project_files/HedgewarsMobile/Classes/MapConfigViewController.m
author koda
Wed, 28 Mar 2012 01:19:36 +0200
changeset 6830 d2df090453aa
parent 6829 60b039d88dab
child 6832 fae8fd118da9
permissions -rw-r--r--
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 22/04/2010.
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 */
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#import "MapConfigViewController.h"
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#import <QuartzCore/QuartzCore.h>
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#define scIndex         self.segmentedControl.selectedSegmentIndex
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#define isRandomness()  (segmentedControl.selectedSegmentIndex == 0 || segmentedControl.selectedSegmentIndex == 2)
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@implementation MapConfigViewController
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@synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand, staticMapCommand,
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            missionCommand, tableView, maxLabel, segmentedControl, slider, lastIndexPath, dataSourceArray, busy,
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            oldPage, oldValue;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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-(IBAction) mapButtonPressed:(id) sender {
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    [AudioManagerController playClickSound];
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    [self updatePreview];
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}
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-(void) updatePreview {
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    // don't generate a new preview while it's already generating one
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    if (self.busy)
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        return;
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    // generate a seed
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    CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
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    NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
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    CFRelease(uuid);
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    NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
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    self.seedCommand = seedCmd;
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    [seedCmd release];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    if (isRandomness()) {
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        // prevent other events and add an activity while the preview is beign generated
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        [self turnOffWidgets];
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        [self.previewButton updatePreviewWithSeed:seed];
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        // the preview for static maps is loaded in didSelectRowAtIndexPath
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    }
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    [seed release];
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    // perform as if user clicked on an entry
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    NSIndexPath *theIndex = [NSIndexPath indexPathForRow:(random()%[source count]) inSection:0];
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    [self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
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    if (IS_NOT_POWERFUL([HWUtils modelType]) == NO)
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        [self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
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}
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-(void) turnOffWidgets {
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    busy = YES;
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    self.previewButton.alpha = 0.5f;
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    self.previewButton.enabled = NO;
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    self.maxLabel.text = NSLocalizedString(@"Loading...",@"");;
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    self.segmentedControl.enabled = NO;
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    self.slider.enabled = NO;
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}
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#pragma mark -
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#pragma mark MapPreviewButtonView delegate methods
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-(void) turnOnWidgets {
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    self.previewButton.alpha = 1.0f;
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    self.previewButton.enabled = YES;
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    self.segmentedControl.enabled = YES;
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    self.slider.enabled = YES;
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    self.busy = NO;
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}
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-(void) setMaxLabelText:(NSString *)str {
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    self.maxHogs = [str intValue];
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    self.maxLabel.text = [NSString stringWithFormat:@"%@ %@",NSLocalizedString(@"Max Hogs:",@""),str];
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}
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-(NSDictionary *)getDataForEngine {
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    NSDictionary *dictForEngine = [NSDictionary dictionaryWithObjectsAndKeys:
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                                   self.seedCommand,@"seedCommand",
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                                   self.templateFilterCommand,@"templateFilterCommand",
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                                   self.mapGenCommand,@"mapGenCommand",
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                                   self.mazeSizeCommand,@"mazeSizeCommand",
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                                   nil];
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    return dictForEngine;
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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-(NSInteger) tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger) section {
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    return [[self.dataSourceArray objectAtIndex:scIndex] count];
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}
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    NSInteger row = [indexPath row];
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    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil)
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        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *labelString = [source objectAtIndex:row];
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    cell.textLabel.text = labelString;
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    cell.textLabel.adjustsFontSizeToFitWidth = YES;
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    cell.textLabel.minimumFontSize = 7;
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    cell.textLabel.textColor = [UIColor lightYellowColor];
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    cell.textLabel.backgroundColor = [UIColor clearColor];
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    if (isRandomness()) {
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        UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),labelString]];
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        cell.imageView.image = image;
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        [image release];
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    } else
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        cell.imageView.image = nil;
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    if (row == [self.lastIndexPath row]) {
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        cell.accessoryView = checkbox;
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        [checkbox release];
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    } else
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        cell.accessoryView = nil;
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    cell.backgroundColor = [UIColor blackColorTransparent];
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    return cell;
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}
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// this set details for a static map (called by didSelectRowAtIndexPath)
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-(void) setDetailsForStaticMap:(NSInteger) index {
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg", 
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                         (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:index]];
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    NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
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    [fileCfg release];
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    NSArray *split = [contents componentsSeparatedByString:@"\n"];
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    [contents release];
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    // if the number is not set we keep 18 standard;
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    // sometimes it's not set but there are trailing characters, we get around them with the second equation
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    NSString *max;
