project_files/HedgewarsMobile/Classes/MapConfigViewController.m
author sheepluva
Tue, 22 Jun 2021 22:13:55 +0200
changeset 15802 d5c37e78ab83
parent 12872 00215a7ec5f5
permissions -rw-r--r--
hedgewars-engine (rust): fix "protocol_version" -> "hedgewars_engine_protocol_version" That function/symbol was renamed in ef2fc0210362
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA.
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 */
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#import "MapConfigViewController.h"
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#import <QuartzCore/QuartzCore.h>
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#define scIndex         self.segmentedControl.selectedSegmentIndex
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#define isRandomness()  (segmentedControl.selectedSegmentIndex == 0 || segmentedControl.selectedSegmentIndex == 2)
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@implementation MapConfigViewController
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@synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand, staticMapCommand,
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            missionCommand, tableView, maxLabel, segmentedControl, slider, lastIndexPath, dataSourceArray, busy,
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            oldPage, oldValue;
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- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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- (IBAction)mapButtonPressed:(id)sender {
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    [[AudioManagerController mainManager] playClickSound];
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    [self updatePreview];
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}
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- (void)updatePreview {
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    // don't generate a new preview while it's already generating one
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    if (self.busy)
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        return;
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    // generate a seed
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    NSString *seed = [HWUtils seed];
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    NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
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    self.seedCommand = seedCmd;
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    if (isRandomness()) {
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        // prevent other events and add an activity while the preview is beign generated
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        [self turnOffWidgets];
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        [self.previewButton updatePreviewWithSeed:seed];
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        // the preview for static maps is loaded in didSelectRowAtIndexPath
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    }
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    // perform as if user clicked on an entry
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    NSIndexPath *theIndex = [NSIndexPath indexPathForRow:arc4random_uniform((int)[source count]) inSection:0];
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    [self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
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    if (IS_NOT_POWERFUL([HWUtils modelType]) == NO)
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        [self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
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}
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- (void)turnOffWidgets {
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    busy = YES;
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    self.previewButton.alpha = 0.5f;
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    self.previewButton.enabled = NO;
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    self.maxLabel.text = NSLocalizedString(@"Loading...",@"");;
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    self.segmentedControl.enabled = NO;
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    self.slider.enabled = NO;
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}
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#pragma mark -
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#pragma mark MapPreviewButtonView delegate methods
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- (void)turnOnWidgets {
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    self.previewButton.alpha = 1.0f;
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    self.previewButton.enabled = YES;
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    self.segmentedControl.enabled = YES;
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    self.slider.enabled = YES;
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    self.busy = NO;
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}
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- (void)setMaxLabelText:(NSString *)str {
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    self.maxHogs = [str intValue];
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    self.maxLabel.text = [NSString stringWithFormat:@"%@ %@",NSLocalizedString(@"Max Hogs:",@""),str];
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}
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- (NSDictionary *)getDataForEngine {
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    NSDictionary *dictForEngine = [NSDictionary dictionaryWithObjectsAndKeys:
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                                   self.seedCommand,@"seedCommand",
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                                   self.templateFilterCommand,@"templateFilterCommand",
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                                   self.mapGenCommand,@"mapGenCommand",
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                                   self.mazeSizeCommand,@"mazeSizeCommand",
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                                   nil];
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    return dictForEngine;
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}
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#pragma mark -
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#pragma mark Table view data source
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- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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- (NSInteger)tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger)section {
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    return [[self.dataSourceArray objectAtIndex:scIndex] count];
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}
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    NSUInteger row = [indexPath row];
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    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil)
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        cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *labelString = [source objectAtIndex:row];
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    cell.textLabel.text = labelString;
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    cell.textLabel.adjustsFontSizeToFitWidth = YES;
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    cell.textLabel.minimumFontSize = 7;
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    cell.textLabel.textColor = [UIColor lightYellowColor];
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    cell.textLabel.backgroundColor = [UIColor clearColor];
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    if (isRandomness()) {
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        UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),labelString]];
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        cell.imageView.image = image;
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    } else
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        cell.imageView.image = nil;
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    if (row == [self.lastIndexPath row]) {
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        cell.accessoryView = checkbox;
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    } else
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        cell.accessoryView = nil;
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    cell.backgroundColor = [UIColor blackColorTransparent];
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    return cell;
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}
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// this set details for a static map (called by didSelectRowAtIndexPath)
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- (void)setDetailsForStaticMap:(NSInteger)index {
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg",
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                         (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:index]];
