project_files/HedgewarsMobile/Classes/MapConfigViewController.m
author koda
Mon, 26 Mar 2012 03:36:11 +0200
changeset 6823 e54a68b9b844
parent 6822 206db098f8c5
child 6829 60b039d88dab
permissions -rw-r--r--
ios: fix blocked preview button
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 22/04/2010.
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 */
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#import "MapConfigViewController.h"
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#import <QuartzCore/QuartzCore.h>
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#import "SchemeWeaponConfigViewController.h"
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#define scIndex         self.segmentedControl.selectedSegmentIndex
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#define isRandomness()  (segmentedControl.selectedSegmentIndex == 0 || segmentedControl.selectedSegmentIndex == 2)
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@implementation MapConfigViewController
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@synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand, staticMapCommand,
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            missionCommand, tableView, maxLabel, segmentedControl, slider, lastIndexPath, dataSourceArray, busy,
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            oldPage, oldValue;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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-(IBAction) mapButtonPressed:(id) sender {
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    [AudioManagerController playClickSound];
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    [self updatePreview];
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}
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-(void) updatePreview {
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    // don't generate a new preview while it's already generating one
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    if (self.busy)
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        return;
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    // generate a seed
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    CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
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    NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
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    CFRelease(uuid);
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    NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
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    self.seedCommand = seedCmd;
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    [seedCmd release];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    if (isRandomness()) {
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        // prevent other events and add an activity while the preview is beign generated
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        [self turnOffWidgets];
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        [self.previewButton updatePreviewWithSeed:seed];
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        // the preview for static maps is loaded in didSelectRowAtIndexPath
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    }
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    [seed release];
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    // perform as if user clicked on an entry
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    NSIndexPath *theIndex = [NSIndexPath indexPathForRow:(random()%[source count]) inSection:0];
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    [self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
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    if (IS_NOT_POWERFUL([HWUtils modelType]) == NO)
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        [self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
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}
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-(void) turnOffWidgets {
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    busy = YES;
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    self.previewButton.alpha = 0.5f;
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    self.previewButton.enabled = NO;
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    self.maxLabel.text = NSLocalizedString(@"Loading...",@"");;
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    self.segmentedControl.enabled = NO;
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    self.slider.enabled = NO;
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}
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#pragma mark -
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#pragma mark MapPreviewButtonView delegate methods
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-(void) turnOnWidgets {
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    self.previewButton.alpha = 1.0f;
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    self.previewButton.enabled = YES;
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    self.segmentedControl.enabled = YES;
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    self.slider.enabled = YES;
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    self.busy = NO;
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}
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-(void) setMaxLabelText:(NSString *)str {
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    self.maxHogs = [str intValue];
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    self.maxLabel.text = [NSString stringWithFormat:@"%@ %@",NSLocalizedString(@"Max Hogs:",@""),str];
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}
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-(NSDictionary *)getDataForEngine {
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    NSDictionary *dictForEngine = [NSDictionary dictionaryWithObjectsAndKeys:
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                                   self.seedCommand,@"seedCommand",
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                                   self.templateFilterCommand,@"templateFilterCommand",
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                                   self.mapGenCommand,@"mapGenCommand",
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                                   self.mazeSizeCommand,@"mazeSizeCommand",
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                                   nil];
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    return dictForEngine;
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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-(NSInteger) tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger) section {
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    return [[self.dataSourceArray objectAtIndex:scIndex] count];
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}
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    NSInteger row = [indexPath row];
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    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil)
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        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *labelString = [source objectAtIndex:row];
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    cell.textLabel.text = labelString;
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    cell.textLabel.adjustsFontSizeToFitWidth = YES;
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    cell.textLabel.minimumFontSize = 7;
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    cell.textLabel.textColor = [UIColor lightYellowColor];
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    cell.textLabel.backgroundColor = [UIColor clearColor];
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    if (isRandomness()) {
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        UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),labelString]];
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        cell.imageView.image = image;
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        [image release];
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    } else
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        cell.imageView.image = nil;
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    if (row == [self.lastIndexPath row]) {
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        cell.accessoryView = checkbox;
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        [checkbox release];
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    } else
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        cell.accessoryView = nil;
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    cell.backgroundColor = [UIColor blackColorTransparent];
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    return cell;
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}
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// this set details for a static map (called by didSelectRowAtIndexPath)
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-(void) setDetailsForStaticMap:(NSInteger) index {
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg", 
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                         (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:index]];
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    NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
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    [fileCfg release];
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    NSArray *split = [contents componentsSeparatedByString:@"\n"];
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    [contents release];
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    // if the number is not set we keep 18 standard;
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    // sometimes it's not set but there are trailing characters, we get around them with the second equation
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    NSString *max;
