hedgewars/uVisualGears.pas
author smxx
Wed, 03 Mar 2010 15:04:39 +0000
changeset 2924 908851e59958
parent 2848 8a1725b4f724
child 2941 566f967ec22f
permissions -rw-r--r--
Engine: * Renamed proto.inc to config.inc to receive other config values from cmake as well * Moved Lua library lookup back to CMake - hope this finally fixes all issues * Fixed training once again
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uVisualGears;
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interface
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uses SDLh, uConsts, uFloat,
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{$IFDEF GLES11}
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	gles11;
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{$ELSE}
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	GL;
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{$ENDIF}
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type PVisualGear = ^TVisualGear;
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	TVGearStepProcedure = procedure (Gear: PVisualGear; Steps: Longword);
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	TVisualGear = record
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		NextGear, PrevGear: PVisualGear;
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		Frame,
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		FrameTicks: Longword;
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		X : hwFloat;
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		Y : hwFloat;
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		dX: hwFloat;
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		dY: hwFloat;
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		mdY: QWord;
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		Timer: Longword;
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		Angle, dAngle: real;
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		Kind: TVisualGearType;
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		doStep: TVGearStepProcedure;
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		Tex: PTexture;
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        Hedgehog: pointer;
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        Text: shortstring
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		end;
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procedure init_uVisualGears;
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procedure free_uVisualGears;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear;
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procedure ProcessVisualGears(Steps: Longword);
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procedure DrawVisualGears(Layer: LongWord);
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procedure DeleteVisualGear(Gear: PVisualGear);
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procedure AddClouds;
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procedure AddDamageTag(X, Y, Damage, Color: LongWord);
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var VisualGearsList: PVisualGear;
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    vobFrameTicks, vobFramesCount: Longword;
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    vobVelocity, vobFallSpeed: LongInt;
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implementation
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uses uWorld, uMisc, uStore, uTeams, uSound;
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const cExplFrameTicks = 110;
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procedure AddDamageTag(X, Y, Damage, Color: LongWord);
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var s: shortstring;
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	Gear: PVisualGear;
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begin
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if cAltDamage then
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	begin
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	Gear:= AddVisualGear(X, Y, vgtSmallDamageTag);
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	if Gear <> nil then
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		with Gear^ do
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			begin
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			str(Damage, s);
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			Tex:= RenderStringTex(s, Color, fntSmall);
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			end
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	end
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end;
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// ==================================================================
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procedure doStepFlake(Gear: PVisualGear; Steps: Longword);
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begin
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with Gear^ do
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	begin
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	inc(FrameTicks, Steps);
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	if FrameTicks > vobFrameTicks then
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		begin
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		dec(FrameTicks, vobFrameTicks);
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		inc(Frame);
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		if Frame = vobFramesCount then Frame:= 0
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		end
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	end;
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Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps;
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Gear^.Y:= Gear^.Y + (Gear^.dY + cGravity * vobFallSpeed) * Steps;
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Gear^.Angle:= Gear^.Angle + Gear^.dAngle * Steps;
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if hwRound(Gear^.X) < -cScreenWidth - 64 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else
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if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 64);
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// if hwRound(Gear^.Y) < (LAND_HEIGHT - 1024 - 75) then Gear^.Y:= Gear^.Y + int2hwFloat(25); // For if flag is set for flakes rising upwards?
