hedgewars/uUtils.pas
author nemo
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changeset 7548 c7a21fc530de
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child 7565 00568d3054d0
permissions -rw-r--r--
This one gets called a lot when drawing rotated sprites
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uUtils;
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interface
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uses uTypes, uFloat, GLunit;
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procedure SplitBySpace(var a, b: shortstring);
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procedure SplitByChar(var a, b: shortstring; c: char);
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procedure SplitByChar(var a, b: ansistring; c: char);
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{$IFNDEF PAS2C}
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function  EnumToStr(const en : TGearType) : shortstring; overload;
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function  EnumToStr(const en : TVisualGearType) : shortstring; overload;
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function  EnumToStr(const en : TSound) : shortstring; overload;
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function  EnumToStr(const en : TAmmoType) : shortstring; overload;
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function  EnumToStr(const en : THogEffect) : shortstring; overload;
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function  EnumToStr(const en : TCapGroup) : shortstring; overload;
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{$ENDIF}
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function  Min(a, b: LongInt): LongInt; inline;
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function  Max(a, b: LongInt): LongInt; inline;
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function  IntToStr(n: LongInt): shortstring;
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function  StrToInt(s: shortstring): LongInt;
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function  FloatToStr(n: hwFloat): shortstring;
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function  DxDy2Angle(const _dY, _dX: hwFloat): GLfloat; inline;
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function  DxDy2Angle32(const _dY, _dX: hwFloat): LongInt;
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function  DxDy2AttackAngle(const _dY, _dX: hwFloat): LongInt;
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function  DxDy2AttackAnglef(const _dY, _dX: extended): LongInt;
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procedure SetLittle(var r: hwFloat);
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function  Str2PChar(const s: shortstring): PChar;
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function  DecodeBase64(s: shortstring): shortstring;
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function  isPowerOf2(i: Longword): boolean;
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function  toPowerOf2(i: Longword): Longword; inline;
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function  endian(independent: LongWord): LongWord; inline;
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function  CheckCJKFont(s: ansistring; font: THWFont): THWFont;
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procedure AddFileLog(s: shortstring);
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function  CheckNoTeamOrHH: boolean; inline;
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function  GetLaunchX(at: TAmmoType; dir: LongInt; angle: LongInt): LongInt;
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function  GetLaunchY(at: TAmmoType; angle: LongInt): LongInt;
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{$IFNDEF PAS2C}
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procedure Write(var f: textfile; s: shortstring);
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procedure WriteLn(var f: textfile; s: shortstring);
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{$ENDIF}
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procedure initModule(isGame: boolean);
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procedure freeModule;
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implementation
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uses {$IFNDEF PAS2C}typinfo, {$ENDIF}Math, uConsts, uVariables, SysUtils;
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{$IFDEF DEBUGFILE}
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var f: textfile;
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{$ENDIF}
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var CharArray: array[byte] of Char;
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procedure SplitBySpace(var a,b: shortstring);
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begin
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SplitByChar(a,b,' ');
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end;
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// should this include "strtolower()" for the split string?
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procedure SplitByChar(var a, b: shortstring; c : char);
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var i, t: LongInt;
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begin
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i:= Pos(c, a);
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if i > 0 then
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    begin
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    for t:= 1 to Pred(i) do
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        if (a[t] >= 'A')and(a[t] <= 'Z') then
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            Inc(a[t], 32);
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    b:= copy(a, i + 1, Length(a) - i);
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    a[0]:= char(Pred(i))
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    end
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else
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    b:= '';
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end;
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procedure SplitByChar(var a, b: ansistring; c: char);
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var i: LongInt;
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begin
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i:= Pos(c, a);
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if i > 0 then
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    begin
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    b:= copy(a, i + 1, Length(a) - i);
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    setlength(a, Pred(i));
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    end else b:= '';
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end;
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{$IFNDEF PAS2C}
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function EnumToStr(const en : TGearType) : shortstring; overload;
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begin
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EnumToStr:= GetEnumName(TypeInfo(TGearType), ord(en))
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end;
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function EnumToStr(const en : TVisualGearType) : shortstring; overload;
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begin
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EnumToStr:= GetEnumName(TypeInfo(TVisualGearType), ord(en))
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end;
