author | unc0rr |
Wed, 18 Mar 2015 22:57:29 +0300 | |
changeset 10859 | d7e3abe3d5c2 |
parent 10460 | 8dcea9087d75 |
child 11046 | 47a8c19ecb60 |
permissions | -rw-r--r-- |
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1 |
{- |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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\-} |
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1804 | 19 |
module ServerCore where |
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import Control.Concurrent |
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import Control.Monad |
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import System.Log.Logger |
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import Control.Monad.Reader |
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import Control.Monad.State.Strict |
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import Data.Set as Set |
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import Data.Unique |
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import Data.Maybe |
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-------------------------------------- |
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import CoreTypes |
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import NetRoutines |
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import Actions |
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import OfficialServer.DBInteraction |
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import ServerState |
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Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
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Server now send ASKPASSWORD command to frontend when user has web account
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timerLoop :: Int -> Chan CoreMessage -> IO () |
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timerLoop tick messagesChan = threadDelay 30000000 >> writeChan messagesChan (TimerAction tick) >> timerLoop (tick + 1) messagesChan |
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mainLoop :: StateT ServerState IO () |
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mainLoop = forever $ do |
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-- get >>= \s -> put $! s |
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si <- gets serverInfo |
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r <- liftIO $ readChan $ coreChan si |
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case r of |
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Accept ci -> processAction (AddClient ci) |
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ClientMessage (ci, cmd) -> do |
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liftIO $ debugM "Clients" $ show ci ++ ": " ++ show cmd |
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Check if 'for' cycle body is executed at least once
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removed <- gets removedClients |
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unless (ci `Set.member` removed) $ do |
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modify (\s -> s{clientIndex = Just ci}) |
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processAction $ ReactCmd cmd |
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Send QUIT on exception too. This leads to double QUIT for a usual disconnection, yet is safe. Should fix crashes.
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Remove ci -> |
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processAction (DeleteClient ci) |
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ClientAccountInfo ci uid info -> do |
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rnc <- gets roomsClients |
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exists <- liftIO $ clientExists rnc ci |
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when exists $ do |
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modify (\s -> s{clientIndex = Just ci}) |
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uid' <- client's clUID |
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when (uid == hashUnique uid') $ processAction (ProcessAccountInfo info) |
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return () |
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Add some more strictness, use unsafeThaw and unsafeFreeze functions which work at O(1)
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nemo
parents:
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71 |
TimerAction tick -> |
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nemo
parents:
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72 |
mapM_ processAction $ |
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PingAll |
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: CheckVotes |
10017 | 75 |
: [StatsAction | even tick] |
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++ [Cleanup | tick `mod` 100 == 0] |
4568 | 77 |
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startServer :: ServerInfo -> IO () |
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startServer si = do |
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noticeM "Core" $ "Listening on port " ++ show (listenPort si) |
1804 | 82 |
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4932 | 83 |
_ <- forkIO $ |
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acceptLoop |
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(fromJust $ serverSocket si) |
4612 | 86 |
(coreChan si) |
1804 | 87 |
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4932 | 88 |
_ <- forkIO $ timerLoop 0 $ coreChan si |
1804 | 89 |
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4612 | 90 |
startDBConnection si |
1804 | 91 |
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rnc <- newRoomsAndClients newRoom |
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jm <- newJoinMonitor |
1804 | 94 |
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evalStateT mainLoop (ServerState Nothing si Set.empty rnc jm) |