author | sheepluva |
Sat, 07 Apr 2018 23:38:19 +0200 | |
changeset 13313 | 93780a3b846a |
parent 10017 | de822cd3df3a |
permissions | -rw-r--r-- |
10017 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU General Public License |
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* as published by the Free Software Foundation; either version 2 |
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* of the License, or (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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*/ |
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#include "weapon.h" |
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#include "../util/inihelper.h" |
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#include "../util/logging.h" |
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#include "../util/util.h" |
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#include "../util/list.h" |
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#include <stdlib.h> |
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#include <ctype.h> |
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#include <string.h> |
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static void setField(char field[WEAPONS_COUNT+1], const char *line, int lineLen, bool no9) { |
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if(lineLen>WEAPONS_COUNT) { |
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lineLen = WEAPONS_COUNT; |
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} |
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char min = '0'; |
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char max = no9 ? '8' : '9'; |
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for(int i=0; i<lineLen; i++) { |
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if(line[i] >= min && line[i] <= max) { |
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field[i] = line[i]; |
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} else { |
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flib_log_w("Invalid character in weapon config string \"%.*s\", position %i", lineLen, line, i); |
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field[i] = '0'; |
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} |
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} |
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for(int i=lineLen; i<WEAPONS_COUNT; i++) { |
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field[i] = '0'; |
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} |
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field[WEAPONS_COUNT] = 0; |
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} |
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flib_weaponset *flib_weaponset_create(const char *name) { |
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flib_weaponset *result = NULL; |
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if(!log_badargs_if(name==NULL)) { |
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flib_weaponset *newSet = flib_calloc(1, sizeof(flib_weaponset)); |
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if(newSet) { |
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newSet->name = flib_strdupnull(name); |
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if(newSet->name) { |
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setField(newSet->loadout, "", 0, false); |
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setField(newSet->crateprob, "", 0, false); |
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setField(newSet->crateammo, "", 0, false); |
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setField(newSet->delay, "", 0, false); |
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result = newSet; |
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newSet = NULL; |
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} |
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} |
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flib_weaponset_destroy(newSet); |
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} |
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return result; |
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} |
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void flib_weaponset_destroy(flib_weaponset *cfg) { |
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if(cfg) { |
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free(cfg->name); |
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free(cfg); |
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} |
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} |
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flib_weaponset *flib_weaponset_copy(const flib_weaponset *weaponset) { |
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if(!weaponset) { |
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return NULL; |
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} |
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flib_weaponset *result = flib_weaponset_create(weaponset->name); |
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if(result) { |
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memcpy(result->loadout, weaponset->loadout, WEAPONS_COUNT+1); |
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memcpy(result->crateprob, weaponset->crateprob, WEAPONS_COUNT+1); |
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memcpy(result->delay, weaponset->delay, WEAPONS_COUNT+1); |
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memcpy(result->crateammo, weaponset->crateammo, WEAPONS_COUNT+1); |
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} |
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return result; |
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} |
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void flib_weaponsetlist_destroy(flib_weaponsetlist *list) { |
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if(list) { |
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for(int i=0; i<list->weaponsetCount; i++) { |
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flib_weaponset_destroy(list->weaponsets[i]); |
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} |
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free(list->weaponsets); |
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free(list); |
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} |
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} |
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7230
240620f46dd7
Changed frontlib to use the existing ini file formats of the QtFrontend
Medo <smaxein@googlemail.com>
parents:
7227
diff
changeset
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10017 | 105 |
flib_weaponset *flib_weaponset_from_ammostring(const char *name, const char *ammostring) { |
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flib_weaponset *result = NULL; |
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if(!log_badargs_if2(name==NULL, ammostring==NULL)) { |
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result = flib_weaponset_create(name); |
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if(result) { |
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int fieldlen = strlen(ammostring)/4; |
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setField(result->loadout, ammostring, fieldlen, false); |
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setField(result->crateprob, ammostring + fieldlen, fieldlen, true); |
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setField(result->delay, ammostring + 2*fieldlen, fieldlen, true); |
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setField(result->crateammo, ammostring + 3*fieldlen, fieldlen, true); |
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} |
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} |
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return result; |
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} |
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static int fillWeaponsetFromIni(flib_weaponsetlist *list, flib_ini *ini, int index) { |
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int result = -1; |
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char *keyname = flib_ini_get_keyname(ini, index); |
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char *decodedKeyname = flib_urldecode(keyname); |