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    if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
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        max = [split objectAtIndex:1];
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    else
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        max = @"18";
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    [self setMaxLabelText:max];
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    self.themeCommand = [NSString stringWithFormat:@"etheme %@", [split objectAtIndex:0]];
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    self.staticMapCommand = [NSString stringWithFormat:@"emap %@", [source objectAtIndex:index]];
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    if (scIndex != 3)
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        self.missionCommand = @"";
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    else
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        self.missionCommand = [NSString stringWithFormat:@"escript Missions/Maps/%@/map.lua",[source objectAtIndex:index]];
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    int newRow = [indexPath row];
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    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
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    if (newRow != oldRow) {
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        NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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        if (isRandomness()) {
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            // just change the theme, don't update preview
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            self.themeCommand = [NSString stringWithFormat:@"etheme %@", [source objectAtIndex:newRow]];
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        } else {
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            NSString *fileImage = [NSString stringWithFormat:@"%@/%@/preview.png",
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                                   (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:newRow]];
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            [self.previewButton updatePreviewWithFile:fileImage];
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   195
            [self setDetailsForStaticMap:newRow];
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   196
        }
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        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        newCell.accessoryView = checkbox;
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        [checkbox release];
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        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
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        oldCell.accessoryView = nil;
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        self.lastIndexPath = indexPath;
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   206
        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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   207
    }
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   208
    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
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   209
}
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   210
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   211
#pragma mark -
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   212
#pragma mark slider & segmentedControl & button
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   213
// this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
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   214
// no methods are called by this routine and you can pass nil to it
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   215
-(IBAction) sliderChanged:(id) sender {
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   216
    NSString *labelText;
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   217
    NSString *templateCommand;
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    NSString *mazeCommand;
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    switch ((int)(self.slider.value*100)) {
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   221
        case 0:
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   222
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   223
                labelText = NSLocalizedString(@"Wacky",@"");
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   224
            } else {
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   225
                labelText = NSLocalizedString(@"Large Floating Islands",@"");
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   226
            }
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            templateCommand = @"e$template_filter 5";
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   228
            mazeCommand = @"e$maze_size 5";
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   229
            break;
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   230
        case 1:
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   231
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   232
                labelText = NSLocalizedString(@"Cavern",@"");
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   233
            } else {
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   234
                labelText = NSLocalizedString(@"Medium Floating Islands",@"");
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   235
            }
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   236
            templateCommand = @"e$template_filter 4";
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   237
            mazeCommand = @"e$maze_size 4";
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   238
            break;
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   239
        case 2:
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   240
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   241
                labelText = NSLocalizedString(@"Large",@"");
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   242
            } else {
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   243
                labelText = NSLocalizedString(@"Small Floating Islands",@"");
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   244
            }
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   245
            templateCommand = @"e$template_filter 1";
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   246
            mazeCommand = @"e$maze_size 3";
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   247
            break;
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   248
        case 3:
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   249
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   250
                labelText = NSLocalizedString(@"Medium",@"");
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   251
            } else {
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   252
                labelText = NSLocalizedString(@"Large Tunnels",@"");
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   253
            }
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   254
            templateCommand = @"e$template_filter 2";
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   255
            mazeCommand = @"e$maze_size 2";
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   256
            break;
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   257
        case 4:
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   258
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   259
                labelText = NSLocalizedString(@"Small",@"");
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   260
            } else {
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   261
                labelText = NSLocalizedString(@"Medium Tunnels",@"");
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   262
            }
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   263
            templateCommand = @"e$template_filter 3";
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   264
            mazeCommand = @"e$maze_size 1";
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   265
            break;
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diff changeset
   266
        case 5:
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   267
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   268
                labelText = NSLocalizedString(@"All",@"");
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   269
            } else {
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   270
                labelText = NSLocalizedString(@"Small Tunnels",@"");
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   271
            }
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   272
            templateCommand = @"e$template_filter 0";
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   273
            mazeCommand = @"e$maze_size 0";
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   274
            break;
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   275
        default:
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   276
            labelText = nil;
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   277
            templateCommand = nil;
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   278
            mazeCommand = nil;
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   279
            break;
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diff changeset
   280
    }
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   281
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e00762923086 ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
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   282
    self.slider.textValue = labelText;
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   283
    self.templateFilterCommand = templateCommand;
