author | nemo |
Tue, 20 Sep 2011 13:37:52 -0400 | |
changeset 5973 | 94abd65e7d4f |
parent 5700 | f0960a88ab0e |
child 6000 | dbcebcd3d79f |
permissions | -rw-r--r-- |
3829 | 1 |
/* |
2 |
* Hedgewars-iOS, a Hedgewars port for iOS devices |
|
4976 | 3 |
* Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> |
3829 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
|
17 |
* |
|
18 |
* File created on 18/04/2010. |
|
19 |
*/ |
|
20 |
||
3547 | 21 |
|
22 |
#import "GameConfigViewController.h" |
|
3930 | 23 |
#import "MapConfigViewController.h" |
3547 | 24 |
#import "TeamConfigViewController.h" |
25 |
#import "SchemeWeaponConfigViewController.h" |
|
3792 | 26 |
#import "HelpPageViewController.h" |
5156 | 27 |
#import "GameInterfaceBridge.h" |
3792 | 28 |
#import "CommodityFunctions.h" |
3778 | 29 |
#import "UIImageExtra.h" |
3926
668b71f31e51
use dynamic data from engine instead of using hardcoded values
koda
parents:
3923
diff
changeset
|
30 |
#import "PascalImports.h" |
3705 | 31 |
|
3547 | 32 |
@implementation GameConfigViewController |
5666
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
33 |
@synthesize imgContainer, helpPage, mapConfigViewController, teamConfigViewController, schemeWeaponConfigViewController, interfaceBridge; |
3930 | 34 |
|
3547 | 35 |
|
36 |
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
|
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
37 |
return rotationManager(interfaceOrientation); |
3547 | 38 |
} |
39 |
||
3930 | 40 |
-(IBAction) buttonPressed:(id) sender { |
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4349
diff
changeset
|
41 |
UIButton *theButton = (UIButton *)sender; |
3930 | 42 |
|
3547 | 43 |
switch (theButton.tag) { |
44 |
case 0: |
|
3971 | 45 |
if ([self.mapConfigViewController busy]) { |
3625 | 46 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"") |
47 |
message:NSLocalizedString(@"Before returning the preview needs to be generated",@"") |
|
48 |
delegate:nil |
|
49 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
50 |
otherButtonTitles:nil]; |
|
51 |
[alert show]; |
|
52 |
[alert release]; |
|
4861
91f889289a47
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda
parents:
4856
diff
changeset
|
53 |
} else { |
91f889289a47
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda
parents:
4856
diff
changeset
|
54 |
playSound(@"backSound"); |
3625 | 55 |
[[self parentViewController] dismissModalViewControllerAnimated:YES]; |
4861
91f889289a47
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
koda
parents:
4856
diff
changeset
|
56 |
} |
3547 | 57 |
break; |
58 |
case 1: |
|
3783 | 59 |
playSound(@"clickSound"); |
3547 | 60 |
theButton.enabled = NO; |
3626 | 61 |
[self startGame:theButton]; |
3792 | 62 |
break; |
63 |
case 2: |
|
64 |
playSound(@"clickSound"); |
|
65 |
if (self.helpPage == nil) |
|
4144 | 66 |
self.helpPage = [[HelpPageViewController alloc] initWithNibName:@"HelpPageLobbyViewController-iPad" bundle:nil]; |
3792 | 67 |
self.helpPage.view.alpha = 0; |
68 |
[self.view addSubview:helpPage.view]; |
|
69 |
[UIView beginAnimations:@"helplobby" context:NULL]; |
|
70 |
self.helpPage.view.alpha = 1; |
|
71 |
[UIView commitAnimations]; |
|
3547 | 72 |
break; |
73 |
default: |
|
3792 | 74 |
DLog(@"Nope"); |
3547 | 75 |
break; |
76 |
} |
|
77 |
} |
|
78 |
||
79 |
-(IBAction) segmentPressed:(id) sender { |
|
80 |
UISegmentedControl *theSegment = (UISegmentedControl *)sender; |
|
81 |
||
3783 | 82 |
playSound(@"selSound"); |
3547 | 83 |
switch (theSegment.selectedSegmentIndex) { |
84 |
case 0: |
|
85 |
// this init here is just aestetic as this controller was already set up in viewDidLoad |
|
86 |
if (mapConfigViewController == nil) { |
|
87 |
mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
88 |
[self.view addSubview:mapConfigViewController.view]; |
3547 | 89 |
} |
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
90 |
// this message is compulsory otherwise the table won't be loaded at all |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
91 |
[mapConfigViewController viewWillAppear:NO]; |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
92 |
[self.view bringSubviewToFront:mapConfigViewController.view]; |
3547 | 93 |
break; |
94 |
case 1: |
|
95 |
if (teamConfigViewController == nil) { |
|
96 |
teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
97 |
[self.view addSubview:teamConfigViewController.view]; |
3547 | 98 |
} |
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
99 |
