project_files/HedgewarsMobile/Classes/HedgewarsAppDelegate.m
author koda
Tue, 23 Aug 2011 03:46:17 +0200
changeset 5662 99083392cd4f
parent 5503 d8632f589008
child 5699 1a9a6a7662aa
permissions -rw-r--r--
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
     1
/*
5017
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     2
 * Hedgewars-iOS, a Hedgewars port for iOS devices
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     3
 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     4
 *
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     8
 *
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    12
 * GNU General Public License for more details.
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    13
 *
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    14
 * You should have received a copy of the GNU General Public License
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    15
 * along with this program; if not, write to the Free Software
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    17
 *
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    18
 * File created on 13/03/2011.
d29cf06d7d11 update headers a bit
koda
parents: 5002
diff changeset
    19
 */
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3668
diff changeset
    20
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    21
5002
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    22
#import "HedgewarsAppDelegate.h"
3668
3f7a95234d8a tap to play piano notes, fix for audio and pause glitch
koda
parents: 3663
diff changeset
    23
#import "PascalImports.h"
4454
42bfc1a70968 more retina support and multitasking support
koda
parents: 4356
diff changeset
    24
#import "ObjcExports.h"
3668
3f7a95234d8a tap to play piano notes, fix for audio and pause glitch
koda
parents: 3663
diff changeset
    25
#import "CommodityFunctions.h"
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    26
#import "MainMenuViewController.h"
5224
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    27
#import "AVFoundation/AVAudioPlayer.h"
4504
8906b2409d97 add the appirater class for getting more positive reviews
koda
parents: 4454
diff changeset
    28
#include <unistd.h>
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    29
5106
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    30
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    31
@implementation SDLUIKitDelegate (customDelegate)
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    32
5106
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    33
+(NSString *)getAppDelegateClassName {
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    34
    return @"HedgewarsAppDelegate";
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    35
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    36
5106
517bdd3865f1 wow we're getting famous http://hg.libsdl.org/SDL/rev/8a04b596b472
koda
parents: 5017
diff changeset
    37
@end
5002
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    38
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    39
@implementation HedgewarsAppDelegate
5224
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    40
@synthesize mainViewController, uiwindow, secondWindow, isInGame, backgroundMusic;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    41
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    42
// convenience method
5002
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    43
+(HedgewarsAppDelegate *)sharedAppDelegate {
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    44
    return (HedgewarsAppDelegate *)[[UIApplication sharedApplication] delegate];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    45
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    46
5224
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    47
#pragma mark -
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    48
#pragma mark Music control
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    49
+(void) playBackgroundMusic {
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    50
    if ([HedgewarsAppDelegate sharedAppDelegate].backgroundMusic == nil)
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    51
        [HedgewarsAppDelegate loadBackgroundMusic];
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    52
    [[HedgewarsAppDelegate sharedAppDelegate].backgroundMusic play];
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    53
}
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    54
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    55
+(void) pauseBackgroundMusic {
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    56
    [[HedgewarsAppDelegate sharedAppDelegate].backgroundMusic pause];
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    57
}
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    58
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    59
+(void) stopBackgroundMusic {
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    60
    [[HedgewarsAppDelegate sharedAppDelegate].backgroundMusic stop];
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    61
}
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    62
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    63
+(void) loadBackgroundMusic {
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    64
    NSString *musicString = [[NSBundle mainBundle] pathForResource:@"hwclassic" ofType:@"mp3"];
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    65
    AVAudioPlayer *background = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:musicString] error:nil];
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    66
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    67
    background.delegate = nil;
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    68
    background.volume = 0.5f;
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    69
    background.numberOfLoops = -1;
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    70
    [background prepareToPlay];
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    71
    [HedgewarsAppDelegate sharedAppDelegate].backgroundMusic = background;
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    72
    [background release];
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    73
}
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    74
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    75
#pragma mark -
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    76
#pragma mark AppDelegate methods
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    77
-(id) init {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    78
    if (self = [super init]){
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    79