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if hwRound(Gear^.Y) > (LAND_HEIGHT + 75) then Gear^.Y:= Gear^.Y - int2hwFloat(1024 + 150) // TODO - configure in theme (jellies for example could use limited range)
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end;
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procedure doStepCloud(Gear: PVisualGear; Steps: Longword);
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var i: Longword;
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begin
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Gear^.X:= Gear^.X + (cWindSpeed * 200 + Gear^.dX) * Steps;
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for i:= 0 to Steps - 1 do
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	begin
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	if hwRound(Gear^.Y) > LAND_HEIGHT-1184 then // TODO - configure in theme
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		Gear^.dY:= Gear^.dY - _1div50000
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	else
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		Gear^.dY:= Gear^.dY + _1div50000;
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	Gear^.Y:= Gear^.Y + Gear^.dY
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	end;
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if hwRound(Gear^.X) < -cScreenWidth - 256 then Gear^.X:= int2hwFloat(cScreenWidth + LAND_WIDTH) else
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if hwRound(Gear^.X) > cScreenWidth + LAND_WIDTH then Gear^.X:= int2hwFloat(-cScreenWidth - 256)
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end;
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procedure doStepExpl(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
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//Gear^.dY:= Gear^.dY + cGravity;
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if Gear^.FrameTicks <= Steps then
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	if Gear^.Frame = 0 then DeleteVisualGear(Gear)
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	else
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		begin
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		dec(Gear^.Frame);
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		Gear^.FrameTicks:= cExplFrameTicks
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		end
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	else dec(Gear^.FrameTicks, Steps)
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end;
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procedure doStepFire(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y + Gear^.dY * Steps;// + cGravity * (Steps * Steps);
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Gear^.dY:= Gear^.dY + cGravity * Steps;
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if Gear^.FrameTicks <= Steps then
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       DeleteVisualGear(Gear)
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else
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	dec(Gear^.FrameTicks, Steps)
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end;
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procedure doStepShell(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y + Gear^.dY * Steps;
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Gear^.dY:= Gear^.dY + cGravity * Steps;
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Gear^.Angle:= round(Gear^.Angle + Steps) mod cMaxAngle;
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if Gear^.FrameTicks <= Steps then
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	DeleteVisualGear(Gear)
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else
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	dec(Gear^.FrameTicks, Steps)
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end;
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procedure doStepSmallDamage(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.Y:= Gear^.Y - _0_02 * Steps;
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if Gear^.FrameTicks <= Steps then
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	DeleteVisualGear(Gear)
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else
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	dec(Gear^.FrameTicks, Steps)
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end;
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procedure doStepBubble(Gear: PVisualGear; Steps: Longword);
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begin
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	Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps;
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	Gear^.Y:= Gear^.Y - cDrownSpeed * Steps;
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	if (Gear^.FrameTicks <= Steps) or (hwRound(Gear^.Y) < cWaterLine) then
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		DeleteVisualGear(Gear)
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	else
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		dec(Gear^.FrameTicks, Steps)
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end;
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procedure doStepHealth(Gear: PVisualGear; Steps: Longword);
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begin
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Gear^.X:= Gear^.X + Gear^.dX * Steps;
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Gear^.Y:= Gear^.Y - Gear^.dY * Steps;
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if Gear^.FrameTicks <= Steps then
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	DeleteVisualGear(Gear)
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else
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	dec(Gear^.FrameTicks, Steps);
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end;
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procedure doStepSteam(Gear: PVisualGear; Steps: Longword);
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begin
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	Gear^.X:= Gear^.X + (cWindSpeed * 100 + Gear^.dX) * Steps;
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	Gear^.Y:= Gear^.Y - cDrownSpeed * Steps;
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	if Gear^.FrameTicks <= Steps then
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		if Gear^.Frame = 0 then DeleteVisualGear(Gear)
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		else
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			begin
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			if Random(2) = 0 then dec(Gear^.Frame);
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			Gear^.FrameTicks:= cExplFrameTicks
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			end
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		else dec(Gear^.FrameTicks, Steps)