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    if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
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        max = [split objectAtIndex:1];
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    else
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        max = @"18";
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    [self setMaxLabelText:max];
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    self.themeCommand = [NSString stringWithFormat:@"etheme %@", [split objectAtIndex:0]];
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    self.staticMapCommand = [NSString stringWithFormat:@"emap %@", [source objectAtIndex:index]];
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    if (scIndex != 3)
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        self.missionCommand = @"";
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    else
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        self.missionCommand = [NSString stringWithFormat:@"escript Missions/Maps/%@/map.lua",[source objectAtIndex:index]];
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    int newRow = [indexPath row];
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    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
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    if (newRow != oldRow) {
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        NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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        if (isRandomness()) {
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            // just change the theme, don't update preview
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            self.themeCommand = [NSString stringWithFormat:@"etheme %@", [source objectAtIndex:newRow]];
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        } else {
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            NSString *fileImage = [NSString stringWithFormat:@"%@/%@/preview.png",
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                                   (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:newRow]];
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            [self.previewButton updatePreviewWithFile:fileImage];
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   196
            [self setDetailsForStaticMap:newRow];
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   197
        }
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        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        newCell.accessoryView = checkbox;
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        [checkbox release];
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        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
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        oldCell.accessoryView = nil;
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        self.lastIndexPath = indexPath;
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   207
        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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   208
    }
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   209
    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
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   210
}
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   211
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   212
#pragma mark -
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   213
#pragma mark slider & segmentedControl & button
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   214
// this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
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   215
// no methods are called by this routine and you can pass nil to it
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   216
-(IBAction) sliderChanged:(id) sender {
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   217
    NSString *labelText;
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    NSString *templateCommand;
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    NSString *mazeCommand;
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    switch ((int)(self.slider.value*100)) {
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   222
        case 0:
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   223
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   224
                labelText = NSLocalizedString(@"Wacky",@"");
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   225
            } else {
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                labelText = NSLocalizedString(@"Large Floating Islands",@"");
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   227
            }
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            templateCommand = @"e$template_filter 5";
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   229
            mazeCommand = @"e$maze_size 5";
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   230
            break;
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   231
        case 1:
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   232
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   233
                labelText = NSLocalizedString(@"Cavern",@"");
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   234
            } else {
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   235
                labelText = NSLocalizedString(@"Medium Floating Islands",@"");
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diff changeset
   236
            }
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   237
            templateCommand = @"e$template_filter 4";
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   238
            mazeCommand = @"e$maze_size 4";
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   239
            break;
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   240
        case 2:
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   241
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   242
                labelText = NSLocalizedString(@"Large",@"");
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   243
            } else {
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   244
                labelText = NSLocalizedString(@"Small Floating Islands",@"");
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   245
            }
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   246
            templateCommand = @"e$template_filter 1";
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   247
            mazeCommand = @"e$maze_size 3";
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   248
            break;
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diff changeset
   249
        case 3:
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   250
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   251
                labelText = NSLocalizedString(@"Medium",@"");
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   252
            } else {
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   253
                labelText = NSLocalizedString(@"Large Tunnels",@"");
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diff changeset
   254
            }
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   255
            templateCommand = @"e$template_filter 2";
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   256
            mazeCommand = @"e$maze_size 2";
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   257
            break;
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   258
        case 4:
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   259
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   260
                labelText = NSLocalizedString(@"Small",@"");
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   261
            } else {
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   262
                labelText = NSLocalizedString(@"Medium Tunnels",@"");
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diff changeset
   263
            }
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   264
            templateCommand = @"e$template_filter 3";
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   265
            mazeCommand = @"e$maze_size 1";
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   266
            break;
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diff changeset
   267
        case 5:
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   268
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   269
                labelText = NSLocalizedString(@"All",@"");
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diff changeset
   270
            } else {
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   271
                labelText = NSLocalizedString(@"Small Tunnels",@"");
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diff changeset
   272
            }
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   273
            templateCommand = @"e$template_filter 0";
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diff changeset
   274
            mazeCommand = @"e$maze_size 0";
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   275
            break;
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diff changeset
   276
        default:
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   277
            labelText = nil;
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   278
            templateCommand = nil;
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   279
            mazeCommand = nil;
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diff changeset
   280
            break;
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diff changeset
   281
    }
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   282
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   283
    self.slider.textValue = labelText;
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   284
    self.templateFilterCommand = templateCommand;