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    NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
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    NSArray *split = [contents componentsSeparatedByString:@"\n"];
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    // if the number is not set we keep 18 standard;
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    // sometimes it's not set but there are trailing characters, we get around them with the second equation
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    NSString *max;
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    if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
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        max = [split objectAtIndex:1];
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    else
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        max = @"18";
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    [self setMaxLabelText:max];
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   161
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    self.themeCommand = [NSString stringWithFormat:@"etheme %@", [split objectAtIndex:0]];
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    self.staticMapCommand = [NSString stringWithFormat:@"emap %@", [source objectAtIndex:index]];
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   164
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    if (scIndex != 3)
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        self.missionCommand = @"";
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    else
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        self.missionCommand = [NSString stringWithFormat:@"escript Missions/Maps/%@/map.lua",[source objectAtIndex:index]];
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}
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#pragma mark -
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#pragma mark Table view delegate
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- (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    NSInteger newRow = [indexPath row];
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    NSInteger oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
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    if (newRow != oldRow) {
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        NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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        if (isRandomness()) {
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            // just change the theme, don't update preview
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            self.themeCommand = [NSString stringWithFormat:@"etheme %@", [source objectAtIndex:newRow]];
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        } else {
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            NSString *fileImage = [NSString stringWithFormat:@"%@/%@/preview.png",
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                                   (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:newRow]];
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            [self.previewButton updatePreviewWithFile:fileImage];
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            [self setDetailsForStaticMap:newRow];
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        }
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        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        newCell.accessoryView = checkbox;
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        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
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        oldCell.accessoryView = nil;
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        self.lastIndexPath = indexPath;
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        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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   197
    }
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    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
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   199
}
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#pragma mark -
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#pragma mark slider & segmentedControl & button
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// this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
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// no methods are called by this routine and you can pass nil to it
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- (IBAction)sliderChanged:(id)sender {
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    NSString *labelText;
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    NSString *templateCommand;
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    NSString *mazeCommand;
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    switch ((int)(self.slider.value*100)) {
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   211
        case 0:
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            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   213
                labelText = NSLocalizedString(@"Wacky",@"");
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   214
            } else {
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                labelText = NSLocalizedString(@"Large Floating Islands",@"");
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   216
            }
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            templateCommand = @"e$template_filter 5";
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            mazeCommand = @"e$maze_size 5";
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            break;
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        case 1:
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            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   222
                labelText = NSLocalizedString(@"Cavern",@"");
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   223
            } else {
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                labelText = NSLocalizedString(@"Medium Floating Islands",@"");
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   225
            }
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            templateCommand = @"e$template_filter 4";
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            mazeCommand = @"e$maze_size 4";
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            break;
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   229
        case 2:
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   230
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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                labelText = NSLocalizedString(@"Large",@"");
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            } else {
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                labelText = NSLocalizedString(@"Small Floating Islands",@"");
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   234
            }
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   235
            templateCommand = @"e$template_filter 1";
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   236
            mazeCommand = @"e$maze_size 3";
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   237
            break;
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   238
        case 3:
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   239
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   240
                labelText = NSLocalizedString(@"Medium",@"");
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   241
            } else {
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                labelText = NSLocalizedString(@"Large Tunnels",@"");
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   243
            }
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            templateCommand = @"e$template_filter 2";
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   245
            mazeCommand = @"e$maze_size 2";
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   246
            break;
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   247
        case 4:
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   248
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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                labelText = NSLocalizedString(@"Small",@"");
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   250
            } else {
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   251
                labelText = NSLocalizedString(@"Medium Tunnels",@"");
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   252
            }
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            templateCommand = @"e$template_filter 3";
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            mazeCommand = @"e$maze_size 1";
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   255
            break;
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   256
        case 5:
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   257
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   258