        mainViewController = nil;
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    80
        uiwindow = nil;
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    81
        secondWindow = nil;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    82
        isInGame = NO;
5224
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    83
        backgroundMusic = nil;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    84
    }
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    85
    return self;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    86
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    87
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    88
-(void) dealloc {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    89
    [mainViewController release];
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    90
    [uiwindow release];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
    91
    [secondWindow release];
5224
6e8fbbfb0de5 muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
koda
parents: 5206
diff changeset
    92
    [backgroundMusic release];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    93
    [super dealloc];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    94
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
    95
5002
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    96
// override the direct execution of SDL_main to allow us to implement our own frontend
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    97
-(void) postFinishLaunch {
a9c44a8ffec8 we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
koda
parents: 4976
diff changeset
    98
    [[UIApplication sharedApplication] setStatusBarHidden:YES];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3668
diff changeset
    99
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   100
    self.uiwindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3668
diff changeset
   101
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5109
diff changeset
   102
    NSString *controllerName = (IS_IPAD() ? @"MainMenuViewController-iPad" : @"MainMenuViewController-iPhone");
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5109
diff changeset
   103
    self.mainViewController = [[MainMenuViewController alloc] initWithNibName:controllerName bundle:nil];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   104
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   105
    [self.uiwindow addSubview:self.mainViewController.view];
3659
f8d5ac50e307 half reworking of the settings page with delegation
koda
parents: 3650
diff changeset
   106
    [self.mainViewController release];
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   107
    self.uiwindow.backgroundColor = [UIColor blackColor];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   108
    [self.uiwindow makeKeyAndVisible];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   109
3935
5ca27a0e9a63 made the new menu toggable
koda
parents: 3922
diff changeset
   110
    // check for dual monitor support
3941
017b2b31e1c6 integrate nicely with external display
koda
parents: 3940
diff changeset
   111
    if (IS_DUALHEAD()) {
5154
851f36579ed4 initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
koda
parents: 5109
diff changeset
   112
        DLog(@"Dualhead mode");
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   113
        self.secondWindow = [[UIWindow alloc] initWithFrame:[[[UIScreen screens] objectAtIndex:1] bounds]];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   114
        self.secondWindow.backgroundColor = [UIColor blackColor];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   115
        self.secondWindow.screen = [[UIScreen screens] objectAtIndex:1];
3935
5ca27a0e9a63 made the new menu toggable
koda
parents: 3922
diff changeset
   116
        UIImage *titleImage = [UIImage imageWithContentsOfFile:@"title.png"];
3922
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   117
        UIImageView *titleView = [[UIImageView alloc] initWithImage:titleImage];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   118
        titleView.center = self.secondWindow.center;
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   119
        [self.secondWindow addSubview:titleView];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   120
        [titleView release];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   121
        [self.secondWindow makeKeyAndVisible];
44804043b691 iPad Video Out support (+less warnings +code update for latest SDL)
koda
parents: 3898
diff changeset
   122
    }
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   123
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   124
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   125
-(void) applicationDidReceiveMemoryWarning:(UIApplication *)application {
5662
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   126
    // don't stop music when it is playing
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   127
    if (self.isInGame) {
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   128
        [self.backgroundMusic stop];
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   129
        releaseAndNil(self.backgroundMusic);
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   130
        MSG_MEMCLEAN();
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   131
    }
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   132
    print_free_memory();
3663
8c28abf427f5 reduce the number of keywords used and switch to BMP format for screenshots
koda
parents: 3662
diff changeset
   133
    // don't clean mainMenuViewController here!!!
3548
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   134
}
4d220ee7c75f server somewhat simplified and correct sporadic crasher
koda
parents: 3547
diff changeset
   135
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   136
-(void) applicationWillResignActive:(UIApplication *)application {
5662
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   137
    // true multitasking with sdl works only on 4.2 and above; we close the game to avoid a black screen at return
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   138
    if (self.isInGame && ([[[UIDevice currentDevice] systemVersion] floatValue] < 4.2f))
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   139
        HW_terminate(NO);
99083392cd4f FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
koda
parents: 5503
diff changeset
   140
    [super applicationWillResignActive:application];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   141
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   142
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   143
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   144
@end