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end;
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procedure doStepSmoke(Gear: PVisualGear; Steps: Longword);
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begin
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	Gear^.X:= Gear^.X + (cWindSpeed + Gear^.dX) * Steps;
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	Gear^.Y:= Gear^.Y - (cDrownSpeed + Gear^.dY) * Steps;
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	Gear^.dX := Gear^.dX + (cWindSpeed * _0_3 * Steps);
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	//Gear^.dY := Gear^.dY - (cDrownSpeed * _0_995);
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	if Gear^.FrameTicks <= Steps then
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		if Gear^.Frame = 0 then DeleteVisualGear(Gear)
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		else
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			begin
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			if Random(2) = 0 then dec(Gear^.Frame);
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			Gear^.FrameTicks:= cExplFrameTicks
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			end
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		else dec(Gear^.FrameTicks, Steps)
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end;
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procedure doStepDust(Gear: PVisualGear; Steps: Longword);
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begin
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	Gear^.X:= Gear^.X + (cWindSpeed + (cWindSpeed * _0_03 * Steps) + Gear^.dX) * Steps;
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	Gear^.Y:= Gear^.Y - (Gear^.dY) * Steps;
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	Gear^.dX := Gear^.dX - (Gear^.dX * _0_005 * Steps);
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	Gear^.dY := Gear^.dY - (cDrownSpeed * _0_001 * Steps);
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	if Gear^.FrameTicks <= Steps then
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		if Gear^.Frame = 0 then DeleteVisualGear(Gear)
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		else
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			begin
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			dec(Gear^.Frame);
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			Gear^.FrameTicks:= cExplFrameTicks
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			end
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		else dec(Gear^.FrameTicks, Steps)
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end;
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////////////////////////////////////////////////////////////////////////////////
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const cSorterWorkTime = 640;
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var thexchar: array[0..cMaxTeams] of
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			record
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			dy, ny, dw: LongInt;
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			team: PTeam;
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			SortFactor: QWord;
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			end;
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    currsorter: PVisualGear = nil;
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procedure doStepTeamHealthSorterWork(Gear: PVisualGear; Steps: Longword);
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var i, t: LongInt;
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begin
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for t:= 1 to Steps do
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	begin
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	dec(Gear^.Timer);
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	if (Gear^.Timer and 15) = 0 then
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		for i:= 0 to Pred(TeamsCount) do
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			with thexchar[i] do
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				begin
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				{$WARNINGS OFF}
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				team^.DrawHealthY:= ny + dy * Gear^.Timer div 640;
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				team^.TeamHealthBarWidth:= team^.NewTeamHealthBarWidth + dw * Gear^.Timer div cSorterWorkTime;
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				{$WARNINGS ON}
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				end;
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	if (Gear^.Timer = 0) or (currsorter <> Gear) then
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		begin
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		if currsorter = Gear then currsorter:= nil;
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		DeleteVisualGear(Gear);
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		exit
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		end
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	end
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end;
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procedure doStepTeamHealthSorter(Gear: PVisualGear; Steps: Longword);
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var i: Longword;
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	b: boolean;
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	t: LongInt;
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begin
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for t:= 0 to Pred(TeamsCount) do
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	with thexchar[t] do
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		begin
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		dy:= TeamsArray[t]^.DrawHealthY;
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		dw:= TeamsArray[t]^.TeamHealthBarWidth - TeamsArray[t]^.NewTeamHealthBarWidth;
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		team:= TeamsArray[t];
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		SortFactor:= TeamsArray[t]^.Clan^.ClanHealth;
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		SortFactor:= (SortFactor shl  3) + TeamsArray[t]^.Clan^.ClanIndex;
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		SortFactor:= (SortFactor shl 30) + TeamsArray[t]^.TeamHealth;
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		end;
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if TeamsCount > 1 then
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	repeat
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	b:= true;
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	for t:= 0 to TeamsCount - 2 do
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		if (thexchar[t].SortFactor > thexchar[Succ(t)].SortFactor) then