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   285
    self.mazeSizeCommand = mazeCommand;
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   286
}
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   287
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   288
// update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
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   289
-(IBAction) sliderEndedChanging:(id) sender {
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diff changeset
   290
    int num = (int) (self.slider.value * 100);
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diff changeset
   291
    if (oldValue != num) {
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diff changeset
   292
        [self updatePreview];
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   293
        oldValue = num;
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diff changeset
   294
    }
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dbcebcd3d79f ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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   295
    [AudioManagerController playClickSound];
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   296
}
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   297
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   298
// perform actions based on the activated section, then call updatePreview to visually update the selection
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   299
// and if necessary update the table with a slide animation
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   300
-(IBAction) segmentedControlChanged:(id) sender {
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   301
    NSString *mapgen, *staticmap, *mission;
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   302
    NSInteger newPage = self.segmentedControl.selectedSegmentIndex;
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   303
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   304
    [AudioManagerController playSelectSound];
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diff changeset
   305
    switch (newPage) {
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   306
        case 0: // Random
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   307
            mapgen = @"e$mapgen 0";
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   308
            staticmap = @"";
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   309
            mission = @"";
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   310
            [self sliderChanged:nil];
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   311
            self.slider.enabled = YES;
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   312
            [SchemeWeaponConfigViewController fillInstanceSections];
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   313
            break;
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   314
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   315
        case 1: // Map
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   316
            mapgen = @"e$mapgen 0";
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   317
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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   318
            staticmap = @"map Bamboo";
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   319
            mission = @"";
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   320
            self.slider.enabled = NO;
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diff changeset
   321
            [SchemeWeaponConfigViewController fillInstanceSections];
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   322
            break;
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diff changeset
   323
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   324
        case 2: // Maze
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   325
            mapgen = @"e$mapgen 1";
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   326
            staticmap = @"";
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   327
            mission = @"";
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   328
            [self sliderChanged:nil];
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   329
            self.slider.enabled = YES;
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485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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diff changeset
   330
            [SchemeWeaponConfigViewController fillInstanceSections];
4349
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   331
            break;
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   332
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   333
        case 3: // Mission
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   334
            mapgen = @"e$mapgen 0";
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   335
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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   336
            staticmap = @"map Bamboo";
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diff changeset
   337
            mission = @"";
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diff changeset
   338
            self.slider.enabled = NO;
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485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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diff changeset
   339
            [SchemeWeaponConfigViewController emptyInstanceSections];
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   340
            break;
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diff changeset
   341
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   342
        default:
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   343
            mapgen = nil;
3642
fb39fecca350 support for static map added to iFrontend
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diff changeset
   344
            staticmap = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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   345
            mission = nil;
3547
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   346
            break;
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diff changeset
   347
    }
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   348
    self.mapGenCommand = mapgen;
3642
fb39fecca350 support for static map added to iFrontend
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diff changeset
   349
    self.staticMapCommand = staticmap;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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   350
    self.missionCommand = mission;
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diff changeset
   351
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   352
    [self.tableView reloadData];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   353
    [self updatePreview];
3547
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   354
    oldPage = newPage;
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   355
}
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   356
4082
bfe14b38dad1 better support for wimpier i-devices
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   357
#pragma mark -
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diff changeset
   358
#pragma mark view management
6107
0741c0f0203e some code refactoring of the ios game config
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   359
-(NSArray *) dataSourceArray {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   360
    if (dataSourceArray == nil) {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   361
        NSString *model = [HWUtils modelType];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   362
        
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   363
        // only folders containing icon.png are a valid theme
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   364
        NSArray *themeArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:THEMES_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   365
        NSMutableArray *themeArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   366
        for (NSString *themeName in themeArrayFull) {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   367
            NSString *checkPath = [[NSString alloc] initWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),themeName];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   368
            if ([[NSFileManager defaultManager] fileExistsAtPath:checkPath])
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   369
                [themeArray addObject:themeName];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   370
            [checkPath release];
0741c0f0203e some code refactoring of the ios game config
koda
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diff changeset
   371
        }
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   372
        
0741c0f0203e some code refactoring of the ios game config
koda
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diff changeset
   373
        // remove images that are too big for certain devices without loading the whole image
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   374
        NSArray *mapArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   375
        NSMutableArray *mapArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   376
        for (NSString *str in mapArrayFull) {
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   377
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MAPS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   378
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
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diff changeset
   379
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   380
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   381
                continue;
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   382
            [mapArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   383
