
// on ipad just dismiss it, on iphone transtion to the right
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   314
-(void) dismissPopover {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   315
    if (YES == isPopoverVisible) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   316
        isPopoverVisible = NO;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   317
        
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   318
        if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   319
            [popoverController dismissPopoverAnimated:YES];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   320
        } else {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   321
            [UIView beginAnimations:@"hiding popover" context:NULL];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   322
            [UIView setAnimationDuration:0.35];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   323
            popupMenu.view.frame = CGRectMake(480, 0, 200, 170);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   324
            [UIView commitAnimations];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   325
        
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   326
            [popupMenu.view performSelector:@selector(removeFromSuperview) withObject:nil afterDelay:0.35];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   327
        }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   328
        [self buttonReleased:nil];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   329
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   330
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   331
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   332
-(void) textFieldDoneEditing:(id) sender{
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   333
    [sender resignFirstResponder];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   334
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   335
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   336
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   337
#pragma mark -
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   338
#pragma mark Custom touch event handling
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   339
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   340
    NSArray *twoTouches;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   341
    UITouch *touch = [touches anyObject];
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   342
    CGRect screen = [[UIScreen mainScreen] bounds];
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   343
    CGPoint currentPosition = [touch locationInView:self.view];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   344
    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   345
    if (isPopoverVisible) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   346
        [self dismissPopover];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   347
    }
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   348
    /*
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   349
    if (writeChatTextField) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   350
        [self.writeChatTextField resignFirstResponder];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   351
        [dimTimer setFireDate:HIDING_TIME_DEFAULT];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   352
    }
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   353
    */
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   354
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   355
    if (currentPosition.y < screen.size.width - 130 || (currentPosition.x > 130 && currentPosition.x < screen.size.height - 130)) {
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   356
        switch ([touches count]) {
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   357
            case 1:
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   358
                DLog(@"X:%d Y:%d", HWX(currentPosition.x), HWY(currentPosition.y));
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   359
                HW_setCursor(HWX(currentPosition.x), HWY(currentPosition.y));
3624
304c6d32383a button to open ammomenu
koda
parents: 3617
diff changeset
   360
                if (2 == [touch tapCount])
304c6d32383a button to open ammomenu
koda
parents: 3617
diff changeset
   361
                    HW_zoomReset();
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   362
                break;
3624
304c6d32383a button to open ammomenu
koda
parents: 3617
diff changeset
   363
            case 2:                
3598
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   364
                // pinching
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   365
                twoTouches = [touches allObjects];
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   366
                UITouch *first = [twoTouches objectAtIndex:0];
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   367
                UITouch *second = [twoTouches objectAtIndex:1];
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   368
                initialDistanceForPinching = distanceBetweenPoints([first locationInView:self.view], [second locationInView:self.view]);
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   369
                break;
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   370
            default:
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   371
                break;
a8aa06bae895 tiy new overlay graphics
koda
parents: 3551
diff changeset
   372
        }
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   373
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   374
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   375
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   376
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   377
    initialDistanceForPinching = 0;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   378
    //HW_allKeysUp();
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   379
    HW_click();
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   380
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   381
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   382
-(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   383
    // this can happen if the user puts more than 5 touches on the screen at once, or perhaps in other circumstances
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   384
    [self touchesEnded:touches withEvent:event];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   385
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   386
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   387
-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   388
    CGRect screen = [[UIScreen mainScreen] bounds];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   389
    
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   390
    NSArray *twoTouches;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   391
    CGPoint currentPosition;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   392
    UITouch *touch = [touches anyObject];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   393
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   394
    switch ([touches count]) {
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   395
        case 1:
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   396
            if (HW_isAmmoOpen()) {
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   397
                currentPosition = [touch locationInView:self.view];
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   398
                DLog(@"X:%d Y:%d", HWX(currentPosition.x), HWY(currentPosition.y));
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   399
                HW_setCursor(HWX(currentPosition.x), HWY(currentPosition.y));
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   400
            }
3551
d4de36b3801a moar zoom, fixed fort mode, other glitches
koda
parents: 3547
diff changeset
   401
            break;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   402
        case 2:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   403
            twoTouches = [touches allObjects];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   404
            UITouch *first = [twoTouches objectAtIndex:0];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   405
            UITouch *second = [twoTouches objectAtIndex:1];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   406
            CGFloat currentDistanceOfPinching = distanceBetweenPoints([first locationInView:self.view], [second locationInView:self.view]);
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   407
            const int pinchDelta = 40;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   408
            
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   409
            if (0 != initialDistanceForPinching) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   410
                if (currentDistanceOfPinching - initialDistanceForPinching > pinchDelta) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   411
                    HW_zoomIn();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   412
                    initialDistanceForPinching = currentDistanceOfPinching;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   413
                }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   414
                else if (initialDistanceForPinching - currentDistanceOfPinching > pinchDelta) {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   415
                    HW_zoomOut();
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   416
                    initialDistanceForPinching = currentDistanceOfPinching;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   417
                }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   418
            } else 
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   419
                initialDistanceForPinching = currentDistanceOfPinching;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   420
            
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   421
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   422
        default:
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   423
            break;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   424
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   425
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   426
3629
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   427
// called from AddProgress and FinishProgress (respectively)
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   428
void startSpinning() {
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   429
    isGameRunning = NO;
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   430
    CGRect screen = [[UIScreen mainScreen] bounds];
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   431
    UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   432
    indicator.tag = 987654;
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   433
    indicator.center = CGPointMake(screen.size.width/2 - 118, screen.size.height/2);
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   434
    indicator.hidesWhenStopped = YES;
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   435
    [indicator startAnimating];
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   436
    [[[[UIApplication sharedApplication] keyWindow] viewWithTag:12345] addSubview:indicator];
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   437
    [indicator release];
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   438
}
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   439
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   440
void stopSpinning() {
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   441
    UIActivityIndicatorView *indicator = (UIActivityIndicatorView *)[[[[UIApplication sharedApplication] keyWindow] viewWithTag:12345] viewWithTag:987654];
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   442
    [indicator stopAnimating];
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   443
    isGameRunning = YES;
86212d2b116a redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents: 3628
diff changeset
   444
}
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   445
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   446
@end