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char *ammostring = NULL; |
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if(decodedKeyname && !flib_ini_get_str(ini, &ammostring, keyname)) { |
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flib_weaponset *set = flib_weaponset_from_ammostring(decodedKeyname, ammostring); |
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if(set) { |
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result = flib_weaponsetlist_insert(list, set, list->weaponsetCount); |
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if(result) { |
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flib_weaponset_destroy(set); |
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} |
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} |
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} |
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free(ammostring); |
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free(decodedKeyname); |
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free(keyname); |
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return result; |
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} |
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static int fillWeaponsetsFromIni(flib_weaponsetlist *list, flib_ini *ini) { |
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bool error = false; |
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int weaponsets = flib_ini_get_keycount(ini); |
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for(int i=0; i<weaponsets && !error; i++) { |
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error |= fillWeaponsetFromIni(list, ini, i); |
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} |
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return error; |
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} |
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flib_weaponsetlist *flib_weaponsetlist_from_ini(const char *filename) { |
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flib_weaponsetlist *result = NULL; |
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if(!log_badargs_if(filename==NULL)) { |
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flib_ini *ini = flib_ini_load(filename); |
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if(!ini) { |
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flib_log_e("Missing file %s.", filename); |
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} else if(flib_ini_enter_section(ini, "General")) { |
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flib_log_e("Missing section \"General\" in file %s.", filename); |
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} else { |
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flib_weaponsetlist *tmpList = flib_weaponsetlist_create(); |
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if(tmpList && !fillWeaponsetsFromIni(tmpList, ini)) { |
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result = tmpList; |
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tmpList = NULL; |
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} |
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flib_weaponsetlist_destroy(tmpList); |
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} |
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flib_ini_destroy(ini); |
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} |
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return result; |
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} |
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static bool needsEscape(char c) { |
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return !((c>='0' && c<='9') || (c>='a' && c <='z')); |
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} |
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static int writeWeaponsetToIni(flib_ini *ini, flib_weaponset *set) { |
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int result = -1; |
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char weaponstring[WEAPONS_COUNT*4+1]; |
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strcpy(weaponstring, set->loadout); |
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strcat(weaponstring, set->crateprob); |
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strcat(weaponstring, set->delay); |
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strcat(weaponstring, set->crateammo); |
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char *escapedname = flib_urlencode_pred(set->name, needsEscape); |
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if(escapedname) { |
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result = flib_ini_set_str(ini, escapedname, weaponstring); |
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} |
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free(escapedname); |
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return result; |
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} |
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int flib_weaponsetlist_to_ini(const char *filename, const flib_weaponsetlist *list) { |
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int result = -1; |
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if(!log_badargs_if2(filename==NULL, list==NULL)) { |
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flib_ini *ini = flib_ini_create(NULL); |
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if(ini && !flib_ini_create_section(ini, "General")) { |
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bool error = false; |
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for(int i=0; i<list->weaponsetCount && !error; i++) { |
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error |= writeWeaponsetToIni(ini, list->weaponsets[i]); |
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} |
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if(!error) { |
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result = flib_ini_save(ini, filename); |
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} |
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} |
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flib_ini_destroy(ini); |
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} |
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return result; |
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} |
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flib_weaponsetlist *flib_weaponsetlist_create() { |
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return flib_calloc(1, sizeof(flib_weaponsetlist)); |
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} |
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GENERATE_STATIC_LIST_INSERT(insertWeaponset, flib_weaponset*) |
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GENERATE_STATIC_LIST_DELETE(deleteWeaponset, flib_weaponset*) |
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int flib_weaponsetlist_insert(flib_weaponsetlist *list, flib_weaponset *set, int pos) { |
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if(!log_badargs_if2(list==NULL, set==NULL) |
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&& !insertWeaponset(&list->weaponsets, &list->weaponsetCount, set, pos)) { |
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return 0; |
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} |
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return -1; |
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} |
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int flib_weaponsetlist_delete(flib_weaponsetlist *list, int pos) { |
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if(!log_badargs_if(list==NULL)) { |
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flib_weaponset *elem = list->weaponsets[pos]; |
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if(!deleteWeaponset(&list->weaponsets, &list->weaponsetCount, pos)) { |
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flib_weaponset_destroy(elem); |
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return 0; |
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} |
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} |
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return -1; |
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} |