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   284
    self.mazeSizeCommand = mazeCommand;
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   285
}
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   286
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   287
// update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
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   288
-(IBAction) sliderEndedChanging:(id) sender {
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   289
    int num = (int) (self.slider.value * 100);
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   290
    if (oldValue != num) {
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   291
        [self updatePreview];
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   292
        oldValue = num;
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   293
    }
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dbcebcd3d79f ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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   294
    [AudioManagerController playClickSound];
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   295
}
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   296
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   297
// perform actions based on the activated section, then call updatePreview to visually update the selection
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   298
// and if necessary update the table with a slide animation
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   299
-(IBAction) segmentedControlChanged:(id) sender {
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   300
    NSString *mapgen, *staticmap, *mission;
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   301
    NSInteger newPage = self.segmentedControl.selectedSegmentIndex;
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   302
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   303
    [AudioManagerController playSelectSound];
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   304
    switch (newPage) {
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   305
        case 0: // Random
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   306
            mapgen = @"e$mapgen 0";
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   307
            staticmap = @"";
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   308
            mission = @"";
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   309
            [self sliderChanged:nil];
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   310
            self.slider.enabled = YES;
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   311
            [[NSNotificationCenter defaultCenter] postNotificationName:@"fillsections" object:nil];
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   312
            break;
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diff changeset
   313
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   314
        case 1: // Map
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   315
            mapgen = @"e$mapgen 0";
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   316
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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   317
            staticmap = @"map Bamboo";
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   318
            mission = @"";
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   319
            self.slider.enabled = NO;
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   320
            [[NSNotificationCenter defaultCenter] postNotificationName:@"fillsections" object:nil];
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diff changeset
   321
            break;
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diff changeset
   322
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   323
        case 2: // Maze
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   324
            mapgen = @"e$mapgen 1";
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diff changeset
   325
            staticmap = @"";
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diff changeset
   326
            mission = @"";
3547
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   327
            [self sliderChanged:nil];
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diff changeset
   328
            self.slider.enabled = YES;
6829
60b039d88dab ios: use notifications instead of class methods (maybe tidier)
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diff changeset
   329
            [[NSNotificationCenter defaultCenter] postNotificationName:@"fillsections" object:nil];
4349
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diff changeset
   330
            break;
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diff changeset
   331
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   332
        case 3: // Mission
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   333
            mapgen = @"e$mapgen 0";
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diff changeset
   334
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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   335
            staticmap = @"map Bamboo";
8efa91f98274 display an empty table for missions
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diff changeset
   336
            mission = @"";
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diff changeset
   337
            self.slider.enabled = NO;
6829
60b039d88dab ios: use notifications instead of class methods (maybe tidier)
koda
parents: 6823
diff changeset
   338
            [[NSNotificationCenter defaultCenter] postNotificationName:@"emptysections" object:nil];
3547
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diff changeset
   339
            break;
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diff changeset
   340
3547
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   341
        default:
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   342
            mapgen = nil;
3642
fb39fecca350 support for static map added to iFrontend
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diff changeset
   343
            staticmap = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   344
            mission = nil;
3547
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   345
            break;
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diff changeset
   346
    }
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   347
    self.mapGenCommand = mapgen;
3642
fb39fecca350 support for static map added to iFrontend
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diff changeset
   348
    self.staticMapCommand = staticmap;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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   349
    self.missionCommand = mission;
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diff changeset
   350
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   351
    [self.tableView reloadData];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   352
    [self updatePreview];
3547
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   353
    oldPage = newPage;
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   354
}
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   355
4082
bfe14b38dad1 better support for wimpier i-devices
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   356
#pragma mark -
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   357
#pragma mark view management
6107
0741c0f0203e some code refactoring of the ios game config
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   358
-(NSArray *) dataSourceArray {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   359
    if (dataSourceArray == nil) {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   360
        NSString *model = [HWUtils modelType];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   361
        
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   362
        // only folders containing icon.png are a valid theme
0741c0f0203e some code refactoring of the ios game config
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   363
        NSArray *themeArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:THEMES_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   364
        NSMutableArray *themeArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   365
        for (NSString *themeName in themeArrayFull) {
0741c0f0203e some code refactoring of the ios game config
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   366
            NSString *checkPath = [[NSString alloc] initWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),themeName];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   367
            if ([[NSFileManager defaultManager] fileExistsAtPath:checkPath])
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   368
                [themeArray addObject:themeName];
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   369
            [checkPath release];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   370
        }
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   371
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   372
        // remove images that are too big for certain devices without loading the whole image
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   373
        NSArray *mapArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   374
        NSMutableArray *mapArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   375
        for (NSString *str in mapArrayFull) {
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   376
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MAPS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   377
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   378
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   379
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   380
                continue;
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   381
            [mapArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   382