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			begin
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			thexchar[cMaxTeams]:= thexchar[t];
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			thexchar[t]:= thexchar[Succ(t)];
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			thexchar[Succ(t)]:= thexchar[cMaxTeams];
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   316
			b:= false
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   317
			end
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   318
	until b;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   319
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   320
t:= - 4;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   321
for i:= 0 to Pred(TeamsCount) do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   322
	with thexchar[i] do
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   323
		begin
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   324
		dec(t, team^.HealthTex^.h + 2);
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   325
		ny:= t;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   326
		dy:= dy - ny
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   327
		end;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   328
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   329
Gear^.Timer:= cSorterWorkTime;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   330
Gear^.doStep:= @doStepTeamHealthSorterWork;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   331
currsorter:= Gear;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   332
//doStepTeamHealthSorterWork(Gear, Steps)
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   333
end;
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   334
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   335
procedure doStepSpeechBubbleWork(Gear: PVisualGear; Steps: Longword);
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   336
begin
2044
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   337
if Gear^.Timer > Steps then dec(Gear^.Timer, Steps) else Gear^.Timer:= 0;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   338
2044
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   339
if (PHedgehog(Gear^.Hedgehog)^.Gear <> nil) then
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   340
	begin
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   341
	Gear^.X:= PHedgehog(Gear^.Hedgehog)^.Gear^.X + int2hwFloat(Gear^.Tex^.w div 2  - Gear^.FrameTicks);
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   342
	Gear^.Y:= PHedgehog(Gear^.Hedgehog)^.Gear^.Y - int2hwFloat(16 + Gear^.Tex^.h);
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   343
	end;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   344
2044
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   345
if Gear^.Timer = 0 then
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   346
	begin
2051
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   347
	if PHedgehog(Gear^.Hedgehog)^.SpeechGear = Gear then
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   348
		PHedgehog(Gear^.Hedgehog)^.SpeechGear:= nil;
2044
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   349
	DeleteVisualGear(Gear)
8548f5be2d72 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr
parents: 2042
diff changeset
   350
	end;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   351
end;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   352
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   353
procedure doStepSpeechBubble(Gear: PVisualGear; Steps: Longword);
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   354
begin
2051
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   355
with PHedgehog(Gear^.Hedgehog)^ do
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   356
    if SpeechGear <> nil then SpeechGear^.Timer:= 0;
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   357
2045
b0588498bc3a - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr
parents: 2044
diff changeset
   358
PHedgehog(Gear^.Hedgehog)^.SpeechGear:= Gear;
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   359
2051
949fe7df09b6 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr
parents: 2047
diff changeset
   360
Gear^.Timer:= max(Length(Gear^.Text) * 150, 3000);
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   361
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   362
Gear^.Tex:= RenderSpeechBubbleTex(Gear^.Text, Gear^.FrameTicks, fnt16);
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   363
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   364
case Gear^.FrameTicks of
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   365
    1: Gear^.FrameTicks:= SpritesData[sprSpeechTail].Width-28;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   366
    2: Gear^.FrameTicks:= SpritesData[sprThoughtTail].Width-20;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   367
    3: Gear^.FrameTicks:= SpritesData[sprShoutTail].Width-10;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   368
    end;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   369
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   370
Gear^.doStep:= @doStepSpeechBubbleWork;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   371
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   372
Gear^.Y:= Gear^.Y - int2hwFloat(Gear^.Tex^.h)
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   373
end;
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   374
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   375
// ==================================================================
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   376
const doStepHandlers: array[TVisualGearType] of TVGearStepProcedure =
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   377
		(
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   378
			@doStepFlake,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   379
			@doStepCloud,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   380
			@doStepExpl,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   381
			@doStepExpl,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   382
			@doStepFire,
2005
aa79f631711b Move health sorter to visual gears:
unc0rr
parents: 1906
diff changeset
   383
			@doStepSmallDamage,
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   384
			@doStepTeamHealthSorter,
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   385
			@doStepSpeechBubble,
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   386
			@doStepBubble,
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   387
			@doStepSteam,
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   388
			@doStepSmoke,
2827
45817d8386c7 Engine:
smxx
parents: 2716
diff changeset
   389
			@doStepHealth,
2848
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   390
			@doStepShell,
