project_files/Android-build/SDL-android-project/jni/src/hedgewars_main.c
author koda
Tue, 21 Jan 2014 22:43:06 +0100
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#include<stdint.h>
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#include "android/log.h"
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#include "SDL.h"
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#include "dlfcn.h"
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#include "GLES/gl.h"
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#define TAG "HWEngine Loader"
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typedef  (*HWEngine_Game)(int32_t argc, char** argv);
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main(int argc, char *argv[]){
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    void *handle;
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    char *error;
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    HWEngine_Game Game;
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        __android_log_print(ANDROID_LOG_INFO, TAG, "HWEngine being loaded");
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    handle = dlopen("libhwengine.so", RTLD_NOW|RTLD_GLOBAL);
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    if(!handle){
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        __android_log_print(ANDROID_LOG_INFO, TAG, dlerror());
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        __android_log_print(ANDROID_LOG_INFO, TAG, "error dlopen");
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        exit(EXIT_FAILURE);
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    }
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    dlerror();
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        __android_log_print(ANDROID_LOG_INFO, TAG, "HWEngine successfully loaded..");
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    Game = (HWEngine_Game) dlsym(handle,"Game");
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    if((error = dlerror()) != NULL){
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        __android_log_print(ANDROID_LOG_INFO, TAG, error);
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        __android_log_print(ANDROID_LOG_INFO, TAG, "error dlsym");
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        exit(EXIT_FAILURE);
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    }
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    __android_log_print(ANDROID_LOG_INFO, TAG, "dlsym succeeded");
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    Game(argc, argv);
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    __android_log_print(ANDROID_LOG_INFO, TAG, "Game() ended");
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    dlclose(handle);
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}