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   383
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   384
        NSArray *missionArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MISSIONS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   385
        NSMutableArray *missionArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   386
        for (NSString *str in missionArrayFull) {
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   387
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MISSIONS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   388
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   389
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   390
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   391
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   392
            [missionArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   393
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   394
        NSArray *array = [[NSArray alloc] initWithObjects:themeArray,mapArray,themeArray,missionArray,nil];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   395
        [missionArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   396
        [themeArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   397
        [mapArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   398
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   399
        self.dataSourceArray = array;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   400
        [array release];
5281
3324e9897ea7 update theme listing for ios
koda
parents: 5208
diff changeset
   401
    }
6107
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   402
    return dataSourceArray;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   403
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   404
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   405
-(void) viewDidLoad {
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   406
    [super viewDidLoad];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   407
    srandom(time(NULL));
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   408
    
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   409
    // initialize some "default" values
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   410
    self.slider.value = 0.05f;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   411
    self.slider.enabled = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   412
    self.oldValue = 5;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   413
    self.busy = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   414
    self.oldPage = self.segmentedControl.selectedSegmentIndex;
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   415
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   416
    self.templateFilterCommand = @"e$template_filter 0";
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   417
    self.mazeSizeCommand = @"e$maze_size 0";
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   418
    self.mapGenCommand = @"e$mapgen 0";
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   419
    self.staticMapCommand = @"";
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   420
    self.missionCommand = @"";
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   421
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   422
    if (IS_IPAD()) {
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   423
        [self.tableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   424
        self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   425
        self.tableView.layer.borderWidth = 2.7f;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   426
        self.tableView.layer.cornerRadius = 8;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   427
        self.tableView.contentInset = UIEdgeInsetsMake(10, 0, 10, 0);
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   428
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   429
        UILabel *backLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 14, 300, 190) andTitle:nil withBorderWidth:2.3f];
6634
e00762923086 ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
koda
parents: 6115
diff changeset
   430
        backLabel.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   431
        [self.view insertSubview:backLabel belowSubview:self.segmentedControl];
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   432
        [backLabel release];
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   433
    }
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   434
    self.tableView.separatorColor = [UIColor whiteColor];
4244
bf46b4bdf27d iphone interface
koda
parents: 4115
diff changeset
   435
    self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   436
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   437
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   438
-(void) viewWillAppear:(BOOL)animated {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   439
    [super viewWillAppear:animated];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   440
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   441
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   442
-(void) viewDidAppear:(BOOL) animated {
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   443
    [self updatePreview];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   444
    [super viewDidAppear:animated];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   445
}
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   446
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   447
-(void) viewDidUnload {
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   448
    self.previewButton = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   449
    self.seedCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   450
    self.templateFilterCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   451
    self.mapGenCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   452
    self.mazeSizeCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   453
    self.themeCommand = nil;
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   454
    self.staticMapCommand = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   455
    self.missionCommand = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   456
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   457
    self.tableView = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   458
    self.maxLabel = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   459
    self.segmentedControl = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   460
    self.slider = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   461
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   462
    self.lastIndexPath = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   463
    self.dataSourceArray = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   464
3662
a44406f4369b polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents: 3660
diff changeset
   465
    MSG_DIDUNLOAD();
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   466
    [super viewDidUnload];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   467
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   468
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   469
-(void) didReceiveMemoryWarning {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   470
    self.dataSourceArray = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   471
    [super didReceiveMemoryWarning];
3984
d92509c2f255 some more memory opt
koda
parents: 3978
diff changeset
   472
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   473
    if (self.view.superview == nil) {
6823
e54a68b9b844 ios: fix blocked preview button
koda
parents: 6822
diff changeset
   474
        self.previewButton = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   475
        self.tableView = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   476
        self.maxLabel = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   477
        self.slider = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   478
    }
3971
5c82ee165ed5 minor stuff
koda
parents: 3930
diff changeset
   479
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   480
    MSG_MEMCLEAN();
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   481
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   482
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   483
-(void) dealloc {
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   484
    releaseAndNil(seedCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   485
    releaseAndNil(templateFilterCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   486
    releaseAndNil(mapGenCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   487
    releaseAndNil(mazeSizeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   488
    releaseAndNil(themeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   489
    releaseAndNil(staticMapCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   490
    releaseAndNil(missionCommand);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   491
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   492
    releaseAndNil(previewButton);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   493
    releaseAndNil(tableView);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   494
    releaseAndNil(maxLabel);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   495
    releaseAndNil(segmentedControl);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   496
    releaseAndNil(slider);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   497
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   498
    releaseAndNil(lastIndexPath);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   499
    releaseAndNil(dataSourceArray);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   500
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   501
    [super dealloc];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   502
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   503
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   504
@end