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function EnumToStr(const en : TSound) : shortstring; overload;
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begin
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EnumToStr:= GetEnumName(TypeInfo(TSound), ord(en))
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end;
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function EnumToStr(const en : TAmmoType) : shortstring; overload;
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begin
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EnumToStr:= GetEnumName(TypeInfo(TAmmoType), ord(en))
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end;
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function EnumToStr(const en: THogEffect) : shortstring; overload;
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begin
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EnumToStr := GetEnumName(TypeInfo(THogEffect), ord(en))
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end;
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function EnumToStr(const en: TCapGroup) : shortstring; overload;
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begin
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EnumToStr := GetEnumName(TypeInfo(TCapGroup), ord(en))
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end;
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{$ENDIF}
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function Min(a, b: LongInt): LongInt;
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begin
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if a < b then
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    Min:= a
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else
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    Min:= b
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end;
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function Max(a, b: LongInt): LongInt;
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begin
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if a > b then
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    Max:= a
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else
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    Max:= b
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end;
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function IntToStr(n: LongInt): shortstring;
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begin
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str(n, IntToStr)
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end;
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function  StrToInt(s: shortstring): LongInt;
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var c: LongInt;
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begin
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val(s, StrToInt, c)
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end;
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function FloatToStr(n: hwFloat): shortstring;
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begin
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FloatToStr:= cstr(n) + '_' + inttostr(Lo(n.QWordValue))
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end;
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function DxDy2Angle(const _dY, _dX: hwFloat): GLfloat; inline;
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var dY, dX: Extended;
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begin
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dY:= hwFloat2Float(_dY);
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dX:= hwFloat2Float(_dX);
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DxDy2Angle:= arctan2(dY, dX) * 180 / pi
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end;
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function DxDy2Angle32(const _dY, _dX: hwFloat): LongInt;
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const _16divPI: Extended = 16/pi;
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var dY, dX: Extended;
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begin
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dY:= hwFloat2Float(_dY);
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dX:= hwFloat2Float(_dX);
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DxDy2Angle32:= trunc(arctan2(dY, dX) * _16divPI) and $1f
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end;
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function DxDy2AttackAngle(const _dY, _dX: hwFloat): LongInt;
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const MaxAngleDivPI: Extended = cMaxAngle/pi;
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var dY, dX: Extended;
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begin
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dY:= hwFloat2Float(_dY);
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dX:= hwFloat2Float(_dX);
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DxDy2AttackAngle:= trunc(arctan2(dY, dX) * MaxAngleDivPI)
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end;
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function DxDy2AttackAnglef(const _dY, _dX: extended): LongInt; inline;
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begin
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DxDy2AttackAnglef:= trunc(arctan2(_dY, _dX) * (cMaxAngle/pi))
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end;
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procedure SetLittle(var r: hwFloat);
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begin
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r:= SignAs(cLittle, r)
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end;
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function isPowerOf2(i: Longword): boolean;
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begin
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isPowerOf2:= (i and (i - 1)) = 0
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end;
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function toPowerOf2(i: Longword): Longword;
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begin
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toPowerOf2:= 1;
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while (toPowerOf2 < i) do toPowerOf2:= toPowerOf2 shl 1
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end;
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function DecodeBase64(s: shortstring): shortstring;
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const table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
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var i, t, c: Longword;
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begin
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c:= 0;
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for i:= 1 to Length(s) do
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    begin
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    t:= Pos(s[i], table);
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    if s[i] = '=' then
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        inc(c);
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    if t > 0 then
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        s[i]:= char(t - 1)
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    else
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        s[i]:= #0
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    end;
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i:= 1;