// this message is compulsory otherwise the table won't be loaded at all |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
100 |
[teamConfigViewController viewWillAppear:NO]; |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
101 |
[self.view bringSubviewToFront:teamConfigViewController.view]; |
3547 | 102 |
break; |
103 |
case 2: |
|
104 |
if (schemeWeaponConfigViewController == nil) { |
|
105 |
schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
106 |
[self.view addSubview:schemeWeaponConfigViewController.view]; |
3547 | 107 |
} |
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
108 |
// this message is compulsory otherwise the table won't be loaded at all |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
109 |
[schemeWeaponConfigViewController viewWillAppear:NO]; |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
110 |
[self.view bringSubviewToFront:schemeWeaponConfigViewController.view]; |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
111 |
break; |
4144 | 112 |
case 3: |
113 |
if (helpPage == nil) { |
|
114 |
helpPage = [[HelpPageViewController alloc] initWithNibName:@"HelpPageLobbyViewController-iPhone" bundle:nil]; |
|
115 |
[self.view addSubview:helpPage.view]; |
|
116 |
} |
|
117 |
// this message is compulsory otherwise the table won't be loaded at all |
|
118 |
[helpPage viewWillAppear:NO]; |
|
119 |
[self.view bringSubviewToFront:helpPage.view]; |
|
120 |
break; |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
121 |
default: |
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
122 |
DLog(@"Nope"); |
3547 | 123 |
break; |
124 |
} |
|
125 |
} |
|
126 |
||
3881
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
127 |
-(BOOL) isEverythingSet { |
3547 | 128 |
// don't start playing if the preview is in progress |
3971 | 129 |
if ([self.mapConfigViewController busy]) { |
3547 | 130 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"") |
131 |
message:NSLocalizedString(@"Before playing the preview needs to be generated",@"") |
|
132 |
delegate:nil |
|
133 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
134 |
otherButtonTitles:nil]; |
|
135 |
[alert show]; |
|
136 |
[alert release]; |
|
3881
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
137 |
return NO; |
3547 | 138 |
} |
4150 | 139 |
|
3547 | 140 |
// play only if there is more than one team |
3971 | 141 |
if ([self.teamConfigViewController.listOfSelectedTeams count] < 2) { |
3547 | 142 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too few teams playing",@"") |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
143 |
message:NSLocalizedString(@"Select at least two teams to play a game",@"") |
3547 | 144 |
delegate:nil |
145 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
146 |
otherButtonTitles:nil]; |
|
147 |
[alert show]; |
|
148 |
[alert release]; |
|
3881
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
149 |
return NO; |
3547 | 150 |
} |
4150 | 151 |
|
3547 | 152 |
// play if there's room for enough hogs in the selected map |
153 |
int hogs = 0; |
|
154 |
for (NSDictionary *teamData in teamConfigViewController.listOfSelectedTeams) |
|
155 |
hogs += [[teamData objectForKey:@"number"] intValue]; |
|
3971 | 156 |
if (hogs > self.mapConfigViewController.maxHogs) { |
3547 | 157 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too many hogs",@"") |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
158 |
message:NSLocalizedString(@"The map is too small for that many hogs",@"") |
3547 | 159 |
delegate:nil |
160 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
161 |
otherButtonTitles:nil]; |
|
162 |
[alert show]; |
|
163 |
[alert release]; |
|
3881
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
164 |
return NO; |
3547 | 165 |
} |
4150 | 166 |
|
167 |
// play if there aren't too many teams |
|
3971 | 168 |
if ([self.teamConfigViewController.listOfSelectedTeams count] > HW_getMaxNumberOfTeams()) { |
3881
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
169 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too many teams",@"") |
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4349
diff
changeset
|
170 |
message:NSLocalizedString(@"You exceeded the maximum number of tems allowed in a game",@"") |
3881
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
171 |
delegate:nil |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
172 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
173 |
otherButtonTitles:nil]; |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