                labelText = NSLocalizedString(@"All",@"");
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   259
            } else {
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   260
                labelText = NSLocalizedString(@"Small Tunnels",@"");
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   261
            }
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            templateCommand = @"e$template_filter 0";
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   263
            mazeCommand = @"e$maze_size 0";
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   264
            break;
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   265
        default:
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   266
            labelText = nil;
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   267
            templateCommand = nil;
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   268
            mazeCommand = nil;
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   269
            break;
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   270
    }
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   271
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    self.slider.textValue = labelText;
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   273
    self.templateFilterCommand = templateCommand;
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   274
    self.mazeSizeCommand = mazeCommand;
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   275
}
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   276
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// update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
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- (IBAction)sliderEndedChanging:(id)sender {
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   279
    int num = (int) (self.slider.value * 100);
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   280
    if (oldValue != num) {
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   281
        [self updatePreview];
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   282
        oldValue = num;
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   283
    }
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   284
    [[AudioManagerController mainManager] playClickSound];
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   285
}
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   286
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   287
// perform actions based on the activated section, then call updatePreview to visually update the selection
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   288
// and if necessary update the table with a slide animation
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   289
- (IBAction)segmentedControlChanged:(id)sender {
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   290
    NSString *mapgen, *staticmap, *mission;
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   291
    NSInteger newPage = self.segmentedControl.selectedSegmentIndex;
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   292
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   293
    [[AudioManagerController mainManager] playSelectSound];
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   294
    switch (newPage) {
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   295
        case 0: // Random
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   296
            mapgen = @"e$mapgen 0";
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   297
            staticmap = @"";
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   298
            mission = @"";
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   299
            [self sliderChanged:nil];
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            self.slider.enabled = YES;
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            [[NSNotificationCenter defaultCenter] postNotificationName:@"fillsections" object:nil];
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            break;
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   303
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   304
        case 1: // Map
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            mapgen = @"e$mapgen 0";
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            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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            staticmap = @"map Bamboo";
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            mission = @"";
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            self.slider.enabled = NO;
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            [[NSNotificationCenter defaultCenter] postNotificationName:@"fillsections" object:nil];
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            break;
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   312
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   313
        case 2: // Maze
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            mapgen = @"e$mapgen 1";
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            staticmap = @"";
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            mission = @"";
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   317
            [self sliderChanged:nil];
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   318
            self.slider.enabled = YES;
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            [[NSNotificationCenter defaultCenter] postNotificationName:@"fillsections" object:nil];
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   320
            break;
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   321
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   322
        case 3: // Mission
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   323
            mapgen = @"e$mapgen 0";
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   324
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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   325
            staticmap = @"map Bamboo";
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   326
            mission = @"";
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   327
            self.slider.enabled = NO;
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   328
            [[NSNotificationCenter defaultCenter] postNotificationName:@"emptysections" object:nil];
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   329
            break;
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   330
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   331
        default:
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   332
            mapgen = nil;
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   333
            staticmap = nil;
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   334
            mission = nil;
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   335
            break;
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diff changeset
   336
    }
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   337
    self.mapGenCommand = mapgen;
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   338
    self.staticMapCommand = staticmap;
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   339
    self.missionCommand = mission;
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diff changeset
   340
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   341
    [self.tableView reloadData];
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   342
    [self updatePreview];
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   343
    oldPage = newPage;
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   344
}
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   345
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   346
- (void)localizeSegmentedControl
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   347
{
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   348
    for (NSUInteger i = 0; i < self.segmentedControl.numberOfSegments; i++)
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   349
    {
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   350
        NSString *oldTitle = [self.segmentedControl titleForSegmentAtIndex:i];
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   351
        [self.segmentedControl setTitle:NSLocalizedString(oldTitle, nil) forSegmentAtIndex:i];
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   352
    }
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diff changeset
   353
}
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   354
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bfe14b38dad1 better support for wimpier i-devices
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   355
#pragma mark -
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   356
#pragma mark view management
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   357
-(NSArray *) dataSourceArray {
0741c0f0203e some code refactoring of the ios game config
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   358
    if (dataSourceArray == nil) {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   359
        NSString *model = [HWUtils modelType];
8441
