gameServer/HWProtoCore.hs
author nemo
Sun, 03 Mar 2013 19:43:01 -0500
changeset 8632 b5ed76d2a1f9
parent 8547 6898be8aa261
child 8897 d6c310c65c91
permissions -rw-r--r--
Make hogs thaw only on enemy turns, make timebox counter decrement only on your turn, adjust knock for frozen hogs, increase damage on frozen hogs, make freezer fuel only reduce when not adjusting angle.
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoCore where
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import Control.Monad.Reader
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import Data.Maybe
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import qualified Data.ByteString.Char8 as B
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import qualified Data.List as L
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--------------------------------------
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import CoreTypes
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import Actions
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import HWProtoNEState
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import HWProtoLobbyState
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import HWProtoInRoomState
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import HWProtoChecker
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import HandlerUtils
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import RoomsAndClients
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import Utils
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handleCmd, handleCmd_loggedin :: CmdHandler
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handleCmd ["PING"] = answerClient ["PONG"]
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handleCmd ("QUIT" : xs) = return [ByeClient msg]
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    where
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        msg = if not $ null xs then head xs else loc "bye"
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handleCmd ["PONG"] = do
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    cl <- thisClient
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    if pingsQueue cl == 0 then
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        return $ actionsPending cl ++ [ModifyClient (\c -> c{actionsPending = []})]
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        else
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        return [ModifyClient (\c -> c{pingsQueue = pingsQueue c - 1})]
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handleCmd ("CMD" : parameters) =
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    let c = concatMap B.words parameters in
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        if not $ null c then
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            h $ (upperCase . head $ c) : tail c
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            else
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            return []
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    where
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        h ["DELEGATE", n] = handleCmd ["DELEGATE", n]
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        h ["STATS"] = handleCmd ["STATS"]
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        h ["PART", msg] = handleCmd ["PART", msg]
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        h ["QUIT", msg] = handleCmd ["QUIT", msg]
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        h ["GLOBAL", msg] = do
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            rnc <- liftM snd ask
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            let chans = map (sendChan . client rnc) $ allClients rnc
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            return [AnswerClients chans ["CHAT", "[global notice]", msg]]
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        h c = return [Warning . B.concat . L.intersperse " " $ "Unknown cmd" : c]
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handleCmd cmd = do
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    (ci, irnc) <- ask
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    let cl = irnc `client` ci
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    if logonPassed cl then
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        if isChecker cl then
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            handleCmd_checker cmd
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            else
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            handleCmd_loggedin cmd
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        else
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        handleCmd_NotEntered cmd
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handleCmd_loggedin ["INFO", asknick] = do
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    (_, rnc) <- ask
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    maybeClientId <- clientByNick asknick
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    isAdminAsking <- liftM isAdministrator thisClient
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    let noSuchClient = isNothing maybeClientId
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    let clientId = fromJust maybeClientId
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    let cl = rnc `client` fromJust maybeClientId
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    let roomId = clientRoom rnc clientId
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    let clRoom = room rnc roomId
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    let roomMasterSign = if isMaster cl then "@" else ""
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    let adminSign = if isAdministrator cl then "@" else ""
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    let rInfo = if roomId /= lobbyId then B.concat [roomMasterSign, "room ", name clRoom] else adminSign `B.append` "lobby"
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    let roomStatus = if isJust $ gameInfo clRoom then
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            if teamsInGame cl > 0 then "(playing)" else "(spectating)"
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            else
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            ""
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    let hostStr = if isAdminAsking then host cl else cutHost $ host cl
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    if noSuchClient then
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        return []
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        else
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        answerClient [
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            "INFO",
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            nick cl,
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            B.concat ["[", hostStr, "]"],
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            protoNumber2ver $ clientProto cl,
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            B.concat ["[", rInfo, "]", roomStatus]
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            ]
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handleCmd_loggedin cmd = do
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    (ci, rnc) <- ask
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    if clientRoom rnc ci == lobbyId then
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        handleCmd_lobby cmd
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        else
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        handleCmd_inRoom cmd