174 |
[alert show]; |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
175 |
[alert release]; |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
176 |
return NO; |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
177 |
} |
4150 | 178 |
|
179 |
// play only if one scheme and one weapon are selected |
|
3971 | 180 |
if ([self.schemeWeaponConfigViewController.selectedScheme length] == 0 || [self.schemeWeaponConfigViewController.selectedWeapon length] == 0 ) { |
3548
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3547
diff
changeset
|
181 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Missing detail",@"") |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
182 |
message:NSLocalizedString(@"Select one Scheme and one Weapon for this game",@"") |
3548
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3547
diff
changeset
|
183 |
delegate:nil |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3547
diff
changeset
|
184 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3547
diff
changeset
|
185 |
otherButtonTitles:nil]; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3547
diff
changeset
|
186 |
[alert show]; |
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3547
diff
changeset
|
187 |
[alert release]; |
3881
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
188 |
return NO; |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
189 |
} |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
190 |
|
4349 | 191 |
// play if the gameflags are set correctly (divideteam works only with 2 teams) |
4150 | 192 |
NSString *schemePath = [[NSString alloc] initWithFormat:@"%@/%@",SCHEMES_DIRECTORY(),self.schemeWeaponConfigViewController.selectedScheme]; |
193 |
NSArray *gameFlags = [[NSDictionary dictionaryWithContentsOfFile:schemePath] objectForKey:@"gamemod"]; |
|
194 |
[schemePath release]; |
|
195 |
if ([[gameFlags objectAtIndex:2] boolValue] && [self.teamConfigViewController.listOfSelectedTeams count] != 2) { |
|
196 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Scheme mismatch",@"") |
|
197 |
message:NSLocalizedString(@"The scheme you selected allows only for two teams",@"") |
|
198 |
delegate:nil |
|
199 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
200 |
otherButtonTitles:nil]; |
|
201 |
[alert show]; |
|
202 |
[alert release]; |
|
203 |
return NO; |
|
204 |
} |
|
205 |
||
3881
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
206 |
return YES; |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
207 |
} |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
208 |
|
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
209 |
-(void) startGame:(UIButton *)button { |
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
210 |
button.enabled = YES; |
3930 | 211 |
|
3881
e570268a9d52
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
koda
parents:
3829
diff
changeset
|
212 |
if ([self isEverythingSet] == NO) |
3548
4d220ee7c75f
server somewhat simplified and correct sporadic crasher
koda
parents:
3547
diff
changeset
|
213 |
return; |
3697 | 214 |
|
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5208
diff
changeset
|
215 |
NSString *script = self.mapConfigViewController.missionCommand; |
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5208
diff
changeset
|
216 |
if ([script isEqualToString:@""]) |
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5208
diff
changeset
|
217 |
script = self.schemeWeaponConfigViewController.scriptCommand; |
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5208
diff
changeset
|
218 |
|
3632 | 219 |
// create the configuration file that is going to be sent to engine |
3971 | 220 |
NSDictionary *gameDictionary = [NSDictionary dictionaryWithObjectsAndKeys: |
221 |
self.mapConfigViewController.seedCommand,@"seed_command", |
|
222 |
self.mapConfigViewController.templateFilterCommand,@"templatefilter_command", |
|
223 |
self.mapConfigViewController.mapGenCommand,@"mapgen_command", |
|
224 |
self.mapConfigViewController.mazeSizeCommand,@"mazesize_command", |
|
225 |
self.mapConfigViewController.themeCommand,@"theme_command", |
|
226 |
self.mapConfigViewController.staticMapCommand,@"staticmap_command", |
|
227 |
self.teamConfigViewController.listOfSelectedTeams,@"teams_list", |
|
228 |
self.schemeWeaponConfigViewController.selectedScheme,@"scheme", |
|
229 |
self.schemeWeaponConfigViewController.selectedWeapon,@"weapon", |
|
5455
df05cdb998ed