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   391
			@doStepDust
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   392
		);
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   393
805
4d75759b38bd Flakes concept, still need some development
unc0rr
parents: 803
diff changeset
   394
function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   395
var gear: PVisualGear;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   396
	t: Longword;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   397
	sp: hwFloat;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   398
begin
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2599
diff changeset
   399
if (GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) then // we are scrolling now
1642
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   400
	if Kind <> vgtCloud then
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   401
		begin
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   402
		AddVisualGear:= nil;
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   403
		exit
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   404
		end;
177b440773de Disable visual gears when quick replaying
unc0rr
parents: 1505
diff changeset
   405
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2152
diff changeset
   406
if cReducedQuality and
ece7b87f1334 Strip trailing spaces
nemo
parents: 2152
diff changeset
   407
   (Kind <> vgtTeamHealthSorter) and
ece7b87f1334 Strip trailing spaces
nemo
parents: 2152
diff changeset
   408
   (Kind <> vgtSmallDamageTag) and
2047
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   409
   (Kind <> vgtSpeechBubble) then
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   410
	begin
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   411
	AddVisualGear:= nil;
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   412
	exit
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   413
	end;
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1801
diff changeset
   414
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   415
New(gear);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   416
FillChar(gear^, sizeof(TVisualGear), 0);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   417
gear^.X:= int2hwFloat(X);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   418
gear^.Y:= int2hwFloat(Y);
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   419
gear^.Kind := Kind;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   420
gear^.doStep:= doStepHandlers[Kind];
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   421
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   422
with gear^ do
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   423
	case Kind of
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   424
	vgtFlake: begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   425
				FrameTicks:= random(vobFrameTicks);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   426
				Frame:= random(vobFramesCount);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   427
				Angle:= random * 360;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   428
				dx.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   429
				dx.QWordValue:= random(100000000);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   430
				dy.isNegative:= false;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   431
				dy.QWordValue:= random(70000000);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   432
				dAngle:= (random(2) * 2 - 1) * (1 + random) * vobVelocity / 1000
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   433
				end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   434
	vgtCloud: begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   435
				Frame:= random(4);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   436
				dx.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   437
				dx.QWordValue:= random(214748364);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   438
				dy.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   439
				dy.QWordValue:= 21474836 + random(64424509);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   440
				mdY:= dy.QWordValue
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   441
				end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   442
	vgtExplPart,
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   443
	vgtExplPart2: begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   444
				t:= random(1024);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   445
				sp:= _0_001 * (random(95) + 70);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   446
				dx:= AngleSin(t) * sp;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   447
				dx.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   448
				dy:= AngleCos(t) * sp;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   449
				dy.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   450
				Frame:= 7 - random(3);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   451
				FrameTicks:= cExplFrameTicks
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   452
				end;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   453
		vgtFire: begin
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   454
				t:= random(1024);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   455
				sp:= _0_001 * (random(85) + 95);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   456
				dx:= AngleSin(t) * sp;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   457
				dx.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   458
				dy:= AngleCos(t) * sp;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   459
				dy.isNegative:= random(2) = 0;
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   460
				FrameTicks:= 650 + random(250);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   461
				Frame:= random(8)
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   462
				end;
2827
45817d8386c7 Engine:
smxx
parents: 2716
diff changeset
   463
		vgtShell: FrameTicks:= 500;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   464
	vgtSmallDamageTag: begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   465
				gear^.FrameTicks:= 1100
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   466
				end;
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   467
	vgtBubble: begin
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   468
				dx.isNegative:= random(2) = 0;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   469
				dx.QWordValue:= random(100000000);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   470
				dy:= _0_001 * (random(85) + 95);
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   471
				dy.isNegative:= false;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   472
				FrameTicks:= 250 + random(1751);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   473