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t:= 1;
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while i <= length(s) do
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    begin
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    DecodeBase64[t    ]:= char((byte(s[i    ]) shl 2) or (byte(s[i + 1]) shr 4));
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    DecodeBase64[t + 1]:= char((byte(s[i + 1]) shl 4) or (byte(s[i + 2]) shr 2));
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    DecodeBase64[t + 2]:= char((byte(s[i + 2]) shl 6) or (byte(s[i + 3])      ));
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    inc(t, 3);
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    inc(i, 4)
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    end;
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if c < 3 then
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    t:= t - c;
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DecodeBase64[0]:= char(t - 1)
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end;
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function Str2PChar(const s: shortstring): PChar;
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begin
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CharArray:= s;
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CharArray[Length(s)]:= #0;
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Str2PChar:= @CharArray
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end;
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function endian(independent: LongWord): LongWord; inline;
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begin
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{$IFDEF ENDIAN_LITTLE}
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endian:= independent;
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{$ELSE}
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endian:= (((independent and $FF000000) shr 24) or
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          ((independent and $00FF0000) shr 8) or
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          ((independent and $0000FF00) shl 8) or
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          ((independent and $000000FF) shl 24))
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{$ENDIF}
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end;
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procedure AddFileLog(s: shortstring);
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begin
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s:= s;
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{$IFDEF DEBUGFILE}
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writeln(f, inttostr(GameTicks)  + ': ' + s);
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flush(f)
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{$ENDIF}
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end;
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function CheckCJKFont(s: ansistring; font: THWFont): THWFont;
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var l, i : LongInt;
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    u: WideChar;
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    tmpstr: array[0..256] of WideChar;
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begin
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CheckCJKFont:= font;
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{$IFNDEF MOBILE}
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// remove chinese fonts for now
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if (font >= CJKfnt16) or (length(s) = 0) then
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{$ENDIF}
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    exit;
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l:= Utf8ToUnicode(@tmpstr, Str2PChar(s), length(s))-1;
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i:= 0;
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while i < l do
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    begin
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   318
    u:= tmpstr[i];
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   319
    if (#$1100  <= u) and  (
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                           (u <= #$11FF )  or // Hangul Jamo
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   321
       ((#$2E80  <= u) and (u <= #$2FDF))  or // CJK Radicals Supplement / Kangxi Radicals
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   322
       ((#$2FF0  <= u) and (u <= #$303F))  or // Ideographic Description Characters / CJK Radicals Supplement
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   323
       ((#$3130  <= u) and (u <= #$318F))  or // Hangul Compatibility Jamo
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   324
       ((#$31C0  <= u) and (u <= #$31EF))  or // CJK Strokes
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   325
       ((#$3200  <= u) and (u <= #$4DBF))  or // Enclosed CJK Letters and Months / CJK Compatibility / CJK Unified Ideographs Extension A
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   326
       ((#$4E00  <= u) and (u <= #$9FFF))  or // CJK Unified Ideographs
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   327
       ((#$AC00  <= u) and (u <= #$D7AF))  or // Hangul Syllables
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents: 4374
diff changeset
   328
       ((#$F900  <= u) and (u <= #$FAFF))  or // CJK Compatibility Ideographs
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents: 4374
diff changeset
   329
       ((#$FE30  <= u) and (u <= #$FE4F)))    // CJK Compatibility Forms
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6978
diff changeset
   330
       then 
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6978
diff changeset
   331
        begin
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6978
diff changeset
   332
            CheckCJKFont:=  THWFont( ord(font) + ((ord(High(THWFont))+1) div 2) );
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6978
diff changeset
   333
            exit;
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6978
diff changeset
   334
        end;
4380
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents: 4374
diff changeset
   335
    inc(i)
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents: 4374
diff changeset
   336
    end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents: 4374
diff changeset
   337
(* two more to check. pascal WideChar is only 16 bit though
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents: 4374
diff changeset
   338
       ((#$20000 <= u) and (u >= #$2A6DF)) or // CJK Unified Ideographs Extension B
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents: 4374
diff changeset
   339
       ((#$2F800 <= u) and (u >= #$2FA1F)))   // CJK Compatibility Ideographs Supplement *)
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents: 4374
diff changeset
   340
end;
b78638b36b89 Introduce uRenderUtils
unC0Rr
parents: 4374
diff changeset
   341
4385
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   342
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   343
function GetLaunchX(at: TAmmoType; dir: LongInt; angle: LongInt): LongInt;
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   344
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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   345
GetLaunchX:= 0
4665
fa7ad5f3725f Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
nemo
parents: 4453
diff changeset
   346
(*
4385
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   347