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
koda
parents:
5208
diff
changeset
|
230 |
script,@"mission_command", |
3971 | 231 |
nil]; |
3973 | 232 |
|
5666
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
233 |
if (self.interfaceBridge == nil) { |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
234 |
GameInterfaceBridge *bridge = [[GameInterfaceBridge alloc] initWithController:self]; |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
235 |
self.interfaceBridge = bridge; |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
236 |
[bridge release]; |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
237 |
} |
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
238 |
[self.interfaceBridge startLocalGame:gameDictionary]; |
3547 | 239 |
} |
240 |
||
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
241 |
-(void) loadNiceHogs { |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
242 |
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
243 |
NSString *filePath = [NSString stringWithFormat:@"%@/Hedgehog.png",GRAPHICS_DIRECTORY()]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
244 |
UIImage *sprite = [[UIImage alloc] initWithContentsOfFile:filePath andCutAt:CGRectMake(96, 0, 32, 32)]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
245 |
|
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
246 |
NSArray *hatArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:HATS_DIRECTORY() error:NULL]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
247 |
int numberOfHats = [hatArray count]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
248 |
|
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
249 |
if (self.imgContainer != nil) |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
250 |
[self.imgContainer removeFromSuperview]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
251 |
|
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
252 |
self.imgContainer = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 300, 40)]; |
3978 | 253 |
for (int i = 0; i < 1 + random()%20; i++) { |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
254 |
NSString *hat = [hatArray objectAtIndex:random()%numberOfHats]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
255 |
|
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
256 |
NSString *hatFile = [[NSString alloc] initWithFormat:@"%@/%@", HATS_DIRECTORY(), hat]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
257 |
UIImage *hatSprite = [[UIImage alloc] initWithContentsOfFile: hatFile andCutAt:CGRectMake(0, 0, 32, 32)]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
258 |
[hatFile release]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
259 |
UIImage *hogWithHat = [sprite mergeWith:hatSprite atPoint:CGPointMake(0, 5)]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
260 |
[hatSprite release]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
261 |
|
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
262 |
UIImageView *hog = [[UIImageView alloc] initWithImage:hogWithHat]; |
3978 | 263 |
int x = 15*(i+1)+random()%40; |
264 |
if (x + 32 > 300) |
|
265 |
x = i*10; |
|
266 |
hog.frame = CGRectMake(x, 30, 32, 32); |
|
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
267 |
[self.imgContainer addSubview:hog]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
268 |
[hog release]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
269 |
} |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
270 |
[self.view addSubview:self.imgContainer]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
271 |
[sprite release]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
272 |
[pool drain]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
273 |
} |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
274 |
|
3547 | 275 |
-(void) viewDidLoad { |
3629
86212d2b116a
redo spinning wheel, redo fix for detail selection, redo ammo quantity and name in ammomenu
koda
parents:
3626
diff
changeset
|
276 |
self.view.backgroundColor = [UIColor blackColor]; |
3697 | 277 |
|
3547 | 278 |
CGRect screen = [[UIScreen mainScreen] bounds]; |
279 |
self.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width); |
|
280 |
||
3996 | 281 |
if (IS_IPAD()) { |
3778 | 282 |
// load other controllers |
3930 | 283 |
if (self.mapConfigViewController == nil) |
284 |
self.mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPad" bundle:nil]; |
|
3983
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
285 |
|