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   384
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   385
        NSArray *missionArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MISSIONS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   386
        NSMutableArray *missionArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   387
        for (NSString *str in missionArrayFull) {
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   388
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MISSIONS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   389
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   390
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   391
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   392
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   393
            [missionArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   394
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   395
        NSArray *array = [[NSArray alloc] initWithObjects:themeArray,mapArray,themeArray,missionArray,nil];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   396
        [missionArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   397
        [themeArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   398
        [mapArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   399
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   400
        self.dataSourceArray = array;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   401
        [array release];
5281
3324e9897ea7 update theme listing for ios
koda
parents: 5208
diff changeset
   402
    }
6107
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   403
    return dataSourceArray;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   404
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   405
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   406
-(void) viewDidLoad {
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   407
    [super viewDidLoad];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   408
    srandom(time(NULL));
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   409
    
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   410
    // initialize some "default" values
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   411
    self.slider.value = 0.05f;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   412
    self.slider.enabled = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   413
    self.oldValue = 5;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   414
    self.busy = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   415
    self.oldPage = self.segmentedControl.selectedSegmentIndex;
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   416
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   417
    self.templateFilterCommand = @"e$template_filter 0";
02875b1145b7 i <3 mercurial
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diff changeset
   418
    self.mazeSizeCommand = @"e$maze_size 0";
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   419
    self.mapGenCommand = @"e$mapgen 0";
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   420
    self.staticMapCommand = @"";
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   421
    self.missionCommand = @"";
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   422
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   423
    if (IS_IPAD()) {
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   424
        [self.tableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   425
        self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   426
        self.tableView.layer.borderWidth = 2.7f;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   427
        self.tableView.layer.cornerRadius = 8;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   428
        self.tableView.contentInset = UIEdgeInsetsMake(10, 0, 10, 0);
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   429
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   430
        UILabel *backLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 14, 300, 190) andTitle:nil withBorderWidth:2.3f];
6634
e00762923086 ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
koda
parents: 6115
diff changeset
   431
        backLabel.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   432
        [self.view insertSubview:backLabel belowSubview:self.segmentedControl];
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   433
        [backLabel release];
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   434
    }
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   435
    self.tableView.separatorColor = [UIColor whiteColor];
4244
bf46b4bdf27d iphone interface
koda
parents: 4115
diff changeset
   436
    self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   437
}
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   438
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   439
-(void) viewWillAppear:(BOOL)animated {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   440
    [super viewWillAppear:animated];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   441
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   442
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   443
-(void) viewDidAppear:(BOOL) animated {
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   444
    [self updatePreview];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   445
    [super viewDidAppear:animated];
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   446
}
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   447
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   448
-(void) viewDidUnload {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   449
    self.previewButton = nil;
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   450
    self.seedCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   451
    self.templateFilterCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   452
    self.mapGenCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   453
    self.mazeSizeCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   454
    self.themeCommand = nil;
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   455
    self.staticMapCommand = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   456
    self.missionCommand = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   457
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   458
    self.tableView = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   459
    self.maxLabel = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   460
    self.segmentedControl = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   461
    self.slider = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   462
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   463
    self.lastIndexPath = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   464
    self.dataSourceArray = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   465
3662
a44406f4369b polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents: 3660
diff changeset
   466
    MSG_DIDUNLOAD();
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   467
    [super viewDidUnload];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   468
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   469
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   470
-(void) didReceiveMemoryWarning {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   471
    self.dataSourceArray = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   472
    [super didReceiveMemoryWarning];
3984
d92509c2f255 some more memory opt
koda
parents: 3978
diff changeset
   473
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   474
    if (self.view.superview == nil) {
6823
e54a68b9b844 ios: fix blocked preview button
koda
parents: 6822
diff changeset
   475
        self.previewButton = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   476
        self.tableView = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   477
        self.maxLabel = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   478
        self.slider = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   479
    }
3971
5c82ee165ed5 minor stuff
koda
parents: 3930
diff changeset
   480
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   481
    MSG_MEMCLEAN();
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   482
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   483
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   484
-(void) dealloc {
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   485
    releaseAndNil(seedCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   486
    releaseAndNil(templateFilterCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   487
    releaseAndNil(mapGenCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   488
    releaseAndNil(mazeSizeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   489
    releaseAndNil(themeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   490
    releaseAndNil(staticMapCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   491
    releaseAndNil(missionCommand);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   492
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   493
    releaseAndNil(previewButton);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   494
    releaseAndNil(tableView);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   495
    releaseAndNil(maxLabel);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   496
    releaseAndNil(segmentedControl);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   497
    releaseAndNil(slider);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   498
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   499
    releaseAndNil(lastIndexPath);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   500
    releaseAndNil(dataSourceArray);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   501
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   502
    [super dealloc];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   503
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   504
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   505
@end