    if (Ammoz[at].ejectX <> 0) or (Ammoz[at].ejectY <> 0) then
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   348
        GetLaunchX:= sign(dir) * (8 + hwRound(AngleSin(angle) * Ammoz[at].ejectX) + hwRound(AngleCos(angle) * Ammoz[at].ejectY))
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   349
    else
4665
fa7ad5f3725f Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
nemo
parents: 4453
diff changeset
   350
        GetLaunchX:= 0 *)
4385
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   351
end;
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   352
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   353
function GetLaunchY(at: TAmmoType; angle: LongInt): LongInt;
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   354
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6444
diff changeset
   355
GetLaunchY:= 0
4665
fa7ad5f3725f Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
nemo
parents: 4453
diff changeset
   356
(*
4385
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   357
    if (Ammoz[at].ejectX <> 0) or (Ammoz[at].ejectY <> 0) then
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   358
        GetLaunchY:= hwRound(AngleSin(angle) * Ammoz[at].ejectY) - hwRound(AngleCos(angle) * Ammoz[at].ejectX) - 2
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   359
    else
4665
fa7ad5f3725f Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
nemo
parents: 4453
diff changeset
   360
        GetLaunchY:= 0*)
4385
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   361
end;
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   362
4398
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4385
diff changeset
   363
function CheckNoTeamOrHH: boolean;
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4385
diff changeset
   364
begin
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4385
diff changeset
   365
CheckNoTeamOrHH:= (CurrentTeam = nil) or (CurrentHedgehog^.Gear = nil);
36d7e4b6ca81 Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
unc0rr
parents: 4385
diff changeset
   366
end;
4385
f679ffa2dc8c Introduce uGearsRender
unc0rr
parents: 4380
diff changeset
   367
7151
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   368
{$IFNDEF PAS2C}
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   369
procedure Write(var f: textfile; s: shortstring);
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   370
begin
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   371
system.write(f, s)
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   372
end;
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   373
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   374
procedure WriteLn(var f: textfile; s: shortstring);
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   375
begin
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   376
system.writeln(f, s)
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   377
end;
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   378
{$ENDIF}
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   379
7027
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   380
procedure initModule(isGame: boolean);
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   381
{$IFDEF DEBUGFILE}
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   382
var logfileBase: shortstring;
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   383
{$IFNDEF MOBILE}var i: LongInt;{$ENDIF}
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   384
{$ENDIF}
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   385
begin
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   386
{$IFDEF DEBUGFILE}
7027
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   387
    if isGame then
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   388
        logfileBase:= 'game'
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   389
    else
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   390
        logfileBase:= 'preview';
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   391
{$I-}
5661
45618bdce725 Fixed AddFileLog, there's now a log created in /sdcard/Android/data/org.hedgewars.mobile/cache/Data/
Xeli
parents: 5639
diff changeset
   392
{$IFDEF MOBILE}
7027
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   393
    {$IFDEF IPHONEOS} Assign(f,'../Documents/hw-' + logfileBase + '.log'); {$ENDIF}
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   394
    {$IFDEF ANDROID} Assign(f,pathPrefix + '/' + logfileBase + '.log'); {$ENDIF}
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   395
    Rewrite(f);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   396
{$ELSE}
5831
80f2a44becea monkey task: always log to userpath
sheepluva
parents: 5239
diff changeset
   397
    if (UserPathPrefix <> '') then
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   398
        begin
5130
3602ede67ec5 Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents: 5118
diff changeset
   399
            i:= 0;
3602ede67ec5 Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents: 5118
diff changeset
   400
            while(i < 7) do
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   401
            begin
7027
f264ad9d8965 the scope cleanup continues...
koda
parents: 6990
diff changeset
   402
                assign(f, UserPathPrefix + '/Logs/' + logfileBase + inttostr(i) + '.log');
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   403
                rewrite(f);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6444
diff changeset
   404
                if IOResult = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6444
diff changeset
   405
                    break;
5130
3602ede67ec5 Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents: 5118
diff changeset
   406
                inc(i)
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   407
            end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6444
diff changeset
   408
            if i = 7 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6444
diff changeset
   409
                f:= stderr; // if everything fails, write to stderr
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   410
        end
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   411
    else
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   412
        f:= stderr;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   413
{$ENDIF}
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   414
{$I+}
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   415
{$ENDIF}
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   416
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   417
end;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   418
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   419
procedure freeModule;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   420
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6444
diff changeset
   421
recordFileName:= '';
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   422
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   423
{$IFDEF DEBUGFILE}
7151
ec15d9e1a7e3 pas2c stuff
unc0rr
parents: 7074
diff changeset
   424
    writeln(f, 'halt at ' + inttostr(GameTicks) + ' ticks. TurnTimeLeft = ' + inttostr(TurnTimeLeft));
4374
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   425
    flush(f);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   426
    close(f);
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   427
{$ENDIF}
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   428
end;
bcefeeabaa33 Move some stuff from uMisc to uUtils
unC0Rr
parents:
diff changeset
   429
4453
15a483b2558a add visual gear registration
nemo
parents: 4437
diff changeset
   430
end.