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
286 |
UILabel *leftBackground = createLabelWithParams(nil, CGRectMake(0, 60, 320, 620), 2.7f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
287 |
[self.mapConfigViewController.view addSubview:leftBackground]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
288 |
[leftBackground release]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
289 |
UILabel *middleBackground = createLabelWithParams(nil, CGRectMake(337, 187, 350, 505), 2.7f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
290 |
[self.mapConfigViewController.view addSubview:middleBackground]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
291 |
[middleBackground release]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
292 |
UILabel *rightBackground = createLabelWithParams(nil, CGRectMake(704, 214, 320, 464), 2.7f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
293 |
[self.mapConfigViewController.view addSubview:rightBackground]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
294 |
[rightBackground release]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
295 |
UILabel *topBackground = createLabelWithParams(nil, CGRectMake(714, 14, 300, 190), 2.3f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
296 |
[self.mapConfigViewController.view addSubview:topBackground]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
297 |
[topBackground release]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
298 |
UILabel *bottomLeftBackground = createLabelWithParams(nil, CGRectMake(106, 714, 320, 40), 2.0f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
299 |
[self.mapConfigViewController.view addSubview:bottomLeftBackground]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
300 |
[bottomLeftBackground release]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
301 |
UILabel *bottomRightBackground = createLabelWithParams(NSLocalizedString(@"Max Hogs: ",@""), CGRectMake(594, 714, 320, 40), 2.0f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
302 |
bottomRightBackground.font = [UIFont italicSystemFontOfSize:[UIFont labelFontSize]]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
303 |
[self.mapConfigViewController.view addSubview:bottomRightBackground]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
304 |
[bottomRightBackground release]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
305 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.maxLabel]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
306 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.sizeLabel]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
307 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.segmentedControl]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
308 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.previewButton]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
309 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.slider]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
310 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.tableView]; |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
311 |
|
3930 | 312 |
if (self.teamConfigViewController == nil) |
313 |
self.teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
|
314 |
[self.mapConfigViewController.view addSubview:self.teamConfigViewController.view]; |
|
315 |
if (self.schemeWeaponConfigViewController == nil) |
|
316 |
self.schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
|
317 |
[self.mapConfigViewController.view addSubview:schemeWeaponConfigViewController.view]; |
|
318 |
self.mapConfigViewController.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width); |
|
319 |
self.teamConfigViewController.view.frame = CGRectMake(348, 200, 328, 480); |
|
320 |
self.schemeWeaponConfigViewController.view.frame = CGRectMake(10, 70, 300, 600); |
|
3983
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
321 |
|
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4349
diff
changeset
|
322 |
self.mapConfigViewController.parentController = self; |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
323 |
} else { |
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
324 |
// this is the visible controller |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
325 |
if (self.mapConfigViewController == nil) |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
326 |
self.mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
327 |
