QTfrontend/ui/widget/seedprompt.cpp
author dag10
Mon, 14 Jan 2013 11:19:59 +0100
changeset 8377 869f80966a77
child 8386 2aaa2995a32e
permissions -rw-r--r--
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QDialog>
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#include <QVBoxLayout>
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#include <QHBoxLayout>
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#include <QPushButton>
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#include <QLineEdit>
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#include <QLabel>
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#include <QDebug>
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#include "seedprompt.h"
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SeedPrompt::SeedPrompt(QWidget* parent, const QString & seed, bool editable) : QDialog(parent)
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{
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	setModal(true);
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	setWindowFlags(Qt::Sheet);
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	setWindowModality(Qt::WindowModal);
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	setMinimumSize(360, 160);
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	resize(360, 160);
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	setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
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	// Layout
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	QVBoxLayout * dialogLayout = new QVBoxLayout(this);
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	// Label
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	QLabel * label = new QLabel(tr("The map seed is the basis for all random values generated by the game."));
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	label->setWordWrap(true);
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	dialogLayout->addWidget(label, 0);
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	// Input box
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	editBox = new QLineEdit();
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	editBox->setText(seed);
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	editBox->setReadOnly(!editable);
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	editBox->setStyleSheet("QLineEdit { padding: 3px; }");
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	dialogLayout->addWidget(editBox, 1);
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	dialogLayout->addStretch(1);
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	// Buttons
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	QHBoxLayout * buttonLayout = new QHBoxLayout();
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	buttonLayout->addStretch(1);
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	dialogLayout->addLayout(buttonLayout);
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	if (editable)
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	{
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		QPushButton * btnCancel = new QPushButton(tr("Cancel"));
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		QPushButton * btnOkay = new QPushButton(tr("Set seed"));
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		connect(btnCancel, SIGNAL(clicked()), this, SLOT(reject()));
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		connect(btnOkay, SIGNAL(clicked()), this, SLOT(accept()));
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		buttonLayout->addWidget(btnCancel);
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		buttonLayout->addWidget(btnOkay);
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		btnOkay->setDefault(true);
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	}
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	else
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	{
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		QPushButton * btnClose = new QPushButton(tr("Close"));
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		connect(btnClose, SIGNAL(clicked()), this, SLOT(reject()));
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		buttonLayout->addWidget(btnClose);
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		btnClose->setDefault(true);
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	}
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	setStyleSheet("QPushButton { padding: 5px; }");
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	connect(this, SIGNAL(accepted()), this, SLOT(setSeed()));
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}
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void SeedPrompt::setSeed()
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{
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	emit seedSelected(editBox->text());
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}