				Frame:= random(5)
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   474
				end;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   475
	vgtSteam: begin
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   476
				dx.isNegative:= random(2) = 0;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   477
				dx.QWordValue:= random(100000000);
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   478
				dy:= _0_001 * (random(85) + 95);
2143
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   479
				dy.isNegative:= false;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   480
				Frame:= 7 - random(3);
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   481
				FrameTicks:= cExplFrameTicks * 2;
ad05f6b2d1c0 New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
nemo
parents: 2051
diff changeset
   482
				end;
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   483
  vgtSmoke: begin
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   484
				dx:= _0_0002 * (random(45) + 10);
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   485
				dx.isNegative:= random(2) = 0;
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   486
				dy:= _0_0002 * (random(45) + 10);
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   487
				dy.isNegative:= false;
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   488
				Frame:= 7 - random(2);
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   489
				FrameTicks:= cExplFrameTicks * 2;
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   490
				end;
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   491
	vgtHealth: begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   492
				dx:= _0_001 * random(45);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   493
				dx.isNegative:= random(2) = 0;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   494
				dy:= _0_001 * (random(20) + 25);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   495
				Frame:= 0;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   496
				FrameTicks:= random(750) + 1250;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   497
				end;
2848
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   498
  vgtDust: begin
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   499
				dx:= _0_005 * (random(15) + 10);
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   500
				dx.isNegative:= random(2) = 0;
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   501
				dy:= _0_001 * (random(40) + 20);
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   502
				Frame:= 7 - random(2);
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   503
				FrameTicks:= random(20) + 15;
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   504
				end;
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   505
		end;
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   506
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   507
if VisualGearsList <> nil then
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   508
	begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   509
	VisualGearsList^.PrevGear:= gear;
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   510
	gear^.NextGear:= VisualGearsList
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   511
	end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   512
VisualGearsList:= gear;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   513
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   514
AddVisualGear:= gear;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   515
end;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   516
1041
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   517
procedure DeleteVisualGear(Gear: PVisualGear);
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   518
begin
1505
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   519
if Gear^.Tex <> nil then
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   520
	FreeTexture(Gear^.Tex);
3a96e93572cb - Convert small damage tag to visual gears
unc0rr
parents: 1132
diff changeset
   521
1041
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   522
if Gear^.NextGear <> nil then Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   523
if Gear^.PrevGear <> nil then Gear^.PrevGear^.NextGear:= Gear^.NextGear
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   524
   else VisualGearsList:= Gear^.NextGear;
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   525
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   526
Dispose(Gear)
362b95d49cf4 - Fix previous commit
unc0rr
parents: 945
diff changeset
   527
end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   528
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   529
procedure ProcessVisualGears(Steps: Longword);
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   530
var Gear, t: PVisualGear;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   531
begin
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   532
if Steps = 0 then exit;
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   533
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   534
t:= VisualGearsList;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   535
while t <> nil do
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   536
      begin
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   537
      Gear:= t;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   538
      t:= Gear^.NextGear;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   539
      Gear^.doStep(Gear, Steps)
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   540
      end
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   541
end;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   542
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   543
procedure DrawVisualGears(Layer: LongWord);
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   544
var Gear: PVisualGear;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   545
begin
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   546
Gear:= VisualGearsList;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   547
case Layer of
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   548
	0: while Gear <> nil do
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   549
		begin
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   550
		case Gear^.Kind of
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   551
			vgtFlake: if vobVelocity = 0 then
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   552
						DrawSprite(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame)
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   553
					else
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   554
						DrawRotatedF(sprFlake, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle);
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   555