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diff changeset
   360
6107
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diff changeset
   361
        // only folders containing icon.png are a valid theme
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   362
        NSArray *themeArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:THEMES_DIRECTORY() error:NULL];
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diff changeset
   363
        NSMutableArray *themeArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   364
        for (NSString *themeName in themeArrayFull) {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   365
            NSString *checkPath = [[NSString alloc] initWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),themeName];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   366
            if ([[NSFileManager defaultManager] fileExistsAtPath:checkPath])
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   367
                [themeArray addObject:themeName];
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diff changeset
   368
        }
8441
a00b0fa0dbd7 some whitespaces from ios files
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parents: 6908
diff changeset
   369
6107
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   370
        // remove images that are too big for certain devices without loading the whole image
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   371
        NSArray *mapArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   372
        NSMutableArray *mapArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   373
        for (NSString *str in mapArrayFull) {
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   374
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MAPS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   375
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   376
                continue;
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   377
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   378
                continue;
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   379
            [mapArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
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diff changeset
   380
        }
8441
a00b0fa0dbd7 some whitespaces from ios files
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parents: 6908
diff changeset
   381
6107
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   382
        NSArray *missionArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MISSIONS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   383
        NSMutableArray *missionArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   384
        for (NSString *str in missionArrayFull) {
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   385
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MISSIONS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   386
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   387
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   388
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   389
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   390
            [missionArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   391
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   392
        NSArray *array = [[NSArray alloc] initWithObjects:themeArray,mapArray,themeArray,missionArray,nil];
8441
a00b0fa0dbd7 some whitespaces from ios files
koda
parents: 6908
diff changeset
   393
6107
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   394
        self.dataSourceArray = array;
5281
3324e9897ea7 update theme listing for ios
koda
parents: 5208
diff changeset
   395
    }
6107
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   396
    return dataSourceArray;
3547
02875b1145b7 i <3 mercurial
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diff changeset
   397
}
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   398
12872
00215a7ec5f5 - BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents: 11554
diff changeset
   399
- (void)viewDidLoad {
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   400
    [super viewDidLoad];
11226
628ac6f8a41e - SegmentedControl is localizable now in MapConfig
antonc27 <antonc27@mail.ru>
parents: 11206
diff changeset
   401
    
628ac6f8a41e - SegmentedControl is localizable now in MapConfig
antonc27 <antonc27@mail.ru>
parents: 11206
diff changeset
   402
    [self localizeSegmentedControl];
628ac6f8a41e - SegmentedControl is localizable now in MapConfig
antonc27 <antonc27@mail.ru>
parents: 11206
diff changeset
   403
    
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   404
    // initialize some "default" values
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   405
    self.slider.value = 0.05f;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   406
    self.slider.enabled = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   407
    self.oldValue = 5;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   408
    self.busy = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   409
    self.oldPage = self.segmentedControl.selectedSegmentIndex;
3547
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   410
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   411
    self.templateFilterCommand = @"e$template_filter 0";
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   412
    self.mazeSizeCommand = @"e$maze_size 0";
02875b1145b7 i <3 mercurial
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parents: 3546
diff changeset
   413
    self.mapGenCommand = @"e$mapgen 0";
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   414
    self.staticMapCommand = @"";
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   415
    self.missionCommand = @"";
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   416
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   417
    if (IS_IPAD()) {
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   418
        [self.tableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   419
        self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   420
        self.tableView.layer.borderWidth = 2.7f;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   421
        self.tableView.layer.cornerRadius = 8;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   422
        self.tableView.contentInset = UIEdgeInsetsMake(10, 0, 10, 0);
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   423
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   424
        UILabel *backLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 14, 300, 190) andTitle:nil withBorderWidth:2.3f];
6634
e00762923086 ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
koda
parents: 6115
diff changeset
   425
        backLabel.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   426
        [self.view insertSubview:backLabel belowSubview:self.segmentedControl];
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   427
    }
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   428
    self.tableView.separatorColor = [UIColor whiteColor];
4244
bf46b4bdf27d iphone interface
koda
parents: 4115
diff changeset
   429
    self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   430
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   431
12872
00215a7ec5f5 - BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents: 11554
diff changeset
   432
- (void)viewWillAppear:(BOOL)animated {
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   433
    [super viewWillAppear:animated];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   434
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   435
12872
00215a7ec5f5 - BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents: 11554
diff changeset
   436
- (void)viewDidAppear:(BOOL) animated {
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   437
    [self updatePreview];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   438
    [super viewDidAppear:animated];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   439
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   440
12872
00215a7ec5f5 - BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents: 11554
diff changeset
   441
- (void)didReceiveMemoryWarning {
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   442
    self.dataSourceArray = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   443
    [super didReceiveMemoryWarning];
3984
d92509c2f255 some more memory opt
koda
parents: 3978
diff changeset
   444
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   445
    if (self.view.superview == nil) {
6823
e54a68b9b844 ios: fix blocked preview button
koda
parents: 6822
diff changeset
   446
        self.previewButton = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   447
        self.tableView = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   448
        self.maxLabel = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   449
        self.slider = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   450
    }
3971
5c82ee165ed5 minor stuff
koda
parents: 3930
diff changeset
   451
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   452
    MSG_MEMCLEAN();
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   453
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   454
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   455
@end