QTfrontend/chatwidget.cpp
author nemo
Tue, 09 Feb 2010 13:04:11 +0000
changeset 2777 95a1a69d491c
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child 2779 e1ae0019d43f
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tweak. no chirp on room creation.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
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 * Copyright (c) 2009 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QTextBrowser>
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#include <QLineEdit>
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#include <QAction>
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#include <QApplication>
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#include <QTextDocument>
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#include <QDir>
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#include <QSettings>
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#include "hwconsts.h"
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#include "SDLs.h"
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#include "gameuiconfig.h"
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#include "chatwidget.h"
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HWChatWidget::HWChatWidget(QWidget* parent, QSettings * gameSettings, SDLInteraction * sdli, bool notify) :
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  QWidget(parent),
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  mainLayout(this)
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{
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    this->gameSettings = gameSettings;
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    this->sdli = sdli;
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    this->notify = notify;
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    if(notify && gameSettings->value("audio/frontendsound", true).toBool()) {
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       QDir tmpdir;
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       tmpdir.cd(datadir->absolutePath());
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       tmpdir.cd("Sounds/");
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       sdli->SDLMusicInit();
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       sound = Mix_LoadWAV(QString(tmpdir.absolutePath() + "/switchhog.ogg").toLocal8Bit().constData());
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    }
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	mainLayout.setSpacing(1);
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	mainLayout.setMargin(1);
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	mainLayout.setSizeConstraint(QLayout::SetMinimumSize);
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	mainLayout.setColumnStretch(0, 75);
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	mainLayout.setColumnStretch(1, 25);
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	chatEditLine = new QLineEdit(this);
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	chatEditLine->setMaxLength(300);
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	connect(chatEditLine, SIGNAL(returnPressed()), this, SLOT(returnPressed()));
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	mainLayout.addWidget(chatEditLine, 1, 0, 1, 2);
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	chatText = new QTextBrowser(this);
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	chatText->setMinimumHeight(20);
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	chatText->setMinimumWidth(10);
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	chatText->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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	chatText->setOpenExternalLinks(true);
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	mainLayout.addWidget(chatText, 0, 0);
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	chatNicks = new QListWidget(this);
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	chatNicks->setMinimumHeight(10);
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	chatNicks->setMinimumWidth(10);
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	chatNicks->setSortingEnabled(true);
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	chatNicks->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
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	chatNicks->setContextMenuPolicy(Qt::ActionsContextMenu);
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	connect(chatNicks, SIGNAL(itemDoubleClicked(QListWidgetItem *)),
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		this, SLOT(chatNickDoubleClicked(QListWidgetItem *)));
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	mainLayout.addWidget(chatNicks, 0, 1);
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	acInfo = new QAction(QAction::tr("Info"), chatNicks);
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	connect(acInfo, SIGNAL(triggered(bool)), this, SLOT(onInfo()));
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	acKick = new QAction(QAction::tr("Kick"), chatNicks);
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	connect(acKick, SIGNAL(triggered(bool)), this, SLOT(onKick()));
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	acBan = new QAction(QAction::tr("Ban"), chatNicks);
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	connect(acBan, SIGNAL(triggered(bool)), this, SLOT(onBan()));
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	acFollow = new QAction(QAction::tr("Follow"), chatNicks);
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	connect(acFollow, SIGNAL(triggered(bool)), this, SLOT(onFollow()));
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	chatNicks->insertAction(0, acInfo);
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	chatNicks->insertAction(0, acFollow);
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}
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void HWChatWidget::returnPressed()
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{
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	emit chatLine(chatEditLine->text());
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	chatEditLine->clear();
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}
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void HWChatWidget::onChatString(const QString& str)
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{
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	if (chatStrings.size() > 250)
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		chatStrings.removeFirst();
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	QString formattedStr = Qt::escape(str.mid(1));
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	if (str.startsWith("\x03"))
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		formattedStr = QString("<font color=grey>%1</font>").arg(formattedStr);
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	else if (str.startsWith("\x02"))
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		formattedStr = QString("<font color=magenta>%1</font>").arg(formattedStr);
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	chatStrings.append(formattedStr);
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	chatText->setHtml(chatStrings.join("<br>"));
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	chatText->moveCursor(QTextCursor::End);
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}
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void HWChatWidget::onServerMessage(const QString& str)
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{
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	if (chatStrings.size() > 250)
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		chatStrings.removeFirst();
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	chatStrings.append("<hr>" + str + "<hr>");
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	chatText->setHtml(chatStrings.join("<br>"));
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	chatText->moveCursor(QTextCursor::End);
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}
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void HWChatWidget::nickAdded(const QString& nick, bool notifyNick)
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{
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	QListWidgetItem * item = new QListWidgetItem(nick);
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	item->setIcon(QIcon(":/res/hh_small.png"));
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	chatNicks->addItem(item);
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    if(notifyNick && notify && gameSettings->value("audio/frontendsound", true).toBool()) {
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       Mix_PlayChannel(-1, sound, 0);
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    }
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}
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void HWChatWidget::nickRemoved(const QString& nick)
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{
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	QList<QListWidgetItem *> items = chatNicks->findItems(nick, Qt::MatchExactly);
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	for(QList<QListWidgetItem *>::iterator it=items.begin(); it!=items.end();) {
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		chatNicks->takeItem(chatNicks->row(*it));
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		++it;
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	}
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}
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void HWChatWidget::clear()
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{
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	chatText->clear();
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	chatStrings.clear();
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	chatNicks->clear();
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}
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void HWChatWidget::onKick()
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{
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	QListWidgetItem * curritem = chatNicks->currentItem();
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	if (curritem)
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		emit kick(curritem->text());
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}
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void HWChatWidget::onBan()
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{
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	QListWidgetItem * curritem = chatNicks->currentItem();
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	if (curritem)
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		emit ban(curritem->text());
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}
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void HWChatWidget::onInfo()
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{
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	QListWidgetItem * curritem = chatNicks->currentItem();
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	if (curritem)
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		emit info(curritem->text());
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}
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void HWChatWidget::onFollow()
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{
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	QListWidgetItem * curritem = chatNicks->currentItem();
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	if (curritem)
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		emit follow(curritem->text());
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}
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void HWChatWidget::chatNickDoubleClicked(QListWidgetItem * item)
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{
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	if (item) onFollow();
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}
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void HWChatWidget::setReadyStatus(const QString & nick, bool isReady)
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{
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	QList<QListWidgetItem *> items = chatNicks->findItems(nick, Qt::MatchExactly);
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	if (items.size() != 1)
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	{
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		qWarning("Bug: cannot find user in chat");
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		return;
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	}
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	if(isReady)
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		items[0]->setIcon(QIcon(":/res/lightbulb_on.png"));
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	else
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		items[0]->setIcon(QIcon(":/res/lightbulb_off.png"));
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}
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void HWChatWidget::adminAccess(bool b)
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{
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	chatNicks->removeAction(acKick);
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	chatNicks->removeAction(acBan);
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	if(b)
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	{
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		chatNicks->insertAction(0, acKick);
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//		chatNicks->insertAction(0, acBan);
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	}
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}