			vgtCloud: DrawSprite(sprCloud, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame);
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   556
			end;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   557
		Gear:= Gear^.NextGear
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   558
		end;
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   559
	1: while Gear <> nil do
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   560
		begin
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   561
			if not cReducedQuality then
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   562
				case Gear^.Kind of
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   563
					vgtSmoke: DrawSprite(sprSmoke, hwRound(Gear^.X) + WorldDx - 11, hwRound(Gear^.Y) + WorldDy - 11, 7 - Gear^.Frame);
2848
8a1725b4f724 Engine:
smxx
parents: 2827
diff changeset
   564
					vgtDust: DrawSprite(sprDust, hwRound(Gear^.X) + WorldDx - 11, hwRound(Gear^.Y) + WorldDy - 11, 7 - Gear^.Frame);
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   565
				end;
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   566
		Gear:= Gear^.NextGear
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   567
		end;
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   568
	2: while Gear <> nil do
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2699
diff changeset
   569
		begin
2047
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   570
        if not cReducedQuality then
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   571
            case Gear^.Kind of
2428
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   572
                vgtExplPart: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 7 - Gear^.Frame);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   573
                vgtExplPart2: DrawSprite(sprExplPart2, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 7 - Gear^.Frame);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   574
                vgtFire: DrawSprite(sprFlame, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy, (RealTicks div 64 + Gear^.Frame) mod 8);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   575
				vgtBubble: DrawSprite(sprBubbles, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy - 8, Gear^.Frame);//(RealTicks div 64 + Gear^.Frame) mod 8);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   576
				vgtSteam: DrawSprite(sprExplPart, hwRound(Gear^.X) + WorldDx - 16, hwRound(Gear^.Y) + WorldDy - 16, 7 - Gear^.Frame);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   577
				vgtHealth:  begin
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   578
							case Gear^.Frame div 10 of
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   579
								0:glColor4f(0, 1, 0, Gear^.FrameTicks / 1000);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   580
								1:glColor4f(1, 0, 0, Gear^.FrameTicks / 1000);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   581
							end;
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   582
							DrawSprite(sprHealth, hwRound(Gear^.X) + WorldDx - 8, hwRound(Gear^.Y) + WorldDy - 8, 0);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   583
							glColor4f(1, 1, 1, 1);
6800f8aa0184 Huge Smaxx patch with some fixes by me:
unc0rr
parents: 2376
diff changeset
   584
							end;
2827
45817d8386c7 Engine:
smxx
parents: 2716
diff changeset
   585
				vgtShell: begin
45817d8386c7 Engine:
smxx
parents: 2716
diff changeset
   586
							if Gear^.FrameTicks < 250 then
45817d8386c7 Engine:
smxx
parents: 2716
diff changeset
   587
								glColor4f(1, 1, 1, Gear^.FrameTicks / 250);
45817d8386c7 Engine:
smxx
parents: 2716
diff changeset
   588
							DrawRotatedF(sprShell, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Frame, 1, Gear^.Angle);
45817d8386c7 Engine:
smxx
parents: 2716
diff changeset
   589
							if Gear^.FrameTicks < 250 then
45817d8386c7 Engine:
smxx
parents: 2716
diff changeset
   590
								glColor4f(1, 1, 1, 1);
45817d8386c7 Engine:
smxx
parents: 2716
diff changeset
   591
							end;
2047
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   592
            end;
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   593
        case Gear^.Kind of
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   594
            vgtSmallDamageTag: DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
2042
905c554d62e6 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo
parents: 2014
diff changeset
   595
            vgtSpeechBubble: if Gear^.Tex <> nil then DrawCentered(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, Gear^.Tex);
2047
805f7b62cff6 Allow speech bubble/small damage tags in "reduced quality"
nemo
parents: 2045
diff changeset
   596
        end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   597
		Gear:= Gear^.NextGear
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   598
		end
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1041
diff changeset
   599
	end
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   600
end;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   601
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   602
procedure AddClouds;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   603
var i: LongInt;
803
3f73901a350a - Use cloud as 'visual gear'
unc0rr
parents: 802
diff changeset
   604
begin
1132
b4c0698fbb6b - Fix problem when clouds number is 0
unc0rr
parents: 1079
diff changeset
   605
for i:= 0 to cCloudsNumber - 1 do
1801
bc0c5c21376e Clouds fixes by nemo
unc0rr
parents: 1792
diff changeset
   606
    AddVisualGear( - cScreenWidth + i * ((cScreenWidth * 2 + (LAND_WIDTH+256)) div (cCloudsNumber + 1)), LAND_HEIGHT-1184, vgtCloud)
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   607
end;
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   608
2699
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   609
procedure init_uVisualGears;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   610
begin
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   611
	VisualGearsList:= nil;
249adefa9c1c replace initialization/finalization statements with custom init functions
koda
parents: 2695
diff changeset
   612
end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   613
2715
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2713
diff changeset
   614
procedure free_uVisualGears;
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2713
diff changeset
   615
begin
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2715
diff changeset
   616
	while VisualGearsList <> nil do DeleteVisualGear(VisualGearsList);
2715
0e4e0db79e2a Free up some unfreed memory. Needed for Koda's iphone lib work
nemo
parents: 2713
diff changeset
   617
end;
802
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   618
ed5450a89b96 Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
unc0rr
parents:
diff changeset
   619
end.