// this must be loaded & added in order to auto set default scheme and ammo |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
328 |
self.schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
329 |
[self.view addSubview:self.schemeWeaponConfigViewController.view]; |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
330 |
} |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
331 |
[self.view addSubview:self.mapConfigViewController.view]; |
4349 | 332 |
self.mapConfigViewController.externalController = schemeWeaponConfigViewController; |
3697 | 333 |
|
3547 | 334 |
[super viewDidLoad]; |
335 |
} |
|
336 |
||
337 |
-(void) viewWillAppear:(BOOL)animated { |
|
3996 | 338 |
if (IS_IPAD()) |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
339 |
[NSThread detachNewThreadSelector:@selector(loadNiceHogs) toTarget:self withObject:nil]; |
3778 | 340 |
|
3971 | 341 |
[self.mapConfigViewController viewWillAppear:animated]; |
342 |
[self.teamConfigViewController viewWillAppear:animated]; |
|
343 |
[self.schemeWeaponConfigViewController viewWillAppear:animated]; |
|
3778 | 344 |
// add other controllers here and below |
3697 | 345 |
|
3547 | 346 |
[super viewWillAppear:animated]; |
347 |
} |
|
348 |
||
349 |
-(void) viewDidAppear:(BOOL)animated { |
|
3971 | 350 |
[self.mapConfigViewController viewDidAppear:animated]; |
351 |
[self.teamConfigViewController viewDidAppear:animated]; |
|
352 |
[self.schemeWeaponConfigViewController viewDidAppear:animated]; |
|
3547 | 353 |
[super viewDidAppear:animated]; |
354 |
} |
|
355 |
||
3739 | 356 |
-(void) viewWillDisappear:(BOOL)animated { |
3971 | 357 |
[self.mapConfigViewController viewWillDisappear:animated]; |
358 |
[self.teamConfigViewController viewWillDisappear:animated]; |
|
359 |
[self.schemeWeaponConfigViewController viewWillDisappear:animated]; |
|
3739 | 360 |
[super viewWillDisappear:animated]; |
361 |
} |
|
362 |
||
363 |
-(void) viewDidDisappear:(BOOL)animated { |
|
3971 | 364 |
[self.mapConfigViewController viewDidDisappear:animated]; |
365 |
[self.teamConfigViewController viewDidDisappear:animated]; |
|
366 |
[self.schemeWeaponConfigViewController viewDidDisappear:animated]; |
|
3739 | 367 |
[super viewDidDisappear:animated]; |
368 |
} |
|
369 |
||
3547 | 370 |
-(void) didReceiveMemoryWarning { |
3971 | 371 |
if (self.teamConfigViewController.view.superview == nil) |
372 |
self.teamConfigViewController = nil; |
|
373 |
if (self.schemeWeaponConfigViewController.view.superview == nil) |
|
374 |
self.schemeWeaponConfigViewController = nil; |
|
375 |
if (self.helpPage.view.superview == nil) |
|
376 |
self.helpPage = nil; |
|
3983
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
377 |
if (self.mapConfigViewController.view.superview == nil) |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
378 |
self.mapConfigViewController = nil; |
3778 | 379 |
|
380 |
self.imgContainer = nil; |
|
5700
f0960a88ab0e
savedgamesviewcontroller refactor, added icons to supportviewcontroller
koda
parents:
5699
diff
changeset
|
381 |
// don't nil this one or it won't be able to send messages |
5699
1a9a6a7662aa
ios: respond more gracefully to didReceiveMemoryWarning and add sounds to two buttons
koda
parents:
5666
diff
changeset
|
382 |
//self.interfaceBridge = nil; |
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
383 |
MSG_MEMCLEAN(); |
3778 | 384 |
[super didReceiveMemoryWarning]; |
3547 | 385 |
} |
386 |
||
387 |
-(void) viewDidUnload { |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
388 |
self.imgContainer = nil; |
5666
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
389 |
self.interfaceBridge = nil; |
3930 | 390 |
self.mapConfigViewController = nil; |
391 |
self.teamConfigViewController = nil; |
|
392 |
self.schemeWeaponConfigViewController = nil; |
|
393 |
self.helpPage = nil; |
|
3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3661
diff
changeset
|
394 |
MSG_DIDUNLOAD(); |
3547 | 395 |
[super viewDidUnload]; |
396 |
} |
|
397 |
||
398 |
-(void) dealloc { |
|
5208 | 399 |
releaseAndNil(imgContainer); |
5666
cc79eb30346e
this should fix the double free that happens when closing the sdl window on ios (untested)
koda
parents:
5455
diff
changeset
|
400 |
releaseAndNil(interfaceBridge); |
5208 | 401 |
releaseAndNil(mapConfigViewController); |
402 |
releaseAndNil(teamConfigViewController); |
|
403 |
releaseAndNil(schemeWeaponConfigViewController); |
|
404 |
releaseAndNil(helpPage); |
|
3547 | 405 |
[super dealloc]; |
406 |
} |
|
407 |
||
408 |
@end |